Jason Baskin has been creating 3D artwork for game and broadcast projects since 1991. He's produced models, animations, and character rigs for LAIKA/House, SEGA, and Intel, among others. Jason has also served as a fulltime faculty member at the Art Institute of Portland, and created online curriculum for Rocky Mountain College of Art and Design. His free Maya character rigs are used by thousands of student animators all over the world. When he isn't working as a CG artist, Jason stays busy with traditional illustration projects, and figurative and plein air oil painting. Jason recently earned his MFA from Savannah College of Art and Design, and lives in Portland, Oregon with his wife and two children.
You can see more of Jason's work at www.jasonbaskin.com.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
“All of the instructors you have for graphics/3D/animation are great! Many of them remind me of the wonderful professors I have at my college, just a LOT more mobile!” —Michael M.
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