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Setting up mobile content with Adobe Device Central

From: Illustrator CS5 for Web and Interactive Design

Video: Setting up mobile content with Adobe Device Central

So you already know that you can use Illustrator to design icons for iOS devices, but of course, there are many mobile devices that are out there in the world, and there are many different types of graphics that you might need to create for those devices. Well, Adobe has made a little bit easier to kind of understand what the requirements are for creating those graphics by using an application called Adobe Device Central. So let's see how we can take a look at taking advantage of Adobe Device Central to help us create the graphics that we need right here inside of Illustrator.

Setting up mobile content with Adobe Device Central

So you already know that you can use Illustrator to design icons for iOS devices, but of course, there are many mobile devices that are out there in the world, and there are many different types of graphics that you might need to create for those devices. Well, Adobe has made a little bit easier to kind of understand what the requirements are for creating those graphics by using an application called Adobe Device Central. So let's see how we can take a look at taking advantage of Adobe Device Central to help us create the graphics that we need right here inside of Illustrator.

I'm going to start here inside of Illustrator and I want to create a document using the Mobile and Devices Document profile. Notice by the way that when you click on this button, it's not going to create an Illustrator file just yet. Rather, it's going to launch Device Central. Once we're inside of Device Central, we can let Illustrator know what device we want to design for, and it will fill in the blanks for us. So you notice that right now inside of Device Central, I'm in what we call the Create workspace. Notice I have the ability to create documents in the many different Adobe applications, for example, Captivate, Fireworks, Flash, Illustrator, Photoshop, and of course After Effects, but since we are using Illustrator here, I'm going to leave it set to Illustrator.

And I can also choose what type of content that is that I want to create. For example, maybe I want to create let's say a Wallpaper design, something just that takes up the whole background of the screen on a mobile device. Now, on the left side over here we have the different devices that I've already loaded into Device Central. These right now are the generic Flash Lite profiles or Flash Player profiles that Device Central comes with, but I can start to tell Device Central which devices I care about. I would do that by clicking on the Browse button.

One of the greatest things about this new version of Device Central now in CS5 is that Adobe has taken the ability to create these device profiles and made it public. So what we're seeing right now is actually something that's being loaded in the Internet live that shows me all these device profiles that have been created. But of course, not only can Adobe create these profiles; anybody can create these profiles. So we see things, for example, like the Apple iPad and we see things for the iPhone. But we want to have something very specific right now.

We only want to work with device profiles that maybe have been approved or certified by Adobe. So I come here on the lower left-hand corner of the screen, I'll see that there are certain filters here. If I click on Adobe Certified, I'll only get search results right now of device profiles that have been created by Adobe themselves. I have the ability to go to other things also, for example, only show me devices that will support to playback the video, or only that are available in certain marketplaces, for example, maybe devices that can deliver graphics through the iTunes store or through the Blackberry market, so on and so forth.

So there are many different ways that I can filter these devices. I can even go-ahead over here and search by certain makers. For example, I can search by Sony Ericsson and only find certain devices by Motorola, for example. But maybe for this example right here, I want to create a Wallpaper for BlackBerry Storm 2 device. Well, I see that listed right here. I can click on this and if I double- click on it, I'll actually see information about the BlackBerry Storm, what type of browser runs inside of it, what kind of processor it has, what it's capable of displaying, what type of graphics formats, so on and so forth.

But first I'm actually going to take the BlackBerry Storm profile and I want to add it to my local computer, meaning I want to kind of download it and use this. I'm going to take it right now and just drag it into this area called Test Devices. This now adds the profile to my list right here. Now as I was telling you before I can double-click on this profile and I can view things like general settings, what bitmaps it supports, what video capabilities it has, what kind of web browsing it has, and also other things that are basically from the community, meaning reading, so on and so forth.

I'm going to go back here to Generals, so I can just see this information here or perhaps more importantly go to where it says Bitnap and see that it supports GIF, JPG and PNG, which are the formats that I know that I can easily export out of Illustrator. So I'm going to go back to the Create workspace, and since I've loaded the BlackBerry Storm here and I click on it to select it, you can see that Device Central is getting all the settings ready for Illustrator to use to create a new document. Now, all I need to do is go to the Create button and I'll go back to Illustrator now with an artboard that's set up to the right dimensions for the BlackBerry Storm 2, and I know, because I looked at it before, that it can export my graphics using GIF, JPG or PNG, and I'm ready to go.

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This video is part of

Image for Illustrator CS5 for Web and Interactive Design
Illustrator CS5 for Web and Interactive Design

74 video lessons · 24366 viewers

Mordy Golding
Author

 
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  1. 6m 56s
    1. Welcome
      1m 33s
    2. Choosing Illustrator for web and interactive design
      2m 54s
    3. Illustrator and the web design workflow
      2m 7s
    4. Using the exercise files
      22s
  2. 40m 9s
    1. Pixel dimension vs. resolution
      4m 14s
    2. Pixel Preview mode and anti-aliasing
      5m 39s
    3. Taking charge of anti-aliasing
      5m 27s
    4. Choosing the right color management settings
      7m 25s
    5. Setting up important preferences
      6m 22s
    6. Setting up a workspace optimized for web design
      11m 2s
  3. 54m 5s
    1. Using the Web document profile
      3m 39s
    2. Creating custom document profiles
      9m 38s
    3. Using Illustrator's free web templates
      2m 33s
    4. Creating a sitemap or wireframe
      2m 50s
    5. Setting up an entire web site
      9m 33s
    6. Setting up a grid
      10m 37s
    7. Setting up an online ad campaign
      8m 13s
    8. Setting up icons for iOS
      2m 24s
    9. Setting up mobile content with Adobe Device Central
      4m 38s
  4. 32m 22s
    1. Understanding web-safe colors
      11m 50s
    2. Limiting the Color Guide to web-safe colors
      4m 53s
    3. Using Recolor Art to convert art to web-safe colors
      4m 54s
    4. Getting color inspiration from Adobe Kuler
      6m 48s
    5. Using Recolor Artwork to modify colors across a site
      3m 57s
  5. 56m 54s
    1. Using the Save for Web & Devices feature
      6m 44s
    2. Understanding the GIF file format and its settings
      10m 20s
    3. Understanding the JPEG file format and its settings
      7m 39s
    4. Understanding the PNG file format and its settings
      3m 21s
    5. Understanding the WBMP file format and its settings
      1m 18s
    6. Understanding the SWF file format and its settings
      4m 13s
    7. Understanding the SVG file format and its settings
      3m 41s
    8. Adjusting the dimensions of a graphic
      4m 46s
    9. Optimizing files to a specific file size
      4m 5s
    10. Modifying Save for Web & Devices output settings
      6m 51s
    11. Previewing content in Adobe Device Central
      3m 56s
  6. 56m 6s
    1. Setting point type in Illustrator
      4m 11s
    2. Setting area type in Illustrator
      5m 20s
    3. Formatting text quickly with paragraph styles
      14m 39s
    4. Overriding formatting with character styles
      3m 2s
    5. Controlling text anti-aliasing
      4m 50s
    6. Simulating the CSS box model
      11m 14s
    7. Adding cool reflections to text and graphics
      8m 26s
    8. Applying settings quickly with Graphic Styles
      4m 24s
  7. 35m 56s
    1. Understanding the concept of slicing
      3m 22s
    2. Creating slices manually
      4m 26s
    3. Creating slices from guides
      2m 45s
    4. Creating slices from objects
      7m 33s
    5. Understanding the different slice types
      4m 20s
    6. Applying settings to slices
      9m 20s
    7. Creating hotspots with image maps
      4m 10s
  8. 23m 35s
    1. Exporting static SWF files from Illustrator
      3m 35s
    2. Animated SWF: Converting Illustrator layers to SWF frames
      4m 3s
    3. Animated SWF: Using blends to define motion
      8m 35s
    4. Animated SWF: Adding static artwork to an animation
      3m 24s
    5. Animated SWF: Controlling time within an animation
      3m 58s
  9. 17m 13s
    1. Preserving slices and structure with PSD export
      6m 10s
    2. Working with Photoshop Smart Objects
      4m 35s
    3. Sharing color swatches between Illustrator and Photoshop
      2m 52s
    4. Generating an animated GIF file with Photoshop
      3m 36s
  10. 7m 28s
    1. Exporting HTML from Illustrator for use in Dreamweaver
      3m 31s
    2. Exporting CSS and DIVs from an Illustrator layout
      3m 57s
  11. 12m 37s
    1. Moving art between Illustrator and Fireworks
      6m 25s
    2. Using dynamic shapes from Fireworks
      3m 48s
    3. Sharing color swatches between Illustrator and Fireworks
      2m 24s
  12. 16m 7s
    1. Building files for use in Flash Catalyst
      4m 28s
    2. Creating a new Flash Catalyst project from an Illustrator file
      3m 40s
    3. Copying and pasting artwork between Illustrator and Flash Catalyst
      2m 4s
    4. Roundtrip editing between Illustrator and Flash Catalyst
      3m 36s
    5. Creating Flex skins for use in Flash Builder
      2m 19s
  13. 19m 48s
    1. Understanding symbols: The lifeblood of Flash
      4m 58s
    2. Symbols: Understanding 9-slice scaling
      4m 18s
    3. Setting text that will be used in Flash Professional
      3m 5s
    4. Moving artwork between Illustrator and Flash Professional
      7m 27s
  14. 1m 6s
    1. Goodbye
      1m 6s

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