Illustrator CS4 One-on-One: Fundamentals
Illustration by Don Barnett

Scalloped edges with Pucker & Bloat


From:

Illustrator CS4 One-on-One: Fundamentals

with Deke McClelland

Video: Scalloped edges with Pucker & Bloat

I am going to show you how to take this outermost circle here. We're going to scallop the edges, then we're going to combine all of the shapes in order to merge the strokes together and we're going to do this inside of this illustration if you like. It represents my progress so far and it's called Twisted circles.ai found inside the 10_select_enhance folder and by all means, if you are still working inside that original lace making file, definitely stick with it, no reason not to. All right, I'm going to grab this outermost circle and when I say grab I mean I'm going to click on it with my Black Arrow tool and then I'm going to go up to the Effect menu and I'm going to choose this command right there Distort & Transform and then I'll choose Pucker & Bloat.
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  1. 42m 8s
    1. Welcome to One-on-One
      1m 58s
    2. The Welcome screen
      3m 3s
    3. Creating a new document
      5m 6s
    4. Advanced document controls
      4m 43s
    5. Saving a custom New Document Profile
      8m 46s
    6. Changing the document setup
      4m 21s
    7. Special artboard controls
      4m 58s
    8. Accepting artboard changes
      2m 19s
    9. Saving a document
      4m 33s
    10. Closing a document
      2m 21s
  2. 1h 0m
    1. Adobe Bridge
      56s
    2. Opening an illustration
      4m 45s
    3. Modifying an illustration
      6m 27s
    4. Saving changes
      4m 58s
    5. Introducing Adobe Bridge
      8m 41s
    6. The all-important file type associations
      3m 20s
    7. Navigating inside Bridge
      4m 23s
    8. Previewing and collecting
      5m 55s
    9. Using workspaces
      6m 41s
    10. Customizing a workspace
      6m 14s
    11. Cool Bridge tricks
      8m 17s
  3. 1h 4m
    1. Preferences, color settings, and workspaces
      35s
    2. Keyboard increments
      5m 12s
    3. Scratch disks
      3m 48s
    4. Changing the user interface and setting Appearance of Black
      4m 14s
    5. Best workflow color settings
      9m 17s
    6. Synchronizing settings across CS4
      3m 2s
    7. Working inside tabbed windows
      7m 6s
    8. Organizing palettes
      5m 4s
    9. Saving a custom workspace
      4m 12s
    10. Zooming and panning
      4m 19s
    11. Using the Zoom tool
      3m 3s
    12. Navigating the artboards
      5m 5s
    13. Nudging the screen image
      3m 3s
    14. Scroll-wheel tricks
      2m 8s
    15. Cycling between screen modes
      4m 35s
  4. 1h 22m
    1. The Wedjat (or Eye of Horus)
      55s
    2. The line tools
      2m 57s
    3. Introducing layers
      5m 10s
    4. Creating ruler guides
      6m 18s
    5. Creating custom guides
      5m 16s
    6. Snap-to points
      5m 25s
    7. Organizing guides
      5m 44s
    8. Making a tracing template
      3m 42s
    9. Drawing a line segment
      4m 29s
    10. Drawing a continuous arc
      5m 28s
    11. Drawing a looping spiral
      6m 5s
    12. Cutting lines with the Scissors tool
      6m 20s
    13. Joining open paths
      7m 31s
    14. Aligning and joining points
      6m 34s
    15. Drawing concentric circles
      4m 41s
    16. Cleaning up overlapping segments
      5m 34s
  5. 1h 4m
    1. The anatomy of a shape
      1m 1s
    2. Meet the shape tools
      3m 5s
    3. The traceable Tonalpohualli
      2m 52s
    4. Drawing circles
      4m 38s
    5. Enhanced Smart Guides
      4m 1s
    6. Aligning to a key object
      4m 29s
    7. Creating polygons and stars
      5m 4s
    8. Using the Measure tool
      3m 47s
    9. The Select Similar and Arrange commands
      3m 56s
    10. Rectangles and rounded rectangles
      6m 8s
    11. The amazing constraint axes
      5m 26s
    12. Grouping and ungrouping
      3m 35s
    13. Flipping and duplicating
      4m 12s
    14. Combining simple shapes into complex ones
      5m 24s
    15. Cutting and connecting with Scissors and Join
      3m 31s
    16. Tilde-key goofiness
      2m 53s
  6. 1h 41m
    1. The ingredients of life
      54s
    2. Fill and Stroke settings
      4m 22s
    3. Transparency grid and paper color
      5m 47s
    4. The None attribute
      5m 4s
    5. Color libraries and sliders
      3m 39s
    6. Industry-standard colors
      4m 38s
    7. Using CMYK for commercial output
      6m 39s
    8. Using RGB for the web
      7m 23s
    9. Color palette tips and tricks
      7m 18s
    10. Creating and saving color swatches
      4m 35s
    11. Trapping gaps with rich blacks
      6m 46s
    12. Filling and stacking shapes
      5m 39s
    13. Dragging and dropping swatches
      5m 0s
    14. Paste in Front, Paste in Back
      4m 54s
    15. Filling shapes inside groups
      5m 28s
    16. Pasting between layers
      4m 41s
    17. Joins, caps, and dashes
      6m 50s
    18. Fixing strokes and isolating edits
      7m 12s
    19. Creating a pattern fill
      4m 57s
  7. 1h 50m
    1. The power of transformations
      1m 20s
    2. From primitive to polished art
      2m 42s
    3. Using the Blob brush
      5m 46s
    4. Resizing the brush and erasing
      4m 15s
    5. Selection limits and methods of merging
      6m 39s
    6. Cloning and auto-duplicating
      6m 45s
    7. Customizing keyboard shortcuts
      3m 7s
    8. Moving by the numbers
      5m 15s
    9. Using the Reshape tool
      7m 47s
    10. Modifying, aligning, and uniting paths
      7m 14s
    11. Using the Offset Path command
      4m 43s
    12. Styling and eyedropping
      5m 29s
    13. Making a black-and-white template
      2m 27s
    14. Scale and clone
      4m 57s
    15. Enlarge and stack
      5m 46s
    16. Positioning the origin point
      6m 59s
    17. Using the Rotate tool
      3m 55s
    18. Using the Reflect tool
      4m 15s
    19. Series rotation (aka power duplication)
      6m 48s
    20. Rotating by the numbers
      6m 12s
    21. Transforming the tile patterns
      7m 52s
  8. 2h 4m
    1. Next-generation text wrangling
      55s
    2. Placing a text document
      5m 38s
    3. Creating a new text block
      6m 1s
    4. Working with point text
      3m 57s
    5. Selecting the perfect typeface
      5m 44s
    6. Scaling and positioning type
      8m 57s
    7. Leading, tracking, and lots of shortcuts
      5m 54s
    8. Adjusting pair kerning
      6m 55s
    9. Eyedropping formatting attributes
      3m 54s
    10. Flowing text from one block to another
      8m 28s
    11. Creating and applying a paragraph style
      7m 39s
    12. Rendering the text in graphite
      5m 55s
    13. Creating a scribbly drop shadow
      5m 17s
    14. Advanced formatting and bullets
      7m 43s
    15. Setting Area Type options
      4m 57s
    16. Justification and the Every-line Composer
      5m 52s
    17. OpenType and ligatures
      7m 19s
    18. Fractions, numerals, and ordinals
      9m 7s
    19. Swashes and small caps
      5m 40s
    20. The amazing Glyphs palette
      8m 12s
  9. 1h 18m
    1. Points are boys, handles are girls
      1m 20s
    2. Placing an image as a tracing template
      6m 56s
    3. Drawing a straight-sided path
      6m 8s
    4. Moving, adding, and deleting points
      6m 50s
    5. Drawing spline curves with Round Corners
      9m 7s
    6. Smooth points and Bézier curves
      8m 29s
    7. Defining a cusp between two curves
      6m 59s
    8. Replicating and reshaping segments
      8m 31s
    9. Converting anchor points
      7m 55s
    10. Deleting stray anchor points
      5m 1s
    11. Separating and closing paths
      5m 43s
    12. Eyedropping template colors
      5m 55s
  10. 1h 40m
    1. Paths never rest
      1m 34s
    2. Exploring the Appearance palette
      9m 54s
    3. Snip and Spin
      8m 3s
    4. Adding a center point
      4m 12s
    5. Keeping shape intersections
      3m 42s
    6. Lifting fills and selecting through shapes
      5m 54s
    7. Saving and recalling selections
      6m 20s
    8. Rotating is a circular operation
      8m 32s
    9. Lassoing and scaling points
      5m 28s
    10. Using the Transform Each command
      4m 11s
    11. Using the Magic Wand tool
      8m 1s
    12. Eyedropping live effects
      9m 58s
    13. Merging strokes with a compound path
      6m 50s
    14. Selecting and scaling independent segments
      7m 59s
    15. Scalloped edges with Pucker & Bloat
      5m 16s
    16. Expand before you merge
      4m 17s
  11. 1h 26m
    1. The new pleasures of printing
      44s
    2. Outlines and artboards in CS4
      7m 35s
    3. Setting trim size and bleed
      7m 17s
    4. Creating custom dynamic crop marks
      3m 41s
    5. Working with the Separations Preview palette
      7m 42s
    6. Trapping an object with an overprint stroke
      8m 20s
    7. Placing multiple artboards into InDesign
      5m 17s
    8. Working with the Print Tiling tool
      4m 56s
    9. Setting the General Print options
      6m 9s
    10. Setting printer marks
      5m 16s
    11. PostScript-only output and graphics
      9m 10s
    12. The Color Management options
      6m 56s
    13. Adjusting the Flattener settings
      7m 32s
    14. Setting the Raster Effects resolution
      5m 33s
  12. 1h 32m
    1. Illustrator does pixels
      51s
    2. Illustrator, PDF, and Save As formats
      8m 15s
    3. Saving an illustration for the web
      6m 13s
    4. Saving a continuous-tone JPEG image
      10m 2s
    5. Saving a high-contrast GIF graphic
      6m 27s
    6. The versatile PNG format
      4m 45s
    7. Saving a scaleable Flash (SWF) graphic
      11m 0s
    8. Opening and placing an Illustrator file in Photoshop
      12m 44s
    9. Exporting a layered PSD from Illustrator
      12m 57s
    10. Exporting to Microsoft Office and PowerPoint
      7m 24s
    11. Sharing with InDesign, Flash, and Photoshop
      12m 12s
  13. 1m 4s
    1. Until next time
      1m 4s

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Watch the Online Video Course Illustrator CS4 One-on-One: Fundamentals
16h 48m Beginner Feb 06, 2009

Viewers: in countries Watching now:

Adobe Illustrator has long been a popular vector–based drawing program, but for many the learning curve is steep. In Illustrator CS4 One-on-One: Fundamentals, author and leading industry expert Deke McClelland shows users how to get in to the Illustrator mindset and overcome this learning curve. He covers the application's key features in a new way, making it simple and easy to master Illustrator. Deke teaches viewers how to use the core drawing and shape tools, the transformation and reshaping features, text, and the Pen tool. He also explains how to export and print. Even if learning Illustrator has been a struggle in the past, this training can help make sense of it. Exercise files accompany the course.

Topics include:
  • Creating continuous arcs and looping spirals
  • Building with geometric shapes
  • Selecting, placing, and scaling type
  • Creating spine curves with round corners
  • Using the new Blob brush to quickly draw and merge paths
  • Working with flattener and raster effects
  • Saving illustrations for the web
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Scalloped edges with Pucker & Bloat

I am going to show you how to take this outermost circle here. We're going to scallop the edges, then we're going to combine all of the shapes in order to merge the strokes together and we're going to do this inside of this illustration if you like. It represents my progress so far and it's called Twisted circles.ai found inside the 10_select_enhance folder and by all means, if you are still working inside that original lace making file, definitely stick with it, no reason not to. All right, I'm going to grab this outermost circle and when I say grab I mean I'm going to click on it with my Black Arrow tool and then I'm going to go up to the Effect menu and I'm going to choose this command right there Distort & Transform and then I'll choose Pucker & Bloat.

Now once you see the Pucker & Bloat dialog box, go ahead and make sure that the Preview checkbox is on and then keep an eye on what happens. If I move the slider triangle over to the left, you can see that I'm erring on the side of Pucker, essentially I'm going toward Pucker. I'm also getting a negative percentage value for what that's worth and we're seeing the segments bend inward or pucker toward the center of the shape and you can go pretty far with this. And as you do, you are going to get a spikier and spikier path like we're seeing back here. Once again, pretty nice, not quite what I'm looking for but pretty interesting.

If you want scalloped edges, then you move toward the Bloat side. So the farther you drag that slider triangle toward the right, the more bloating that you are applying. Now, it's pretty difficult to see where we are but it's this path right here, which is creating kind of a Shamrock shape at this point. Let me move this back a little bit so that we can see a little bit less bloating. So see here it is. This is the effect of bloating. So it moves the point of the anchor point inward whereas pucker moves it outward and it moves the center of the curved segment outward whereas pucker moves it inward.

So there is an inverse relationship between where the anchor points go and where the outermost edge of that segment goes. Now, I want more scalloping, I want this kind of scalloping right there which means I need more anchor points. So I'm going to go ahead and click on the Cancel button here in order to cancel that operation. Then I'm going to go up to the Object menu, I'm going to choose Path and I'm going to choose Add Anchor Points. That adds, of course, one anchor point for every one anchor point we already have, one anchor point per segment. So now we have a total of eight anchor points. I want more than that. I want 16 anchor points and I know that because I'm looking at the Scallops, right, that I'm trying to match and we have two scallops per segment still.

So we need more anchor points. Go up to the Object menu, choose Path and choose Add Anchor Points again and now, we have a total of 16 anchor points and we've got a segment for every scalloped edge. That's great. Now, you could go to the Effect menu again or you could go to the Appearance palette. That's also an option for accessing these live effects. You can go down to the Effects icon and you have that exact same menu we saw just a moment ago except the command names aren't so squished next to each other here on the PC. So there is Distort & Transform, and there is Pucker and Bloat and I could pucker it. This is actually pretty nifty and it gives you this Starburst effect, notice that and if you have decided by the way if you wanted these to be spikier, you would just have to increase the Miter Limit Value in the Stroke palette in order to get nice spikes at the end of those starburst effects right there.

But we don't want to starburst. We want to take this over to the Bloat side of things, not that far, notice we have sort of a flower effect now. We don't want to go that far with the Bloat value. So I'll change this value to 10% and that exactly matches what we had before. Now, I'll click OK in order to accept that modification. Now we have all of our base paths right ready to go. I'm going to switch back to the Layers palette just so we can see what's going on. Now, I want to combine these guys. Currently, there are five independent paths that overlap each other independently as well, so that we have breaks between the White and Red strokes.

Each one of these guys is double- stroked with white and red and if we want all of the white strokes merged together and all of the red strokes to merged together, then we need to combine these guys into a compound path. You can do that by Alt-clicking or Option- clicking on Just circles right there, on the Just circles layer and then go up to the Object menu, choose Compound Path, and choose Make, and that's going to combine them all into a single compound path but somehow, we went and lost our scalloped edges. We just have a standard circle. What in the world happened? Well, we lost our dynamic effect. Everybody else doesn't have a dynamic effect.

If I were to go ahead and switch over to the Appearance palette, notice that we've got two strokes, one white and one red and a transparent fill, so no fill. Then I'll go ahead and twirl the Stroke close, so that we're not confused about what we have. Okay, I'll undo the Compound Path, the creation of the compound path there by pressing Ctrl+Z or Command+Z on the Mac. Let's compare that to what's going on with this guy right here, this circle, this outermost circle. Notice that it has two strokes, no fill and Pucker & Bloat assigned to it. So we lost the Pucker & Bloat. How in the world do we keep the Pucker & Bloat and combine these guys into a Compound Path? Well, I told you this was going to be the last exercise. I mislead you. Sorry about that. But next one is going to be the last exercise and that's when I'll tell you how to solve this problem, which is new actually to Illustrator CS4.

Find answers to the most frequently asked questions about Illustrator CS4 One-on-One: Fundamentals .


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Q: Adobe Bridge CS4 is not previewing files in the same way for me as it is in the tutorial. All I am seeing is a low-quality thumbnail of the image, not previews of each artboard.  Why is there a difference between the tutorial and what I am seeing?
A: There is a different view in the tutorial because the author used a beta version of Bridge during the recording. The final release of Bridge CS4 displays thumbnails as you describe.
 
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