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Author › Joel Bradley

Joel Bradley Joel Bradley is a self-taught 3D generalist who has been using 3D and graphic design applications since he was 9 years old, cutting his teeth on programs such as truespace and bryce 3d before moving onto 3ds Max. He has used his acquired skills to work in a number of industry areas including, producing content for the web, print, visualization and multimedia to name a few.

For the past 4 years he has focused his attention on the production of video training for applications such as 3ds Max, Maya, Sketch up, Photoshop, Combustion, Composite, and more.
1 course

“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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