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This course introduces you to the interface and key processes of Inventor, the parametric design system from Autodesk. Author John Helfen covers sketching, part modeling, assemblies, and drawings. These tasks work in conjunction, allowing you to create parts and assemblies and document them in a way so that the manufacturing process proceeds faster and more efficiently.
The next set of features we'll be looking at are the Placed Features Fillet and Chamfer. These are Placed Features because they do not require a sketch, but instead require a part edge to be created. Fillets and Chamfers at their most basic level are quite simple, but as parts become more advanced, can add an additional level of complexity when editing or changing parts. Because of this, it's good practice to save Fillets and Chamfers to the end of the part modeling process like we've done in this part unless the design absolutely requires it. Creating Fillets and Chamfers is quite simple, by selecting any edge on the part the heads-up display provides two different options. One being the Fillet, the rounded O corner, and the other being chamfer, the one that's sliced off in a flat surface.
We're going to start by creating several Fillets. Once we select the Fillet option the heads-up display changes to show a preview of our result. We can then continue selecting edges that we want to Fillet and the preview updates to show that change. The heads-up display also provides a simple way to change the radius for the Fillet. By left-clicking and dragging on the arrow, you'll notice the radius changing on the screen. Releasing the mouse button updates the preview so that you can see the result.
If, for example, you get some type of warning or see red, it's an indication that the Fillet can't be solved. As long as you release the mouse button and can still see the preview and then it will be able to solve the Fillet and place it on your model. In this case, the 0.125 radius that we have here is perfect, and I'll go ahead and accept these settings by checking the OK box in the heads-up display. We can rotate around the model a little bit, and you can see the rounded edges have been applied to the model. The design we're creating actually calls for Chamfers, so in this case we're going to delete the Fillet from the browser and return to the state it was at previously.
We can now create Chamfers in the exact same way, I'll walk through the process one more time so you have a better understanding. By selecting any part edge, the heads-up display gives you the option to creating other Fillets or Chamfers. This time I am going to create a Chamfer, it looks nearly identical to the Fillet rather than being rounded it's simply sliced off at an angle, and I can continue selecting edges in the same way I did when I created the Fillet. Again, I get the same heads-up display option for clicking and dragging my arrow to see a preview, and in this case the 0.125 is perfectly fine for the design so I'll go ahead and click the OK check box to apply these settings.
Now as we rotate the part, you can see that the Chamfer has been applied to the model.
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