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Jason Bentley's Twilight Remix: Start to Finish

Jason Bentley's Twilight Remix: Start to Finish

with Jason Bentley

 


Celebrated radio DJ and music supervisor Jason Bentley takes his audience to Critical Mass Studios in Santa Monica for an inside look at the process of remixing a piece of music. Follow along as producer Jason Bentley and composer Tobias Enhus transform Carter Burwell's romantically lyrical arrangement of "Bella's Lullaby," from the score for the movie Twilight, into a beat-driven electronica piece. In this installment of Start to Finish, viewers will get an up-close look at the creative challenges involved in remixing this track, and tour the tools and techniques used at a high-end audio facility. Be sure to watch the final movie to hear the beautiful and haunting end result.

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author
Jason Bentley
subject
Audio, Start to Finish, Remixing, Documentaries
level
Appropriate for all
duration
24m 12s
released
Nov 21, 2008

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Start to Finish
Introduction
00:00(Music playing.)
Collapse this transcript
Critical Mass studios
00:00Jason Bentley: Okay, well here we are in the Santa Monica at Critical Mass Studios. A friend
00:04of mine named Tobias Enhus is a composer here. And regarding the Twilight's
00:11Remix, I was initially contacted by the film company putting up this movie
00:16Twilight, which seems to have a tremendous buzz and I was not aware really of
00:21how big this project is. But they wanted to do as a promotional marketing
00:26piece, a remix companion to a particular score queue, so essentially taking a
00:31theme from the film and having it remixed. And I have done remixes over the
00:37years for a lot of different artists.
00:39This is a very specific type of project though. Since it's a remix of a film
00:44queue and in a lot of ways a romantic theme, it presents a lot of unique
00:48challenges in how we approach it because it's not something that necessarily
00:52is going into a dance club or is going to be played by a DJ. It's more of a
00:57promotional thing and then it's based on a film score, which is very different
01:00from a pop song, or something more specific like that. So it's based around a
01:06melody. So that's been some of the challenge.
01:09But anyway I wanted to work with a friend of mine, Tobias, on this project and he
01:14has a specific skill set that I felt would bring a lot to this project in
01:18particular. So here we are at Critical Mass and we are going to head down to
01:23the studio space and talk a bit with Tobias and really break down the whole
01:28session and what we did to the original queue, which is composed by I should
01:33say, a composer named Carter Burwell is the composer of the Twilight film score.
01:39So this is a specific queue, it's a romantic queue, and it's called Bella's
01:43Lullaby. So let's take a look, we are going to head down to Tobias' Studio.
Collapse this transcript
Laying out the project
00:00Jason Bentley: Here we are in Critical Mass Studios. This is my friend Tobias.
00:04Jason Bentley: Hi, Tobias!
00:04Tobias Enhus: Greetings.
00:05Jason Bentley: So this is where I have brought the Twilight remix. Now as I mentioned it's a
00:13special challenge, this particular queue because it's a film score queue and
00:19it's also a romantic theme. So it's not something that would immediately
00:24suggest, oh remix. Throw some beats in there, take it to a club, have a DJ play it.
00:29It's not really that kind of a project but for this and part of being a
00:37producer with a good vision of the court, vision of the field is understanding what kind of talents
00:45you can put in play on a project to realize it in the best way. So this is
00:49really why I approached Tobias to work on this.
00:51Tobias' background is as a composer. I have known Tobias for a number of years.
00:57We met a few years back and we have collaborated on a few different things over
01:01the years. And I just knew that he had a particular skill set that would really
01:05help this particular project, simply because it's really about trying to
01:11extrapolate a score melody, a romantic melody and draw that out more. So with
01:18his skills, his background and also just knowing him personally, he has a
01:23special affinity for electronics and sound design along with score. So that
01:31sort of skill set meant that he was the perfect person to be on the team for
01:35this project.
01:37As far as how we began this process, as producer I described what kind of
01:46approach I wanted. I played some things for Tobias just as a stylistic example.
01:51There's certainly a prominent melody in this romantic theme. It's clearly a
01:58romantic theme. And that's the main thing, other than some orchestral
02:03flourishes. Those are some of the things that you immediately latch on to and
02:08we can play a bit of that from the original Carter Burwell piece of Bella's Lullaby.
02:13(Music playing. Piano.)
02:24Jason Bentley: So that's the money shot. That's really the hook. There's another brief queue
02:31which is more of the orchestral flourish, I think it's something that Tobias
02:34would probably agree was something that jumped out and was just pleasing to the ear.
02:38You know it was like okay, this is something we would like to see repeating and becoming.
02:43Tobias Enhus: Yeah, it had a very sort of organic, nice texture to it. But that was the
02:49piano a bit singled out and here's the orchestral bit that we kind of singled out too.
02:55(Music playing. Strings.)
03:05Jason Bentley: Also we should say that these elements are drawn out of the multi-tracks from
03:10the original. So we were provided with the session from the score session. So,
03:18there are actually quite a few challenges and difficulties in reining that
03:22information in and that music in because it's not something that's to a grid,
03:26and is syncopated exactly. And so in the early stages --
03:30Tobias Enhus: Someone conducted that so there's a free hand in there somewhere. And as with
03:35most score there's like a little fermatas, little pauses and breaks, and even
03:40if they may have a click track somewhere in the back in their head and through
03:43headphones, it's still a hand that's conducting it. So tempos are being moved,
03:49shifted and they may come back and land on the beat, but that's a little bit of
03:53the challenge of sort of just getting it on the grid.
03:58Once that was somewhat established, I basically went off on my own and just
04:02started dial up the toys and see what I could get out of it. And taking the
04:09parts that we decided on, latched onto the theme, make sure that we still
04:15retained the theme but still kind of build the body around it, and really just
04:20send it through all kinds of processes. So for something like this it's always
04:25fun to throw the bits into Kyma, see what happens, toss it around and
04:29see what we can get out of it.
Collapse this transcript
Studio tools
00:00Jason Bentley: Now in his process and shaping, it's interesting to know some of the programs
00:05in his creative process. One program that you can talk about a little more is
00:09called Kyma, which Tobias, you really subscribe to this. And different programs
00:15that are more familiar to composers such as Logic or Pro Tools or what have you
00:21can essentially be routed through Kyma. Kyma gives you control over certain
00:27sound parameters but it lets you play in the analog or the digital world.
00:32Tobias Enhus: It always is a very big part of my tool set, because it really is Lego for
00:39sound basically. It allows me to build anything that I want in essence.
00:43Jason Bentley: In this case you actually create the framework for what Kyma is doing with the
00:50musical parts that you are sending it. So that's what we are looking at here on the screen.
00:53Tobias Enhus: Yeah, this is basically the little program map that I made in Kyma that creates
01:01this sort of rhythmic pulsing loops. So I am feeding the parts of the queue
01:09into and basically this is a part random process, part controlled process of
01:16just creating interesting evolving bits. But it was really created for this
01:22project because we needed some sort of a basic structure of a bed, and that we
01:28could latch on to and then add our drums to and just set a nice tone.
01:34Jason Bentley: Describe this kind of flow chart setup.
01:36Tobias Enhus: Yeah, this is the New York subway system right here that we are seeing.
01:42Basically, what I built for this particular little gadget is basically on this
01:48end we are seeing here is a drum machine with little pieces of analog drum
01:56modules, all connected, and the flow is going from left to the right. And
02:01basically, every little act that we see here, I can open up and we see the
02:06parameters that I can change here.
02:09But what is cool about this environment, it's basically a programming
02:16environment that allows you to build your own pieces of software and then once
02:21you are done with writing the software, you execute it on the hardware, which
02:27holds a tremendous amount of DSP power. So if I make a comparison, for instance
02:33like Reactor or something like that of people may have heard of, is that inside
02:39these blue fields I can now write completely new programs. I can write
02:44completely new code, if I wanted to.
02:47So this allows me to keep an open- ended Lego system. I can basically reshape
02:51the Lego pieces that I have available for myself to create larger structures.
02:56And once I have created a large structure and I am happy with that, I can just
03:01fold it down like this, whap!, and now it's just saved as one little application.
03:06Now I can grab this application and then start to build new structures again.
03:10So it's an infinite amount of tree building, branching out and building these
03:15structures that I can do with audio. And therefore, you also have really the
03:22benefit of the hardware that you have an enormous amount of computing power.
03:25You have 40 processors available to do the computational part of this. So it
03:31really allows you to freely create any sort of sonic structure that you want.
03:35So for the main melody part, we talked about having a little bit more of a
03:41retro sound and to do that I relied quite heavily on my good friend, the
03:48Synclavier. That was the iconic beast from early 1980s and the rest
03:55machines hides back in the closet here. So that's basically a little super
04:03computer from 1984 and it gives a pretty cool low-fi, but yet a gritty sound to it.
04:14I'll play a little bit of a melody bit here again, but this is all coming
04:19from d Synclavier, now together with Carter Burwell's piano.
04:23(Music playing.)
04:42Tobias Enhus: I'll stop there. So basically various sections of the piece, we will hear more
04:46of the Synclavier, less of the Synclavier, but it's just a basis to give it a
04:50little bit more of a body to stand up to the quite much larger arrangement that
04:58it is now with drums and bases and things like that than where it came from,
05:03which was sort of very sensitive, quiet little romantic queue.
05:07Jason Bentley: Is this an endangered species now, because can't people just buy this in a box?
05:12Tobias Enhus: No. It is an endangered species. I mean it is a dinosaur absolutely. And it's a
05:17little bit of a novelty to use it. But even to this day, this machine sounds
05:23better than anything out there. So if you want to be the athlete of audio, and
05:30yeah you can run on the racetrack and maybe you'll get a good time. But if you
05:33want to win the Olympic games in terms of who's the best sounding here,
05:39the Synclavier gives that one little extra edge. So I am sticking to it.
05:47Jason Bentley: So now you see why I came to Tobias in Critical Mass, as he does the heavy
05:51lifting, the big guns out with the Synclaviers. So very cool.
Collapse this transcript
Detailing the process
00:00Tobias Enhus: One of things that I wanted to do with this particular piece, because again
00:05that it's an orchestral piece and it's piano based and it's little sort of a
00:10bluesy theme, and nothing really ever repeats itself. One of the things that we
00:17needed to do was basically to create something that actually can repeat itself
00:23to get a couple of phrases that are cool and get sort of more contemporary
00:28structure to it and what I did here on this thing is I basically did a filter
00:35sequencing with beats underneath it that controls the sound.
00:40So basically I take a little short clip, and it plays in the same tempo and
00:43everything. But Kyma is now basically filtering the sample in time to the
00:52music and therefore I am getting a lot of interesting sort of little morphing
00:57bits that are coming out, little musical phrases that comes out of this and
01:01that can stringed together into a longer passage. But you are still retaining
01:04like perhaps one tonal center, a few chosen chords as opposed to jumping all
01:09over the place and with key changes and things like that, just again to create
01:13a nice interesting bed.
01:15What I did here in Kyma was basically I built an essence, a small little
01:20software app just for this particular song so that we could do this sort of
01:26rhythmic sequencing with filters just to create a cool vibe. And let me play a
01:34little bit of the actual remix here.
01:38(Music playing.)
01:47So what we are hearing right now...
01:52So what we are hearing right now is basically a very short excerpt of the queue,
01:58actual queue, and mainly what we are hearing is now this process bed coming
02:03from the Kyma. But we are still retaining a lot of the essence of what makes up
02:07the queue. And on top of that I am throwing some well-chosen bits that Jason
02:15and I selected to basically build up the track.
02:19Jason Bentley: Now you notice there is some dialog and we felt that that was potentially
02:25important to bring a whole lyric or narrative to the remix. Originally, we are
02:31dealing with a very short film queue; it's maybe two-and-a-half minutes in its
02:34original form. So in order to draw that out to a remix as you would know it, we
02:40definitely needed some other ideas in play. But it also helped us to find
02:45sections of the remix in a traditional song form and tone as well.
02:50You hear initially opening with more of a relaxed kind of a tone, establishing
02:57tone. And then we helped to build through the dialog bits and creating almost
03:03this lyric field. We build into more intensity. We build into the feel of an
03:10arrangement, not strictly speaking verse, chorus, verse, chorus but just the
03:14sense of being taken somewhere, storytelling. Then with Tobias obviously
03:22there's so much potential in the program and in some ways, my role and in
03:30trying to fit it as a remix is dumbing down that process. And making at byte
03:35size portions, because I think Tobias' world, there's no limit in writing.
03:42He wouldn't necessarily write in repetitive phrases. It's just not part of your
03:47DNA necessarily.
03:48Tobias Enhus: I would say scores. The mantra in film scoring is try to constantly
03:55develop and never repeat something. So that's very ingrained.
03:58Jason Bentley: And in the remix world, that's the name of the game. So those two points, the
04:03lyric through dialogue snippets and through just trying to create more of a
04:10repetitive, sequenced kind of arrangement are some of the decisions that are
04:17being made while he's creating and processing. And then with beats which
04:23everyone thinks of, oh you are remixing it, you are going to throw beats in
04:25there. So indeed it's a process of writing the beats and getting the feel right.
04:30I mean there are so many subtleties in that part of it.
04:33Tobias Enhus: That really came at the end though.
04:36Jason Bentley: Yeah, it does come at the end, that's true. And in most of the musical composition --
04:39Tobias Enhus: Sometimes, I mean I would imagine -- I don't start with a beat and we certainly
04:44didn't start with a beat on this one. Which was cool.
04:47Jason Bentley: And also it was about the feel and the subtlety of the beat, the mix, very
04:54subtle aspects, volumes of things in making it feel right. Just the way that
04:59something swings. You don't really think that that much attention is put to
05:04such minute detail but it really is in order for it to really feel right. And
05:09I would love to play sort of the transitional section of this remix and then
05:13how things get really much more intense.
05:16(Music playing.)
06:08Jason Bentley: So you know the second half of it really has a whole different character from
06:13the opening and establishing tone, which is great. It allows us to musically
06:19and in effect lyrically tell a story and take people somewhere. And when you are
06:23trying to get that out of a very brief two-and-a-half minute queue, I mean
06:27that's the challenge with the remix.
06:30Tobias Enhus: And the structure of the song of being sort of divided into two segments, a
06:35little bit, more cooler laid-back version with more emphasis on the dialog and
06:39the atmosphere and then the little bit more aggressive backend. It's also
06:43obviously the whole vampire duality that's played into.
06:49Jason Bentley: Sure, yes.
06:49Tobias Enhus: That was just sort of a vehicle to get into.
Collapse this transcript
Mastering the track
00:00Jason Bentley: So we are really trying to just finish up and do a final pass, and this is
00:03after a number of revisions. The client had a lot of input, some of which was
00:08very insightful, a closing phrase of the vampire for instance from the dialog as
00:16kind of a resolve because indeed the movie features vampires and all of that.
00:20So it's a nice closing finish. It's actually a really good idea. So we are
00:25doing that within Logic. Tobias is doing all kinds of volume adjustments and
00:30arrangement issues and you can actually see that in the session here. Tobias,
00:34if you would even describe what some of these.
00:36Tobias Enhus: Yeah, absolutely. Again, we had a couple of passes, like final passes, and once
00:41you listen to it through different speakers we came to conclusion we had to
00:45bring down the dialogue a little bit. There was like minor tweaks, and finally
00:51just a little pass through the SSL Duende Plug-in, which is a combination of a
00:58hardware and software so you can control it on your screen. That's a nice
01:04mastering suite. And yeah, that's pretty much it I would say.
01:10Jason Bentley: Does the SSL do just a nice, finishing sound to it in bringing some of the frequencies?
01:18Tobias Enhus: Yeah, basically the SSL has a very nice organic -- again, and since we are
01:26doing everything inside of computer these days, it's very important to find the
01:32plug-ins that still retain the analog feel that we are used to with like large
01:41studios from 1980s and 1990s. And the SSL Plug-in, to me, has a lot of that
01:50extra little air that comes out in the high end, and also gives it a very
01:56classic, good compression that is very fitting for radio and pop play.
02:03Jason Bentley: And that's where also I come in. I'll be playing it on the radio and then as
02:09far as the film company, my understanding is that this remix will be offered as
02:14a pre-ticket purchase incentive. So you are one of the first people to buy
02:19tickets for this movie, you can download a free remix, which we have done.
02:25And I am calling this the Critical Mass Remix. It gives it a nifty little
02:30naming convention. But we are also both credited there. But more, the Critical
02:35Mass, it feels a little sexier, and so that's the studio where we are at. So,
02:42hopefully you will see it and hear it out there and I'll be playing it on the
02:46radio and it all just dovetail brilliantly.
02:50Tobias Enhus: Yeah, I hope you like it.
02:52Jason Bentley: Yeah, hopefully.
Collapse this transcript
Bella's Lullaby (Critical Mass Remix)
00:00(Music/Twilight Remix playing.)
01:34(Woman 1: Vampire.... vampire, vampire, vampire.)
Collapse this transcript


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