New Feature: Playlist Center! Pick a topic and let our playlists guide the way.

Start learning with our library of video tutorials taught by experts. Get started

LightWave 10 Essential Training
Illustration by
Watching:

Working with geometric shapes


From:

LightWave 10 Essential Training

with Dan Ablan

Video: Working with geometric shapes

When I started using LightWave about 20 years ago, geometric shapes were simple objects, nothing more than this, and they still are today. However, the promotions always said that you could build just about anything with these, and well, while that sounded great on paper, when I really got to it, I really didn't know what to do. As I've learned though, and what I'm going to show you, is how these simple shapes can really be turned into some very nice-looking objects. So I just did a Command+X, Ctrl+X on the PC, to cut those away.
Expand all | Collapse all
  1. 4m 22s
    1. Welcome
      49s
    2. Using the exercise files
      1m 30s
    3. Working with projects and setting the content directory
      2m 3s
  2. 46m 20s
    1. Understanding the LightWave 3D interfaces
      1m 50s
    2. Exploring the Hub
      1m 54s
    3. Understanding 3D space
      1m 13s
    4. Working in Modeler
      6m 49s
    5. Working in Layout
      4m 48s
    6. Selecting elements
      5m 31s
    7. Identifying the elements of a 3D model
      5m 26s
    8. Using the Numeric panel
      3m 10s
    9. Using layers
      8m 38s
    10. Using the Statistics panel
      2m 52s
    11. Working with menu and keyboard configurations
      4m 9s
  3. 22m 49s
    1. Working with geometric shapes
      4m 21s
    2. Using Extrude
      5m 11s
    3. Building with Bevel
      3m 47s
    4. Working with Polygon Bevel
      6m 4s
    5. Editing polygons
      3m 26s
  4. 34m 37s
    1. Understanding subdivisional surfaces in LightWave
      3m 20s
    2. Comparing Subpatch with Catmull-Clark subdivisions
      2m 18s
    3. Creating a basic model
      4m 27s
    4. Beveling with subdivisions
      3m 50s
    5. Adding detail to models
      6m 39s
    6. Deforming and shaping objects
      7m 13s
    7. Recapping subdivisions
      6m 50s
  5. 48m 42s
    1. Working with EPS files
      3m 24s
    2. Correcting EPS errors
      6m 13s
    3. Creating 3D text objects
      8m 1s
    4. Building objects with curves
      10m 6s
    5. Exploring Rail Clone methods and uses
      5m 13s
    6. Exploring Rail Extrude methods and uses
      2m 49s
    7. Modeling with Array
      4m 42s
    8. Using Symmetry
      8m 14s
  6. 56m 24s
    1. Understanding the Surface Editor
      10m 56s
    2. Comparing the Surface Editor and the Node Editor
      5m 12s
    3. Creating surfaces for polygons
      5m 11s
    4. Editing surfaces
      4m 39s
    5. Understanding the Texture Editor
      6m 22s
    6. Looking at image map textures
      4m 29s
    7. Using procedural texture options
      7m 40s
    8. Adding bump maps for realism
      4m 39s
    9. Enhancing surfaces with specularity and glossiness maps
      2m 43s
    10. Creating a reflective surface
      4m 33s
  7. 42m 2s
    1. Building 3D scenes
      1m 26s
    2. Importing, loading, and working with objects
      8m 29s
    3. Organizing a 3D scene
      8m 48s
    4. Working with different light types
      9m 25s
    5. Lighting a 3D scene
      6m 39s
    6. Employing environmental lighting
      7m 15s
  8. 22m 27s
    1. Understanding LightWave cameras
      8m 25s
    2. Setting up a camera in a scene
      7m 6s
    3. Placing multiple cameras
      3m 27s
    4. Animating cameras and camera elements
      3m 29s
  9. 38m 23s
    1. Understanding the Timeline
      3m 9s
    2. Adding and controlling keyframes
      6m 9s
    3. Fine-tuning keyframes in the Graph Editor
      8m 44s
    4. Using motion plug-ins to enhance keyframes
      5m 15s
    5. Animating textures
      7m 37s
    6. Enhancing scene animation with displacement maps
      7m 29s
  10. 36m 58s
    1. Introducing particles
      7m 29s
    2. Creating a particle animation
      7m 21s
    3. Working with Hypervoxels
      9m 6s
    4. Going a step beyond with particle animation
      8m 8s
    5. Replacing particles with items
      4m 54s
  11. 21m 58s
    1. Understanding dynamics in LightWave
      1m 27s
    2. Setting up a dynamic scene
      4m 21s
    3. Animating cloth
      2m 39s
    4. Building collisions
      6m 16s
    5. Creating a hard dynamic scene
      7m 15s
  12. 27m 30s
    1. Understanding bones
      3m 14s
    2. Understanding skelegons and when to use both skelegons and bones
      4m 4s
    3. Placing bones in an object
      6m 10s
    4. Fine-tuning bone placement and activating bones
      3m 51s
    5. Setting up Inverse Kinematics
      6m 37s
    6. Working with rigged characters
      3m 34s
  13. 21m 32s
    1. Understanding resolutions and rendering
      2m 21s
    2. Setting up a render project
      6m 50s
    3. Determining the proper anti-aliasing filter
      4m 24s
    4. Rendering to movie files vs. image sequences
      7m 57s
  14. 4m 8s
    1. Exporting an object
      2m 13s
    2. Exporting a full scene for backup
      1m 55s
  15. 1m 0s
    1. Final thoughts
      1m 0s

Watch this entire course now—plus get access to every course in the library. Each course includes high-quality videos taught by expert instructors.

Become a member
please wait ...
LightWave 10 Essential Training
7h 9m Beginner Mar 21, 2011

Viewers: in countries Watching now:

In LightWave 10 Essential Training, author Dan Ablan provides thorough, step-by-step instructions on building 3D models, scenes, and animations in LightWave 10. Beginning with a tour of the interface and LightWave's two main programs, Modeler and Layout, the course covers key concepts such as building models from basic polygonal shapes, assigning textures, and employing lights and 3D cameras to build real world scenes. Also included are tutorials explaining particle animation, dynamics, and bones. Exercise files accompany the course.

Topics include:
  • Understanding and navigating 3D space
  • Configuring menu and keyboard settings
  • Molding basic geometric shapes
  • Creating detail using subdivisions
  • Casting reflections and creating surface textures
  • Building and lighting a 3D scene
  • Incorporating and animating cameras
  • Simulating collisions using dynamics
  • Determining the proper anti-aliasing filter for renders
  • Rendering a project as movie files and image sequences
  • Exporting a full scene
Subject:
3D + Animation
Software:
LightWave
Author:
Dan Ablan

Working with geometric shapes

When I started using LightWave about 20 years ago, geometric shapes were simple objects, nothing more than this, and they still are today. However, the promotions always said that you could build just about anything with these, and well, while that sounded great on paper, when I really got to it, I really didn't know what to do. As I've learned though, and what I'm going to show you, is how these simple shapes can really be turned into some very nice-looking objects. So I just did a Command+X, Ctrl+X on the PC, to cut those away.

I'll press the A key to fit, and that kind of resets my view. What we're going to start with is a disc. We're just going to build a simple credit card, and we're going to use a disc to do it. All right! So, I'm going to draw out a little disc, and I'm going to press N for Numeric. The reason I'm going to that is because I want to make sure that my radius is equal on those two axes, the X and the Z which they are, X and Z working in the top view. It's 250 mm, and that's fine. I'm going to close that out and turn off the tool. I'm going to press the A key. That fits it to view.

Now here's a new tool that I've not shown to you yet. It's called Kill. I'm going to press the K command, which is K on your keyboard, and it kills the polygons so that you can adjust the points. What's nice about that is that allows me to use those points to create something else. So in Point mode down here at the bottom, I'm going to use my right mouse to Lasso+Select pretty much like 45 degrees, 45 minutes you should say if it's a clock if you're looking at it. I just want to keep this top-left quarter. And I'll press Command+X on the Mac, Ctrl+X on the PC, to cut those away.

Then I am going to go to Multiply, and choose Mirror, and right about here, it doesn't necessarily matter, just cross the axis even, I'm going to click and drag up and let's move over, so we can see it, and I've just mirrored across the X axis. Let me do it one more time so you can see it. I'm going to Undo, which is Command+Z on the Mac, Ctrl+Z on the PC, and just right here on the center Z axis I'm going to click and drag up, and that mirrors that over. Earlier I mentioned about the Numerics and if you click the Numeric button, you can see that you can control which axis you're mirroring across right here as well.

I'm going to turn off the Mirror tool, and you'll see that now I have two sets of these, and I can very easily mirror those again just by clicking and dragging to the right, and now I've mirrored that double set back over the Z axis. Well, it doesn't look like much, but what I can do with these points is connect them. So with Point mode selected at the bottom of screen, I'm going to click and hold my mouse down, and in order--now this is important--click in order, because if you go out of order, this won't connect correctly.

It's kind of like connect the dots, and you need to connect in order to make the final shape. So I'll just select like that, then I'll press the P key, which means make polygon. What I've done is created a nice shape with rounded corners just from a simple disc. Now this looks like a cool modern business card, but let's say we want it to be more of a credit card. Well what I can do then is use my right- mouse button around one group of points, go to Modify, select the Move tool, and holding the Ctrl key, I can constrain my movement and just move those over.

Turn off the Move tool, click the Question Mark/Slash key to deselect. And remember, I had pressed F10 as a keyboard equivalent to center. I had set that up in a previous video, and you can also press F2. And now I've centered that out perfectly on the 0 axis. Now it's a little bit too round to be a credit card, but that's okay. We can adjust that. So I'm going to zoom back out, and I'm going to press Shift+H, which is also the Size tool down under the Transform category, and I can click and drag and size this up, just to make it a little bit bigger.

Turn off the Size tool, and zoom back out, and we've got our shape. Now from here we can extrude, we can bevel, and even create more detail in this. The advantage of using geometric shapes is that we can create a basic point structure to build something else upon it. When you have certain corners that need to be perfectly round, it's very hard to line those up on their own, but by using a disc, using the primitive we can use that structure to build something more complex.

There are currently no FAQs about LightWave 10 Essential Training.

 
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
Upgrade now


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

join now Upgrade now

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed LightWave 10 Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.