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In this final movie I'll show you how to do something that has nothing to do with blending and masking inside of Illustrator, but it does help us to finish off the artwork, and it's a really cool effect as well. What we're going to do is rotate 2D objects in 3D space in order to create this crest at the top of the sarcophagus and this chiseled text down here below. So I'll go ahead and switch over to my illustration in progress and then I'll turn on the second to top layer, which is called type & crest. And if you click on one of the character outlines, you'll see that I've converted this text to path outlines.
I'm going to press Ctrl+H or Command+H on the Mac, in order to hide those selection edges, and I'll go ahead and zoom in a few clicks as well so that we can see this text up close and personal. Notice that I've created this inner edge using a couple of Fills. So I've got this Fill in front, it's a Gradient Fill, and back of that is another Gradient Fill that's offset to the right, and then back of that we have a black Stroke that's offset a little bit to the right as well. Now, that will create the effect of having chiseled letters once we match the text to the perspective of the scene, and that's something that you can do with the 3D Revolve command.
So make sure that you're seeing that a Compound Path is selected over here in the far left side of the Control panel. Then go up to the Effect menu, choose 3D, and choose Rotate. Now, I'll be devoting an entire chapter to 3D effects in the Mastery course of the series, so you can consider this a preview of coming attractions. I'll go ahead and choose the Rotate command, and then I'll turn on the Preview checkbox so I can see what my text will look like when rotated according to the settings right here. Now, notice I'm seeing this little warning that's telling me that my gradients will be rasterized.
In other words, they're going to be converted to pixels, but that will happen on-the-fly. So I'll still be able to edit the gradients using the Gradient tool if I so desire. Now, the next thing you want to do is start dragging this cube around. And notice if I drag the front edges here that they turn red, and I'm also changing the first value on the right hand side. So the red edges go with this X-axis function right there; the vertical green edges go with the next value. So notice that now I'm modifying the second value in the list.
You also modify the other values a little bit, but not quite as much, and then these blue edges end up affecting the Z value, which is the final value in the list. Again, it affects that value more than the others; the others update slightly. Now, just so we can cut to the chase here, I'm going to dial in a few values. I came up with an X value of 20 degrees, and a Y value of -29 degrees, and a Z value of -6 degrees.
But of course I did so through trial and error, just by dragging this box around. Now, you'll notice, if you take a look at the preview inside the document window, that while I'm matching the angle of my scene, I'm not matching the perspective. In other words, the letters should decline as they flow to the right. But you can add perspective to your scene by increasing this Perspective value. So notice as I apply a larger value, I'm swinging the right hand-letters backward and the left- hand letters forward. I'm going to go ahead and increase that value even farther, and I ended up with a Perspective value of 100 degrees, as you see here.
Now, every once in a while you may end up seeing these edges here inside the illustration window, do your best to ignore those. Also, by the way, we don't need any surface shading and we don't need to take advantage of any additional options; this is perfectly fine. So once you've entered these values, 20, -29, and -6, as well as 100 degrees for the Perspective, go ahead and click OK in order to apply those settings to the text. So just to give you a sense of what a tremendous difference this has made, this is the Before version of the text and this is the After version.
Now let's turn our attention to the crest up here at the top. You'll notice that I created some dimension in the background in advance. So all we need to do is rotate the forward crest into place. I'll go ahead and click on that crest in order to select it. We're not seeing the selection edges of course because they're hidden. If you want to confirm that yes indeed this forward path outline is selected, you can press Ctrl+H or Command+H on the Mac to see the selection edges; but I recommend you then press Ctrl+H or Command+H again in order to hide them so you can better see what you're doing as you apply the 3D rotation.
The next step is to go up to the Effect menu and choose that second command at the top of the list, Rotate... in order to bring back your last applied settings. I'll then go ahead and dial in some new numbers this time around. So I want the X value to be 37 degrees, I'll change the Y value to -25 degrees, and I'll change the Z value to -14 degrees. A Perspective value of 100 degrees is just fine. Turn on the Preview checkbox and you should see that crest snap into place.
Then go ahead and click on the OK button in order to apply that change. And that's it folks. I'll go ahead and zoom out a little bit here and I'll press the F key a couple of times in order to switch to the Full Screen mode. And that is the final version of the artwork, created not only using the 3D Rotate Effect, but also dare I say, a dizzying array of blends and clipping masks here inside Illustrator.
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