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Adding the instrumental solos

From: Logic Pro 8 Essential Training

Video: Adding the instrumental solos

Well, we've still got this big gap in here in the song. It's somewhere out here after this chorus. (Dan singing: Only Corvus knows.) (Music playing.) And again my goal here was to use loops and sounds that are all in your Logic Library as opposed to strapping on an electric guitar and playing a big solo here. So what I've done is I am going to right arrow and Ctrl out to where these little pieces are and I will just lasso them.

Adding the instrumental solos

Well, we've still got this big gap in here in the song. It's somewhere out here after this chorus. (Dan singing: Only Corvus knows.) (Music playing.) And again my goal here was to use loops and sounds that are all in your Logic Library as opposed to strapping on an electric guitar and playing a big solo here. So what I've done is I am going to right arrow and Ctrl out to where these little pieces are and I will just lasso them.

Let me grab the Organ while I am at it. I see that they are starting at 152. So I will Option+drag them over to-- I think I have learned my lesson here that I want to go not to 52 but to 51, and let's see if they are in the right place now. Ctrl and resize it vertically with the down arrow and horizontally would be right arrow, and what I have got in Audio 8 is a Texture and Ambience loop.

Let's take a listen to this. (Music playing.) So it's just kind of an ugly guitar thing and it got uglier when I added this Guitar Amp simulator to it. So without that, it's actually not so bad. (Music playing.) But I kind of grunged it up a whole lot when I added this Guitar Amp.

So I am going to Option and click on the plug-in, so it gets back in there and I will double-click on this and what we see is this amazing Guitar Amp simulator, and I've picked Woodstock Plexiglas. This seemed like a Woodstock kind of song to me, but you have tons of plug-ins here to shape this sound in any way you want to shape it. I remember the old guitar player days when we used to have to bring three or four amplifiers to a session and this is so much greater, all of these plug-ins.

You can pick Distorted and Crunches and Cleans and all sorts of amp simulators. And then you have control over all these choices, for as far as your effects like Tremolo and your Spring Reverbs. The amps, you can pick the head of the amp, then you pick the EQ of the amp, then you pick the speaker design of the amp. So lots of fun time in here to play with these choices.

The Microphone Position, do you want it Off-Center or Centered? I chose Off-Center and then the type of microphone. Do you want this sort of short-looking mic or do you want more of a Neumann type of mic. So I will go with this and like all these plug-ins, if you find a setting you like, go ahead and save it and it'll save in the right place and it will be here the next time you want to use it. Let me close out of this and let's take a listen to this little thing that I've inserted in the solo part here.

What I've got is that Texture and Ambience and then this Folk Mandolin. Let's take a listen to that just by itself. (Music playing.) I think I resisted the temptation to give it any stuff, although that's certainly an option if we feel like it needs it. And let's hear these little guys. (Music playing.) That was just a click on the timeline. Here I will set it back here and play it. (Dan singing: Only Corvus knows.) (Music playing.) So that could maybe use some chorus or something.

I feel kind of good about it but it does need to come up a little bit in volume. So Audio 10. Let's kick it up maybe a couple of dB. It's just sort of sitting back there in the bushes and we want to bring it out because it's in the Solo area. So all right. That's feeling pretty good, and then the second solo, I grab this organ from the library. It's just a classic Solo organ here, put in place back here, I am going to Ctrl and right-click and so we can hear that. (Dan singing: Crows for a secret... never to be told.) (Music plays.) (Dan singing: 5 crows for silver?) Now that's nice, but it doesn't fade.

So that's not a problem. We'll write some automation in here. So on this track, we'll go to about there and write some automation. Logic tells me, you sure you don't want to use Latch or Touch? Yeah, I am sure for this one. I am actually going to write automation and I am just going to write a fade into this so that that organ goes away in a nice place against the vocal. Here we go. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) And I don't really like the way I wrote it.

So I am going to write it again. So let me take this back to 0, and write this automation again. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) That's seemed better, okay. I will leave it in Touch Mode and take a listen. I think it's time to do something with the vocal, but let's take a listen to this organ and how it flows now.

(Music playing.) (Dan singing: 5? Actually, let's go back to where the attack is. (Music playing.) (Dan singing: 5 crows for silver? 6 crows for gold...) Seems good, okay. Now the Shaker has dropped out.

The Drums take us right up to the outro here, and I can see from my vocal part that the vocal and the guitar are just about to end. This little white mark back here is a fade that I put into the guitar track. So let's open up the Inspector for that, and I've told it to fade out by this number. I am just rolling along here and you can see that it actually changes the shape of this. I can fade out exponentially or lots of different ways.

You can change the Curve of the delay. If we were zoomed in, we would see the shape actually change a little bit more, but all it does is to take that guitar part and fade it out. So let's take a listen. (Dan singing: to be told?) And I do want to trim up this last piece of the vocal so that it's nice and clean there at the end. And I don't want to cut off the vocals. So I will take Smart Snap and so it just brings it up to there.

(Dan singing: Never to be told... And that's a nice clean ending. I actually considered and actually put in some wind here, back in the other version, the later version. I took this wind and let's bring it back into our session. Option+drag and it starts at 152. So I guess that means I want to start it at, let's call it, 51.

It's during the solos, and it just was an attempt to create some chaos here in the solo. (Music plays.) So it's just a sound effect running through a compressor. So I found the sound effect in the browser. I will go to the letter B to bring up the browser, I will go through the Loops, and I'm looking now at Musical loops.

But if I jump over here to FX, now I get a whole bunch of sound effects that shipped with Logic. I just typed in Wind and got a bunch of winds. Now I also have Brass and Wood winds and the kind of winds I don't want, but down here at the bottom is Wind Haunted. That's the one I used. All right, so the wind is in place. So I am going to close the browser, leter B to close, and let's hear the wind in the context of the solos.

(Music playing.) All right, that sort of added to the chaos for me and you can take it out or mute it or whatever if you don't like it. Now there's a spot that's left to work with yet, because the solos sort of end here and I want this spot right here as a re-intro.

And I did something interesting with the voice and that's in the next movie.

Show transcript

This video is part of

Image for Logic Pro 8 Essential Training
Logic Pro 8 Essential Training

107 video lessons · 16092 viewers

Joe Godfrey
Author

 
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  1. 14m 30s
    1. Welcome
      1m 46s
    2. Understanding Logic Pro
      1m 36s
    3. Using this title
      1m 49s
    4. Using the software's Keyboard
      2m 30s
    5. An important note for laptop users
      49s
    6. Using the exercise files
      1m 54s
    7. Troubleshooting the exercise files
      4m 6s
  2. 16m 47s
    1. Installing the program
      47s
    2. Launching Logic for the first time
      2m 48s
    3. Setting up audio interfaces
      4m 33s
    4. Understanding WordClock
      1m 23s
    5. Setting up MIDI interfaces
      1m 10s
    6. Verifying MIDI input
      1m 19s
    7. Connecting outboard MIDI gear
      2m 7s
    8. Importing an existing environment
      1m 35s
    9. Selecting an outboard synth
      1m 5s
  3. 1h 18m
    1. Understanding types of projects and which to use
      3m 39s
    2. Completely customizable keystrokes
      6m 0s
    3. Understanding Logic's window structure
      12m 32s
    4. Creating and customizing screensets
      2m 16s
    5. Understanding the importance of saving iterations
      2m 12s
    6. Customizing the Transport window
      6m 2s
    7. Customizing the Arrange window
      6m 22s
    8. Exploring Meter options
      3m 23s
    9. Exploring Key Signature options
      4m 32s
    10. Exploring Tempo options
      3m 24s
    11. Using the Metronome feature
      4m 8s
    12. Using Channel Strips
      6m 30s
    13. Using Tracks
      3m 45s
    14. Using Regions
      4m 17s
    15. Merging Regions
      3m 19s
    16. Demixing
      2m 2s
    17. Naming Regions
      1m 44s
    18. Coloring Regions
      2m 38s
  4. 30m 12s
    1. Using the Window Media Browser
      2m 16s
    2. Sorting Loops
      3m 53s
    3. Auditioning Loops
      7m 53s
    4. Favoriting Loops
      1m 51s
    5. Using loops to build a groove
      6m 37s
    6. Editing MIDI Loops
      7m 42s
  5. 1h 13m
    1. Creating a live tracking session
      57s
    2. Building your groove
      9m 35s
    3. Tracking a virtual bass
      10m 51s
    4. Setting up a cue
      3m 35s
    5. Recording the vocal
      6m 56s
    6. Comping the vocal
      9m 28s
    7. Tracking a live instrument
      5m 45s
    8. Arranging the song
      7m 32s
    9. Understanding the Mix window
      3m 7s
    10. Mixing the song
      7m 20s
    11. Recording vocal automation
      4m 42s
    12. Bouncing the song
      3m 40s
  6. 45m 37s
    1. Understanding virtual instruments
      2m 15s
    2. Sequencing with Ultrabeat
      11m 23s
    3. Using the EXS24 MkII
      8m 8s
    4. Sound sculpting in Sculpture
      7m 5s
    5. Using the EVP88 Vintage Piano Synth
      5m 19s
    6. Using the EVB3 Vintage Organ Synth
      4m 28s
    7. Using the EVD6 Vintage Clavinet Synth
      6m 7s
    8. Exploring other virtual synths
      52s
  7. 50m 29s
    1. Using Logic with video
      2m 39s
    2. Importing a movie into Logic
      4m 48s
    3. Creating timeline markers
      3m 38s
    4. Understanding bars, beats, and timecode
      3m 51s
    5. Adjusting tempo and song structure
      2m 6s
    6. Scoring a movie
      14m 39s
    7. Adding sound effects to your movie
      4m 30s
    8. Exporting OMF and XML files from Final Cut Pro into Logic
      10m 15s
    9. Exporting XML files from Logic back into Final Cut Pro
      4m 3s
  8. 1h 5m
    1. Beginning the remixing process from a vocal track
      6m 36s
    2. Building the rhythm track using Logic's library
      13m 10s
    3. Editing the parts of the rhythm
      8m 0s
    4. Adding guitar strums using Delay Designer
      4m 37s
    5. Adding the instrumental solos
      10m 42s
    6. Editing and adding vocal effects
      6m 21s
    7. Final touch-ups
      8m 3s
    8. Bouncing the mix
      7m 53s
  9. 57m 9s
    1. The mixer interface
      7m 38s
    2. Learning the sounds using EQ Sweep
      7m 52s
    3. Mixing using MIDI velocity
      2m 59s
    4. Writing and editing volume automation
      13m 48s
    5. Setting up busses for reverb and delay
      6m 24s
    6. Using the Space Designer
      3m 20s
    7. Using the Delay Designer
      4m 0s
    8. Freezing your tracks
      2m 44s
    9. Naming your Input and Output labels
      2m 8s
    10. Learning how to "Surroundify" your mix
      1m 46s
    11. Bouncing stems
      4m 30s
  10. 29m 16s
    1. Introducing Printing
      2m 24s
    2. Editing in Score layout
      5m 29s
    3. Working with key signatures and transposition
      5m 53s
    4. Printing an orchestral score
      5m 17s
    5. Printing individual parts
      2m 23s
    6. Using the Camera tool for snapshots
      1m 17s
    7. Logic's Chord Analysis tool
      3m 52s
    8. Understanding what the parts tell you
      2m 41s
  11. 10m 24s
    1. Saving custom settings and templates
      3m 54s
    2. Archiving your project
      5m 14s
    3. Backing up custom settings to a network
      1m 16s
  12. 20m 12s
    1. Burning discs with Waveburner
      4m 35s
    2. Timing your tracks
      2m 33s
    3. Adding track markers and index points
      5m 48s
    4. Processing the audio
      3m 24s
    5. Normalizing the audio
      1m 49s
    6. Deciding whether to burn, bounce, or save
      2m 3s
  13. 1m 37s
    1. Additional resources
      1m 3s
    2. Goodbye
      34s

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