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Once you have your file ready for export, take a look at your export options. We're going to go to File > Export. We're going to make sure we choose Flash Professional CS5, and we are going to put this under desktop, and we will hit Save. Inside our Export options our first option are Pages. We can choose a page range if we want to narrow it down to just a few pages, but we are going to choose all of our pages for now. Underneath this we have Rasterization and Flatten Transparency options. To rasterize our pages, it's going to effectively create a big bitmap of each page, which is going to kind of break all of the transparency in our layout so we really don't need this.
Flattening our transparency will create a more accurate appearance of our layout, but it won't be nearly as editable. For now we're not going to choose either of these options. For Size, we are going to keep it at scale 100%, but we could make it larger or smaller if we like. But like I said in an earlier video we want to design to the actual output size. Since we did that from the beginning, there's no need to change that here. For interactivity and Media we can choose to include everything or just the appearance of everything. Well since we went to the trouble of building everything we'll include all of the interactivity and media that we've created.
For Text we have a few different options. We've got Flash Classic Text or Flash TLF Text. We can also convert to Outlines or Pixels. Flash TLF Text is probably the best option. It supports all of the ligatures from InDesign throughout a text, more text attributes from InDesign like OpenType font support. It's going to give you the most realistic best conversion from InDesign to Flash. Flash Classic Text will be a smaller file size, but it's the appearance isn't going to transfer nearly as well. We can also Convert to Outlines if we want to have the exact appearance transfer, but the text will no longer be editable.
We could also convert everything to pixels so everything becomes rasterized. We are going to leave it at Flash TLF Text engine for now. We can also choose Insert Discretionary Hyphenation Points, which means if there are any hyphens inside your InDesign layout when your export to Flash, it will stay exactly the same way. That's a good adoption leave on. And finally for image handling we have an option for Compression. We can use JPEG, PNG, or Automatic. JPEG is the default which I generally leave it at, which is going to result in a smaller file size, but the image will be slightly worse looking than a PNG, which is a larger file size, but it is a lossless format which means it's going to transfer much better.
Automatic will let InDesign decide which it's going to transfer to. JPEG is fine for most people. For the quality of the JPEG, we will leave it at High, but you could also choose Medium, High, or Low or anything in between if you need to, and for our Resolution we will lead at 72 PPI because that's what screen resolution is, and now we will click OK to export our layout. When we export, a warning dialog pops up that says some transparency attributes may not be preserved. Well this is referring to the check box that we could've chosen called Flatten Transparency. Well if we would Flatten Transparency, it doesn't make our file nearly as edible.
This is just saying that hey! Inside InDesign we may have made it looked one way, but when we bring it to Flash there may be a slight difference with that. That's okay. I usually prefer editability over appearance. So we'll click OK to dismiss this warning and now the file export to Flash Professional. Now that we'd exported our layout we're ready to open it inside Flash CS5 Professional. It's also a good idea to export a working SWF to give to your developers so they can see exactly how you had your layout plan to work.
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