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Inventor 2014 Essential Training
Illustration by Richard Downs

Application options


From:

Inventor 2014 Essential Training

with John Helfen

Video: Application options

I wanted to take a minute to talk a little bit about the application options. To do that, I'm going to start a new part file by One of the things that I've made changes to on my interface that you might I'm going to select one of the origin planes to create a sketch.
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  1. 1m 24s
    1. Welcome
      47s
    2. Using the exercise files
      37s
  2. 6m 20s
    1. Exploring major workflow steps
      2m 19s
    2. Reviewing different file types
      4m 1s
  3. 22m 3s
    1. Navigating using the ViewCube
      4m 56s
    2. Navigating using the navigation tools
      5m 31s
    3. Using the browser
      3m 34s
    4. Using the ribbon bar
      2m 47s
    5. Using the Quick Access Toolbar
      42s
    6. Using the Marking menu
      4m 33s
  4. 22m 6s
    1. Basic menu customization
      6m 40s
    2. Custom ribbon bar panels
      6m 22s
    3. Keyboard
      5m 9s
    4. Marking menu customization
      3m 55s
  5. 20m 24s
    1. Project file introduction
      3m 54s
    2. The project file: .ipj
      4m 4s
    3. Setting up the project file for this course
      7m 11s
    4. Frequently used subfolders
      5m 15s
  6. 22m 31s
    1. Introducing sketching
      4m 55s
    2. Working with origin geometry
      4m 46s
    3. Understanding constraints
      7m 39s
    4. Application options
      5m 11s
  7. 50m 43s
    1. Drawing lines
      6m 29s
    2. Creating rectangles and arcs
      9m 26s
    3. Creating splines
      6m 35s
    4. Creating slots
      5m 43s
    5. Construction geometry
      6m 18s
    6. Dimensioning
      9m 34s
    7. Parameters
      6m 38s
  8. 30m 33s
    1. Move, copy, and rotate sketch geometry
      7m 43s
    2. Trim, extend, and split sketch geometry
      6m 20s
    3. Scale, stretch, and offset geometry
      7m 47s
    4. Creating rectangular, circular, and mirrored sketch patterns
      8m 43s
  9. 19m 27s
    1. Understanding work features
      3m 58s
    2. Creating offset work planes
      4m 17s
    3. Creating work planes
      6m 59s
    4. Creating work axes and points
      4m 13s
  10. 16m 50s
    1. Projecting geometry
      7m 7s
    2. Importing AutoCAD data
      9m 43s
  11. 54m 31s
    1. Part feature introduction
      5m 14s
    2. Creating a base extrusion feature
      8m 46s
    3. Keeping extrusions connected with the To next face/body option
      4m 29s
    4. Creating revolves
      7m 42s
    5. Creating complex shapes with the Loft tool
      8m 50s
    6. Adding control to a loft by creating rails
      8m 40s
    7. Creating a sweep feature
      6m 16s
    8. Creating a sweep feature with model edges
      4m 34s
  12. 24m 44s
    1. Adding holes to a part model
      10m 10s
    2. Modifying edges with fillets and chamfers
      4m 18s
    3. Hollowing parts with the shell feature
      10m 16s
  13. 25m 37s
    1. Creating rectangular feature patterns
      9m 23s
    2. Adding intelligence to a rectangular pattern
      5m 45s
    3. Creating rectangular feature patterns along a path
      2m 22s
    4. Creating circular feature patterns
      3m 11s
    5. Mirroring part features
      4m 56s
  14. 31m 30s
    1. Understanding iParts and iFeatures
      3m 19s
    2. Creating an iPart from an existing part
      11m 0s
    3. Changing between versions inside an iPart
      5m 50s
    4. Extracting iFeatures for use in other parts
      5m 11s
    5. Inserting iFeatures into a part
      6m 10s
  15. 26m 23s
    1. Introduction to assemblies NEW
      1m 59s
    2. Placing components NEW
      7m 40s
    3. Creating components in the context of an assembly NEW
      8m 9s
    4. Placing fasteners from the Content Center NEW
      8m 35s
  16. 46m 14s
    1. The Mate/Flush constraint NEW
      9m 42s
    2. The Angle constraint NEW
      5m 34s
    3. The Insert constraint NEW
      3m 55s
    4. Driving constraints NEW
      10m 0s
    5. The Transitional tab NEW
      3m 50s
    6. The Motion tab NEW
      9m 18s
    7. Contact sets NEW
      3m 55s
  17. 18m 38s
    1. Adding materials to parts in an assembly NEW
      4m 3s
    2. Visual styles NEW
      4m 52s
    3. Enhancing the design experience with shadows NEW
      2m 9s
    4. Adding a ground plane, reflections, and perspective to a design NEW
      3m 34s
    5. Changing the lighting style to match a design NEW
      4m 0s
  18. 39m 11s
    1. Exploring initial drawing creation NEW
      5m 6s
    2. Placing base and projected views NEW
      9m 31s
    3. Creating section views NEW
      8m 0s
    4. Creating detail views NEW
      3m 56s
    5. Creating a breakout view NEW
      5m 41s
    6. Creating auxiliary and cropped views NEW
      6m 57s
  19. 25m 57s
    1. Creating general dimensions NEW
      9m 20s
    2. Changing dimension precision NEW
      4m 21s
    3. Creating baseline, ordinate, and chain dimensions NEW
      5m 51s
    4. Creating baseline, ordinate, and chain dimension sets NEW
      6m 25s
  20. 10m 43s
    1. Creating individual balloons NEW
      4m 34s
    2. Creating a group of balloons with automatic ballooning NEW
      3m 40s
    3. Adding a parts list to the drawing NEW
      2m 29s
  21. 30s
    1. Next steps
      30s

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Inventor 2014 Essential Training
8h 36m Beginner Apr 17, 2014 Updated May 19, 2014

Viewers: in countries Watching now:

Already up and running? This course is the next step in building your Autodesk Inventor skillset. Author John Helfen takes you through the interface and key processes of this parametric design system, including sketching, part modeling, assemblies, and drawings. Each process works in conjunction with the rest, allowing you to create parts and assemblies and document them in a way that they can be manufactured. Learn how to set up your project file; create and modify geometry; create extrusions, sweeps, and lofts; build parts with placed features and patterns of features; and create iParts and iFeatures. John also covers assembly visualization techniques, drawing views, and balloons and parts lists.

The course was created and produced by John Helfen. We're honored to host this training in our library.

Topics include:
  • Customizing Inventor's menus
  • Drawing rectangles, arcs, splines, and slots
  • Moving, copying, and rotating geometry
  • Trimming, splitting, scaling, and stretching geometry
  • Creating work planes
  • Projecting and importing geometry
  • Creating extrusions, revolves, sweeps, and lofts
  • Adding holes to a part model
  • Creating rectangular feature patterns
  • Creating iParts and iFeatures
  • Using constraints to position parts
  • Creating drawing views
  • Setting dimensions
Subjects:
Prototyping Product Design CAD 3D Drawing
Software:
Inventor
Author:
John Helfen

Application options

I wanted to take a minute to talk a little bit about the application options. More specifically, the options that affect the sketching environment. To do that, I'm going to start a new part file by clicking on New on my toolbar, selecting standard.ipt and then hitting Create. This will create a new part that I can show some of these options in. One of the things that I've made changes to on my interface that you might not see, if you're using the default settings, are to my grid lines in a sketch. I'm going to go ahead and create a sketch and show you what I mean. I'm going to select one of the origin planes to create a sketch.

And you'll notice, I have a couple of lines that intersect at a point in the center. And these are my axes lines. Now, what you might see is a large grid here or a bunch of intersecting lines that represent a grid. I've changed that in my settings. It's up to you whether or not you make this change, but I wanted to show you where it is, and also call out some other items that might allow you to customize the sketch environment to fit your needs as you start to learn Inventor. The application options can be found in the upper-left-hand corner under the Application menu, under the Options button.

That brings up the Applications Options dialogue box. Now, you see a lot of tabs here that represent general settings, you have things for different environments, like the assembly environment, the part environment, but what we want to focus on is the sketch environment. Now, within the sketch environment, the things that I've changed so far, that you may or may not want to change, are the grid lines. I'm going to turn on the grid lines, but leave off the minor grid lines to show you what I mean. I'm going to enable the grid lines, hit Apply. I'm going to go ahead and close this dialogue box and just zoom out just a little but so you can see what's happening here.

What you see now is a grid that I can use as reference to understand the basic size of things I'm creating. Or, if I choose to turn on the snap to snap to this intersections if that's something that you choose to do. I don't use that very often. And I think these add a little bit of clutter to the interface. So, that's why I've chosen to disable them. I'm going to go back into my Application Options again and this time I'm going to turn on the minor grid lines and hit Apply. And what you'll see here is this grid is essentially going to be subdivided even further into smaller grid points, or grid components.

Again, it's a matter of preference. I'm going to uncheck these and apply the change and leave them unchecked, just because I like the clarity of the sketch environment but while we're in here, I wanted to call out a couple of other things that you may want to change as you become more familiar with sketching and Autodesk Inventor in general, and those are down at the bottom here. You have things like Autoproject Edges for Sketch Creation and Edit, Look at the Sketch Plane on Creation, and Autoproject Part Origin on Sketch Create. Those three items are things that I've seen people change depending on their preference and their style for design and what they're actually designing.

You may not need all of those items. So, I wanted to call them out here and then, real quickly, I want to show you what they each do. While I'm in my sketch, I'm going to go ahead and create very quickly a rectangle, and I'm going to finish my sketch, zoom out a bit and I'm going to go ahead and right click and extrude this. I now have my base feature or my base extrusion. And on the next step you're going to see all three of the settings that were at the bottom of the application option dialogue being used right now. If you create a new sketch and select a face, and before I select the face I'll describe what's going to happen.

When I click on this face, I'm going to have the sketch rotate into an orientation where I'm looking straight down on the sketch. All these lines that are highlighted in white are going to be projected to the sketch so that I can use them as reference. And, an origin point is going to be projected at this bottom point. Which is essentially the origin point that's found in the origin folder over here on the left, the center point. So, I'm going to go ahead and click on this face now and you'll see, automatically the model rotates so I'm looking straight down on the sketch.

You can see the yellow lines are the edges that have been projected into the sketch, and right here, in the bottom corner, is the origin point. The origin point is just a, a locked central point that you can build from. And the geometry that's projected can be used as reference. If I create a new line, I can, for example, reference the midpoint of that line, and the midpoint of this line. And those two points will maintain, be maintained, even if the part behind it updates. If this part gets bigger, these points will move and this line will adjust based on this.

So, these are just a couple of the settings I wanted to call out, just so you knew some of the changes I have made and also so that you are aware of where they are. I do recommend that you look around in each of those settings and perhaps look at help file to read into some more detailed ones, but the ones that I called out, I think, are the ones that most frequently are accessed in the sketch environment.

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