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Join author Brian Trifon as he shows how to improve music and audio productions using virtual instruments in Logic Pro. This course tours the program's virtual instruments, including the ES2 hybrid synthesizer, Sculpture physical modeling synthesizer, EFM1 FM synthesizer, the EVOC 20 vocoder, the Ultrabeat drum synthesizer, and the EXS24 sampler, and shows how to achieve various effects with each instrument's parameters. The course also covers working with oscillators and filters, understanding signal flow, creating custom synthesizer patches, adding effects, synthesizing speech, creating a library of custom sound samples, and much more.
Virtual Instruments with Logic Pro will be updating on a monthly basis, eventually covering all the virtual instruments in the application. Look for the latest movies here and on the lynda.com blog.
ES M is a subtractive synthesizer, meaning that it uses an oscillator that generates a harmonically rich waveform and then a filter to subtract frequencies and shape the sound. All subtractive synthesizers generally have three main sections: an oscillator section, a filter section, and an amplifier section. In the case of ES M, the signal flows from left to right. So we've got the oscillator section on the left, where you can control between a sawtooth waveform and balance that with a rectangular waveform.
In the center, we've got the filter section, which includes a low-pass filter that's 24dB per octave, and resonance control, as well as a simplified filter envelope. All the way to the right, we've got the amplifier section. In the case of ES M, they call it the volume section. Here we can control the Master Output Level and the shape of the amplitude of the sound. They also have an overdrive control that's part of the volume section. This allows you to saturate the sound, so the more overdrive you have, the more crunchy the sound--the more distortion.
One other element that's sort of hidden in the interface of ES M is down at the bottom. If you click on this disclosure triangle, you can set the Pitch Bender Range, both positive and negative directions. So right now the Pitch Bender Range is set to twelve semitones, so that's an octave. That will allow me to bend the pitch up an octave. And below that, I've got the Negative Bender Range, and that's set to the same as the Positive Pitch Bend Range. If I want that to be independent--so, for example, if I want to be able to bend the note down a 5th--I can set that to something different.
So let's set it to 7 semitones. So I can move the slider here and that will allow me to bend the pitch down seven semitones. And below that we've got the fine-tuning control. This is for the whole synth. It allows us to tune it up in fractions of semitones. So we can tune it up twenty synths or down twenty synths. And synth is a semitone divided into a hundred parts. And then if we want to reset this back to its default setting because we don't want any detuning, what I can do is hold down Option and click on the slider and that's going to set it back to its default.
Same with the Pitch Bend as well. If I wanted to set this back to its default, I can Option+Click. So the first thing we'll want to do is check out the oscillator section, and that's what we'll do in the next video.
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