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Illustrator CC does something that few updates to the program have done: It promises to change the fundamental way that you draw. Yes, there was the Pen tool in Illustrator 1, Pathfinder operations in Illustrator 5, and dynamic effects in Illustrator 9. But Illustrator CC changes the entire nature of the game. Deke's not exaggerating; the things he's about to show you are that big. Learn about the "new" Pencil tool, on-the-fly corner rounding, and freeform curve bending. 3 features in 3 short chapters that will change the way you see Illustrator. Then Deke shows how to combine them all in a real-world Illustrator project that proves his thesis: drawing has never been faster, better, or easier than this.
In this movie, I'll show you how to round off the corners in the shape, either altogether or independently, using the white arrow tool. And the great thing about it is it's not only simple, but it's also dynamic. So you can go back and change your mind any time you like. First thing I'll do is select the star tool from the shape tool fly out menu. And I'll drag outward from the center of my artwork like so. And I want more spikes so I'll go ahead and press the up arrow key. Until I have about this many spikes should do me. And I'll also press the Ctrl key.
Or the Cmd key or the Mac so I can make spikes, spikier still, and then I'll press the Shift key in order to constrain the angle of my stars so it's straight up and down. Alright, now notice if I switch to the white arrow tool. I see a bunch of circular controls right here. And you're going to see one of these controls at each end every corner point. And now notice, if I drag one of these inside controls outward or if I drag one of the outside controls inward, then I'm going to increase the roundness of these corners.
Whereas if I drag one of the outside handles outward. Or if I drag one of the inside handles inward, in the case of the star anyway, I'm going to reduce the roundness, until I once again have those nice sharp corners. Another way to work, is to select a single corner point. So for example, I'll go ahead and click off this star shape to deselect it. And then, I'll select this point, just randomly, and now notice if I drag its control, I round off that one spike independently of the others.
Alright, I'm going to go ahead and press Ctrl+Z, or Cmd+Z on the Mac to undo that change, because what I really want to do is round off all of the inside points, and I'm going to do that by marqueeing those inside points like so. And now with just the inside point selected, I'll go ahead and drag one of their handles in order to round off all those selected points, and leave the spikes nice and sharp. And notice, even if I deselect the path, and then reselect it here, I still have my rounding handle.
And so I could go ahead and reduce the roundness of this corner if I like, and then I could select let's say this one right here. And I could reduce its roundness as well. And probably what I'd want to do, if I want to approach things like that, I'll go ahead and press Ctrl+Z or Cmd+Z on the Mac a couple of times there. And I'll Shift+click on this segment and then Shift+click on this one, and this one, and this one right here. So I'm selecting every other segment. And now, I'll go ahead and reduce the roundness of those segments, inward to create this absolutely freeform star shape.
And that friends, is how you dynamically round the corners of a path outline drawn with any tool. Here inside Illustrator, using the white arrow tool.
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