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Well, we've still got this big gap in here in the song. It's somewhere out here after this chorus. (Dan singing: Only Corvus knows.) (Music playing.) And again my goal here was to use loops and sounds that are all in your Logic Library as opposed to strapping on an electric guitar and playing a big solo here. So what I've done is I am going to right arrow and Ctrl out to where these little pieces are and I will just lasso them.
Let me grab the Organ while I am at it. I see that they are starting at 152. So I will Option+drag them over to-- I think I have learned my lesson here that I want to go not to 52 but to 51, and let's see if they are in the right place now. Ctrl and resize it vertically with the down arrow and horizontally would be right arrow, and what I have got in Audio 8 is a Texture and Ambience loop.
Let's take a listen to this. (Music playing.) So it's just kind of an ugly guitar thing and it got uglier when I added this Guitar Amp simulator to it. So without that, it's actually not so bad. (Music playing.) But I kind of grunged it up a whole lot when I added this Guitar Amp.
So I am going to Option and click on the plug-in, so it gets back in there and I will double-click on this and what we see is this amazing Guitar Amp simulator, and I've picked Woodstock Plexiglas. This seemed like a Woodstock kind of song to me, but you have tons of plug-ins here to shape this sound in any way you want to shape it. I remember the old guitar player days when we used to have to bring three or four amplifiers to a session and this is so much greater, all of these plug-ins.
You can pick Distorted and Crunches and Cleans and all sorts of amp simulators. And then you have control over all these choices, for as far as your effects like Tremolo and your Spring Reverbs. The amps, you can pick the head of the amp, then you pick the EQ of the amp, then you pick the speaker design of the amp. So lots of fun time in here to play with these choices.
The Microphone Position, do you want it Off-Center or Centered? I chose Off-Center and then the type of microphone. Do you want this sort of short-looking mic or do you want more of a Neumann type of mic. So I will go with this and like all these plug-ins, if you find a setting you like, go ahead and save it and it'll save in the right place and it will be here the next time you want to use it. Let me close out of this and let's take a listen to this little thing that I've inserted in the solo part here.
What I've got is that Texture and Ambience and then this Folk Mandolin. Let's take a listen to that just by itself. (Music playing.) I think I resisted the temptation to give it any stuff, although that's certainly an option if we feel like it needs it. And let's hear these little guys. (Music playing.) That was just a click on the timeline. Here I will set it back here and play it. (Dan singing: Only Corvus knows.) (Music playing.) So that could maybe use some chorus or something.
I feel kind of good about it but it does need to come up a little bit in volume. So Audio 10. Let's kick it up maybe a couple of dB. It's just sort of sitting back there in the bushes and we want to bring it out because it's in the Solo area. So all right. That's feeling pretty good, and then the second solo, I grab this organ from the library. It's just a classic Solo organ here, put in place back here, I am going to Ctrl and right-click and so we can hear that. (Dan singing: Crows for a secret... never to be told.) (Music plays.) (Dan singing: 5 crows for silver?) Now that's nice, but it doesn't fade.
So that's not a problem. We'll write some automation in here. So on this track, we'll go to about there and write some automation. Logic tells me, you sure you don't want to use Latch or Touch? Yeah, I am sure for this one. I am actually going to write automation and I am just going to write a fade into this so that that organ goes away in a nice place against the vocal. Here we go. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) And I don't really like the way I wrote it.
So I am going to write it again. So let me take this back to 0, and write this automation again. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) That's seemed better, okay. I will leave it in Touch Mode and take a listen. I think it's time to do something with the vocal, but let's take a listen to this organ and how it flows now.
(Music playing.) (Dan singing: 5? Actually, let's go back to where the attack is. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) Seems good, okay. Now the Shaker has dropped out.
The Drums take us right up to the outro here, and I can see from my vocal part that the vocal and the guitar are just about to end. This little white mark back here is a fade that I put into the guitar track. So let's open up the Inspector for that, and I've told it to fade out by this number. I am just rolling along here and you can see that it actually changes the shape of this. I can fade out exponentially or lots of different ways.
You can change the Curve of the delay. If we were zoomed in, we would see the shape actually change a little bit more, but all it does is to take that guitar part and fade it out. So let's take a listen. (Dan singing: to be told?) And I do want to trim up this last piece of the vocal so that it's nice and clean there at the end. And I don't want to cut off the vocals. So I will take Smart Snap and so it just brings it up to there.
(Dan singing: Never to be told... And that's a nice clean ending. I actually considered and actually put in some wind here, back in the other version, the later version. I took this wind and let's bring it back into our session. Option+drag and it starts at 152. So I guess that means I want to start it at, let's call it, 51.
It's during the solos, and it just was an attempt to create some chaos here in the solo. (Music plays.) So it's just a sound effect running through a compressor. So I found the sound effect in the browser. I will go to the letter B to bring up the browser, I will go through the Loops, and I'm looking now at Musical loops.
But if I jump over here to FX, now I get a whole bunch of sound effects that shipped with Logic. I just typed in Wind and got a bunch of winds. Now I also have Brass and Wood winds and the kind of winds I don't want, but down here at the bottom is Wind Haunted. That's the one I used. All right, so the wind is in place. So I am going to close the browser, leter B to close, and let's hear the wind in the context of the solos.
(Music playing.) All right, that sort of added to the chaos for me and you can take it out or mute it or whatever if you don't like it. Now there's a spot that's left to work with yet, because the solos sort of end here and I want this spot right here as a re-intro.
And I did something interesting with the voice and that's in the next movie.
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