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Join author Brian Trifon as he shows how to improve music and audio productions using virtual instruments in Logic Pro. This course tours the program's virtual instruments, including the ES2 hybrid synthesizer, Sculpture physical modeling synthesizer, EFM1 FM synthesizer, the EVOC 20 vocoder, the Ultrabeat drum synthesizer, and the EXS24 sampler, and shows how to achieve various effects with each instrument's parameters. The course also covers working with oscillators and filters, understanding signal flow, creating custom synthesizer patches, adding effects, synthesizing speech, creating a library of custom sound samples, and much more.
Virtual Instruments with Logic Pro will be updating on a monthly basis, eventually covering all the virtual instruments in the application. Look for the latest movies here and on the lynda.com blog.
One of the most unique and compelling features of Ultrabeat's Step Sequencer is the Step Edit mode. So let's check that out. So I am going to turn on the Step Sequencer. So you can just hit play. We've got our pattern. Now if I hit this button here to change it from Voice mode to Step Edit, you can see that everything has this yellow glow around it. Those are all of the parameters that we can offset. So we can sequence the parameter offsets. So I've got out kick drum selected, and so I am just going to select the first step here. I am going to offset the amount of saturation on this kick drum.
So I will just drag on saturation. You can see it offsets it. For the next step, for step 5 here, I'll do another offset. I can just do it right here in the step grid, or if I want, I can do it up top. So I can adjust its saturation. So go through and add some of these, and let's listen to what that sounds like. (music playing) Now, go ahead and solo this kick drum. (music playing) So we can hear it has different amounts of saturation for each note. So let's offset another parameter.
We can offset the slope. So let's try that. So I am just going to go ahead and turn the Slope knob a little bit. So when I adjust the Slope parameter, you can see that now in the parameter offset, it says Slope, and my saturation offset has disappeared. But, I can always go back and access them through this menu here. So I can select saturation. So let me do some more Slope offsets. So I will do that on step 1, on step 5, 9, 13. So notice it can either be a positive or negative offset.
So if I already have the value set at 0, so initially, in my synthesizer settings, then giving it a negative offset isn't going to do anything. That's why I am giving all these positive offsets. All right! So let's hear that. (music playing) So this is the combination of Slope offset and Saturation offset. Now, if I only want to hear Slope offset, I can mute and solo it right here. So I will just hit Solo. (music playing) So we are now just hearing the Slope offset; and if I unsolo it, we're hearing both; or I can just mute the Slope. (music playing) So now we would only be hearing the saturation offset.
If I decide that I don't want the Slope offsets, I can just hit the Reset button right here. There it is! It's cleared. So, now one thing to keep in mind is that if I need to make a change to the Synthesizer section in Ultrabeat, I need to put it back in the Voice mode. So when I'm in Step Edit mode, anything I adjust is just going to be a Parameter offset. So I have to go to the Voice mode to actually make any permanent change. So it ends up a lot of time when you're creating sounds in Step-Edited patterns that you're going to be switching back and forth quite a bit. Another thing to keep in mind is that when I'm in the Voice mode--and let's just solo and play--you don't hear any of my step edits.
So we are not hearing the Saturation and Slope offset at all. So in order to hear that, I have to be in Step Edit mode. (music playing) So if we go back to Voice mode for a moment, also notice that for this voice one that says kick drum, I can tell that I have Step Edit information in that sequence because this sequence, this little SQ right here, is yellow. So that's telling me that I have Step Edit or Parameter offsets for that particular voice. So I like our Saturation offset that we have here.
I think that sounds good. (music playing) I think it sounds good with the pattern too. (music playing) So that sounds cool! So now if I want to transfer this pattern to Logic's arrangement, what I want to do is make sure that I'm in Step Edit mode. What happens is if I'm in Voice mode and I transfer this pattern to the arrangement, it's not going to have all of my offsets. So I'm making sure I am in Step mode and then I click on this Pattern button right here and then just drag to the arrangement. There we go! And I will just close this for a moment.
We will set the locators and I will hit play. (music playing) So now we can hear we have those offsets. Actually, we are probably getting double voices now, because what I am going to want to do is just turn off the Step Sequencer. There we go! (music playing) Because what happens is if I have this MIDI information in Logic's Arrange and it's also in the Step Sequencer and the Step Sequencer is on and playing, then I'm hearing it twice, because it's being triggered by Logic's Arrange and by the Step Sequencer.
So you can always go ahead and just turn off the Step Sequencer. I can put it back in Voice mode. Then it's just the arrangement that's controlling it. (music playing) Now that we've explored how the step- sequence parameter offsets in the Step Edit mode, in the next video, let's explore how we can use the side chain input to process audio through the Step Sequencer.
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