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Already up and running? This course is the next step in building your Autodesk Inventor skillset. Author John Helfen takes you through the interface and key processes of this parametric design system, including sketching, part modeling, assemblies, and drawings. Each process works in conjunction with the rest, allowing you to create parts and assemblies and document them in a way that they can be manufactured. Learn how to set up your project file; create and modify geometry; create extrusions, sweeps, and lofts; build parts with placed features and patterns of features; and create iParts and iFeatures. John also covers assembly visualization techniques, drawing views, and balloons and parts lists.
The course was created and produced by John Helfen. We're honored to host this training in our library.
To wrap up the customization section, I want to talk about briefly about making modifications to the marking menu. Similar to previous customizations, I recommend you do it very minimalistically, as little as you can to accomplish what you need. You don't want to make major modifications until you understand the interface completely. But, there are going to be cases where you might find that something could really help speed up your design process by making a minor tweak.
And the marking menu is one of those places. So, I'm going to go ahead and start by double clicking the engine block to get into the part modeling environment. And call out one location where a simple modification might make a big difference. And that's where I right click on the part modeling environment. I see things like, fill it, extrude, revolve, whole. And I really want to focus on fillet. Say for example in your design environment, if you don't fillet edges instead your company chamfers them frequently, then having fillet here doesn't really benefit you, and it's very simple to change to something like chamfer with just a few, interactions, so let's go ahead and make that change.
We'll go ahead and right click in the ribbon bar, and select customize user commands, and then we can select the marking menu tab. This'll get us in to the interface where we can make modifications to the marking menu. I'm not going to go into all of the detail in this, but I'm going to really quickly show you how to make a basic modification. By default, it selects the environment you're in, or as you get better you can select different environments so that you an make major modifications here. But, we're going to leave it on the part environment.
That was the environment we're in. Right, we're editing a part in the background here so, we see fillet, measure, extrude, revolve, the things we saw when we right click. We could also go into submenus and things like that. But again, the thing we want to modify is on the part environment and it's on the default menu, so. Let's go ahead and make that minor modification. Let's go ahead and select a command, any command over in this dialogue box so that we can then start typing chamfer. And when you do that the system will automatically filter down to the chamfer command.
And here you can see there's a 2D version and a 3D version. I'm going to select the 3D version. And selecting any of these, you can see it update live over here. Right, so you can actually see an indication that a change has been made very easily. You can also make a choice to show the icon and the text, just the icon, or just the text. Now, this is for all of the commands, not just for chamfer. But I wanted to call it out because there might be cases where you want to make some adjustments.
And I do recommend that you make some changes and try some things out just so you can get a feeling for what things can be changed if you wish. But we're going to go ahead and leave it like that. All we did was swap to the Chamfer command. And I'm going to go ahead and hit OK. Now, I'm going to right click, and you can see that Chamfer is here, so again, if you don't use Fillet all the time, but you use Chamfer instead, that's a very minor change that could be done very quickly that may really help your design process. I'll go through this one more time really quickly, because I'm going to return to fillet.
I do want to keep the fillet there. So real quickly, let's go through it one more time so you can see it again. I'm going to go ahead and right click on the, in the ribbon bar, select customize user commands, and again click on the marking menu tab. I'm in the part environment, here's my chamfer, and I am going to go ahead and return it to fillet by selecting something in the right hand selection list and typing fillet. That gets me to the 2D fillet, I can select 3D fillet and then hit OK. And now when I right-click I'm back to my original settings.
So it's up to you, it's a personal preference but it's a minor change that might really help your design process.
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