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Creating rectangular feature patterns along a path

From: Inventor 2014 Essential Training

Video: Creating rectangular feature patterns along a path

Now that we've learned how to create rectangular patterns, and I'll select the hole, or Extrusion2, as the feature as the direction for this rectangular pattern.

Creating rectangular feature patterns along a path

Now that we've learned how to create rectangular patterns, and we've even looked at how to build intelligence into those patterns; I want to take a minute to look at one of the more unique features within a rectangular pattern. I'm also going to touch on the curve length option, which we looked at briefly in the previous movies, but this is a perfect example of where you would use the curve length option. I'm going to begin by going to the pattern panel and selecting rectangular pattern. I'll select the hole, or Extrusion2, as the feature we want to pattern, and I'll go to the Direction option.

As I mentioned in the previous movie, you can use model edges to define the direction of your pattern, or you can use sketch geometry. And you don't have to use just straight sketch geometry; you can actually use splines and arts as well. So what you can see here is while I am in this direction pattern, I can simply select the edge defined in this sketch as the direction for this rectangular pattern. So while it's called rectangular pattern, you can use just a single edge that's curved to essentially create a pattern along the path.

I'll set my instances to five, and you'll see that I start out at a distance of one inch, between hole one and hole two. Another inch between hole two and hole three, and so on. But here's an option where a curve length is a perfect result. We can start with the first hole on the start point, and the final hole on the end point And evenly distribute the remaining three items along that curve. By selecting OK here you can see that we have created a hole pattern that actually is on a curved arc.

I'm going to go ahead and turn on my shaded edges by using the navigation bar and selecting shaded with edges. If you don't have that option, you can use this triangle to select a visual styles to enable it. But with that on, you can now see that if I hover over this sketch that was driving that, Sketch3, those holes perfectly follow that path. So again, one of the more unique items within the rectangular pattern command is the fact that it can create patterns along a path, and this is the example of how you could do that.

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Inventor 2014 Essential Training

90 video lessons · 2499 viewers

John Helfen
Author

 
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  1. 1m 24s
    1. Welcome
      47s
    2. Using the exercise files
      37s
  2. 6m 20s
    1. Exploring major workflow steps
      2m 19s
    2. Reviewing different file types
      4m 1s
  3. 22m 3s
    1. Navigating using the ViewCube
      4m 56s
    2. Navigating using the navigation tools
      5m 31s
    3. Using the browser
      3m 34s
    4. Using the ribbon bar
      2m 47s
    5. Using the Quick Access Toolbar
      42s
    6. Using the Marking menu
      4m 33s
  4. 22m 6s
    1. Basic menu customization
      6m 40s
    2. Custom ribbon bar panels
      6m 22s
    3. Keyboard
      5m 9s
    4. Marking menu customization
      3m 55s
  5. 20m 24s
    1. Project file introduction
      3m 54s
    2. The project file: .ipj
      4m 4s
    3. Setting up the project file for this course
      7m 11s
    4. Frequently used subfolders
      5m 15s
  6. 22m 31s
    1. Introducing sketching
      4m 55s
    2. Working with origin geometry
      4m 46s
    3. Understanding constraints
      7m 39s
    4. Application options
      5m 11s
  7. 50m 43s
    1. Drawing lines
      6m 29s
    2. Creating rectangles and arcs
      9m 26s
    3. Creating splines
      6m 35s
    4. Creating slots
      5m 43s
    5. Construction geometry
      6m 18s
    6. Dimensioning
      9m 34s
    7. Parameters
      6m 38s
  8. 30m 33s
    1. Move, copy, and rotate sketch geometry
      7m 43s
    2. Trim, extend, and split sketch geometry
      6m 20s
    3. Scale, stretch, and offset geometry
      7m 47s
    4. Creating rectangular, circular, and mirrored sketch patterns
      8m 43s
  9. 19m 27s
    1. Understanding work features
      3m 58s
    2. Creating offset work planes
      4m 17s
    3. Creating work planes
      6m 59s
    4. Creating work axes and points
      4m 13s
  10. 16m 50s
    1. Projecting geometry
      7m 7s
    2. Importing AutoCAD data
      9m 43s
  11. 54m 31s
    1. Part feature introduction
      5m 14s
    2. Creating a base extrusion feature
      8m 46s
    3. Keeping extrusions connected with the To next face/body option
      4m 29s
    4. Creating revolves
      7m 42s
    5. Creating complex shapes with the Loft tool
      8m 50s
    6. Adding control to a loft by creating rails
      8m 40s
    7. Creating a sweep feature
      6m 16s
    8. Creating a sweep feature with model edges
      4m 34s
  12. 24m 44s
    1. Adding holes to a part model
      10m 10s
    2. Modifying edges with fillets and chamfers
      4m 18s
    3. Hollowing parts with the shell feature
      10m 16s
  13. 25m 37s
    1. Creating rectangular feature patterns
      9m 23s
    2. Adding intelligence to a rectangular pattern
      5m 45s
    3. Creating rectangular feature patterns along a path
      2m 22s
    4. Creating circular feature patterns
      3m 11s
    5. Mirroring part features
      4m 56s
  14. 31m 30s
    1. Understanding iParts and iFeatures
      3m 19s
    2. Creating an iPart from an existing part
      11m 0s
    3. Changing between versions inside an iPart
      5m 50s
    4. Extracting iFeatures for use in other parts
      5m 11s
    5. Inserting iFeatures into a part
      6m 10s
  15. 26m 23s
    1. Introduction to assemblies NEW
      1m 59s
    2. Placing components NEW
      7m 40s
    3. Creating components in the context of an assembly NEW
      8m 9s
    4. Placing fasteners from the Content Center NEW
      8m 35s
  16. 46m 14s
    1. The Mate/Flush constraint NEW
      9m 42s
    2. The Angle constraint NEW
      5m 34s
    3. The Insert constraint NEW
      3m 55s
    4. Driving constraints NEW
      10m 0s
    5. The Transitional tab NEW
      3m 50s
    6. The Motion tab NEW
      9m 18s
    7. Contact sets NEW
      3m 55s
  17. 18m 38s
    1. Adding materials to parts in an assembly NEW
      4m 3s
    2. Visual styles NEW
      4m 52s
    3. Enhancing the design experience with shadows NEW
      2m 9s
    4. Adding a ground plane, reflections, and perspective to a design NEW
      3m 34s
    5. Changing the lighting style to match a design NEW
      4m 0s
  18. 39m 11s
    1. Exploring initial drawing creation NEW
      5m 6s
    2. Placing base and projected views NEW
      9m 31s
    3. Creating section views NEW
      8m 0s
    4. Creating detail views NEW
      3m 56s
    5. Creating a breakout view NEW
      5m 41s
    6. Creating auxiliary and cropped views NEW
      6m 57s
  19. 25m 57s
    1. Creating general dimensions NEW
      9m 20s
    2. Changing dimension precision NEW
      4m 21s
    3. Creating baseline, ordinate, and chain dimensions NEW
      5m 51s
    4. Creating baseline, ordinate, and chain dimension sets NEW
      6m 25s
  20. 10m 43s
    1. Creating individual balloons NEW
      4m 34s
    2. Creating a group of balloons with automatic ballooning NEW
      3m 40s
    3. Adding a parts list to the drawing NEW
      2m 29s
  21. 30s
    1. Next steps
      30s

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