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Virtual Instruments in Logic Pro

Exploring the Assignment section


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Virtual Instruments in Logic Pro

with Brian Trifon

Video: Exploring the Assignment section

So the Assignment section in Ultrabeat displays all the sounds in your drum kit and allows you to name, organize, and mix the sounds. So if we take a look, we have got these 25 different drum voices. Notice as I click through these that the Synthesizer information changes, and so does the Step Sequencer information. This is why the Assignment Section is really the central hub of where all the organization happens. You might also notice that there is this little MIDI keyboard on the side here. I can actually click on this to audition the sounds.
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  1. 6m 59s
    1. Welcome
      2m 21s
    2. Setting up Logic Pro for using virtual instruments and configuring MIDI controllers
      4m 5s
    3. Using the exercise files
      33s
  2. 21m 50s
    1. Getting started with the ES M
      1m 13s
    2. Understanding the signal flow of the ES M
      2m 18s
    3. Using the oscillator
      3m 4s
    4. Tone shaping with the lowpass filter
      2m 59s
    5. Using the volume controls
      3m 5s
    6. Using the Filter envelope to adjust cutoff
      3m 22s
    7. Composing with the ES M
      5m 49s
  3. 26m 16s
    1. Getting started with the ES E
      1m 15s
    2. Understanding the signal flow of the ES E
      2m 5s
    3. Selecting a waveform
      2m 9s
    4. Using the Vibrato/PWM dial
      2m 15s
    5. Using the ES E lowpass filter
      2m 43s
    6. Shaping the amplitude with the Attack and Release envelope
      3m 10s
    7. Shaping the filter with the Attack and Release envelope
      3m 55s
    8. Using the Chorus and Ensemble settings
      2m 1s
    9. Composing with the ES E
      6m 43s
  4. 39m 0s
    1. Getting started with the ES P
      1m 54s
    2. Understanding the signal flow of the ES P
      2m 22s
    3. Balancing the oscillator levels
      4m 7s
    4. Enabling key follow on the filter
      6m 9s
    5. Shaping the volume with the ADSR
      6m 20s
    6. Modulating the cutoff with the ADSR
      3m 48s
    7. Using the Vibrato/Wah control
      3m 23s
    8. Tweaking the Overdrive and Chorus settings
      2m 34s
    9. Composing with the ES P
      8m 23s
  5. 1h 19m
    1. Getting started with the ES1
      2m 8s
    2. Exploring the signal flow of the ES1
      3m 31s
    3. Using the oscillator and sub-oscillator
      3m 58s
    4. Tweaking the filter
      6m 36s
    5. Using key follow on the cutoff
      5m 25s
    6. Exploring the amplifier section and ADSR
      7m 42s
    7. Modulating the cutoff with ADSR
      4m 9s
    8. Creating movement with the LFO
      14m 18s
    9. Using the Modulation envelope to add contour
      13m 31s
    10. Using the Glide and the Global Voices settings
      4m 30s
    11. Using the side chain input and LFO external feature
      4m 34s
    12. Composing with the ES1
      9m 20s
  6. 48m 8s
    1. Getting started with EFM1
      1m 51s
    2. FM synthesis basics and signal flow
      3m 21s
    3. Setting the carrier pitch
      2m 56s
    4. Changing timbre with the modulator
      6m 2s
    5. Using the volume and modulation envelope to shape the sound
      9m 55s
    6. Adding movement with the LFO
      2m 59s
    7. Using unison, detune and sub osc for thick sounds
      3m 22s
    8. Randomize, do you feel lucky today?
      3m 47s
    9. Assigning MIDI controls to FM
      3m 38s
    10. Composing with the EFM1
      10m 17s
  7. 46m 4s
    1. Getting Started with EVOC 20
      2m 9s
    2. Vocoding Basics: Making your synth sing!
      3m 14s
    3. Exploring the synthesis section
      4m 47s
    4. Managing the Global voice settings
      4m 39s
    5. Using the filterbank section to shape the vocoded sounds
      5m 34s
    6. Tweaking the formants and adding movement with the LFO's
      5m 26s
    7. Getting more intelligible results with U/V detection
      3m 52s
    8. Making your beats melodic: vocoding drums
      3m 38s
    9. Composing with the EVOC 20
      12m 45s
  8. 1h 28m
    1. Getting Started with ES2
      3m 33s
    2. Exploring the ES2 Oscillators and Mix Triangle
      9m 7s
    3. Tweaking the ES2 filters to shape expressive sounds
      7m 11s
    4. Series or Parallel?
      6m 34s
    5. Understanding the amplifier effects
      3m 45s
    6. Bringing life to ES2 with the modulation router
      4m 50s
    7. Creating rhythmic movement with the LFO's
      10m 8s
    8. Using the 3 envelopes to give shape to your sounds
      8m 13s
    9. Create evolving sounds with basic vector modulation
      5m 37s
    10. Looping with the vector envelope
      8m 17s
    11. Voice parameters and global settings
      7m 15s
    12. Making changes to your macro and MIDI controls
      3m 29s
    13. Composing with the ES2
      10m 26s
  9. 1h 15m
    1. Getting Started with EXS24
      3m 29s
    2. Create your own sample instruments the easy way
      5m 4s
    3. Exploring single zone sample instruments
      4m 29s
    4. Creating multiple zone instruments
      5m 9s
    5. Adding dynamics with velocity layers
      5m 46s
    6. Organizing zones with groups
      7m 4s
    7. Advanced zone editing and looping
      5m 21s
    8. Using the filter section to shape your sampled sounds
      7m 3s
    9. Using transpose and glide to add expression to EXS24
      5m 22s
    10. Adding life and expression with the modulation
      7m 33s
    11. Further shaping with the envelopes
      6m 35s
    12. Adjusting Global voice settings
      3m 14s
    13. Composing with the EXS24
      9m 5s
  10. 59m 45s
    1. Getting started with EVB3
      3m 59s
    2. Synthesizing with the Drawbars
      3m 10s
    3. Utilizing the Preset Keys and Morph Wheel
      4m 31s
    4. Adding Vibrato and Percussion Parameters
      4m 43s
    5. Customizing the Pitch and Condition Parameters
      7m 0s
    6. Adjusting the Organ and Sustain Parameters
      6m 6s
    7. Using the EVB3 effects
      5m 43s
    8. Modulating sound with the Leslie Rotor Cabinet
      7m 49s
    9. Setting the extended parameters
      5m 17s
    10. Composing with the EVB3
      11m 27s
  11. 19m 52s
    1. Getting Started with EVP88
      2m 46s
    2. Selecting a piano model
      1m 17s
    3. Adjusting the model parameters
      2m 38s
    4. Setting the tuning parameters
      1m 54s
    5. Adding effects to thicken the sound
      4m 40s
    6. Musical example
      6m 37s
  12. 29m 15s
    1. Getting Started with EVD6
      2m 29s
    2. Choosing the instrument model
      3m 41s
    3. Customizing the string parameters
      4m 25s
    4. Adjusting pickup configuration and position
      3m 49s
    5. Using the EVD6 Effects
      5m 24s
    6. Composing with the EVD6
      9m 27s
  13. 1h 57m
    1. Getting Started with Sculpture
      4m 53s
    2. Setting the string characteristics with the Material Pad
      8m 26s
    3. Exciting the string with objects
      8m 52s
    4. Adjusting the Pickups and Global Voice Settings
      8m 10s
    5. Shaping sound with the Amp Envelope
      4m 24s
    6. Saturating sound with the Wave Shaper
      3m 42s
    7. Sculpting with the filter
      7m 37s
    8. Adding depth to the stereo delay
      5m 18s
    9. Understanding the Body EQ
      6m 34s
    10. Modulating with the LFO's
      8m 9s
    11. Using the Vibrato, Velocity and Controllers
      6m 40s
    12. Introducing the Control Envelope
      6m 15s
    13. Recording the Envelope Shape with a MIDI Controller
      5m 57s
    14. Looping with the Control Envelopes
      5m 46s
    15. Transitioning between settings the Morph Pad
      6m 10s
    16. Employing the Morph Envelope
      9m 48s
    17. Composing with Sculpture
      10m 52s
  14. 2h 4m
    1. Getting started with Ultrabeat
      2m 54s
    2. Exploring the Assignment section
      6m 22s
    3. Importing settings into Ultrabeat
      4m 19s
    4. Synthesizing with Oscillator 2
      7m 42s
    5. Using Oscillator 1 and the noise generator
      4m 36s
    6. Shaping with the envelopes
      7m 21s
    7. Filtering and setting distortion
      8m 36s
    8. Adding movement with the LFOs
      8m 23s
    9. Refining the sound with EQ in the Output section
      6m 10s
    10. Building a kick drum
      8m 18s
    11. Synthesizing a snare drum
      8m 31s
    12. Creating a hi-hat
      4m 34s
    13. Introduction to the step sequencer
      5m 54s
    14. Sequencing in the step sequencer
      7m 18s
    15. Working with the playback options
      5m 1s
    16. Sequencing automation in Step Edit mode
      5m 3s
    17. Utilizing the side chain
      9m 2s
    18. Composing with Ultrabeat
      14m 13s
  15. 7m 24s
    1. Introducing and composing with the Klopfgeist
      7m 24s
  16. 1m 12s
    1. What's next?
      1m 12s

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Virtual Instruments in Logic Pro
13h 10m Intermediate Nov 09, 2011 Updated Mar 14, 2012

Viewers: in countries Watching now:

Join author Brian Trifon as he shows how to improve music and audio productions using virtual instruments in Logic Pro. This course tours the program's virtual instruments, including the ES2 hybrid synthesizer, Sculpture physical modeling synthesizer, EFM1 FM synthesizer, the EVOC 20 vocoder, the Ultrabeat drum synthesizer, and the EXS24 sampler, and shows how to achieve various effects with each instrument's parameters. The course also covers working with oscillators and filters, understanding signal flow, creating custom synthesizer patches, adding effects, synthesizing speech, creating a library of custom sound samples, and much more.

Virtual Instruments with Logic Pro will be updating on a monthly basis, eventually covering all the virtual instruments in the application. Look for the latest movies here and on the lynda.com blog.

Topics include:
  • Setting up Logic Pro for using virtual instruments
  • Configuring MIDI controllers
  • Composing with virtual instruments envelopes
  • Tweaking the overdrive and chorus
  • Creating movement with LFOs (Low Frequency Oscillators)
  • Understanding FM synthesis basics
  • Changing the timbre and shifting the formants of the vocoder
  • Constructing custom sampler kits
  • Exploring the tonewheel organ, electric piano, and Ultrabeat drum synthesizer
Subjects:
Audio + Music Audio Plug-Ins Virtual Instruments
Software:
Logic Pro
Author:
Brian Trifon

Exploring the Assignment section

So the Assignment section in Ultrabeat displays all the sounds in your drum kit and allows you to name, organize, and mix the sounds. So if we take a look, we have got these 25 different drum voices. Notice as I click through these that the Synthesizer information changes, and so does the Step Sequencer information. This is why the Assignment Section is really the central hub of where all the organization happens. You might also notice that there is this little MIDI keyboard on the side here. I can actually click on this to audition the sounds.

So this actually relates to my keyboard controller, in that this first voice, so the first all the way to the 24th voice, correspond to the notes C1 up to B2. So if I play on the keyboard, I am playing chromatically now-- (music playing) --you can hear it's triggering those voices and it's lighting up on the keyboard. So when I get up to the note C3, and I go beyond that-- (music playing) --it plays chromatically. So that 25th voice is a little bit different, in that it's useful for things like bass and synth sounds, because it allows to play chromatically, whereas the previous 24 voices, you just get one drum sound per voice.

So that's the way you want to think about it. So if we take a look at this first sound here, this kick drum, there are couple of things I can do. I can adjust the volume by just clicking on it, and if I want to adjust that in a different way, I can use my scroll wheel on the mouse. Now that's easier; you have finer control with it. And if I want to set this back to its default, I could just Option+Click. Also what I can do is rename the sound while I am here. Just double-click on it. I call this just Kick instead of Kick 1. And while we are talking about volume, up at the top we have the master volume control.

This controls the volume for all the voices, so this is sort of like a master fader essentially. I can set that back to its default by Option+Clicking as well. So also with each voice we have mute and solo and pan. So this allows us basically to mix our drum sounds for each different voice. So notice that some of these voices here have a sq by it. This means that there is Sequencer information that's associated with that voice. So if I want to hear the Step Sequencer information, what I can do is turn on the Sequencer. So I will just hit the Power button and hit Play.

(music playing) All right! So you can hear now it's playing back the sequence. (music playing) And I can select the voices, so on and so forth. So another thing that I might want to do with this is actually assign some of these drum voices to different outputs, because as useful as it is to mix the voices in here, it's nicer to be able to use Logic's faders and effects to process the kick or the snare and so on. So what I can do is select the Output. So I have got eight stereo outputs and eight mono outputs.

Now right now I have a stereo instance of Ultrabeat, so assigning these differed outputs really doesn't allow me to do anything. So what I want to do is actually change this to a multi-output Ultrabeat. So I am going to click on the Insert for this instrument, and I will go to Ultrabeat, and so you can see I have Stereo selected, but I am going to change that to the Multi Output. So it's going to reload and it loads with exactly the same sound settings that I had before. So now what I can do is assign different outputs. The first thing I want to do is actually go to Mixer and create some aux channels for it.

So notice that with my Ultrabeat here, now I have this Plus button. So, if I press this, it creates auxiliary tracks. And it already has assigned the outputs from Ultrabeats. You can see here is Ultrabeat 3&4, 5&6, 7&8. So when I go back into Ultrabeat, I can assign different voices to different outputs. So we will have the Kick in the Main output. Let's see. What about this Rim Shot? We can set that to 3&4; the Claps, 5&6; and the Hi-Hat to 7&8. So now if we take a look in our Mixer, I will just get this playing-- (music playing) --you can see the different sounds are coming up in the different outputs here.

So that would be useful because then I can process the sounds, add inserts, and things like that. So it's just in some ways a better way of dealing with your drum sounds. If I want to get rid of these aux channels, just hit the Minus button and then in Ultrabeat, I could go and set these back, each to the Main Output. And I am going to set this back to a Stereo version of Ultrabeat. So one thing that you can do in the Assignment section as well is copy voices and sequences.

So for example, if I want to move my Kick drum to where the Snare is, so to D1, I can just drag it. Now the problem is that it's not going to move my sequence information when I do that, so I will just drag it. So now my Kick drum is on the note D1, but notice that my Step Sequencer information is gone; instead, it's applied to the Snare Drum. So I don't want that, so I am going to move it back. So I am just going to drag once again, so now we are back where we started. So if I hold down Command and then I move the Kick drum to where the snare is, it's just going to swap the two.

So it's going to move the Sequence information with it. So now my kick is on D1 and it has the Sequence information. The snare, still has no Sequence information. So that's exactly what we want. I can also copy voices as well. If I hold down the Option key, I can copy the voice and it's not going to copy the sequence information. So if I hold down Option and Command, it's going to copy the voice and Step Sequencer information. Another way that I can move and copy voices and sequences is using the contextual menu. So if I Ctrl+Click, it brings up this menu here, and then I can go to Copy (voice & Sequence). Then I select the destination where I want to paste it, so maybe the Cymbal note here. And I will Ctrl+Click, and then I can either paste the voice, so that will just be the synthesizer setting without step sequencer info, or I can just paste the sequence or with this Swap with Clipboard, it's going to copy the voice and sequence information.

So I will do that. Now that we've taken a look at how to select, copy, and mix drum voices, in the next video let's explore how we can import EXS24 and Ultrabeat's settings into the Assignment Section of Ultrabeat.

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