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Illustrator CS5 One-on-One: Advanced

Working with Photoshop Smart Objects


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Illustrator CS5 One-on-One: Advanced

with Deke McClelland

Video: Working with Photoshop Smart Objects

In this exercise, I am going to show you how to work with a vector-based smart object here inside Photoshop. Now I haven't saved my results yet, because I am going to do it in front of you. Now that we have a layered file that includes a smart object and this background item, we need to choose a different format than TIFF. We could go ahead and save to the TIFF format because TIFF does support layers, but that's not the conventional standard. Most folks don't expect to see layers inside of their TIFF files. Also, TIFF in my opinion doesn't handle layers as elegantly as the native PSD format. So here's what we are going to do.
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  1. 38m 35s
    1. Welcome
      1m 48s
    2. Linking AI and EPS files to Illustrator
      6m 48s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 54s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 22s
  2. 1h 40m
    1. Converting pixels to vectors
      1m 2s
    2. Tracing an imported image
      6m 17s
    3. Other ways to trace
      3m 17s
    4. Raster and vector previews
      7m 2s
    5. Threshold, Min Area, and Max Colors
      5m 27s
    6. Tracing options: The raster functions
      8m 2s
    7. Using the Ignore White option
      5m 3s
    8. Tracing options: The vector functions
      6m 40s
    9. Expanding traced artwork
      5m 6s
    10. Sketching and drawing for Illustrator
      6m 24s
    11. Editing scanned line art
      9m 23s
    12. Adding contrast and color
      10m 32s
    13. Live Trace and resolution
      9m 8s
    14. Expanding and separating paths
      8m 43s
    15. Scaling and editing traced art
      8m 4s
  3. 1h 8m
    1. Gradients are good
      1m 15s
    2. Assigning a gradient fill
      6m 9s
    3. Using the gradient annotator
      7m 31s
    4. Editing multiple gradients
      4m 37s
    5. Establishing symmetrical gradients
      5m 28s
    6. Creating a radial gradient
      5m 46s
    7. Adjusting the midpoint skew
      3m 23s
    8. Mixing gradients with blend modes
      6m 11s
    9. Making a transparent gradient
      6m 42s
    10. Drop shadows and dynamic effects
      5m 58s
    11. Assigning a gradient to editable text
      5m 42s
    12. Editing text that includes dynamic effects
      2m 56s
    13. Assigning a gradient to a stroke
      6m 46s
  4. 1h 37m
    1. The earliest dynamic functions
      1m 10s
    2. The gradient-intensive illustration
      5m 26s
    3. Creating a multi-color blend
      7m 39s
    4. Establishing a clipping mask
      3m 34s
    5. Reinstating the mask colors
      9m 7s
    6. Editing blended paths
      6m 50s
    7. Adjusting the number of blended steps
      6m 49s
    8. Using the Blend tool
      4m 33s
    9. Blending between levels of opacity
      7m 32s
    10. Editing the path of the blend
      6m 22s
    11. Adding a custom path of the blend
      5m 4s
    12. Placing one mask inside another
      8m 33s
    13. Blending groups and adjusting the speed
      6m 1s
    14. Rotating objects in 3D space
      10m 21s
    15. Creating custom perspective guides
      8m 31s
  5. 1h 37m
    1. What's old is new again
      39s
    2. Introducing tile patterns
      6m 11s
    3. Determining the points of intersection
      6m 51s
    4. Extending paths from the intersections
      5m 40s
    5. Crafting symmetrical subpaths
      5m 38s
    6. The final flawed subpaths
      5m 52s
    7. Reconciling misaligned paths
      5m 34s
    8. Completing the core path outline
      6m 14s
    9. Making a symmetrical modification
      6m 47s
    10. Adjusting the interior elements
      8m 26s
    11. Coloring paths and testing the interlock
      9m 29s
    12. Establishing a rectangular tile
      6m 22s
    13. Defining a tile pattern
      3m 43s
    14. Creating a few color variations
      8m 50s
    15. Protecting patterns from transformations
      6m 9s
    16. Transforming patterns without paths
      5m 30s
  6. 1h 12m
    1. Filling and stroking virtual areas
      44s
    2. Introducing Live Paint
      7m 57s
    3. Stroking with the Live Paint Bucket tool
      5m 30s
    4. Using the Live Paint Selection tool
      7m 18s
    5. Adding a path to a Live Paint group
      4m 33s
    6. Building a classic Celtic knot
      8m 28s
    7. Constructing the base objects
      5m 31s
    8. Weaving one object into another
      6m 13s
    9. Creating a path that overlaps itself
      7m 15s
    10. Painting a path that overlaps itself
      5m 34s
    11. Creating knots inside knots
      5m 2s
    12. Adding gradients and depth
      8m 22s
  7. 1h 4m
    1. Dynamic effects and OpenType
      1m 12s
    2. Applying a dynamic effect to type
      5m 43s
    3. Creating a basic bevel effect
      4m 12s
    4. Building up a multi-stroke effect
      4m 49s
    5. Best practices for 3D type
      6m 34s
    6. Applying a "path wiggler" to type
      6m 14s
    7. Drop shadows and Raster Effects settings
      4m 52s
    8. Duplicating attributes and effects
      7m 8s
    9. Editing type with dynamic effects
      7m 27s
    10. Ligatures, swashes, ordinals, and fractions
      5m 45s
    11. Small caps and the Glyphs panel
      4m 25s
    12. Warping text and increasing resolution
      6m 9s
  8. 1h 44m
    1. A world of colors at your beck and call
      1m 32s
    2. Customizing a letterform to make a logo
      8m 37s
    3. Creating a custom drop shadow effect
      6m 26s
    4. Introducing the Color Guide panel
      9m 3s
    5. Harmonies and Color Guide settings
      5m 39s
    6. Lifting harmony rules from color groups
      7m 21s
    7. Harmony layouts and the Lab color wheel
      8m 15s
    8. Working inside the Edit Color dialog box
      6m 36s
    9. Limiting a color group to spot colors
      5m 47s
    10. Recoloring selected artwork
      5m 50s
    11. Recoloring with custom color groups
      6m 1s
    12. Swapping colors with the Color Bars feature
      5m 18s
    13. Using the options in the Assign panel
      8m 41s
    14. Moving color groups between documents
      7m 17s
    15. Distilling your artwork to one spot-color ink
      7m 45s
    16. Recoloring artwork that contains gradients
      4m 17s
  9. 1h 21m
    1. How symbols work
      1m 2s
    2. The power of symbols
      5m 1s
    3. Creating new symbols
      6m 0s
    4. Enabling CS's new 9-slice scaling
      4m 24s
    5. Adjusting your 9-slice scaling guides
      6m 54s
    6. Previewing and acquiring symbols
      4m 12s
    7. Finding a symbol and creating an instance
      4m 13s
    8. Duplicating and replacing instances
      4m 19s
    9. Breaking a symbol link and envelope fidelity
      5m 26s
    10. Distorting and expanding a symbol
      4m 54s
    11. Updating an existing symbol definition
      3m 40s
    12. Recoloring a symbol definition
      4m 13s
    13. Applying a basic "local" color adjustment
      5m 20s
    14. Applying a more elaborate local color adjustment
      5m 4s
    15. Laying down a random symbol set
      5m 35s
    16. The eight symbolism tools
      6m 55s
    17. Editing selected instances
      4m 11s
  10. 1h 32m
    1. Illustrator needs Photoshop
      1m 1s
    2. Two ways to place a pixel-based image
      6m 6s
    3. Working with linked images
      6m 6s
    4. Linking versus embedding
      9m 38s
    5. Stroking and blending an image
      6m 16s
    6. Adding a clipping mask and page curl
      6m 51s
    7. Creating a blended border effect
      7m 10s
    8. Rasterizing your artwork in Photoshop
      8m 0s
    9. Saving a flat raster file from Photoshop
      4m 58s
    10. Restoring cropped border elements
      5m 39s
    11. Copying and pasting into Photoshop
      6m 27s
    12. Working with Photoshop Smart Objects
      5m 26s
    13. Adding a pixel-based layer effect
      4m 12s
    14. Editing a Vector Smart Object in Illustrator
      7m 20s
    15. Creating and placing a transparent image
      7m 1s
  11. 1h 15m
    1. The many forms of transparency
      1m 29s
    2. Real-world blending modes
      7m 57s
    3. Exporting transparency from Illustrator
      6m 24s
    4. Opacity and blending modes
      6m 18s
    5. The Darken and Lighten modes
      7m 17s
    6. The Contrast, Inversion, and HSL modes
      6m 12s
    7. Blending modes in action
      5m 11s
    8. Creating a knockout group
      6m 14s
    9. Confirming the viability of your artwork
      6m 8s
    10. Introducing the opacity mask
      4m 6s
    11. Making an opacity mask
      5m 25s
    12. Drawing inside an opacity mask
      3m 34s
    13. Creating a gradient opacity mask
      5m 29s
    14. Adding an opacity mask to a single object
      3m 22s
  12. 1m 13s
    1. Until next time
      1m 13s

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Illustrator CS5 One-on-One: Advanced
14h 53m Intermediate Nov 30, 2010

Viewers: in countries Watching now:

In Illustrator CS5 One-on-One: Advanced, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic features in Illustrator CS5. This course demonstrates how to apply these features to paths, groups, and editable text to create professional-quality artwork. The course covers Live Trace, Live Paint, and Live Color, as well as symbols, gradients, exporting, and integration with Photoshop. Exercise files accompany the course.

Topics include:
  • Tracing a pixel-based image
  • Sketching and drawing for Illustrator
  • Creating and editing gradients
  • Creating multi-colored blends
  • Creating seamlessly repeating tile patterns
  • Creating interlocking artwork with Live Paint
  • Designing advanced type effects
  • Recoloring artwork with color harmonies
  • Making the most of symbols
  • Integrating Illustrator with Photoshop
  • Using transparency, blend modes, and opacity masks
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Working with Photoshop Smart Objects

In this exercise, I am going to show you how to work with a vector-based smart object here inside Photoshop. Now I haven't saved my results yet, because I am going to do it in front of you. Now that we have a layered file that includes a smart object and this background item, we need to choose a different format than TIFF. We could go ahead and save to the TIFF format because TIFF does support layers, but that's not the conventional standard. Most folks don't expect to see layers inside of their TIFF files. Also, TIFF in my opinion doesn't handle layers as elegantly as the native PSD format. So here's what we are going to do.

Go to the File menu, choose the Save As command if you are working along with me, and we'll switch the Format from TIFF to PSD right here on the top and that's a Photoshop document format, by the way. I am going to go ahead and call this guy Smart knot; I want to save all layers, of course, I want to go ahead and save the ICC Profile as well which is Adobe RGB in my case, and I'll click on Save in order to save that document. Now we have a progress file as well. All right, I am going to go ahead and zoom out from my image illustration here.

Notice that my knot is so very small by comparison to the background artwork, which is not surprising because I just got done reducing its size in the previous exercise. Well, one of the great things about Smart Objects in Photoshop is that you can scale and rotate and otherwise transform them as many times as you want without incurring incremental damage. For example, check this out, with the Vector Smart Object layer selected here inside the layers panel, I'll go up to the Edit menu and choose the Free Transform command, and that's how you scale and rotate layers inside Photoshop incidentally, or you can press Ctrl+T, Command+T on the Mac, to enter Free Transform.

I am going to go ahead and make this thing even tinier. Notice by the way, that Photoshop remembers that I scale this layer to 50% and it says a slightly different Height value, but that's okay. I am going to take it down to a really tiny value; let's say, 4%. So we have this tiny, dinky little knot here in the middle of the image and I am going to press the Enter key a couple of times in order to accept that modification. Now, I'll zoom in so we can see that this is really very small item. If you see the screen flashing a little bit, that's just a redraw problem. This is the actual real knot at this point in time, and if I zoom any farther than 100%, then I am just going to get bigger-and-bigger pixels because Photoshop is rasterizing this information on the fly.

Now, if this were a typical layer, if I'd just gone ahead and pasted this artwork as pixels by which I mean I would have selected that Pixels option in the previous exercise, then I'd be in pretty bad shape. This would be the real resolution of my image. This would be all the pixels that I have left. Let me show you what that looks like. Don't work along with me, I am just showing you something for a moment here. I am going to right-click inside this layer and I am going to choose Rasterize layer, which goes ahead and gets rid of that little icon in the lower right-hand corner of the thumbnail. So we no longer have a smart object.

And now watch this if I go ahead and zoom out from that star, and I once again go up to the Edit menu and choose Free Transform or press Ctrl+T, Command+T on the Mac. And let's go ahead and expand the size of this object, notice it's now saying 100%, even though it said 4% a moment ago, it's saying 100% now because it's as big as it gets; we got rid of the smart object information. So, if I turn on that link and I say, all right, well, let's take it up to, I don't know, 1200%, let's say, really actually it has to be bigger than that, doesn't it? Let's try 2000%.

That's going to change the Height value to 2000% as well. This doesn't look too promising so I'll press the Enter key or the Return key a couple of times, and it does get better but that's as good as it gets. It looks like garbage. We've definitely lost all that vector-based wonderfulness. Whereas, if I back-step a couple of steps here, and I am going to do that by the way from the History panel, I am going to go up to the Window menu and choose History, because Photoshop's Undo mechanism is different than Illustrator, and if you are not familiar with it, it's just easier to work from the History panel.

I am going to go up here to before Rasterize layer, so I am going back two operations because I don't want to rasterize this object. Notice now that we've got a little icon back here in the lower right-hand corner of the thumbnail that tells us that we do indeed have a smart object. Now, I'll go ahead and hide the History panel; we still have a very tiny, little knot, that's okay now. I am going to go up to the Edit menu, choose Free Transform yet again and I'll turn on that Link icon and notice now it's saying, Width 4%, Height 4%. I am going to change both of those values to 100%, and if I now accept that modification by pressing the Enter key or the Return key on the Mac a couple of times, notice that Illustrator is rerastering the file on the fly based on the original vector-based data, and now I am going to zoom in here and we get just excellent super-smart result.

Now, what's interesting about it is we can go beyond 100% as well. If you were to go back to the Edit menu, choose Free Transform, Ctrl+T, Command+T on the Mac, you can increase these values by as much as you want. That means you are going to get a gargantuan knot that's going to take over your entire image. However, you are still going to get super-smooth results because you are still working from the original vector-based information. All right, I am going to press the Escape (Esc) key in order to escape out of that Transform mode. So far so good, we've got the star scale to the right size, we've got this excellent looking background.

In the next exercise, I am going to show you how to apply a bevel effect, and we are also going to see how you can edit this information, this specific knot file inside Illustrator.

Find answers to the most frequently asked questions about Illustrator CS5 One-on-One: Advanced.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Preferences/Adobe Illustrator CS5 Settings/en_US

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
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