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Setting individual artboard rulers

From: Illustrator CS5 New Features

Video: Setting individual artboard rulers

Sometimes it's the small enhancements you will find in an upgrade that have the largest impact. With Illustrator CS5, Rulers work differently now. Some may argue this is the way they always should have worked. First, let me zoom in on this artboard right over here. You can see that the (0,0) point for my ruler is actually appearing in the upper left-hand corner of my document. In all previous versions of Illustrator, the (0,0) origin point was always at the bottom left-hand corner of the document. Now with the origin point moved away here towards the upper left-hand corner of the document, Illustrator's ruler system works the same way that just about any application does, including InDesign or Photoshop.

Setting individual artboard rulers

Sometimes it's the small enhancements you will find in an upgrade that have the largest impact. With Illustrator CS5, Rulers work differently now. Some may argue this is the way they always should have worked. First, let me zoom in on this artboard right over here. You can see that the (0,0) point for my ruler is actually appearing in the upper left-hand corner of my document. In all previous versions of Illustrator, the (0,0) origin point was always at the bottom left-hand corner of the document. Now with the origin point moved away here towards the upper left-hand corner of the document, Illustrator's ruler system works the same way that just about any application does, including InDesign or Photoshop.

Perhaps more important though, is that in Illustrator CS5, each artboard gets its own rulers. For example, notice I am here on the Branding artboard. I am actually going to double-click on it to have it zoom to fill my screen. You can see that my ruler now is set to (0,0), right here in the upper left-hand corner. I will jump, though, to the Gift Cards artboard by double-clicking on it, and you will see that, again, I have the (0,0) point in this part of the artboard. If I zoom out a bit, you can see this more clearly. As I click on the artboard to turn it into the active artboard, you can see that the ruler automatically resets itself to that particular artboard.

So, basically, every single artboard has its own (0,0) origin point. This is fantastic for all kinds of designers who need to precisely position artwork on a page. For example, I'll often have my Transform panel open to help me position my artwork via coordinates. I will go to the Window menu here and choose down at the Transform panel. I will specify the upper left-hand corner in the proxy here, and you can see that the X and Y values for my object right now are just slightly offset from that (0,0) origin point.

When I click on a different artboard to make this the active artboard and I select this piece of artwork, you can see that the values that I am seeing in my Transform panel are tied to the rulers on this artboard. Now it is possible to use one ruler system for your entire document. When you are working in that way, Illustrator refers to your rulers as Global Rulers. You can switch to a Global Ruler system by either right-clicking on the ruler itself and then choosing Change to Global Rulers, or you can go to the View menu and then from there, choose Rulers and then choose Change to Global Rulers.

So, now with Illustrator CS5, we really do have the best of both worlds. We can use one ruler system for the entire document or we can have separate rulers assigned to each artboard. In either case, it's nice to know that the origin point, or (0,0) point of your ruler, is now always going to be in the upper left-hand corner. I think that you will find that in Illustrator CS5, it's far more intuitive to position your artwork.

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Illustrator CS5 New Features

30 video lessons · 19620 viewers

Mordy Golding
Author

 
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  1. 9m 0s
    1. Welcome
      1m 21s
    2. Comparing Illustrator CS4 and Illustrator CS5
      7m 39s
  2. 27m 2s
    1. Defining perspective grids
      7m 48s
    2. Drawing artwork in perspective
      8m 46s
    3. Mapping flat artwork to perspective grids
      10m 28s
  3. 15m 36s
    1. Creating variable-width strokes
      4m 26s
    2. Using variable-width profiles
      4m 26s
    3. Creating perfect dashed lines
      3m 30s
    4. Easily adding arrowheads to strokes
      3m 14s
  4. 16m 8s
    1. Simulating real brush strokes with the Bristle brush
      11m 46s
    2. Using enhanced art and pattern brushes
      2m 55s
    3. Applying variable-width settings to brushstrokes
      1m 27s
  5. 12m 10s
    1. Drawing Behind and Draw Inside Drawing modes
      4m 17s
    2. Creating complex art easily with the Shape Builder tool
      6m 5s
    3. Easily joining multiple paths
      1m 48s
  6. 11m 25s
    1. Working with symbols more easily
      6m 56s
    2. Using 9-slice scaling options with symbols
      4m 29s
  7. 7m 55s
    1. Using the new Artboards panel
      4m 13s
    2. Setting individual artboard rulers
      2m 35s
    3. Printing artboards more easily
      1m 7s
  8. 11m 47s
    1. Creating pixel-perfect web graphics
      3m 43s
    2. Creating crisp readable text for the web
      1m 58s
    3. Quickly exporting individual slices
      1m 50s
    4. Integrating with Adobe Flash Catalyst
      4m 16s
  9. 10m 11s
    1. Select artwork through other objects
      2m 36s
    2. Using new paste commands
      1m 57s
    3. Applying resolution-independent raster effects
      2m 55s
    4. Specifying transparency within gradient mesh
      1m 8s
    5. Creating editable trim marks
      1m 35s
  10. 17s
    1. Goodbye
      17s

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