Easy-to-follow video tutorials help you learn software, creative, and business skills.Become a member

Working in Layout

From: LightWave 10 Essential Training

Video: Working in Layout

LightWave Layout is where you assemble your scenes. I've gone ahead and loaded up the shoe object from the Chapter 01 folder, and you can also see that the default light and camera are also in here. Now, you can have as many cameras as you want, and I have just clicked on it to select it. You can have as many lights as you want. And as we build our scenes throughout this course, you will see that we will use multiple lights and even multiple cameras. But I want you to consider Layout as a virtual TV studio, with your lights, your cameras, and your actors being your objects.

Working in Layout

LightWave Layout is where you assemble your scenes. I've gone ahead and loaded up the shoe object from the Chapter 01 folder, and you can also see that the default light and camera are also in here. Now, you can have as many cameras as you want, and I have just clicked on it to select it. You can have as many lights as you want. And as we build our scenes throughout this course, you will see that we will use multiple lights and even multiple cameras. But I want you to consider Layout as a virtual TV studio, with your lights, your cameras, and your actors being your objects.

Now, navigating through here is quite easy. I am just holding the Alt or Option key-- Option on the Mac, Alt on the PC-- but I can also do that up here in the top-right corner. If I click and hold on this second icon, I can move around. If I click and hold on the third, I can rotate, and click and hold on the fourth is my zoom. But what's this first button do? Well, this one I don't actually click and hold on. This one you just select and it automatically locks, and what that does is it automatically centers whatever is selected.

So, I just click the light and it automatically centered. If I click the camera, that automatically centers. It's a great way to navigate to a more complex scene. So I've got a quite a big scene here, and I need to get in close on an item. I can select it. It will center it automatically for me, and then I can click and zoom in, making it very easy to see, check my textures, check lighting, and so on. And I can click it just to unselect. Up at the top, you've got Items, Modify, Setup, Utilities, Render, View, and Modeler.

Modeler tools we are going to cover a little bit later, but I want to talk about the Items and the Modify tabs. Over here, these tabs, very similar to LightWave Modeler, control loading objects, adding items to the scene such as lights and cameras, and then once those are loaded, you are going to modify them in some way. You are going to translate, a move. You are going to rotate, transform. You can size and stretch. If you go to Setup, this is going to get into our bones for character deformations, and then we are going to jump to Utilities for different LScripts and Plugins for additional tools.

But for the most part, we are going to work between these two tabs. So, just like in Modeler, you shouldn't be overwhelmed by all of the buttons and tabs. We are going to spend most of our time in these first two. But notice as I go through each of these tabs, this whole series of buttons stays the same. So, once we learn these, that's just a lot less you have to worry about. We are going to use like a lot of keyboard equivalents for navigating, making things a lot simpler for us, but I'll also show you where all of those buttons are. Down at the bottom is an area we are going to cover quite a bit, and we are going to work in this throughout the course.

This is our Timeline, and this is how we create animations. By default, we have 60 frames, which is 2 seconds at 30 frames per second, starting at 0, ending at 60. When we get to our Preferences, I will show you how to change that and make a default longer scene. In the bottom-right corner, you've got your play controls from going to the beginning of your animation to going to the end of the animation or to just simply hitting the Play button.

In the middle, we've got our area for creating keys and deleting keys, and this is what sets an object in motion over time. And then to select certain items if you don't want to simply just click on it in Layout, you can use the dropdown--and often you are going to have to do this when you have a very complex scene. So, you would say I want to work with objects and I select the objects. I want to work with lights and you would select your lights. Whichever component mode you are in-- Objects, Lights, or Cameras--you can then click Properties or press the P key to open the properties for that selected item.

Press P key again to close it. Lastly, down here--and it's very hard to see. It's a little tiny button off to the right of the current item-- if you click and open that, you are going to get this nice little panel that you can actually leave open. If you are working with a dual monitor setup, it's actually something nice to put off onto another screen. This is your current item selector. Now, I generally use this when it comes to objects, and I will click Objects, open that up and I'll close this camera one. We don't need that. And when I have a lot of objects in my scene, it's a very easy way to select simply by clicking on those particular objects I need.

You can filter, you can change the way selections are handled, and you have different actions for sorting a full list of objects. Quite handy, and we will use that in the course as well. So, LightWave Layout, where we are going to do all our animations, create up our scenes, our lights, our textures, and render out animations.

Show transcript

This video is part of

Image for LightWave 10 Essential Training
LightWave 10 Essential Training

83 video lessons · 5158 viewers

Dan Ablan
Author

 
Expand all | Collapse all
  1. 4m 22s
    1. Welcome
      49s
    2. Using the exercise files
      1m 30s
    3. Working with projects and setting the content directory
      2m 3s
  2. 46m 20s
    1. Understanding the LightWave 3D interfaces
      1m 50s
    2. Exploring the Hub
      1m 54s
    3. Understanding 3D space
      1m 13s
    4. Working in Modeler
      6m 49s
    5. Working in Layout
      4m 48s
    6. Selecting elements
      5m 31s
    7. Identifying the elements of a 3D model
      5m 26s
    8. Using the Numeric panel
      3m 10s
    9. Using layers
      8m 38s
    10. Using the Statistics panel
      2m 52s
    11. Working with menu and keyboard configurations
      4m 9s
  3. 22m 49s
    1. Working with geometric shapes
      4m 21s
    2. Using Extrude
      5m 11s
    3. Building with Bevel
      3m 47s
    4. Working with Polygon Bevel
      6m 4s
    5. Editing polygons
      3m 26s
  4. 34m 37s
    1. Understanding subdivisional surfaces in LightWave
      3m 20s
    2. Comparing Subpatch with Catmull-Clark subdivisions
      2m 18s
    3. Creating a basic model
      4m 27s
    4. Beveling with subdivisions
      3m 50s
    5. Adding detail to models
      6m 39s
    6. Deforming and shaping objects
      7m 13s
    7. Recapping subdivisions
      6m 50s
  5. 48m 42s
    1. Working with EPS files
      3m 24s
    2. Correcting EPS errors
      6m 13s
    3. Creating 3D text objects
      8m 1s
    4. Building objects with curves
      10m 6s
    5. Exploring Rail Clone methods and uses
      5m 13s
    6. Exploring Rail Extrude methods and uses
      2m 49s
    7. Modeling with Array
      4m 42s
    8. Using Symmetry
      8m 14s
  6. 56m 24s
    1. Understanding the Surface Editor
      10m 56s
    2. Comparing the Surface Editor and the Node Editor
      5m 12s
    3. Creating surfaces for polygons
      5m 11s
    4. Editing surfaces
      4m 39s
    5. Understanding the Texture Editor
      6m 22s
    6. Looking at image map textures
      4m 29s
    7. Using procedural texture options
      7m 40s
    8. Adding bump maps for realism
      4m 39s
    9. Enhancing surfaces with specularity and glossiness maps
      2m 43s
    10. Creating a reflective surface
      4m 33s
  7. 42m 2s
    1. Building 3D scenes
      1m 26s
    2. Importing, loading, and working with objects
      8m 29s
    3. Organizing a 3D scene
      8m 48s
    4. Working with different light types
      9m 25s
    5. Lighting a 3D scene
      6m 39s
    6. Employing environmental lighting
      7m 15s
  8. 22m 27s
    1. Understanding LightWave cameras
      8m 25s
    2. Setting up a camera in a scene
      7m 6s
    3. Placing multiple cameras
      3m 27s
    4. Animating cameras and camera elements
      3m 29s
  9. 38m 23s
    1. Understanding the Timeline
      3m 9s
    2. Adding and controlling keyframes
      6m 9s
    3. Fine-tuning keyframes in the Graph Editor
      8m 44s
    4. Using motion plug-ins to enhance keyframes
      5m 15s
    5. Animating textures
      7m 37s
    6. Enhancing scene animation with displacement maps
      7m 29s
  10. 36m 58s
    1. Introducing particles
      7m 29s
    2. Creating a particle animation
      7m 21s
    3. Working with Hypervoxels
      9m 6s
    4. Going a step beyond with particle animation
      8m 8s
    5. Replacing particles with items
      4m 54s
  11. 21m 58s
    1. Understanding dynamics in LightWave
      1m 27s
    2. Setting up a dynamic scene
      4m 21s
    3. Animating cloth
      2m 39s
    4. Building collisions
      6m 16s
    5. Creating a hard dynamic scene
      7m 15s
  12. 27m 30s
    1. Understanding bones
      3m 14s
    2. Understanding skelegons and when to use both skelegons and bones
      4m 4s
    3. Placing bones in an object
      6m 10s
    4. Fine-tuning bone placement and activating bones
      3m 51s
    5. Setting up Inverse Kinematics
      6m 37s
    6. Working with rigged characters
      3m 34s
  13. 21m 32s
    1. Understanding resolutions and rendering
      2m 21s
    2. Setting up a render project
      6m 50s
    3. Determining the proper anti-aliasing filter
      4m 24s
    4. Rendering to movie files vs. image sequences
      7m 57s
  14. 4m 8s
    1. Exporting an object
      2m 13s
    2. Exporting a full scene for backup
      1m 55s
  15. 1m 0s
    1. Final thoughts
      1m 0s

Start learning today

Get unlimited access to all courses for just $25/month.

Become a member
Sometimes @lynda teaches me how to use a program and sometimes Lynda.com changes my life forever. @JosefShutter
@lynda lynda.com is an absolute life saver when it comes to learning todays software. Definitely recommend it! #higherlearning @Michael_Caraway
@lynda The best thing online! Your database of courses is great! To the mark and very helpful. Thanks! @ru22more
Got to create something yesterday I never thought I could do. #thanks @lynda @Ngventurella
I really do love @lynda as a learning platform. Never stop learning and developing, it’s probably our greatest gift as a species! @soundslikedavid
@lynda just subscribed to lynda.com all I can say its brilliant join now trust me @ButchSamurai
@lynda is an awesome resource. The membership is priceless if you take advantage of it. @diabetic_techie
One of the best decision I made this year. Buy a 1yr subscription to @lynda @cybercaptive
guys lynda.com (@lynda) is the best. So far I’ve learned Java, principles of OO programming, and now learning about MS project @lucasmitchell
Signed back up to @lynda dot com. I’ve missed it!! Proper geeking out right now! #timetolearn #geek @JayGodbold
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

Join now "Already a member? Log in

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed LightWave 10 Essential Training.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Your file was successfully uploaded.

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.