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Illustrator Insider Training: Type and Text

Understanding legacy text


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Illustrator Insider Training: Type and Text

with Mordy Golding

Video: Understanding legacy text

Way back at the beginning of this course we spoke about how Illustrator didn't always have these wonderful type features inside of it. In fact, Illustrator had very primitive type support up until around the release of Adobe Illustrator 10. At that point, Adobe completely rewrote the engine inside of Illustrator, which gave it the support it needed for all these modern features like Unicode support, Optical kerning, and OpenType. So in our minds, for a moment, let's draw this line in the sand. For all versions of Illustrator up until version 9, those versions all worked on Illustrator's old text engine, and then all versions of Illustrator, from Illustrator 10 on through CS, CS2, CS3, CS4, CS5, and beyond, those versions all use Illustrator's new text engine, the Adobe Text Engine.
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  1. 6m 13s
    1. Welcome
      1m 24s
    2. Art, typography, and Illustrator
      4m 23s
    3. Using the exercise files
      26s
  2. 38m 30s
    1. Knowing Illustrator's limitations
      5m 47s
    2. The three type objects in Illustrator
      11m 18s
    3. Area type, point type, and the bounding box
      4m 35s
    4. The difference between type and text
      3m 42s
    5. Unicode: consistent type for all
      4m 23s
    6. Bringing text from Microsoft Word into Illustrator
      8m 45s
  3. 39m 51s
    1. Understanding font types
      6m 28s
    2. Using the Glyphs panel
      8m 30s
    3. OpenType support and automatic glyph replacement
      9m 43s
    4. Previewing fonts as you use them
      5m 0s
    5. Converting text into editable vector paths
      6m 19s
    6. Using the Find Font feature
      3m 51s
  4. 49m 4s
    1. Setting up the document
      12m 26s
    2. Basic character settings and keyboard shortcuts
      7m 28s
    3. Kerning, tracking, and optical kerning
      13m 6s
    4. Using horizontal and vertical scaling
      4m 38s
    5. Using the Baseline Shift and Character Rotation options
      7m 28s
    6. Using underlines and strikethroughs
      2m 5s
    7. Working with small caps, superscript, and subscript
      1m 53s
  5. 46m 36s
    1. Basic paragraph settings and keyboard shortcuts
      6m 47s
    2. Setting tabs and leaders
      11m 51s
    3. Setting indents and spacing
      9m 6s
    4. Understanding hyphenation and justification settings
      10m 28s
    5. Understanding the composers in Illustrator
      8m 24s
  6. 16m 7s
    1. Threading text across multiple objects
      8m 17s
    2. Adding multiple text columns in a single object
      3m 29s
    3. Specifying an inset for area type objects
      4m 21s
  7. 32m 53s
    1. Text styles in Illustrator
      7m 6s
    2. Defining and modifying character styles
      10m 40s
    3. Defining and modifying paragraph styles
      5m 0s
    4. Understanding the style override
      5m 3s
    5. Sharing styles across documents
      2m 10s
    6. Changing default type settings
      2m 54s
  8. 37m 9s
    1. Aligning text margins and indents optically
      3m 53s
    2. Creating non-breaking text
      2m 36s
    3. Changing case
      1m 39s
    4. Using smart punctuation
      5m 12s
    5. Selecting type objects easily
      3m 20s
    6. Understanding hidden text codes
      2m 20s
    7. Checking spelling
      3m 3s
    8. Using language support to your advantage
      3m 41s
    9. Changing text with Find and Replace
      3m 54s
    10. Finding substituted fonts and glyphs
      3m 55s
    11. Wrapping text around objects
      3m 36s
  9. 16m 47s
    1. Setting type along a path
      10m 22s
    2. The difference between open and closed paths
      6m 25s
  10. 10m 57s
    1. Understanding legacy text
      4m 23s
    2. Updating legacy text
      6m 34s
  11. 1m 16s
    1. Next steps
      1m 16s

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Illustrator Insider Training: Type and Text
4h 55m Intermediate Feb 29, 2012

Viewers: in countries Watching now:

In this installment of Illustrator Insider Training, author Mordy Golding shows how to create type that’s both beautiful and communicative, whether it’s destined for logos, brochures, signs, infographics, or simple documents. This course covers core typography concepts, such as working with Unicode and OpenType fonts, applying character and paragraph settings, managing text with styles and text threads, placing text along a path, and wrapping text around graphics.

Topics include:
  • Understanding the three type objects in Illustrator
  • Importing text from Microsoft Word
  • Using the Glyphs panel
  • Converting text into editable vector paths
  • Kerning and scaling characters
  • Setting indents and spacing
  • Threading text across multiple objects
  • Sharing styles across multiple documents
  • Understanding style overrides
  • Changing text with Find and Replace
  • Wrapping text
  • Setting type along a path
  • Updating legacy text
Subjects:
Design Typography
Software:
Illustrator
Author:
Mordy Golding

Understanding legacy text

Way back at the beginning of this course we spoke about how Illustrator didn't always have these wonderful type features inside of it. In fact, Illustrator had very primitive type support up until around the release of Adobe Illustrator 10. At that point, Adobe completely rewrote the engine inside of Illustrator, which gave it the support it needed for all these modern features like Unicode support, Optical kerning, and OpenType. So in our minds, for a moment, let's draw this line in the sand. For all versions of Illustrator up until version 9, those versions all worked on Illustrator's old text engine, and then all versions of Illustrator, from Illustrator 10 on through CS, CS2, CS3, CS4, CS5, and beyond, those versions all use Illustrator's new text engine, the Adobe Text Engine.

Now unfortunately, these two eras in Illustrator, meaning these two type engines are not compatible with each other. There is really no way to get editable text across from one of these to the other. Now the truth is is that when Illustrator 10 came out, which was way back in 2001, designers who were using Illustrator definitely felt a pain because they always wanted a back-save to older versions for those who haven't upgraded yet. But now it's been over ten years, so the majority of people in the world using Illustrator today are on the other side of that line in the sand.

However, there still may be times when you might be dealing with versions of Illustrator that are using the old text engine, and the question is going to be, how do you pass text between those different documents and applications? On top of that, there may be some applications that can actually write Illustrator files, for example, Macromedia FreeHand has the ability to save files as an Adobe Illustrator file, but it saves them as an Adobe Illustrator 8 file again, which uses the old text engine. So you still may run into problems when you want to open up those files in the newer versions of Illustrator.

Likewise, there are certain programs that can accept or open up older Illustrator files, but they can't open up the newer Illustrator files. So if you want to save a file to be able to be used in those versions, you may have to back-save your file to an older version, and again, you may run into issues with text. So in this movie, I want to give you a brief overview of what that means. If I go to the File menu here on this file and I choose Save As, and I choose to save it as a native Illustrator file-- I'm going to drop it here in my Desktop. I am just going to call it flowers2.ai.

I am going to choose Save here and when I want to choose what version I want this file to be compatible with, I'm going to choose one of the older versions, maybe Illustrator 9. Again that version existed when the old text engine was being used. So you can see over here at the bottom where it says "Warnings, Saving to a legacy format may convert all type to point type and may disable some editing features when the document is read back in." Basically, one of two things are going to happen to my type. It's either all going to get converted to outlines or it will just get chopped up into multiple pieces of point type, which means it will be very hard to edit that type when I try to reopen up that file.

It's just something to be aware of when you actually save files back to anything with Illustrator 9 or 8 or 3 or Japanese Illustrator 3. However, you're probably going to be just fine when you're saving text files back to later versions, for example, Illustrator 10, CS, CS2, CS3 or CS4. Remember that, in Adobe speak, the word Legacy refers to older versions than the current one. So ultimately, you just have to keep in mind that when you're saving files for those older versions, your text may be converted to outlines or chopped up into individual pieces.

It's still going to look exactly the same; however, it may just not be editable and in a usable format. Now of course, when you save files back to those older versions, you simply have no choice. You are just going to have to accept the fact that that text won't be editable in those versions. However, what happens if somebody sends you a file, maybe somebody sends you a file that they created inside of Illustrator 8 because they're still using that version, what happens if you want to open up that file in your version of Illustrator, which may be Illustrator CS5? Well, the bad news is that you are still going to have to go through some kind of type conversion.

The good news is is that you do have some options available. What are those options? We will find out in the next movie.

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