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Saving a scaleable Flash (SWF) graphic


Illustrator CS4 One-on-One: Fundamentals

with Deke McClelland

Video: Saving a scaleable Flash (SWF) graphic

In this exercise, we will take a look at the remaining file formats available to us inside the Save for Web & Devices dialog box, and these include the SWF, SVG and WBMP formats. I'll tell you how they all work in just a few seconds here, but make sure that you have a Goodbye opened from the 12_exporting folder, and then I want you to advance to the third page inside of this document, the T-Shirt. I am going to go ahead and zoom in a few clicks here, and I want you to see something. This frog right here, Shenbop. I'm going to get my White arrow tool and I'm going to Alt-click on him a couple of times. So it would be an Option-click a couple of times in order to select the entire group, and notice over here in the Transparency palette that he's set to Screen. I'll press Ctrl+H or Command+H on the Mac so that I hide those selection outlines for a moment.
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  1. 42m 8s
    1. Welcome to One-on-One
      1m 58s
    2. The Welcome screen
      3m 3s
    3. Creating a new document
      5m 6s
    4. Advanced document controls
      4m 43s
    5. Saving a custom New Document Profile
      8m 46s
    6. Changing the document setup
      4m 21s
    7. Special artboard controls
      4m 58s
    8. Accepting artboard changes
      2m 19s
    9. Saving a document
      4m 33s
    10. Closing a document
      2m 21s
  2. 1h 0m
    1. Adobe Bridge
    2. Opening an illustration
      4m 45s
    3. Modifying an illustration
      6m 27s
    4. Saving changes
      4m 58s
    5. Introducing Adobe Bridge
      8m 41s
    6. The all-important file type associations
      3m 20s
    7. Navigating inside Bridge
      4m 23s
    8. Previewing and collecting
      5m 55s
    9. Using workspaces
      6m 41s
    10. Customizing a workspace
      6m 14s
    11. Cool Bridge tricks
      8m 17s
  3. 1h 4m
    1. Preferences, color settings, and workspaces
    2. Keyboard increments
      5m 12s
    3. Scratch disks
      3m 48s
    4. Changing the user interface and setting Appearance of Black
      4m 14s
    5. Best workflow color settings
      9m 17s
    6. Synchronizing settings across CS4
      3m 2s
    7. Working inside tabbed windows
      7m 6s
    8. Organizing palettes
      5m 4s
    9. Saving a custom workspace
      4m 12s
    10. Zooming and panning
      4m 19s
    11. Using the Zoom tool
      3m 3s
    12. Navigating the artboards
      5m 5s
    13. Nudging the screen image
      3m 3s
    14. Scroll-wheel tricks
      2m 8s
    15. Cycling between screen modes
      4m 35s
  4. 1h 22m
    1. The Wedjat (or Eye of Horus)
    2. The line tools
      2m 57s
    3. Introducing layers
      5m 10s
    4. Creating ruler guides
      6m 18s
    5. Creating custom guides
      5m 16s
    6. Snap-to points
      5m 25s
    7. Organizing guides
      5m 44s
    8. Making a tracing template
      3m 42s
    9. Drawing a line segment
      4m 29s
    10. Drawing a continuous arc
      5m 28s
    11. Drawing a looping spiral
      6m 5s
    12. Cutting lines with the Scissors tool
      6m 20s
    13. Joining open paths
      7m 31s
    14. Aligning and joining points
      6m 34s
    15. Drawing concentric circles
      4m 41s
    16. Cleaning up overlapping segments
      5m 34s
  5. 1h 4m
    1. The anatomy of a shape
      1m 1s
    2. Meet the shape tools
      3m 5s
    3. The traceable Tonalpohualli
      2m 52s
    4. Drawing circles
      4m 38s
    5. Enhanced Smart Guides
      4m 1s
    6. Aligning to a key object
      4m 29s
    7. Creating polygons and stars
      5m 4s
    8. Using the Measure tool
      3m 47s
    9. The Select Similar and Arrange commands
      3m 56s
    10. Rectangles and rounded rectangles
      6m 8s
    11. The amazing constraint axes
      5m 26s
    12. Grouping and ungrouping
      3m 35s
    13. Flipping and duplicating
      4m 12s
    14. Combining simple shapes into complex ones
      5m 24s
    15. Cutting and connecting with Scissors and Join
      3m 31s
    16. Tilde-key goofiness
      2m 53s
  6. 1h 41m
    1. The ingredients of life
    2. Fill and Stroke settings
      4m 22s
    3. Transparency grid and paper color
      5m 47s
    4. The None attribute
      5m 4s
    5. Color libraries and sliders
      3m 39s
    6. Industry-standard colors
      4m 38s
    7. Using CMYK for commercial output
      6m 39s
    8. Using RGB for the web
      7m 23s
    9. Color palette tips and tricks
      7m 18s
    10. Creating and saving color swatches
      4m 35s
    11. Trapping gaps with rich blacks
      6m 46s
    12. Filling and stacking shapes
      5m 39s
    13. Dragging and dropping swatches
      5m 0s
    14. Paste in Front, Paste in Back
      4m 54s
    15. Filling shapes inside groups
      5m 28s
    16. Pasting between layers
      4m 41s
    17. Joins, caps, and dashes
      6m 50s
    18. Fixing strokes and isolating edits
      7m 12s
    19. Creating a pattern fill
      4m 57s
  7. 1h 50m
    1. The power of transformations
      1m 20s
    2. From primitive to polished art
      2m 42s
    3. Using the Blob brush
      5m 46s
    4. Resizing the brush and erasing
      4m 15s
    5. Selection limits and methods of merging
      6m 39s
    6. Cloning and auto-duplicating
      6m 45s
    7. Customizing keyboard shortcuts
      3m 7s
    8. Moving by the numbers
      5m 15s
    9. Using the Reshape tool
      7m 47s
    10. Modifying, aligning, and uniting paths
      7m 14s
    11. Using the Offset Path command
      4m 43s
    12. Styling and eyedropping
      5m 29s
    13. Making a black-and-white template
      2m 27s
    14. Scale and clone
      4m 57s
    15. Enlarge and stack
      5m 46s
    16. Positioning the origin point
      6m 59s
    17. Using the Rotate tool
      3m 55s
    18. Using the Reflect tool
      4m 15s
    19. Series rotation (aka power duplication)
      6m 48s
    20. Rotating by the numbers
      6m 12s
    21. Transforming the tile patterns
      7m 52s
  8. 2h 4m
    1. Next-generation text wrangling
    2. Placing a text document
      5m 38s
    3. Creating a new text block
      6m 1s
    4. Working with point text
      3m 57s
    5. Selecting the perfect typeface
      5m 44s
    6. Scaling and positioning type
      8m 57s
    7. Leading, tracking, and lots of shortcuts
      5m 54s
    8. Adjusting pair kerning
      6m 55s
    9. Eyedropping formatting attributes
      3m 54s
    10. Flowing text from one block to another
      8m 28s
    11. Creating and applying a paragraph style
      7m 39s
    12. Rendering the text in graphite
      5m 55s
    13. Creating a scribbly drop shadow
      5m 17s
    14. Advanced formatting and bullets
      7m 43s
    15. Setting Area Type options
      4m 57s
    16. Justification and the Every-line Composer
      5m 52s
    17. OpenType and ligatures
      7m 19s
    18. Fractions, numerals, and ordinals
      9m 7s
    19. Swashes and small caps
      5m 40s
    20. The amazing Glyphs palette
      8m 12s
  9. 1h 18m
    1. Points are boys, handles are girls
      1m 20s
    2. Placing an image as a tracing template
      6m 56s
    3. Drawing a straight-sided path
      6m 8s
    4. Moving, adding, and deleting points
      6m 50s
    5. Drawing spline curves with Round Corners
      9m 7s
    6. Smooth points and Bézier curves
      8m 29s
    7. Defining a cusp between two curves
      6m 59s
    8. Replicating and reshaping segments
      8m 31s
    9. Converting anchor points
      7m 55s
    10. Deleting stray anchor points
      5m 1s
    11. Separating and closing paths
      5m 43s
    12. Eyedropping template colors
      5m 55s
  10. 1h 40m
    1. Paths never rest
      1m 34s
    2. Exploring the Appearance palette
      9m 54s
    3. Snip and Spin
      8m 3s
    4. Adding a center point
      4m 12s
    5. Keeping shape intersections
      3m 42s
    6. Lifting fills and selecting through shapes
      5m 54s
    7. Saving and recalling selections
      6m 20s
    8. Rotating is a circular operation
      8m 32s
    9. Lassoing and scaling points
      5m 28s
    10. Using the Transform Each command
      4m 11s
    11. Using the Magic Wand tool
      8m 1s
    12. Eyedropping live effects
      9m 58s
    13. Merging strokes with a compound path
      6m 50s
    14. Selecting and scaling independent segments
      7m 59s
    15. Scalloped edges with Pucker & Bloat
      5m 16s
    16. Expand before you merge
      4m 17s
  11. 1h 26m
    1. The new pleasures of printing
    2. Outlines and artboards in CS4
      7m 35s
    3. Setting trim size and bleed
      7m 17s
    4. Creating custom dynamic crop marks
      3m 41s
    5. Working with the Separations Preview palette
      7m 42s
    6. Trapping an object with an overprint stroke
      8m 20s
    7. Placing multiple artboards into InDesign
      5m 17s
    8. Working with the Print Tiling tool
      4m 56s
    9. Setting the General Print options
      6m 9s
    10. Setting printer marks
      5m 16s
    11. PostScript-only output and graphics
      9m 10s
    12. The Color Management options
      6m 56s
    13. Adjusting the Flattener settings
      7m 32s
    14. Setting the Raster Effects resolution
      5m 33s
  12. 1h 32m
    1. Illustrator does pixels
    2. Illustrator, PDF, and Save As formats
      8m 15s
    3. Saving an illustration for the web
      6m 13s
    4. Saving a continuous-tone JPEG image
      10m 2s
    5. Saving a high-contrast GIF graphic
      6m 27s
    6. The versatile PNG format
      4m 45s
    7. Saving a scaleable Flash (SWF) graphic
      11m 0s
    8. Opening and placing an Illustrator file in Photoshop
      12m 44s
    9. Exporting a layered PSD from Illustrator
      12m 57s
    10. Exporting to Microsoft Office and PowerPoint
      7m 24s
    11. Sharing with InDesign, Flash, and Photoshop
      12m 12s
  13. 1m 4s
    1. Until next time
      1m 4s

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Watch the Online Video Course Illustrator CS4 One-on-One: Fundamentals
16h 48m Beginner Feb 06, 2009

Viewers: in countries Watching now:

Adobe Illustrator has long been a popular vector–based drawing program, but for many the learning curve is steep. In Illustrator CS4 One-on-One: Fundamentals, author and leading industry expert Deke McClelland shows users how to get in to the Illustrator mindset and overcome this learning curve. He covers the application's key features in a new way, making it simple and easy to master Illustrator. Deke teaches viewers how to use the core drawing and shape tools, the transformation and reshaping features, text, and the Pen tool. He also explains how to export and print. Even if learning Illustrator has been a struggle in the past, this training can help make sense of it. Exercise files accompany the course.

Topics include:
  • Creating continuous arcs and looping spirals
  • Building with geometric shapes
  • Selecting, placing, and scaling type
  • Creating spine curves with round corners
  • Using the new Blob brush to quickly draw and merge paths
  • Working with flattener and raster effects
  • Saving illustrations for the web
Deke McClelland

Saving a scaleable Flash (SWF) graphic

In this exercise, we will take a look at the remaining file formats available to us inside the Save for Web & Devices dialog box, and these include the SWF, SVG and WBMP formats. I'll tell you how they all work in just a few seconds here, but make sure that you have a Goodbye opened from the 12_exporting folder, and then I want you to advance to the third page inside of this document, the T-Shirt. I am going to go ahead and zoom in a few clicks here, and I want you to see something. This frog right here, Shenbop. I'm going to get my White arrow tool and I'm going to Alt-click on him a couple of times. So it would be an Option-click a couple of times in order to select the entire group, and notice over here in the Transparency palette that he's set to Screen. I'll press Ctrl+H or Command+H on the Mac so that I hide those selection outlines for a moment.

If he was set to Normal, he would like a little black frog, as you can see right there, he is filled with 100% black, 0% cyan, magenta and yellow. So when I set it to Screen, the Screen mode is a lightening agent, it turns him into sort of this ghostly character right there. Meanwhile, this area behind the queen is white, this rectangular area behind the queen is solid white, but its set to 50% Opacity to reveal some of that purple gradient in the background, now this will become important in just a moment.

Go up to the File menu and choose Save for Web & Devices, and then you will see the T-Shirt, but of course, I'm going to go ahead and zoom in on it, and for some reason Illustrator is seen fit to go ahead and switch back to GIF, even though the last thing I applied was PNG. That's fine. And when I zoom in on the image, it looks all pixelated and that's for two reasons. One is this is a pixel file format, GIF is, so is JPEG, so is PNG, so is WBMP as it turns out. SWF and SVG are Vector format, so we should see greater clarity when we zoom in, we won't however, because Save for Web & Devices is not capable of showing us anything, but enlarged pixels as view size is greater than 100%, so that's just something to bear in mind.

Anyway, let's switch to the WBMP format. It stands for Wireless Bitmap Format, typically for cell phones, and it's a black and white file format, you can either choose to dither in order to, sort of simulate some gray values inside this image here, or you can choose to turn dithering off if you don't like it, you also have other options, other dithering options like Pattern -- see I was telling you it's all rectilinear and stuff, it's ugly. Then we also have Noise, which is just sort of a random noise pattern. It's a little more chaotic than the Diffusion dither. No Dither though produces just a black and white, ugly effect. They are all ugly. My guess is it's very possible you'll go the rest of your life without ever hearing about even, let alone use the WBMP format, you won't even hear anybody mention it, but you should know about it, just in case it comes at a dinner party or something.

All right, here is SVG, it's a Scalable Vector Graphics format, now both there guys, SWF which is Shockwave Flash, and SVG, Scalable Vector Graphics allow the user of your website to zoom in on the graphic, and see greater clarity, just as if they were zooming in on the graphic inside Illustrator, so they are terribly cool, but SVG, kind of breaks down. I was telling you the SVG is a little bit of an orphan format, it's an open source format which is great, and nobody owns it, but at the same time Adobe doesn't care about it, the way they used to, now that they've acquired SWF from Macromedia.

So it's just kind of, just sitting out there by itself, but I'll go ahead and choose it, just so that you can see what breaks down inside of this illustration. Now if I had this set to SVG Tiny 1.2 right here. There is a bunch of different variations on SVG, if I had it set to SVG Tiny 1.2, which is ostensibly an updated version of SVG, but it's a reduced version of the format as well, then we would lose all translucency, right? We lose the fact that this background rectangle right here is 50% Opaque and still it appears to 100% Opaque, so it's all white, and then the frog is no longer screened, it's just set to the Normal mode, so it's black.

We can make that better by switching over to SVG 1.1. So we now have the Opacity restored, but Shenbop is still black. He is not screened, he is not a ghost like I want him to be, and really I can't figure out how to make him ghostly using any of these settings here. So for this graphic anyway, SVG is just not going to work, and why would we use it anyway, given that it's an orphaned format? I'm sure some people would say well, there's a lot of users for SVG, and I'm sure they are right, but for you, I'm not so sure, you are probably better off going with SWF. Now the great thing once again about SWF, somebody can zoom in and out of your graphic, and I'll show you that in just a moment. The downside is that, they have to have Flash loaded on their machines in order to see your graphic, and you have to have Flash loaded on your machine inside of a web browser, for example.

Now Flash is a free download from adobe. com, so you can get to it quite easily, but still, got to have it. I'm going to go ahead and switch over to SWF, Shockwave Flash. Initially you may see this effect where everything has gone to heck in a hand basket. Basically the background is 50% Opaque, so that's good news, but the frog is black, that's bad news. Her face has gone transparent, so the clipping path, there is a clipping path that's surrounding some of the objects inside of her face, has just gone away, and we lost the knife for some reason, I don't know what that's about, and that's pretty important. I mean she is the Kween of Murder, so we can't be losing it. That's the function of having Preserve set to Editability, so that this graphic here is Editable inside a Flash. I'll tell you what. I don't care about that.

I mean it would nice if it was editable in Flash I guess, for some future day when I decide to go there, but in the meantime it's going to look right. So I'll set this to Appearance and that is going to go ahead and re-render the graphic. It's very possible you will see what I'm seeing here, which is a bunch of progress bars floating by. Not only are there the obvious ones in front, but there is this green one down at the bottom and it's gone away. You want to wait for them. Because if you rush those things, if you start clicking or doing something when those progress bars are up there, or when the progress bar down here at the bottom hasn't finished, you very much run the risk of causing Save for Web & Devices to cease up. I have done it more than once.

All right, so now she looks good, everything looks great, now that we set this to Appearance. Now if you are concerned about the Curve Quality, which is like flatness back in the Print dialog box, we saw there in the previous chapter. In other words the curves are ultimately rendered out as polygons. The lower the curve quality, the more polygon-y it's going to look, the more polygonal. The higher the Curve Quality, the more rounded it's going to look, but the bigger the file is going to be too. So notice it's currently 61K, if I go ahead and raise that Curve Quality all the way to 10, and then wait for all the progress bars to go by, oops, I clicked, I clicked on the screen, pardon me, I got into being disastrous, luckily I survived, everything is okay, it goes up to 71K.

Other things you can do inside of this dialog box. You are not going to change the Frame Rate because this is not an animation. This is just a flat file.

That's it. You could create an animation from here, if you were to render the layers out to frames, then it would become an animated movie, but we are not really setup for that inside of this file. You can Protect the file if you are concerned about security, you can render the Text as Outlines if you feel like it, don't need to in this case, you also pretty much want to leave Flash Player set to 4. That's a really great idea, but basically the idea is this. If you are having problems with your graphic, you may want to go ahead and up the number to a more modern version of the Flash format, but if you do, of course then the end user has to have a more modern version of Flash to look at your file too. So the younger the version, the more backward compatible you'll keep your graphic, so anyway, Flash Player 4 is a great way to go, click on the Save button, go ahead and save out your graphic, and I'll click Save right here, in order to Save the SWF file to the 12_ exporting folder. And now I'll go ahead and click the Done button, in order to return to Illustrator here. Now to go ahead and preview the SWF file, to see how it works, your best bet is to open up a web browser. So I'm going to go ahead and switch over here to Internet Explorer, and I happen to be looking at some of my very own Photoshop CS4 One-on-One movies, in the Fundamentals portion of the series here at the Online Training Library, go figure.

But I'm going to switch to the file that I just went ahead and saved by pressing Ctrl+O. That would be Command+ O on the Mac. Using some other browser, it won't be Internet Explorer, and I'm going to go ahead and click on the Browse button, and I'll go into the 12_ exporting folder. Where is my Flash file? Well, I need to be able to look at not just HTML files, but All Files, then I'll see the entire list there. I'll go ahead and select Goodbye-overprint.swf, and I'll click on the Open button. That's not enough of course. That just tells this thing where the file is? So I'll go ahead and click OK in order to load the file into the browser, and then we begin our adventure with Windows Vista Security options here inside Internet Explorer, and you are asked to basically go through a bunch of hoops in order to open an SWF file, because it involves an ActiveX control and that could be dangerous. But Microsoft isn't going to do anything really about it. It's just going to put the onus on you, the user.

It's just going to yell at you a lot. So the first thing you do is say Yes, I notice the information Bar. Thank you very much. Close that. Then you have to go up to the Information Bar and click on it, and then you have to say Allow Blocked Content, and then you'll get this warning right here saying, are you really sure, you want to allow the blocked content, this could be terribly dangerous? And then you click yes. This is the dumbest security setup on earth. I mean if they wanted to take care of the problem, take care of the problem, don't make me jump through these dopey hoops. Anyway, I'll click on Yes, Oh.

Now I get to see the t- Shirt in all of its splendor. Isn't that wonderful? Now, I was telling you, you can zoom in on the darn thing, and you can, and you do that as follows: go ahead and right-click inside the graphic and choose Zoom In, and notice now that we have greater clarity here associated with the objects on the T-Shirt, and to zoom in even further, right-click and choose Zoom In again, and you can keep doing it. Notice that, and I'm zooming in on her face and the frogs that was set, the frogs are sort of looking at each other, and then looking at her, because they are very frightened of her. And all of these curves look very, very nice inside of her face. Now the curves around Shenbop's eye, that's the name of the frog, he is Shenbop, the curves around his eye look a little weird, but that's because I drew them that way.

I did a kind of, sort of a cartoon sketchy look. I can't help it but notice that I forgot to change this Q to a K, so I would have to make that change, were I have to really want to print this T- Shirt in the future, but otherwise this looks just exceptionally good. That Shenbop looks extremely frightened right there. Those hearts look lovely, everything looks just massively wonderful, and I can still zoom in, folks. It's just amazing how far into these graphics you can go. I guess that's about as far as I can go right there, but still. That you can zoom in that far, that is amazing, and that is a function of exporting your illustration as an SWF file, here inside Illustrator CS4. [00:11:00.8?3]

Find answers to the most frequently asked questions about Illustrator CS4 One-on-One: Fundamentals .

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Q: Adobe Bridge CS4 is not previewing files in the same way for me as it is in the tutorial. All I am seeing is a low-quality thumbnail of the image, not previews of each artboard.  Why is there a difference between the tutorial and what I am seeing?
A: There is a different view in the tutorial because the author used a beta version of Bridge during the recording. The final release of Bridge CS4 displays thumbnails as you describe.
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