Logic Pro 8 Essential Training
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Tracking a virtual bass


Logic Pro 8 Essential Training

with Joe Godfrey

Video: Tracking a virtual bass

So we're adding a bass to the track that we created in the previous movie with the guitar and a drum loop. Well, I've decided that I want to use one of these virtual instruments to add my bass part. I could plug-in a bass and record some audio, but I want to use one of these virtual instruments that are really cool that ship with Logic. So I'm going to try this Liverpool Bass. That's a pretty intriguing title and I'm using a MIDI keyboard to play this instrument. (Music playing.) So I'm in tune.
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  1. 14m 25s
    1. Welcome
      1m 45s
    2. Understanding Logic Pro
      1m 35s
    3. Using this title
      1m 49s
    4. Using the software's Keyboard
      2m 30s
    5. An important note for laptop users
    6. Using the exercise files
      1m 52s
    7. Troubleshooting the exercise files
      4m 6s
  2. 16m 45s
    1. Installing the program
    2. Launching Logic for the first time
      2m 48s
    3. Setting up audio interfaces
      4m 33s
    4. Understanding WordClock
      1m 23s
    5. Setting up MIDI interfaces
      1m 9s
    6. Verifying MIDI input
      1m 18s
    7. Connecting outboard MIDI gear
      2m 7s
    8. Importing an existing environment
      1m 35s
    9. Selecting an outboard synth
      1m 5s
  3. 1h 18m
    1. Understanding types of projects and which to use
      3m 39s
    2. Completely customizable keystrokes
      5m 59s
    3. Understanding Logic's window structure
      12m 32s
    4. Creating and customizing screensets
      2m 16s
    5. Understanding the importance of saving iterations
      2m 12s
    6. Customizing the Transport window
      6m 1s
    7. Customizing the Arrange window
      6m 21s
    8. Exploring Meter options
      3m 23s
    9. Exploring Key Signature options
      4m 32s
    10. Exploring Tempo options
      3m 23s
    11. Using the Metronome feature
      4m 8s
    12. Using Channel Strips
      6m 30s
    13. Using Tracks
      3m 44s
    14. Using Regions
      4m 16s
    15. Merging Regions
      3m 18s
    16. Demixing
      1m 50s
    17. Naming Regions
      1m 44s
    18. Coloring Regions
      2m 38s
  4. 30m 9s
    1. Using the Window Media Browser
      2m 15s
    2. Sorting Loops
      3m 52s
    3. Auditioning Loops
      7m 53s
    4. Favoriting Loops
      1m 51s
    5. Using loops to build a groove
      6m 37s
    6. Editing MIDI Loops
      7m 41s
  5. 1h 13m
    1. Creating a live tracking session
    2. Building your groove
      9m 35s
    3. Tracking a virtual bass
      10m 51s
    4. Setting up a cue
      3m 35s
    5. Recording the vocal
      6m 56s
    6. Comping the vocal
      9m 27s
    7. Tracking a live instrument
      5m 45s
    8. Arranging the song
      7m 32s
    9. Understanding the Mix window
      3m 7s
    10. Mixing the song
      7m 20s
    11. Recording vocal automation
      4m 41s
    12. Bouncing the song
      3m 40s
  6. 45m 33s
    1. Understanding virtual instruments
      2m 14s
    2. Sequencing with Ultrabeat
      11m 23s
    3. Using the EXS24 MkII
      8m 7s
    4. Sound sculpting in Sculpture
      7m 5s
    5. Using the EVP88 Vintage Piano Synth
      5m 19s
    6. Using the EVB3 Vintage Organ Synth
      4m 27s
    7. Using the EVD6 Vintage Clavinet Synth
      6m 7s
    8. Exploring other virtual synths
  7. 50m 24s
    1. Using Logic with video
      2m 38s
    2. Importing a movie into Logic
      4m 47s
    3. Creating timeline markers
      3m 38s
    4. Understanding bars, beats, and timecode
      3m 50s
    5. Adjusting tempo and song structure
      2m 5s
    6. Scoring a movie
      14m 39s
    7. Adding sound effects to your movie
      4m 29s
    8. Exporting OMF and XML files from Final Cut Pro into Logic
      10m 15s
    9. Exporting XML files from Logic back into Final Cut Pro
      4m 3s
  8. 1h 5m
    1. Beginning the remixing process from a vocal track
      6m 36s
    2. Building the rhythm track using Logic's library
      13m 10s
    3. Editing the parts of the rhythm
      8m 0s
    4. Adding guitar strums using Delay Designer
      4m 36s
    5. Adding the instrumental solos
      10m 42s
    6. Editing and adding vocal effects
      6m 20s
    7. Final touch-ups
      8m 2s
    8. Bouncing the mix
      7m 53s
  9. 57m 4s
    1. The mixer interface
      7m 38s
    2. Learning the sounds using EQ Sweep
      7m 52s
    3. Mixing using MIDI velocity
      2m 59s
    4. Writing and editing volume automation
      13m 47s
    5. Setting up busses for reverb and delay
      6m 23s
    6. Using the Space Designer
      3m 19s
    7. Using the Delay Designer
      4m 0s
    8. Freezing your tracks
      2m 44s
    9. Naming your Input and Output labels
      2m 7s
    10. Learning how to "Surroundify" your mix
      1m 46s
    11. Bouncing stems
      4m 29s
  10. 29m 18s
    1. Introducing Printing
      2m 24s
    2. Editing in Score layout
      5m 29s
    3. Working with key signatures and transposition
      5m 53s
    4. Printing an orchestral score
      5m 17s
    5. Printing individual parts
      2m 26s
    6. Using the Camera tool for snapshots
      1m 17s
    7. Logic's Chord Analysis tool
      3m 51s
    8. Understanding what the parts tell you
      2m 41s
  11. 10m 23s
    1. Saving custom settings and templates
      3m 54s
    2. Archiving your project
      5m 14s
    3. Backing up custom settings to a network
      1m 15s
  12. 20m 12s
    1. Burning discs with Waveburner
      4m 35s
    2. Timing your tracks
      2m 33s
    3. Adding track markers and index points
      5m 48s
    4. Processing the audio
      3m 24s
    5. Normalizing the audio
      1m 49s
    6. Deciding whether to burn, bounce, or save
      2m 3s
  13. 1m 37s
    1. Additional resources
      1m 3s
    2. Goodbye

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Watch the Online Video Course Logic Pro 8 Essential Training
8h 13m Beginner Jan 11, 2008

Viewers: in countries Watching now:

From simple audio production to multi-take recording, professional composer and musician Joe Godfrey shows how to record, mix, and remix professional audio in Logic Pro 8 Essential Training. Starting with basic customization and recording techniques, Joe goes on to explain Logic's library of sound loops, methods for recording analog and digital instruments and MIDI synths, how to add a soundtrack to a movie, and the process of mixing tracks for fuller sound. Exercise files accompany the tutorials.

Topics include:
  • Creating and customizing screensets
  • Using channel strips
  • Working with loops
  • Creating a live tracking session
  • Exploring the potential of sound sculpting
  • Creating audio for video
  • Editing, mixing, and remixing
  • Prepping and printing scores
  • Burning discs with WaveBurner
Audio + Music
Logic Pro
Joe Godfrey

Tracking a virtual bass

So we're adding a bass to the track that we created in the previous movie with the guitar and a drum loop. Well, I've decided that I want to use one of these virtual instruments to add my bass part. I could plug-in a bass and record some audio, but I want to use one of these virtual instruments that are really cool that ship with Logic. So I'm going to try this Liverpool Bass. That's a pretty intriguing title and I'm using a MIDI keyboard to play this instrument. (Music playing.) So I'm in tune.

I'm in the right key. So I want to start this bass part right where the drums start and I'm going to give myself kind of run up to it. So I'm going to move my guitar part and my drums back two bars so that I can hear a little countoff to get ready for the part and then I'll put Logic into record. So here are my two bars and then I can start. (Music playing.) Well, the problem with that is it's technically correct.

I do have a click back here that I can listen to. The problem with it is it's not getting in the groove to play this part right off the get-go. Now when you put Logic into Record, you're going to get a click. If you want to hear the click during playback, there are some options for that. The Click options are down here on the right-hand corner. You can just turn on your Click. Typically, you don't want click during playback. So I wouldn't hear it if I hit the Spacebar and Play, but I will hear it if I hit the Asterisk key and Record.

But the problem is that click is not getting me launched into the groove to play this bass part. So one of my favorite things to do is to use drums for the count off. I'm just going to reach up to the drum part and push this loop so that it starts at bar 1. Later on I will worry about turning it back so that it actually matches the guitar. Now it's little short, so I need to extend it a little bit. No problem. Extend the loop little bit and now this drum part is the right groove to get me into the bass part. So this track is ready to record.

I'm going to hit the asterisk key. It's going to give me a little count off into the drum part, launch me into the right groove, so I can play my bass part. (Music playing.) Now there are a couple of different ways to get to perfection.

I could lay down another tape, but I like things about this one and I think I can edit the things I don't like about this one. But I'm just going to go ahead and edit this one. So I'm going to light up this region, scroll down to Piano Roll and I can edit this inside the Piano Roll. There are all the notes in my bass part, but I actually want I think to go to the Window and have the Piano Roll be its own separate window, because from here on out in this movie we're going to concentrate on editing. We don't need to see the Arrange window.

I pull up Piano Roll and then I'll maximize Piano Roll so that that's all we're seeing on this window. Now my Transport is still on effect. So if I hit zero, I go back to the beginning and if I use my Control+Left Arrow, I zoom in and see a little bit more of it. So there is my whole bass part. If you've never seen a Piano Roll before, over here are the keys. (Music playing.) So this is the pitch of a particular note and then this is where they occur on the Timeline.

So you're basically just-- if I just move this out of the way a minute-- you're taking a peek inside this region, you're looking at the data that's in there, but you're looking at in a real zoomed in kind of way. All right, so what's in here? I will Control+Right Arrow a little bit and let's just take a look at the notes as it plays. (Music playing.) The different colors are different MIDI velocities.

There is a tool for adjusting that. If you slide up here to the upper right -hand corner, change your arrow to the Velocity tool and let's zoom in just a little bit more here. I can take a particular note and click on it and change its velocity, not its pitch, but its MIDI velocity. And if I stop talking, you'll hear that the different velocities give different sounds of this particular instrument. (Music playing.) And there is a really interesting effect on this particular patch when I push the Velocity all over to the top.

(Music playing.) It has a little drop off of pitch there. (Music playing.) So I have to go all the way to 127 to get that. It starts about 124, 125. So on a particular note, I may want to have a little slide. Well, that's ideal for the last note of the piece. Let's scoot on out here and have this particular note play that little drop-off.

So let me start just a little bit before that. (Music playing.) Actually, on retrospect I don't like the drop-off. I need it to be a nice big long note. So I'll leave that one there. But there is probably another place in here in my song that would benefit from that drop-off. Maybe the very first note. Let's try that at bar 3.

(Music playing.) This note would benefit from the drop-off. (Music playing.) I even like it better there than I like it on the first note. It's too busy on the first note. (Music playing.) So, we'll leave that there. So that's a way to adjust all your MIDI velocities. Every single note has a range of colors here that it can trigger velocities.

So I'll go back to my Pointer tool. The other problem with this track besides the kind of irregular MIDI velocities is that some of these notes are a little bit behind the beat. Some of these I don't think I rushed really, but I dragged a little bit. So I'm going to select all the notes with Command+A and then if I slide up to this menu, I have a bunch of choices for how I want to quantize them and that means where they fall in relation to the beat. If I played them a little late, I can fix them.

So this is 16-note groove. It's regular notes, chi-chi-chi-chi chi-chi, as opposed to a swing. Chi-cha, chi-cha, chi-cha. So I'm going to quantize them to the 16th note and I see that they jump around a little bit. Let me undo that and then redo it and you'll see that they kind of snap to a grid. Now let's listen to another part. (Music playing.) Now sometimes when it quantizes, it pushes notes that I've meant to play separately together and that's the case where that happened.

So this note actually needs to come back just a little bit. Oops! I had all the notes selected. Let me select this note and move him back just a little bit. He needs to come between that note and that note and now he does. So that's the kind of editing you do in this Piano Roll. Now if quantizing makes it just a little too perfect for you, there is a really cool option in Logic. Let me just scroll up to Window > Transform. In Transform, I'm going to select all the notes inside bar 1 to bar 30 and apply a humanization to them.

This just applies some random amounts that you Select and Operate. So let's take a listen now and see what adding just to touch of random did to our piece. (Music playing.) Okay, so I sort of like the feeling that the touch of randomness gives to this bass part. It makes it feel a little more, well, human. Let me close out of Humanize.

I found a note here that's a little bit too long, so I'm going to zoom in with my Control+Right Arrow and I just pick up the end of this note and move it over and make it be the right length. So you can edit the duration of any length. You can make it longer, drag it out, make it shorter, push it in, and make it be just the right length. Now I want to take a quick listen to my bass part. (Music playing.) I kind of like what Humanize did to this.

So quantizing it to get it perfect, humanizing it just to add a touch of random. So we're done with Piano Roll. We've edited the bass part. We're back to the Arrange window. Let's take the Piano Roll out of the Arrange window and it's time to set up a queue and add some vocal.

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