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InDesign FX
Illustration by John Hersey

055 Simulating leather with bevel and emboss


From:

InDesign FX

with Mike Rankin

Video: 055 Simulating leather with bevel and emboss

Hi! I'm Mike Rankin and welcome to this week's InDesign effect. I often say that bevel and emboss is the king of InDesign effects in my opinion. There is just so many different things you can do with the shadows and highlights it creates. One example is to use it to simulate real embossing on a surface where you might expect it, like a leather book cover, and if you are careful to match the real shadows and highlights, your effect will blend right in and no one will be able to tell the difference between what's leather and what's InDesign. So here we have our book cover and it's a real photograph of a book cover, but these objects, the text frame and the frame underneath are InDesign objects.
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  1. 7h 34m
    1. 000 Welcome to InDesign FX
      2m 42s
    2. 001 Blurring Objects with Drop Shadows
      6m 26s
    3. 002 Creating Interlocking Objects
      3m 46s
    4. 003 Exploring the Effects Panel
      8m 43s
    5. 004 Creating Long Text Shadows with Type on a Path
      4m 23s
    6. 005 Making Shiny Effects
      4m 46s
    7. 006 Producing Slime
      6m 22s
    8. 007 Exploring Bevel and Emboss Settings
      5m 34s
    9. 008 Exploring Inner Glow Settings
      2m 9s
    10. 009 Building Better Bevels
      3m 16s
    11. 010 Punching Holes
      4m 26s
    12. 011 Exploring Basic Feather Settings
      2m 52s
    13. 012 Exploring Directional Feather Settings
      5m 15s
    14. 013 Getting Effects into Print
      8m 10s
    15. 014 Getting Effects into Ebooks
      4m 32s
    16. 015 Simulating a Polaroid Effect
      3m 15s
    17. 016 Creating Metallic Strokes
      3m 18s
    18. 017 Exploring Inner Shadow Settings
      3m 50s
    19. 018 Exploring Drop Shadow Settings
      6m 15s
    20. 019 Simulating Multiple Strokes, Part 1
      3m 59s
    21. 020 Simulating Multiple Strokes, Part 2
      3m 29s
    22. 021 Creating Metallic Chrome Effects
      3m 56s
    23. 022 Creating Glass and Plastic Effects
      4m 49s
    24. 023 Exploring Satin Settings
      6m 57s
    25. 024 Exploring Gradient Feather Settings
      3m 51s
    26. 025 Simulating Carving and Chiseling
      6m 42s
    27. 026 Understanding Transparency Blend Space
      8m 2s
    28. 027 Drawing Extrusions, Part 1
      5m 25s
    29. 028 Drawing Concentric Shapes
      3m 17s
    30. 029 Creative Blend Mode tricks, Part 1
      5m 29s
    31. 030 Creative Blend Mode tricks, Part 2
      4m 6s
    32. 031 Drawing Star Bursts
      6m 7s
    33. 032 Scaling effects
      3m 0s
    34. 033 Learning Pathfinder Tips and Tricks
      9m 10s
    35. 034 Learning Transform Again Tips and Tricks
      6m 39s
    36. 035 Creating Cast Shadows, Part 1
      5m 27s
    37. 036 Exploring Outer Glow Settings
      6m 45s
    38. 037 Understanding Perspective Drawing
      4m 38s
    39. 038 Drawing 3D Banners
      3m 23s
    40. 039 Shearing to Create 3D Effects, Part 1
      6m 41s
    41. 040 Shearing to Create 3D Effects, Part 2
      6m 20s
    42. 041 Simulating a Ripped Background
      1m 53s
    43. 042 Creating a Breakthrough Effect
      2m 10s
    44. 043 Creating Spotlight Effects
      2m 22s
    45. 044 Backlighting an Object
      6m 8s
    46. 045 Simulating Stickers and Tape
      4m 23s
    47. 046 Creating Burnt Edges
      6m 26s
    48. 047 Creating Seamless Patterns
      8m 39s
    49. 048 Using Scripts to Create New Shapes
      6m 40s
    50. 049 Simulating Liquid
      2m 48s
    51. 050 Creating Editable Knockout Text
      5m 52s
    52. 051 Making Peeling Stickers
      5m 42s
    53. 052 Tips for Text Stroke Effects
      6m 44s
    54. 053 Creating 3D arrows
      3m 37s
    55. 054 Creating personal buttons
      4m 22s
    56. 055 Simulating leather with bevel and emboss
      4m 17s
    57. 056 Creating the effect of a magnifying glass
      4m 20s
    58. 057 Simulating a college notebook
      6m 11s
    59. 058 Using multiple effects to create plastic type
      3m 58s
    60. 059 Achieving a rough-hewn look
      2m 28s
    61. 060 Creating speech bubbles
      2m 41s
    62. 061 Creating buttons for interaction
      4m 37s
    63. 062 Creating wraparound headings
      5m 46s
    64. 063 Creating picture frames
      3m 24s
    65. 064 Customizing stroke styles
      5m 19s
    66. 065 Creating photo corners
      3m 44s
    67. 066 Making new shadow effects
      3m 19s
    68. 067 Making 3D type
      3m 15s
    69. 068 Making a 3D object
      5m 13s
    70. 069 Making translucent objects
      3m 10s
    71. 070 Mocking up a film strip
      4m 53s
    72. 071 Showing graphics as tiles
      3m 41s
    73. 072 Simulating chalk
      3m 7s
    74. 073 Using drop- and inner-shadows to create a cutout effect
      4m 30s
    75. 074 Applying multiple strokes with layers
      7m 1s
    76. 075 Enhancing design with skewed text
      3m 59s
    77. 076 Creating and revealing hidden objects
      3m 33s
    78. 077 Setting text vertically
      2m 51s
    79. 078 Achieving a developing Polaroid effect
      3m 38s
    80. 079 Creating ornamental frames
      5m 54s
    81. 080 Framing photos in letters
      4m 19s
    82. 081 Creating effects with paragraph rules
      3m 30s
    83. 082 Putting curved shadows on paper
      2m 40s
    84. 083 Building a puzzle
      2m 16s
    85. 084 Applying a gradient to text
      2m 2s
    86. 085 Creating a theater marquee
      4m 38s
    87. 086 Centering type on a curve
      2m 33s
    88. 087 Creating looks without fill
      2m 31s
    89. 088 Creating spiral patters from random lines
      3m 11s
    90. 089 Creating highlights at top and bottom
      3m 24s
    91. 090 Combining stroke styles
      2m 11s
    92. 091 Making a bottle cap
      1m 47s
    93. 092 Creating a 3D bevel effect behind a cover
      3m 30s
    94. 094 Making trading cards
      4m 43s
    95. 093 Creating custom frames
      2m 11s
    96. 095 Revolving an item around an object
      2m 44s
    97. 096 Creating old-fashioned spotlights
      2m 12s
    98. 097 Creating a rust effect
      1m 44s
    99. 098 Creating sparkle
      1m 54s
    100. 099 Double beveling text
      2m 24s
    101. 100 Creating a 3D pocket with bevel and gradient
      3m 2s
    102. 101 Creating metallic text
      3m 7s
    103. 102 Creating stained glass
      2m 53s
    104. 103 Bobbling a photograph
      4m 47s
    105. 104 Creating a lighted sign
      3m 9s

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InDesign FX
7h 34m Intermediate Aug 04, 2011 Updated Aug 01, 2013

Viewers: in countries Watching now:

InDesign FX is a collection of self-contained effects projects designed to be completed in ten minutes or less. Taught by expert Mike Rankin, the series explores every aspect of InDesign's graphic effects capabilities through real-world examples, all without relying on Photoshop or Illustrator. The intent is to reveal the quick, practical, and sometimes surprising application of InDesign effects to creative projects.

Subjects:
Design Design Techniques
Software:
InDesign
Author:
Mike Rankin

055 Simulating leather with bevel and emboss

Hi! I'm Mike Rankin and welcome to this week's InDesign effect. I often say that bevel and emboss is the king of InDesign effects in my opinion. There is just so many different things you can do with the shadows and highlights it creates. One example is to use it to simulate real embossing on a surface where you might expect it, like a leather book cover, and if you are careful to match the real shadows and highlights, your effect will blend right in and no one will be able to tell the difference between what's leather and what's InDesign. So here we have our book cover and it's a real photograph of a book cover, but these objects, the text frame and the frame underneath are InDesign objects.

And if I go to the Layers panel, I turn off the background and you can see them there, or I can turn off the text and you can see the original photo. So let's see how we made these. I'll go to the next page of the document where I just have the photo of the book cover and we'll start making this. So I'll press the F key on my keyboard to get my Rectangle Frame tool, I'll click in the document, and I'll create a rectangle that's 320 pixels wide by 160 pixels tall. I'm going to fill it with 50% black, so I'll go to my Swatches panel, target the fill, black, Tint of 50%.

Now I'm going to apply a corner radius to make it fancy like the rest of the book cover. So up in the Control panel, I'll go to my Corner Controls, I'll choose Insert Rounded and 20 pixels. I'll press V on my keyboard to get my Selection tool and move it into place, and I also want to apply stroke, so I'll apply ten point stroke, I'll make it Thick - Thick, and in the Stroke panel, I'll align it to the outside. On my Swatches panel I also want to make this 50% black, so I'll select stroke and reduce the Tint. I'm going to move this over to the left, select that frame, and then open the Effects panel, double-click to open the dialog box and we'll apply bevel and emboss here.

So I'll select Bevel and Emboss, I'm going to choose Inner Bevel, Smooth and Up, I'll reduce the size to 4 pixels. For the shading I'll choose an angle of 90 degrees, so the light is coming straight from up above, and I'll increase the Altitude to 40, this will make the shadow a little bit lighter and the highlight a little bit brighter. I'll decrease the Opacity of the highlight a little bit down to say 60%, what I'm trying to do is match the intensity of the highlights and shadows in the real photograph. And I'll also decrease the opacity of the shadow, maybe down to about 50%, and click OK.

Now I'm going to go to the Effects panel and change from the Normal blending mode to the Hard Light blending mode, that makes the fill of 50% gray disappear, because 50% gray is neutral for the Hard Light blending mode. This effect depends on using RGB transparency blend space. So if I go to the Edit menu in the document, I can check which blend space is being used, so Edit > Transparency Blend Space, and this document is using Document RGB. If your document was setup to use CMYK blend space, before you change the blend space you need to understand that, that will affect all the colors in your document on spreads where there is transparency.

If you want to know more about this, I recommend you watch my video in the InDesign FX series called Getting Effects into Print. All right, now that we've mad that background object let's make the text frame, I'll press the T key on my keyboard to get my Text tool. I'll drag out and I'll just type in some letters, I'll select them and in the Control panel I'll increase their size to say 100 pixels, I'll center them, and then I'll take my Selection tool and move them into place. Again, I want to fill them with 50% gray, so I'll go to my Swatches panel, Target Formatting Effects Text, and change the Tint from 100 to 50%, I'll select Formatting Effects Container.

And now I can do a little trick with the Effects panel, if I select the original frame and open the Effects panel, I can drag and drop this effects icon on to my text frame, and I get that same Bevel settings that I used before, so it's a nice little shortcut. Again, I'll select this text frame, I'll apply the Hard Light blending mode, and I'd like to change that Bevel direction from up to down, so it looks like the letters are pressed into the leather. I'll double-click on Object and I'll just change direction from up to down in the Bevel and Emboss settings, and click OK.

Now I'll just center that a little bit better in the text frame and we're done. So by making the effort to match the angle and attitude of the Bevel and Emboss effect to the original lighting in the photo, we were able to make a really natural looking set of embossed initials on our book cover. I'm Mike Rankin and I'll be back in two weeks. Thanks for watching!

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A: For CS4 and older versions of InDesign, please use the IDML exercise files.
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