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023 Exploring Satin Settings

From: InDesign FX

Video: 023 Exploring Satin Settings

The Satin effect allows you to create a sense of texture within an object by combining two inner shadows. Where the shadows intersect, a highlight is created. The effect can be a little like beveling with complex shapes like text, the highlight can zigzag to follow all the edges of the shapes. You can also invert the effect to change shadows into highlights. Satin can be a little tricky to control. My advice is to be subtle when using Satin. Like a drop shadow, a little Satin goes a long way. Let's see how it works. Here I've a placed photo of some flowers and some text, and I'll apply the Satin effect to each one.

023 Exploring Satin Settings

The Satin effect allows you to create a sense of texture within an object by combining two inner shadows. Where the shadows intersect, a highlight is created. The effect can be a little like beveling with complex shapes like text, the highlight can zigzag to follow all the edges of the shapes. You can also invert the effect to change shadows into highlights. Satin can be a little tricky to control. My advice is to be subtle when using Satin. Like a drop shadow, a little Satin goes a long way. Let's see how it works. Here I've a placed photo of some flowers and some text, and I'll apply the Satin effect to each one.

I'll start with the flowers. I'll bring up my Effects dialog box, double-click, and I'll click on Satin. Here in my controls I can choose a blending mode and a color, and an Opacity, and Angle, a Distance, and a Size. Let's start by increasing the opacity a little bit to make the effect easier to see. I'll increase to 80%. Now I'll increase the Distance and you can get a sense of what's going on here.

I have shadows in these corners and highlights in the middle. What I have are two intersecting shapes that are in the same shape as this frame. If I turn the Size all the way down to 0, things become a little clearer. Now I'll change the Distance and as I increase the Distance the two shapes move away from each other. Now they don't intersect at all. So I just have two shadows in the corners. I'll decrease the Distance and once again we can see where they intersect I have highlights.

I'll invert the effect. Now where the shapes intersect I've a shadow. I'll turn that off and go back to the normal Satin effect. Now I can increase the Size to blur the effect, combining the shadows and highlights. Now let's try applying some satin to the text. I'll select the text frame, double-click, and click on Satin. Here I have the same settings. Multiply blending mode, black swatch, 50% Opacity, and I can drag around the Angle to get a different effect.

I can change the Size to 0 so I can clearly see the letter shapes inside and I can change the Distance to move them around. That looks like a really complex shape. Let's add some blur to that and see what we get. That's an interesting effect. I think I'll take it back down to 10 pixels and click OK. Now let's see some uses for Satin. Here I've just two letter Ms that I wanted to put on an interesting background. So instead of just having a plain red and blue fill, I use the Satin effect.

I'll select the background objects and drag them up so we can see what's going on here. I've a red fill and a blue fill and I used Satin to create this highlight here. I'll move them out of the way and bring up the dialog box. So I multiplied with black to create those shadows, and then I adjusted the Angle. Hey, that looks interesting. Again, if I change the Size to 0 I can see the shapes clearly, and then I can increase the Size to blow them up.

Let's see another use. Now there is a lot going on here. I created these flames with a whole bunch of different effects, but I think the key element here is the use of Satin. That's what creates these really interesting shadowy dark shapes inside the flames. So we'll create these from scratch. Here I've just two flame like objects that I created with the Pen tool and filled with Paper. Now let's start building the effect. I'll Shift+Click to select them all. With the frame shape selected I'll start by applying a gradient fill.

I'll go to my Swatches panel and select this Burn gradient. So it's got a lot of reds and browns and oranges in it. I'll press the G key on my keyboard to get the Gradient tool and click-and-drag to apply the gradient vertically. Now it's time to apply some effects. I'll open the Effects dialog box and we'll start with an Inner Shadow, but this time we'll use the Inner Shadow to lighten the object. I'll change the blending mode from Multiply to Normal and change the swatch from black to this bright orange.

I'll increase the Opacity to 100% and I'll set the Distance to 0. I'll set a little bit of Choke on this Inner Shadow to make it a little more opaque. Next, I'll apply an Outer Glow to create that orange glow around the flames. I'll set the blending mode to Normal and I'll select my orange color swatch. I want a really intense glow. So I'm going to increase the Opacity to 100%. I'll increase the Size to 20 pixels, add a little bit of Noise, say 1%, and increase the Spread to 10%.

Spread is the amount of the Outer Glow that's set at the full color and opacity. Next up we'll apply Basic Feather. After all, we want soft edges around these flames. I'll decrease the Feather Width a little bit to 8 pixels and add just a little bit of Noise. Now it's time for the Satin effect to do its magic. I'll click on Satin. I'll change the blending mode to Screen and pick my orange swatch. I'm going to go for a full 100% Opacity, a Distance of 20 pixels, and let's just set this at 11 pixels.

Really, these are values you can experiment with when you're applying the Satin effect. I just think these look good for this flame effect here. Now I can move the angle around and see what looks good. So let's go with this Angle of 160 degrees and we've completed our flame effect. I'll click OK and deselect to see what we've done. That's pretty cool. Now let's try some ice. I'll select this text frame, open the Effects dialog box, and see what's going on here. Again, we have a lot of effects combining to make this text look like it's made out of ice.

We have an Outer Glow with a whole bunch of noise to create a grainy effect. We have an Inner Glow to lighten the edges around the text. We have a Bevel and Emboss to make it look like it's 3D, and we've the Satin effect that's blending the Paper-colored fill with this blue color. I'll just turn that on and off so you can see what it's doing. So there you have it! With Satin you can make fire and you can make ice.

With the Satin effect you can create texture inside an object with blended highlights and shadows. Even though it can make dramatic changes in the appearance of an object, Satin is more of a team player than a solo artist. It's almost always best to used to enhance other effects.

Show transcript

This video is part of

Image for InDesign FX
InDesign FX

109 video lessons · 37894 viewers

Mike Rankin
Author

 
Expand all | Collapse all
  1. 8h 7m
    1. 000 Welcome to InDesign FX
      2m 42s
    2. 001 Blurring Objects with Drop Shadows
      6m 26s
    3. 002 Creating Interlocking Objects
      3m 46s
    4. 003 Exploring the Effects Panel
      8m 43s
    5. 004 Creating Long Text Shadows with Type on a Path
      4m 23s
    6. 005 Making Shiny Effects
      4m 46s
    7. 006 Producing Slime
      6m 22s
    8. 007 Exploring Bevel and Emboss Settings
      5m 34s
    9. 008 Exploring Inner Glow Settings
      2m 9s
    10. 009 Building Better Bevels
      3m 16s
    11. 010 Punching Holes
      4m 26s
    12. 011 Exploring Basic Feather Settings
      2m 52s
    13. 012 Exploring Directional Feather Settings
      5m 15s
    14. 013 Getting Effects into Print
      8m 10s
    15. 014 Getting Effects into Ebooks
      4m 32s
    16. 015 Simulating a Polaroid Effect
      3m 15s
    17. 016 Creating Metallic Strokes
      3m 18s
    18. 017 Exploring Inner Shadow Settings
      3m 50s
    19. 018 Exploring Drop Shadow Settings
      6m 15s
    20. 019 Simulating Multiple Strokes, Part 1
      3m 59s
    21. 020 Simulating Multiple Strokes, Part 2
      3m 29s
    22. 021 Creating Metallic Chrome Effects
      3m 56s
    23. 022 Creating Glass and Plastic Effects
      4m 49s
    24. 023 Exploring Satin Settings
      6m 57s
    25. 024 Exploring Gradient Feather Settings
      3m 51s
    26. 025 Simulating Carving and Chiseling
      6m 42s
    27. 026 Understanding Transparency Blend Space
      8m 2s
    28. 027 Drawing Extrusions, Part 1
      5m 25s
    29. 028 Drawing Concentric Shapes
      3m 17s
    30. 029 Creative Blend Mode tricks, Part 1
      5m 29s
    31. 030 Creative Blend Mode tricks, Part 2
      4m 6s
    32. 031 Drawing Star Bursts
      6m 7s
    33. 032 Scaling effects
      3m 0s
    34. 033 Learning Pathfinder Tips and Tricks
      9m 10s
    35. 034 Learning Transform Again Tips and Tricks
      6m 39s
    36. 035 Creating Cast Shadows, Part 1
      5m 27s
    37. 036 Exploring Outer Glow Settings
      6m 45s
    38. 037 Understanding Perspective Drawing
      4m 38s
    39. 038 Drawing 3D Banners
      3m 23s
    40. 039 Shearing to Create 3D Effects, Part 1
      6m 41s
    41. 040 Shearing to Create 3D Effects, Part 2
      6m 20s
    42. 041 Simulating a Ripped Background
      1m 53s
    43. 042 Creating a Breakthrough Effect
      2m 10s
    44. 043 Creating Spotlight Effects
      2m 22s
    45. 044 Backlighting an Object
      6m 8s
    46. 045 Simulating Stickers and Tape
      4m 23s
    47. 046 Creating Burnt Edges
      6m 26s
    48. 047 Creating Seamless Patterns
      8m 39s
    49. 048 Using Scripts to Create New Shapes
      6m 40s
    50. 049 Simulating Liquid
      2m 48s
    51. 050 Creating Editable Knockout Text
      5m 52s
    52. 051 Making Peeling Stickers
      5m 42s
    53. 052 Tips for Text Stroke Effects
      6m 44s
    54. 053 Creating 3D arrows
      3m 37s
    55. 054 Creating personal buttons
      4m 22s
    56. 055 Simulating leather with bevel and emboss
      4m 17s
    57. 056 Creating the effect of a magnifying glass
      4m 20s
    58. 057 Simulating a college notebook
      6m 11s
    59. 058 Using multiple effects to create plastic type
      3m 58s
    60. 059 Achieving a rough-hewn look
      2m 28s
    61. 060 Creating speech bubbles
      2m 41s
    62. 061 Creating buttons for interaction
      4m 37s
    63. 062 Creating wraparound headings
      5m 46s
    64. 063 Creating picture frames
      3m 24s
    65. 064 Customizing stroke styles
      5m 19s
    66. 065 Creating photo corners
      3m 44s
    67. 066 Making new shadow effects
      3m 19s
    68. 067 Making 3D type
      3m 15s
    69. 068 Making a 3D object
      5m 13s
    70. 069 Making translucent objects
      3m 10s
    71. 070 Mocking up a film strip
      4m 53s
    72. 071 Showing graphics as tiles
      3m 41s
    73. 072 Simulating chalk
      3m 7s
    74. 073 Using drop- and inner-shadows to create a cutout effect
      4m 30s
    75. 074 Applying multiple strokes with layers
      7m 1s
    76. 075 Enhancing design with skewed text
      3m 59s
    77. 076 Creating and revealing hidden objects
      3m 33s
    78. 077 Setting text vertically
      2m 51s
    79. 078 Achieving a developing Polaroid effect
      3m 38s
    80. 079 Creating ornamental frames
      5m 54s
    81. 080 Framing photos in letters
      4m 19s
    82. 081 Creating effects with paragraph rules
      3m 30s
    83. 082 Putting curved shadows on paper
      2m 40s
    84. 083 Building a puzzle
      2m 16s
    85. 084 Applying a gradient to text
      2m 2s
    86. 085 Creating a theater marquee
      4m 38s
    87. 086 Centering type on a curve
      2m 33s
    88. 087 Creating looks without fill
      2m 31s
    89. 088 Creating spiral patters from random lines
      3m 11s
    90. 089 Creating highlights at top and bottom
      3m 24s
    91. 090 Combining stroke styles
      2m 11s
    92. 091 Making a bottle cap
      1m 47s
    93. 092 Creating a 3D bevel effect behind a cover
      3m 30s
    94. 094 Making trading cards
      4m 43s
    95. 093 Creating custom frames
      2m 11s
    96. 095 Revolving an item around an object
      2m 44s
    97. 096 Creating old-fashioned spotlights
      2m 12s
    98. 097 Creating a rust effect
      1m 44s
    99. 098 Creating sparkle
      1m 54s
    100. 099 Double beveling text
      2m 24s
    101. 100 Creating a 3D pocket with bevel and gradient
      3m 2s
    102. 101 Creating metallic text
      3m 7s
    103. 102 Creating stained glass
      2m 53s
    104. 103 Bobbling a photograph
      4m 47s
    105. 104 Creating a lighted sign
      3m 9s
    106. 105 Creating a blue ribbon
      12m 58s
    107. 106 Putting items on a shelf
      6m 11s
    108. 107 Creating a shredded-document effect
      4m 12s
    109. 108 Simulating a train-station display board
      9m 54s

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