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Illustrator CS5 One-on-One: Advanced
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The power of symbols


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Illustrator CS5 One-on-One: Advanced

with Deke McClelland

Video: The power of symbols

In this exercise, I am going to introduce you to Symbols inside of Illustrator and symbols originally grew up around multimedia applications such as Flash professional where they were designed to serve as containers for graphics. So, for example, somebody who's coding in Action Script could identify a graphic as an object. So Adobe added symbols to Illustrator in order to support those other applications but over time symbols have grown up into their own thing, they are useful if you are just printing your graphics, they are useful if you keep your illustrations inside Illustrator and never trade them with other applications.
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  1. 38m 35s
    1. Welcome
      1m 48s
    2. Linking AI and EPS files to Illustrator
      6m 48s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 54s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 22s
  2. 1h 40m
    1. Converting pixels to vectors
      1m 2s
    2. Tracing an imported image
      6m 17s
    3. Other ways to trace
      3m 17s
    4. Raster and vector previews
      7m 2s
    5. Threshold, Min Area, and Max Colors
      5m 27s
    6. Tracing options: The raster functions
      8m 2s
    7. Using the Ignore White option
      5m 3s
    8. Tracing options: The vector functions
      6m 40s
    9. Expanding traced artwork
      5m 6s
    10. Sketching and drawing for Illustrator
      6m 24s
    11. Editing scanned line art
      9m 23s
    12. Adding contrast and color
      10m 32s
    13. Live Trace and resolution
      9m 8s
    14. Expanding and separating paths
      8m 43s
    15. Scaling and editing traced art
      8m 4s
  3. 1h 8m
    1. Gradients are good
      1m 15s
    2. Assigning a gradient fill
      6m 9s
    3. Using the gradient annotator
      7m 31s
    4. Editing multiple gradients
      4m 37s
    5. Establishing symmetrical gradients
      5m 28s
    6. Creating a radial gradient
      5m 46s
    7. Adjusting the midpoint skew
      3m 23s
    8. Mixing gradients with blend modes
      6m 11s
    9. Making a transparent gradient
      6m 42s
    10. Drop shadows and dynamic effects
      5m 58s
    11. Assigning a gradient to editable text
      5m 42s
    12. Editing text that includes dynamic effects
      2m 56s
    13. Assigning a gradient to a stroke
      6m 46s
  4. 1h 37m
    1. The earliest dynamic functions
      1m 10s
    2. The gradient-intensive illustration
      5m 26s
    3. Creating a multi-color blend
      7m 39s
    4. Establishing a clipping mask
      3m 34s
    5. Reinstating the mask colors
      9m 7s
    6. Editing blended paths
      6m 50s
    7. Adjusting the number of blended steps
      6m 49s
    8. Using the Blend tool
      4m 33s
    9. Blending between levels of opacity
      7m 32s
    10. Editing the path of the blend
      6m 22s
    11. Adding a custom path of the blend
      5m 4s
    12. Placing one mask inside another
      8m 33s
    13. Blending groups and adjusting the speed
      6m 1s
    14. Rotating objects in 3D space
      10m 21s
    15. Creating custom perspective guides
      8m 31s
  5. 1h 37m
    1. What was old is new again
      39s
    2. Introducing tile patterns
      6m 11s
    3. Determining the points of intersection
      6m 51s
    4. Extending paths from the intersections
      5m 40s
    5. Crafting symmetrical subpaths
      5m 38s
    6. The final flawed subpaths
      5m 52s
    7. Reconciling misaligned paths
      5m 34s
    8. Completing the core path outline
      6m 14s
    9. Making a symmetrical modification
      6m 47s
    10. Adjusting the interior elements
      8m 26s
    11. Coloring paths and testing the interlock
      9m 29s
    12. Establishing a rectangular tile
      6m 22s
    13. Defining a tile pattern
      3m 43s
    14. Creating a few color variations
      8m 50s
    15. Protecting patterns from transformations
      6m 9s
    16. Transforming patterns without paths
      5m 30s
  6. 1h 12m
    1. Filling and stroking virtual areas
      44s
    2. Introducing Live Paint
      7m 57s
    3. Stroking with the Live Paint Bucket tool
      5m 30s
    4. Using the Live Paint Selection tool
      7m 18s
    5. Adding a path to a Live Paint group
      4m 33s
    6. Building a classic Celtic knot
      8m 28s
    7. Constructing the base objects
      5m 31s
    8. Weaving one object into another
      6m 13s
    9. Creating a path that overlaps itself
      7m 15s
    10. Painting a path that overlaps itself
      5m 34s
    11. Creating knots inside knots
      5m 2s
    12. Adding gradients and depth
      8m 22s
  7. 1h 4m
    1. Dynamic effects and OpenType
      1m 12s
    2. Applying a dynamic effect to type
      5m 43s
    3. Creating a basic bevel effect
      4m 12s
    4. Building up a multi-stroke effect
      4m 49s
    5. Best practices for 3D type
      6m 34s
    6. Applying a "path wiggler" to type
      6m 14s
    7. Drop shadows and Raster Effects settings
      4m 52s
    8. Duplicating attributes and effects
      7m 8s
    9. Editing type with dynamic effects
      7m 27s
    10. Ligatures, swashes, ordinals, and fractions
      5m 45s
    11. Small caps and the Glyphs panel
      4m 25s
    12. Warping text and increasing resolution
      6m 9s
  8. 1h 44m
    1. A world of colors at your beck and call
      1m 32s
    2. Customizing a letterform to make a logo
      8m 37s
    3. Creating a custom drop shadow effect
      6m 26s
    4. Introducing the Color Guide panel
      9m 3s
    5. Harmonies and Color Guide settings
      5m 39s
    6. Lifting harmony rules from color groups
      7m 21s
    7. Harmony layouts and the Lab color wheel
      8m 15s
    8. Working inside the Edit Color dialog box
      6m 36s
    9. Limiting a color group to spot colors
      5m 47s
    10. Recoloring selected artwork
      5m 50s
    11. Recoloring with custom color groups
      6m 1s
    12. Swapping colors with the Color Bars feature
      5m 18s
    13. Using the options in the Assign panel
      8m 41s
    14. Moving color groups between documents
      7m 17s
    15. Distilling your artwork to one spot-color ink
      7m 45s
    16. Recoloring artwork that contains gradients
      4m 17s
  9. 1h 21m
    1. How symbols work
      1m 2s
    2. The power of symbols
      5m 1s
    3. Creating new symbols
      6m 0s
    4. Enabling the new 9-slice scaling
      4m 24s
    5. Adjusting your 9-slice scaling guides
      6m 54s
    6. Previewing and acquiring symbols
      4m 12s
    7. Finding a symbol and creating an instance
      4m 13s
    8. Duplicating and replacing instances
      4m 19s
    9. Breaking a symbol link and envelope fidelity
      5m 26s
    10. Distorting and expanding a symbol
      4m 54s
    11. Updating an existing symbol definition
      3m 40s
    12. Recoloring a symbol definition
      4m 13s
    13. Applying a basic "local" color adjustment
      5m 20s
    14. Applying a more elaborate local color adjustment
      5m 4s
    15. Laying down a random symbol set
      5m 35s
    16. The eight symbolism tools
      6m 55s
    17. Editing selected instances
      4m 11s
  10. 1h 32m
    1. Illustrator needs Photoshop
      1m 1s
    2. Two ways to place a pixel-based image
      6m 6s
    3. Working with linked images
      6m 6s
    4. Linking versus embedding
      9m 38s
    5. Stroking and blending an image
      6m 16s
    6. Adding a clipping mask and page curl
      6m 51s
    7. Creating a blended border effect
      7m 10s
    8. Rasterizing your artwork in Photoshop
      8m 0s
    9. Saving a flat raster file from Photoshop
      4m 58s
    10. Restoring cropped border elements
      5m 39s
    11. Copying and pasting into Photoshop
      6m 27s
    12. Working with Photoshop Smart Objects
      5m 26s
    13. Adding a pixel-based layer effect
      4m 12s
    14. Editing a Vector Smart Object in Illustrator
      7m 20s
    15. Creating and placing a transparent image
      7m 1s
  11. 1h 15m
    1. The many forms of transparency
      1m 29s
    2. Real-world blending modes
      7m 57s
    3. Exporting transparency from Illustrator
      6m 24s
    4. Opacity and blending modes
      6m 18s
    5. The Darken and Lighten modes
      7m 17s
    6. The Contrast, Inversion, and HSL modes
      6m 12s
    7. Blending modes in action
      5m 11s
    8. Creating a knockout group
      6m 14s
    9. Confirming the viability of your artwork
      6m 8s
    10. Introducing the opacity mask
      4m 6s
    11. Making an opacity mask
      5m 25s
    12. Drawing inside an opacity mask
      3m 34s
    13. Creating a gradient opacity mask
      5m 29s
    14. Adding an opacity mask to a single object
      3m 22s
  12. 1m 13s
    1. Until next time
      1m 13s

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Illustrator CS5 One-on-One: Advanced
14h 53m Intermediate Nov 30, 2010

Viewers: in countries Watching now:

In Illustrator CS5 One-on-One: Advanced, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic features in Illustrator CS5. This course demonstrates how to apply these features to paths, groups, and editable text to create professional-quality artwork. The course covers Live Trace, Live Paint, and Live Color, as well as symbols, gradients, exporting, and integration with Photoshop. Exercise files accompany the course.

Topics include:
  • Tracing a pixel-based image
  • Sketching and drawing for Illustrator
  • Creating and editing gradients
  • Creating multi-colored blends
  • Creating seamlessly repeating tile patterns
  • Creating interlocking artwork with Live Paint
  • Designing advanced type effects
  • Recoloring artwork with color harmonies
  • Making the most of symbols
  • Integrating Illustrator with Photoshop
  • Using transparency, blend modes, and opacity masks
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

The power of symbols

In this exercise, I am going to introduce you to Symbols inside of Illustrator and symbols originally grew up around multimedia applications such as Flash professional where they were designed to serve as containers for graphics. So, for example, somebody who's coding in Action Script could identify a graphic as an object. So Adobe added symbols to Illustrator in order to support those other applications but over time symbols have grown up into their own thing, they are useful if you are just printing your graphics, they are useful if you keep your illustrations inside Illustrator and never trade them with other applications.

Because what they allow you to do is create multiple instances from a single core graphic object. And I will show you how that works here. I am working inside of a document called Yellowstone detail.ai and this is a detail from a map of Yellowstone National Park and notice that we've got all sorts of repeating objects on this map. We've got this little bicycle, we have got this campground, we've got these picnic tables and so on, and they are identified in the Symbols panel. To get to that panel, you go to the Window menu and you choose the Symbols command or if you want remember this keyboard shortcut, its Ctrl+Shift+F11, Command+ Shift+F11 on the Mac.

Even better is to look for little clover icon inside of this panel strip right here. I am going to go ahead and click on it. It will bring up the Symbols panel as you see and notice that we have a total of eight symbols at work inside of this illustration and every single one of these picnic tables for example, is an instance of a symbol that is defined here inside the Symbols panel. So each one of the symbols, the core symbols is like its own little mini illustration. It contains all the path outline information, all the text objects, all the fills and strokes and dynamic effects even, better work in order to create this symbol and then everything that see out here in the illustration window is just an instance.

It's just a duplicate that's linked to that original symbol definition. So that means that, if I need to at any given point in time, I could edit and update every one of these little picnic tables in one fell swoop. For example, let's say that I want to set the picnic tables against the green background instead of a black one, so couple of different ways to edit a symbol here inside of Illustrator. One is to double-click directly on the instance inside of an illustration, in which case you'll get this alert message that's telling you that you're about to edit the symbol definition and any edits to that symbol will affect all instances, do you want to do that? And if you don't want to see this message any more, you click Don't Show Again, I am just going to click OK.

So we can see that we're now in an Isolation mode but we can see a dimmed version of the full graphic in the background. Now I'm tempted because of this to say, well, Gosh, I am going to move this guy over to this neutral location, so I can see what I'm doing and I will edit it here. But if I do that and I leave it this way, check this out. I will Press the Escape key to escape out of the symbol isolation mode and apply my changes in which case all of the little picnic tables move to new locations. That's the real problem. So I am going to press Ctrl+Z or Command+Z on the Mac to undo my change and go back into the Symbol Isolation mode and then I'll escape out, because there's another way to do this.

You can double-click on the symbol inside the Symbols panel in which case, you won't get any warning this time around and you'll entirely isolate the symbol, so you don't see anything else. All right, now I am going to go ahead and zoom in on my graphic right here. If I try to select it with a Black Arrow tool, I am going to select the entire thing, so I am going to grab my White Arrow tool. So I am going to go ahead and Alt+Marquee or Option+Marquee, these two shapes right there and then I'm going to make sure my fill is active, and I am going to switchover to the Swatches panel and I'm going to apply a shade of green, like so.

And then I think I will go ahead and grab these little benches right there, and I am going to scoot them outward. So I've got my Keyboard Increment set to 0.2 points and I'm seeing that by pressing Ctrl+K or Command+K on the Mac to bring up the Preferences dialog box. I just want you to see, how I am working, in case you are working along with me and then I am going to press the right arrow key, something like five times in a row to move that guy out there and then I will grab this one. So I'm Alt+Clicking or Option+Clicking on this little bench and I will press the left arrow to the same number of times, 1, 2, 3, 4, 5, I believe it was and I just want to scoot those guys out, just ever so slightly.

So we just have a slightly different effect. Also I think that looks a little more comfortable for the park patrons. So now, at this point, having made my modifications, I can escape out of this mode and save my changes, either by clicking on the left pointing arrow in the upper left-hand corner of the screen there or by pressing the Escape key, that will take me out. Now, I'm not necessarily going to see my changes, because I am zoomed in on entirely different portion of the graphic. So I will just go ahead and zoom up. And now you can see that not only has the symbol changed inside the Symbols panel but so has every instance of that symbol changed out here inside the illustration, and that is the power of symbols here inside Illustrator.

Find answers to the most frequently asked questions about Illustrator CS5 One-on-One: Advanced.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Preferences/Adobe Illustrator CS5 Settings/en_US

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
 
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