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Illustrator CS6 One-on-One: Intermediate

with Deke McClelland

Video: Welcome to One-on-One

Discover how to take advantage of the next level of dynamic features in Illustrator CS6, such as patterns, complex gradients, and the Pathfinder operations, in the second installment of Deke McClelland's <em>Illustrator CS6 One-on-One</em> series.
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  1. 40m 43s
    1. Welcome to One-on-One
      1m 51s
    2. Creating and moving objects onto layers
      5m 5s
    3. Creating and using sublayers
      5m 48s
    4. Creating 3D type as a group
      3m 4s
    5. Selecting and working inside groups
      6m 45s
    6. Creating clipping groups
      6m 40s
    7. Working in an isolation mode
      5m 29s
    8. Applying effects to groups and layers
      6m 1s
  2. 1h 8m
    1. How swatches and stacking work
      1m 19s
    2. Multiple views and power duplication
      9m 6s
    3. Lifting a color and creating a swatch
      6m 52s
    4. Creating and using global swatches
      5m 2s
    5. Deleting, adding, and managing swatches
      5m 20s
    6. Assigning and eyedropping colors
      5m 12s
    7. Assigning colors to paths inside groups
      5m 11s
    8. Adjusting the stacking order
      6m 30s
    9. Selecting down a stack of paths
      3m 35s
    10. Pasting in front and in back
      6m 13s
    11. Combining multiple fills
      7m 32s
    12. Trapping your art with rich blacks
      6m 16s
  3. 1h 8m
    1. The rich world of strokes
    2. Introducing the Stroke panel
      4m 49s
    3. Caps, joins, and miter limits
      5m 36s
    4. Dashes and arrowheads
      4m 12s
    5. Using the Width tool to vary the line weight
      9m 1s
    6. Adjusting the width of closed path outlines
      7m 47s
    7. Making a coupon border with scissors
      4m 38s
    8. Combining dashes with round caps
      7m 50s
    9. Making an official money-like type effect
      7m 59s
    10. Creating a wavy, engraving-line background
      5m 39s
    11. Masking a pattern inside a background
      5m 0s
    12. Creating tapering rules (with inset strokes)
      4m 39s
  4. 1h 2m
    1. How gradients work
    2. Assigning and modifying a gradient fill
      5m 4s
    3. Using the Gradient tool and annotator
      7m 18s
    4. Editing multiple gradients at a time
      4m 14s
    5. Establishing symmetrical gradients
      5m 48s
    6. Creating a radial gradient
      5m 26s
    7. Adjusting the midpoint skew
      3m 31s
    8. Mixing gradients with blend modes
      4m 34s
    9. Adding transparency to a gradient
      7m 9s
    10. Applying and editing dynamic effects
      5m 45s
    11. Assigning a gradient to editable text
      5m 29s
    12. Editing text that includes dynamic effects
      2m 19s
    13. The new gradient stroke options
      5m 0s
  5. 44m 28s
    1. The reinvention of tile patterns
    2. Drawing a linear spiral with the Polar Grid tool
      5m 44s
    3. Assembling the raw ingredients for a pattern
      4m 53s
    4. Using the new Pattern Generator
      6m 51s
    5. The new tile types: Brick and Hex
      4m 11s
    6. The Size Tile to Art and Overlap options
      5m 43s
    7. Creating a new pattern based on an existing one
      3m 0s
    8. Applying patterns to strokes and text
      6m 15s
    9. Moving and transforming patterns
      4m 5s
    10. Fixing problem legacy patterns
      2m 56s
  6. 41m 34s
    1. How alignment and distribution work
      1m 0s
    2. Snapping one anchor point to another
      2m 35s
    3. Aligning a group to the artboard
      1m 54s
    4. Distributing objects across the artboard
      2m 49s
    5. Aligning to a fixed "key" object
      4m 0s
    6. Distributing by a specified amount of space
      5m 10s
    7. Using the Align options to move objects
      5m 49s
    8. Adding an extruded edge effect
      5m 45s
    9. Optically aligning objects
      3m 2s
    10. Adding a credible 3D cast shadow
      9m 30s
  7. 1h 12m
    1. Combining simple shapes to make complex ones
      1m 22s
    2. Understanding all ten Pathfinder options
      8m 27s
    3. Unite closed paths, join open ones
      3m 25s
    4. Creating a dynamic compound shape
      4m 40s
    5. Adding to a compound shape
      3m 20s
    6. Variable width, Outline Stroke, and Unite
      5m 18s
    7. Painting rough leaves with the Blob Brush
      4m 56s
    8. Creating credible leaves with dynamic effects
      4m 15s
    9. Contouring with the Blob Brush and Eraser
      9m 14s
    10. Filling in branches with the Blob Brush
      6m 7s
    11. Merging layers and uniting paths
      9m 5s
    12. Using Divide and Minus Back
      4m 28s
    13. Nesting one compound shape inside another
      7m 25s
  8. 1h 17m
    1. Filling and stroking overlapping areas
    2. Introducing Live Paint
      5m 39s
    3. Stroking with the Live Paint Bucket
      5m 36s
    4. Using the Live Paint Selection tool
      4m 52s
    5. Adding paths to a Live Paint object
      8m 31s
    6. Building a classic, interwoven Celtic knot
      6m 21s
    7. Weaving one path outline into another
      5m 34s
    8. Creating a path that overlaps itself
      7m 6s
    9. Painting a path that overlaps itself
      5m 47s
    10. Combining gradients and depth with Live Paint
      7m 2s
    11. Swapping out Live Paint fills and strokes
      8m 2s
    12. Casting shadows inside a Live Paint object
      12m 29s
  9. 1h 2m
    1. Illustrator and the photographic image
      1m 3s
    2. Placing a photograph into your artwork
      3m 5s
    3. Dragging and dropping photos into Illustrator
      3m 59s
    4. Working with linked images
      8m 19s
    5. Scaling and cropping inside a bounding box
      5m 8s
    6. Cropping an image inside a clipping mask
      5m 52s
    7. Adding a border to an image, and colorizing
      5m 12s
    8. Creating a trendy gradient page curl
      5m 45s
    9. Placing a Photoshop image, with transparency
      7m 13s
    10. Linking vs. embedding images
      10m 29s
    11. Unembed and Package (Creative Cloud only)
      6m 43s
  10. 1h 19m
    1. Local and commercial printing
      1m 1s
    2. Convert all text to path outlines
      7m 17s
    3. Setting the trim size and bleed
      6m 50s
    4. Creating automatic and custom crop marks
      9m 13s
    5. Introducing and applying Pantone spot colors
      8m 7s
    6. Using the Separations Preview panel
      4m 43s
    7. Troubleshoot, overprint, and trapping
      9m 33s
    8. Printing: The General options
      5m 35s
    9. Placement, scale, and tiling
      5m 59s
    10. Adding trim and printer's marks
      7m 35s
    11. PostScript and color separations
      8m 20s
    12. The esoteric advanced printing options
      5m 25s
  11. 49m 51s
    1. Making art for the Internet
    2. Aligning your artwork to the pixel grid
      6m 55s
    3. Optimizing editable text for the web
      7m 1s
    4. Increasing the resolution of your web art
      3m 30s
    5. Saving a continuous-tone JPEG image
      7m 16s
    6. Optimizing your art to a specific file size
      5m 19s
    7. Saving high-contrast, low-color art to GIF
      8m 17s
    8. The more flexible PNG format
      5m 6s
    9. Saving PNG-24 for the web or PowerPoint
      5m 29s
  12. 55s
    1. Until next time

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Illustrator CS6 One-on-One: Intermediate
Video Duration: 0s 11h 8m Intermediate


View Course Description

Join author and industry expert Deke McClelland as he teaches you how to take advantage of the next level of dynamic features in Adobe Illustrator CS6. This installment of his Illustrator CS6 One-on-One series starts by showing you how to effectively manage layers, clipping groups, and swatches, so that you can easily swap out colors and content. Deke then explains how to create customized strokes and patterns and build complex gradients with transparency and dynamic effects, and then apply these features to paths, groups, and editable text to create professional-quality artwork. He also highlights some of the most popular features in Illustrator: Live Paint and all ten of its Pathfinder operations. The final chapters show how to prepare your projects for print and save them for distribution on the web.

Topics include:
  • Creating layers, sublayers, and groups
  • Lifting a color and creating a swatch
  • Assigning colors to paths inside groups
  • Adjusting the stacking order
  • Using the Width tool to adjust line weight
  • Masking a pattern inside a background
  • Assigning and modifying a gradient fill
  • Creating a radial gradient
  • Drawing a linear spiral with the Polar Grid tool
  • Adding a credible 3D cast shadow
  • Contouring with the Blob Brush and Eraser
  • Creating and painting an overlapping path
  • Placing Photoshop images in Illustrator files
  • Previewing and printing documents
  • Optimizing documents for the web

Welcome to One-on-One

Hello! I am Deke McClelland. Welcome to Illustrator CS6 One-on-One: Intermediate. Part 2 in a series of four courses devoted to your ultimate mastery of the world's most powerful vector-based drawing program. This course and the larger one-on-one series is all about project-based learning. That is to say, you learn by doing. And by actually experiencing Illustrator firsthand, you'll be better equipped to create your own artwork in the future.

In this course, I'll show you how to assign strokes to your path outlines, complete with dashes, custom arrowheads and variable line weights. We'll explore how to modify gradients directly inside of path outline, as well as apply gradients to a stroke. You'll see how to create seamlessly repeating tile patterns using the new pattern generator, which is a dream to work with. You'll learn how to combine simple shapes to create more complex ones using Pathfinder operations. You'll see how to create interlocking paths using the amazing Live Paint feature, and I'll show you how to place and modify photographic images.

The result is a contextualized learning program. Illustrator's features make sense because you apply them to a clearly defined task, and you leave each chapter with a real sense of accomplishment. I hope there are moments where you feel "I rule! I did it, and I can do more!" In this first chapter, I'll show you how to work with Illustrator's primary containers, layers, and groups. I know, it doesn't sound terribly exciting, but I assure you it is, and it goes to the heart of how Illustrator works.

Here, let me show you.

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