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Join author Brian Trifon as he shows how to improve music and audio productions using virtual instruments in Logic Pro. This course tours the program's virtual instruments, including the ES2 hybrid synthesizer, Sculpture physical modeling synthesizer, EFM1 FM synthesizer, the EVOC 20 vocoder, the Ultrabeat drum synthesizer, and the EXS24 sampler, and shows how to achieve various effects with each instrument's parameters. The course also covers working with oscillators and filters, understanding signal flow, creating custom synthesizer patches, adding effects, synthesizing speech, creating a library of custom sound samples, and much more.
Virtual Instruments with Logic Pro will be updating on a monthly basis, eventually covering all the virtual instruments in the application. Look for the latest movies here and on the lynda.com blog.
With ES E the signal flow is very similar to what we saw with ES M, where the signal flow is from left to right, and then there are three main sections that you see with any subtractor synthesizer: we've got the oscillator section, the filter section, and the amplifier section. So ES E with its oscillator section has a couple of interesting things. Instead of just having one or two waveforms, you can actually select between few different waveforms here, and you can modulate the pulse width, which we'll talk about when we look at the oscillator section.
It also has a built-in low-frequency oscillator, which can control either vibrato or pulse-width modulation. Taking a look at the filter section, it's got a built-in lowpass filter with resonance control. And it can use the envelope that's attached to it as a filter envelope. This Attack/Release envelope can also be use with the amplifier section to control the shape of the volume of the sound. One additional aspect to ES E that's really cool is its built-in chorus effects. There are three different types of chorus that you can add to the signal.
In the lower-left, if you click this disclosure triangle, you can see the hidden portion of ES E interface, where you can adjust the pitch-bend range, both positive and negative, in the fine-tuning. By default, the positive bend range is set to go up an octave, twelve semitones. And by default, the negative bend range is set to the same as the positive, so it would go down an octave. If you wanted it to be something different--I can adjust this slider here so we can set this to twenty-four semitones-- So what would happen is my Pitch Bend, I could go down two octaves, twenty-four semitones, or I could go up one octave, twelve semitones.
And I can also adjust the fine-tuning here, in terms of cents. So I can have it plus twenty cents or minus twenty cents and remember that cents are, each semitone would be divided into a hundred parts. So one cent is 1/100 of a semitone. If I want to set this back to its default setting, I can hold down Option and just click and it sets it back to its defaults. Next let's check out the oscillator section in ES E.
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