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Logic Pro 9 Essential Training

Punching in to replace bad audio


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Logic Pro 9 Essential Training

with Scott Hirsch

Video: Punching in to replace bad audio

Punch recording allows musicians to record over problem areas in a recording take. The name comes from the old analog days when the engineer had to carefully punch the Record button in and out, careful not to erase what was needed. In this lesson you will learn how Logic makes audio punch recording a safe and easy way to fix that problem take and turn it into one solid performance. In this project we have a slide guitar overdub part that was just recorded. Let's listen. (Music playing.) It sounds pretty cool, but it has some problems.
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  1. 1m 55s
    1. Welcome
      50s
    2. Using the exercise files
      1m 5s
  2. 17m 39s
    1. Installing the software
      3m 19s
    2. Launching Logic for the first time, using the templates
      5m 15s
    3. Understanding audio interfaces
      3m 35s
    4. Understanding MIDI interfaces
      5m 30s
  3. 32m 15s
    1. Getting to know the Arrange window
      5m 15s
    2. Using the many windows of Logic
      4m 13s
    3. Creating your own screensets
      2m 23s
    4. Using the Transport window and controlling playback
      4m 54s
    5. Using the Toolbox
      2m 37s
    6. Naming tracks and regions
      3m 27s
    7. Learning useful and custom key commands
      5m 18s
    8. Saving and going mobile with your project
      4m 8s
  4. 41m 41s
    1. Setting up for recording
      5m 43s
    2. Understanding Metronome settings or the click track
      4m 7s
    3. Understanding tempo
      4m 37s
    4. Recording live instruments and vocals using multitrack recording
      3m 56s
    5. Playing with guitar madness: Amp design
      5m 13s
    6. Playing with guitar madness: Pedal board
      4m 5s
    7. Working with takes recording and comping
      4m 51s
    8. Punching in to replace bad audio
      4m 51s
    9. Using Varispeed to create an old tape machine sound
      4m 18s
  5. 1h 8m
    1. Understanding MIDI
      4m 41s
    2. Using the Logic synth instruments
      7m 4s
    3. Working with the emulator instruments
      5m 23s
    4. Using the EXS24 sampler
      3m 7s
    5. Building tracks with Ultrabeat
      5m 31s
    6. Using channel strips to select a virtual sound
      5m 29s
    7. Understanding the basics of MIDI recording
      4m 38s
    8. Learning how to use MIDI with Cycle Record
      4m 9s
    9. Using Logic's step input
      4m 3s
    10. Mastering quantization
      6m 18s
    11. Working in the Piano Scroll window
      5m 33s
    12. Editing controller messages with Hyper View
      4m 8s
    13. Working with the Hyper Editor
      5m 29s
    14. Working with the Events List
      3m 20s
  6. 29m 49s
    1. Importing prerecorded audio into Logic
      4m 5s
    2. Exploring Apple Loops
      4m 40s
    3. Creating your own Apple Loop
      4m 21s
    4. Conforming tempo, region to session, or session to region
      3m 51s
    5. Using the new Flex Time feature
      5m 17s
    6. Beat mapping your project
      4m 41s
    7. Importing elements from project to project
      2m 54s
  7. 24m 15s
    1. Understanding the basic editing techniques in the Arrange window
      7m 5s
    2. Tips for editing and arranging
      3m 21s
    3. Editing and merging regions in the Arrange window
      3m 45s
    4. Mastering fades for audio region arranging
      4m 58s
    5. Fixing and morphing sound with the Sample Editor
      5m 6s
  8. 11m 12s
    1. Working with notes and composing in the Score Editor
      4m 26s
    2. Editing notes, keys, and time signatures
      3m 35s
    3. Creating scores and lead sheets for musicians
      3m 11s
  9. 9m 8s
    1. Setting up for a sync video project
      4m 50s
    2. Scoring music to video
      4m 18s
  10. 56m 32s
    1. Mixing philosophies and five tools for mixing
      3m 37s
    2. Setting up for a mix
      5m 11s
    3. Directing audio traffic with fader levels
      5m 7s
    4. Exploring Logic's panning features
      4m 37s
    5. Exploring inserts: Using EQ as a mix tool
      6m 51s
    6. Exploring inserts: Using compression as a mix tool
      5m 38s
    7. Using advanced signal flow with aux and send tracks
      3m 12s
    8. Using advanced signal flow with time-based FX to create space in your mix
      3m 44s
    9. Using automation to create dynamic mixes
      6m 22s
    10. Giving your mix life with automation
      2m 45s
    11. Optimizing performance with freeze tracks
      4m 42s
    12. Using channel strips for audio processing
      4m 46s
  11. 16m 7s
    1. Understanding surround hardware requirements
      4m 5s
    2. Building surround mixing workflows
      6m 17s
    3. Using the surround panner
      5m 45s
  12. 15m 48s
    1. Bouncing down your song
      5m 31s
    2. Understanding why alt mixes are a good idea
      2m 22s
    3. Exploring Logic's export options
      3m 37s
    4. Mastering your own Logic project
      4m 18s
  13. 37s
    1. Goodbye
      37s

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Logic Pro 9 Essential Training
5h 25m Beginner Mar 09, 2010

Viewers: in countries Watching now:

In Logic Pro 9 Essential Training, Scott Hirsch explains how to harness the power and flexibility of Logic Pro, Apple’s popular songwriting software, to record, edit, and mix music. The course includes instruction on how to compose in Logic Pro, and spend more time being creative and less time dealing with technical uncertainties. Scott focuses on setting up a workspace, recording with both live performers and digital instruments, editing and arranging, and mixing and mastering a composition. Exercise files accompany the course.

Topics include:
  • Navigating the Logic Pro interface
  • Setting up for recording
  • Enabling multiple inputs for a live performance
  • Exploring Logic's arsenal of virtual instruments
  • Working with powerful MIDI editors and sequencers
  • Beatmapping, varispeed, and tempo adjustment in the timeline
  • Creating and re-using Apple loops
  • Editing music: Moving and snapping regions, cutting and looping
  • Transcribing a score and creating lead sheets in the Score Editor
  • Syncing with video
  • Mixing audio and creating dynamic mixes
  • Understanding surround sound requirements
  • Exporting a song from Logic Pro
Subjects:
Audio + Music DAWs
Software:
Logic Pro
Author:
Scott Hirsch

Punching in to replace bad audio

Punch recording allows musicians to record over problem areas in a recording take. The name comes from the old analog days when the engineer had to carefully punch the Record button in and out, careful not to erase what was needed. In this lesson you will learn how Logic makes audio punch recording a safe and easy way to fix that problem take and turn it into one solid performance. In this project we have a slide guitar overdub part that was just recorded. Let's listen. (Music playing.) It sounds pretty cool, but it has some problems.

The second phrase, from bar 17 to 130, is pitchy and flat. Let's check that part out. (Music playing.) Otherwise, it's a good part. The cool thing is the guitarist is still in the booth. So let's use audio punch recording to fix this part. There are two ways to use punch recording. One is to set a predetermined time to punch in and let Logic do the punching for us. It will the punch in and punch out automatically. The other is to punch on the fly like the old pros used to do.

Let's start with the predetermined punch style first. The first thing we want do is put Logic into punch recording mode. In the Transport Bar in the lower right select the Autopunch button. Also, next to that select the Replace button. This'll replace the old part with the new part once we punch in. Because we selected the Autopunch button, you'll notice a thin lane opened up in the top bar ruler of the Arrange window. Now you can click and drag in that narrow lane to select the area you wish to record over, from about bar 117 to about 130.

If you want to see a number display of these locater positions, you can change your Transport Bar settings. Right-click in the Transport Bar, choose Customize Transport Bar, and select Sample Rate or Punch Locators. Now we've got our Punch Locators located in the middle of the Transport Bar. We can click and drag in them to move our punch locations. We want it to be from about 117 to 130. Notice we also have Cycle Mode enabled, the green bar on top of that. When we do the punching, this is where playback will start and stop.

You can move this a little closer. This will allow our musician to hear the song a little bit before the recording actually starts so that they get into the groove. We are ready to punch. Let's record enable the track and hit R to start recording. Again, playback will start from the beginning of where a cycle locator is and Logic will automatically punch in where we set our punch locators. (Music playing.) Hit Stop when it's done.

Cool! We just replaced the part. It sounds better now. Now let's explore punching on the fly. It sometimes easier and faster if you're in the flow of a project and don't want to take the time to set up a predetermined punch. To do this we will turn off Autopunch in the Transport window. Next, we'll go to the Record button in the left-hand side of the Transport window and right-click it. Here we will turn on Punch on the Fly. Now we can disable Cycle Mode and hit Play. Whenever we feel the need to punch in, we just type R on the keyboard.

I'd like to replace this little section here at the end of the first phrase. So make sure the guitar player is ready, roll back a little bit, hit the Spacebar button to play, and when I am ready to punch in, I'll hit R. When I am done, I'll hit Stop or Spacebar. (Music playing.) If you didn't get the punch perfect, it's no problem. As long as the player was playing along, you can actually use the Trimmer tool to drag in and out the punch point.

You might ask how this is possible. Well, in Punch on the Fly Mode, Logic secretly records the whole pass from when you hit Play just in case you miss the punch. If you don't press Record, any extra data is discarded. It's probably good not to leave this option on, however, as it can slow down your system when you're not using it. So go back to the Record button, right- click it, and deselect Punch on the Fly unless you are actively using it that time. Awesome! You now know how to use Logic's audio punch recording features to fix your recordings and make them sound the best they can.

You can even fool people into thinking you're able to get perfect takes all in one shot.

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