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Logic Pro 9 Essential Training

Working with the Hyper Editor


From:

Logic Pro 9 Essential Training

with Scott Hirsch

Video: Working with the Hyper Editor

In the video editing controller messages with Hyper View, we used a special view to edit one continuous controller MIDI event message at a time in the Piano Roll. What if we want to view and edit more than one continuous controller messages at a time? There's a special MIDI editing window exactly for this purpose, the Hyper Editor. Not to be confused with Hyper View, the Hyper Editor also excels at editing and writing drumbeats. Let's check it out. Select the first Lead synth region. We can open Hyper Editor from the Window menu or by choosing Command+5.
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  1. 1m 55s
    1. Welcome
      50s
    2. Using the exercise files
      1m 5s
  2. 17m 39s
    1. Installing the software
      3m 19s
    2. Launching Logic for the first time, using the templates
      5m 15s
    3. Understanding audio interfaces
      3m 35s
    4. Understanding MIDI interfaces
      5m 30s
  3. 32m 15s
    1. Getting to know the Arrange window
      5m 15s
    2. Using the many windows of Logic
      4m 13s
    3. Creating your own screensets
      2m 23s
    4. Using the Transport window and controlling playback
      4m 54s
    5. Using the Toolbox
      2m 37s
    6. Naming tracks and regions
      3m 27s
    7. Learning useful and custom key commands
      5m 18s
    8. Saving and going mobile with your project
      4m 8s
  4. 41m 41s
    1. Setting up for recording
      5m 43s
    2. Understanding Metronome settings or the click track
      4m 7s
    3. Understanding tempo
      4m 37s
    4. Recording live instruments and vocals using multitrack recording
      3m 56s
    5. Playing with guitar madness: Amp design
      5m 13s
    6. Playing with guitar madness: Pedal board
      4m 5s
    7. Working with takes recording and comping
      4m 51s
    8. Punching in to replace bad audio
      4m 51s
    9. Using Varispeed to create an old tape machine sound
      4m 18s
  5. 1h 8m
    1. Understanding MIDI
      4m 41s
    2. Using the Logic synth instruments
      7m 4s
    3. Working with the emulator instruments
      5m 23s
    4. Using the EXS24 sampler
      3m 7s
    5. Building tracks with Ultrabeat
      5m 31s
    6. Using channel strips to select a virtual sound
      5m 29s
    7. Understanding the basics of MIDI recording
      4m 38s
    8. Learning how to use MIDI with Cycle Record
      4m 9s
    9. Using Logic's step input
      4m 3s
    10. Mastering quantization
      6m 18s
    11. Working in the Piano Scroll window
      5m 33s
    12. Editing controller messages with Hyper View
      4m 8s
    13. Working with the Hyper Editor
      5m 29s
    14. Working with the Events List
      3m 20s
  6. 29m 49s
    1. Importing prerecorded audio into Logic
      4m 5s
    2. Exploring Apple Loops
      4m 40s
    3. Creating your own Apple Loop
      4m 21s
    4. Conforming tempo, region to session, or session to region
      3m 51s
    5. Using the new Flex Time feature
      5m 17s
    6. Beat mapping your project
      4m 41s
    7. Importing elements from project to project
      2m 54s
  7. 24m 15s
    1. Understanding the basic editing techniques in the Arrange window
      7m 5s
    2. Tips for editing and arranging
      3m 21s
    3. Editing and merging regions in the Arrange window
      3m 45s
    4. Mastering fades for audio region arranging
      4m 58s
    5. Fixing and morphing sound with the Sample Editor
      5m 6s
  8. 11m 12s
    1. Working with notes and composing in the Score Editor
      4m 26s
    2. Editing notes, keys, and time signatures
      3m 35s
    3. Creating scores and lead sheets for musicians
      3m 11s
  9. 9m 8s
    1. Setting up for a sync video project
      4m 50s
    2. Scoring music to video
      4m 18s
  10. 56m 32s
    1. Mixing philosophies and five tools for mixing
      3m 37s
    2. Setting up for a mix
      5m 11s
    3. Directing audio traffic with fader levels
      5m 7s
    4. Exploring Logic's panning features
      4m 37s
    5. Exploring inserts: Using EQ as a mix tool
      6m 51s
    6. Exploring inserts: Using compression as a mix tool
      5m 38s
    7. Using advanced signal flow with aux and send tracks
      3m 12s
    8. Using advanced signal flow with time-based FX to create space in your mix
      3m 44s
    9. Using automation to create dynamic mixes
      6m 22s
    10. Giving your mix life with automation
      2m 45s
    11. Optimizing performance with freeze tracks
      4m 42s
    12. Using channel strips for audio processing
      4m 46s
  11. 16m 7s
    1. Understanding surround hardware requirements
      4m 5s
    2. Building surround mixing workflows
      6m 17s
    3. Using the surround panner
      5m 45s
  12. 15m 48s
    1. Bouncing down your song
      5m 31s
    2. Understanding why alt mixes are a good idea
      2m 22s
    3. Exploring Logic's export options
      3m 37s
    4. Mastering your own Logic project
      4m 18s
  13. 37s
    1. Goodbye
      37s

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Logic Pro 9 Essential Training
5h 25m Beginner Mar 09, 2010

Viewers: in countries Watching now:

In Logic Pro 9 Essential Training, Scott Hirsch explains how to harness the power and flexibility of Logic Pro, Apple’s popular songwriting software, to record, edit, and mix music. The course includes instruction on how to compose in Logic Pro, and spend more time being creative and less time dealing with technical uncertainties. Scott focuses on setting up a workspace, recording with both live performers and digital instruments, editing and arranging, and mixing and mastering a composition. Exercise files accompany the course.

Topics include:
  • Navigating the Logic Pro interface
  • Setting up for recording
  • Enabling multiple inputs for a live performance
  • Exploring Logic's arsenal of virtual instruments
  • Working with powerful MIDI editors and sequencers
  • Beatmapping, varispeed, and tempo adjustment in the timeline
  • Creating and re-using Apple loops
  • Editing music: Moving and snapping regions, cutting and looping
  • Transcribing a score and creating lead sheets in the Score Editor
  • Syncing with video
  • Mixing audio and creating dynamic mixes
  • Understanding surround sound requirements
  • Exporting a song from Logic Pro
Subjects:
Audio + Music DAWs
Software:
Logic Pro
Author:
Scott Hirsch

Working with the Hyper Editor

In the video editing controller messages with Hyper View, we used a special view to edit one continuous controller MIDI event message at a time in the Piano Roll. What if we want to view and edit more than one continuous controller messages at a time? There's a special MIDI editing window exactly for this purpose, the Hyper Editor. Not to be confused with Hyper View, the Hyper Editor also excels at editing and writing drumbeats. Let's check it out. Select the first Lead synth region. We can open Hyper Editor from the Window menu or by choosing Command+5.

As you can see, there's some modulation information written in there. Let's listen to it. It makes the notes squiggly when the modulation gets higher. (Music playing.) This information is contained in the Modulation lane, which is currently selected. Just like tracks in the Arrange window, you can select different modulation lanes when you want to work on them. On the top of the left pane, we see a region parameter list that mimics the Region parameter box from our Arrange window here.

In fact, the information in both boxes is linked. At the bottom of the left-hand pane, we have the Event Definition parameter box that contains specific control over the lane we have selected. Since we've Modulation selected, it gives us information about that lane. And between these two boxes, we have an important part of the Hyper Editor. This is called the Hyper Set menu. We're currently looking at the MIDI Controls layer, but there are some other layers we can look at. We'll do that in a second. Out in the main editing area, we can use different tools to edit the modulation.

As you can seem we currently have the Pencil tool selected. You can select your tools just like any other window by hitting Escape and getting the toolbox. The pencil tool lets us write in controller messages. (Music playing.) The Erase tool let us erase these messages. We can use the Line tool to make smooth linear changes. Just click on one end of the message, drag your mouse over, and click again. You can see it follows that line. Let's get back to our Pointer tool. Now we'll see how we can edit two controller messages at the same time.

You can see we already have some modulation information. If I go up to the Pan Lane, I can now write some Pan continuous controller messages into this MIDI region. I'lll use the Pencil tool to do this. Let's hear what that sounds like. (Music playing.) This is what's cool about the Hyper Editor. You can edit multiple continuous controller parameters at the same time. You can't do this with the simple Hyper View of the Piano Roll window. Let's close this window and we'll see we have some new lines in our region.

This references the new continuous controller messages we've written in. Now let's use the Hyper Editor to make a drumbeat, something it's good at. Let's select the empty region in the Breaks track. Let's also hit Equal on a keyboard to make our Cycle loop go just for that bar. Now we'll hit Command+5 to open up the Hyper Editor. So right now we're looking at the MIDI Controls layer but to add a drum we want to change it to a different layer. We'll go into this menu. We'll choose GM Drum Kit. GM stands for General MIDI. It's a generic note mapping and naming scheme for assigning notes to specific drums.

Not every instrument uses it, but Logic's drums generally match roughly to the names. Okay, we're going to start with the Kick drum. So I'll select that lane. I'll change the Grid in the Lane Parameter box to quarter notes. Now I'm going to make a Kick drum in every quarter note by clicking and dragging with the Pencil tool. The higher I drag up to the top, the higher the velocity gets. (Drumbeat.) Let's go back to the Arrange window for a second and solo this track, so we can here just the drums by themselves.

I'll just move this window over and will solo the breaks track. I'll hit Command+Tilde to get back to our Hyper Edit window. There it is. Let's listen to the Kick drum. (Drumbeat.) Cool. And we'll move this window over a little bit, and we'll make a Snare drum. I've gone to the SD 1 track. I'll make a snare drum on every other quarter note. (Drumbeat.) Finally we're going to make a hi-hat sound.

We'll really play with the velocity on this one. I'll go down to Closed Hi-Hat and we're going to click and drag and we'll make a different velocity as we ago. (Drumbeat.) This way the hi-hats will get louder towards the middle of the bar and quieter again towards the end. Let's hear this drumbeat we just made how it sounds like. (Drumbeat.) It sounds cool. That go back to the Arrange window, and hear everything together. Command+Tilde, we're back to the Arrange window.

Unsolo the track and hit Play. (Music playing.) That sounds great! Now we've explored another editor in Logic for editing MIDI. Don't get overwhelmed. There are many ways to edit MIDI info in Logic, and you'll know when the time comes which editor is right for you.

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