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This course is the third in a four-part series devoted to mastering the premiere graphics creation application, Adobe Illustrator, version CS6. Industry pro Deke McClelland takes a project-based learning approach to the key features in Illustrator, including Recolor Artwork, transparency, masks, blend modes, strokes and fills, and dynamic effects. The course also covers techniques for creating custom gradients, designing logos, generating photorealistic neon text, and wrapping type around objects. Plus, Deke shows how to call up the most essential features by organizing your workspace and employing time-saving keyboard shortcuts, how to manage the color settings, and how to adjust a few settings to make the program work even better.
In this movie, I will introduce you to the Graphic Styles panel, which allows you to save anything that you can assemble together inside the Appearance panel, including multiple Fill & Stroke Attributes, Transparency and Blend modes, and Dynamic effects. To get into the Graphic Styles panel, go up to the Window menu, and choose Graphic Styles. And notice its keyboard shortcut, it very closely resembles the one for the Appearance panel. So we have Shift+F6 for Appearance and Shift+F5 for Graphic Styles, which makes sense, because the two go hand-in-hand.
And notice inside the panel here that I've assembled a ton of Graphic Styles inside of this particular document, and these are all styles that ship along with Illustrator. So if you click on the little Library icon in the lower-left corner of the panel, you will see a list of the various library settings that are available to you. and I collected these styles from the Artistic Effects, as well as Textures, Type Effects and then the Illuminate Styles, which create lightening effects essentially. So let's try applying a few of the styles to this piece of artwork here.
I will start by Alt+Clicking or Alt+Clicking on the background layer, in order to select the big green rectangle on the background, and I will click on this style right here, RGB Brick. and that will go ahead and apply that style to rectangle. And if you take a look at the Appearance panel, you can see that Illustrator HAS gotten rid of the fill that I had assigned, which was that shade of green, and replaced it with a new fill, with two Texturizer Effects. and if you click on one of these effects, you will bring up the Effect Gallery Dialog Box here, and then you can see the settings that are applied.
So we've got a Scaling value of 104% and we have a Relief Value of 11, and then the Light is coming into the Top. So I only mention that because I want you to compare it to the other TexturizeR Effect that's been applied. I'll go ahead and Cancel out of here and click on the second Texturizer option. And notice it is the same Scaling Value; the Texture is still set to Brick; the Relief Value is a little lower 6 instead of 11; and the Light is coming in from the Bottom Left. So it is essentially a different light source.
So the thing to bear in mind here is if you decided to change the Scaling Value, then you'd have to change it for the other effect as well. Also remember this value, 104%, I will remind you later. It is going to come back into play in the future movie. But I'll go ahead and Cancel out of here for now. All right, now I will switch back to my Layers panel and I will Alt+Click or Option+Click on the white layer in order to select its contents. And I will go and Press Ctrl+H or Command+H on the Mac to hide those Selection Edges. And now I will click on RGB Stone in order to apply that style. And it looks to be something of a mess at this point with some very jagged edges; we will come back to that in a later movie.
But for now just to hide some of the choppiness, I will go ahead and drag that white layer below the black layer, so that we end up with this effect here. And I will also modify the Blend mode associated with these objects by clicking on the word Opacity up there in the Control panel and changing the Blend mode from Normal to Overlay in order to produce this effect. And the great thing about these styles, incidentally, is that they can be very helpful for coming to terms with different combinations of Dynamic Effects. And you can always check out what they are by switching over to the Appearance panel and just clicking on the Effects, and seeing what the Settings are.
So in other words, they can be inspirational. You are getting a different kind of love from Adobe's designers here. Anyway, I am going to switch back to the Layers panel and I will Alt+Click or Option+Click on the head rag layer in order to select these green paths. And this time I will apply Art Paper. And note, if you are working along with me, it's the Greenish Art Paper Style, not the RGB Art Paper Style, which has a different color scheme. So I'll go ahead and click on it in order to apply it and then click on Opacity once again and change the Blend mode this time around to Color, because I just want to use those Path Outlines to colorize the background Brick. And that, friends, is how you assign predefined collections of Fills, Strokes and Dynamic Effects from the Graphic Styles panel, here inside Illustrator.
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