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Illustrator CS6 One-on-One: Advanced
Richard Downs

Illustrator CS6 One-on-One: Advanced

with Deke McClelland

 


This course is the third in a four-part series devoted to mastering the premiere graphics creation application, Adobe Illustrator, version CS6. Industry pro Deke McClelland takes a project-based learning approach to the key features in Illustrator, including Recolor Artwork, transparency, masks, blend modes, strokes and fills, and dynamic effects. The course also covers techniques for creating custom gradients, designing logos, generating photorealistic neon text, and wrapping type around objects. Plus, Deke shows how to call up the most essential features by organizing your workspace and employing time-saving keyboard shortcuts, how to manage the color settings, and how to adjust a few settings to make the program work even better.
Topics include:
  • Installing dekeKeys, Deke's free custom keyboard shortcuts
  • Understanding the color-managed workflow
  • Creating a multicolor blend
  • Establishing a clipping mask
  • Blending different levels of opacity
  • Combining a letterform with a path outline
  • Warping logo type around a circle
  • Adding neon blur and bokeh in Photoshop
  • Mixing and matching color harmonies
  • Recoloring artwork
  • Working with the Calligraphic, Scatter, and Art Brushes
  • Creating translucency
  • Editing attributes in the Appearance panel
  • Adjusting and updating dynamic effects

show more

author
Deke McClelland
subject
Design, Illustration
software
Illustrator CS6
level
Advanced
duration
11h 2m
released
Dec 13, 2012

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22. Shortcuts and Settings
Welcome to One-on-One
00:00 (music playing)
00:04Hello! I am Deke McClelland, welcome to Illustrator CS6 One-on-One Advanced,
00:10part three in a series of four video courses devoted to your ultimate mastery of the world's
00:16most powerful vector-based drawing software.
00:19This course and the larger One-on-One series is all about project-based learning; that
00:25is to say you learn by doing.
00:27And by actually experiencing Illustrator firsthand, you'll be better equipped to create your own
00:32artwork in the future.
00:35In this course I will show you how to create custom gradients and color fountains using blends and masks.
00:40I'l show you how to create custom logos, wrapp, type around the circle, and even make
00:46photorealistic neon text.
00:47I'll show you how to recolor your artwork in a matter of minutes using one of the most
00:52powerful features in Illustrator, Recolor Artwork.
00:55I'll show you everything you need to know about transparency and blend modes.
01:01I'll show you how to combine multiple fills and strokes to create extraordinary effects
01:05in the Appearance panel.
01:07And I'll introduce you to be honestly breathtaking world of Dynamic Effects.
01:13The result is a contextualized learning program; Illustrator's features make sense because
01:18you apply them to a clearly defined task, and you leave each chapter with a real sense of accomplishment.
01:25I hope there are moments where you feel I rule, I did this and I can do more.
01:31Now that you're an advanced student, you are ready to move through Illustrator without
01:34anything getting in your way.
01:37This means three things.
01:38First, you need some new shortcuts, ones that will call up Illustrator's most essential
01:43features without you having to fumble through menus.
01:46Second, you need to know how to adjust a few preference settings to make the program behave.
01:52And third, you need to take advantage of the best color settings that Illustrator and the
01:56larger Creative Suite have to offer.
01:59In this first movie I'll introduce you to my custom keyboard shortcuts.
02:03After that I'll show you how to make Illustrator the best that it can be.
02:07
Collapse this transcript
Introducing my custom keyboard shortcuts
00:00In this movie, I'll walk you through the various shortcuts that will be available to you if you install
00:05my dekeKeys custom keyboard shortcuts, and that way you have a sense for what you're getting into.
00:10And then in the next movie I'll show you how to install those shortcuts.
00:13I've got a couple of HTML files here.
00:16They're both available in the 22_settings folder; one is called dekeKeys-AIcs6-Windows.htm
00:21and the other is the same thing, Macintosh.htm.
00:24And these tables document every single shortcut that's available to you in Illustrator, whether
00:30I created the shortcut or not.
00:32So the black shortcuts are the default shortcuts, the red ones are the ones that I've added.
00:37For the most part where the menu Commands are concerned, I didn't change a single one
00:41of the Illustrator shortcuts, I just added my own.
00:44Now on the Mac things start off with the Illustrator menu--
00:46there is no illustrator menu on the PC--
00:48and it contains all of the Preferences commands as you can see here, which have these default shortcuts.
00:54But the thing I want you to notice is that Hide Application command right here, Hide Illustrator,
00:58which normally in other applications has a keyboard shortcut Command+H, that has no shortcut
01:03inside Illustrator, instead, Command+H hides the selection edges.
01:08But you do have Command+Option+H in order to hide all the other programs.
01:11All right, I'm going to scroll down here to the File menu so that you can see the first
01:16of the shortcuts that I've added here.
01:18I've given the Place command a shortcut of Command+Option+D or Ctrl+Alt+D on the PC, and
01:23that's based on a very ancient shortcut that's available inside other applications, which
01:28is Command+D or Ctrl+D.
01:30And then for the Export command you have a shortcut of Command+Shift+Option+X or Ctrl+Shift+Alt+X on the PC.
01:37The next custom keyboard shortcuts aren't available until we get to the Object menu.
01:41So notice that each one of the menus appears in gray inside of this list.
01:46And then the sub menus have little greater-than signs ( > ) after them.
01:49And I've given you a bunch of keyboard shortcuts inside of the path submenu.
01:54So for Outline Stroke, we've got Ctrl+\, you can see them all here, but Simplify, a very useful command,
02:00I have Ctrl+Shift+Alt+Z or Command+Shift+ Option+Z on the Mac. And then for Add Anchor Points,
02:05Ctrl+Shift+Alt+A or Command+ Shift+Option+A on the Mac.
02:09And then Divide Objects Below, which allows you to take a line and use it to cleave for
02:15example a circle in half if you like, is Ctrl+ Shift+Alt+\ or Command+Shift+Option+\ on the Mac.
02:21To make a Tile Pattern is Ctrl+M or Command+M on the Mac.
02:26Believe it or not, Ctrl and Command+M go unused otherwise inside of Illustrator, and I think
02:32that is an extremely useful feature.
02:35We've got some additional commands that you can take a look at here if you have a desire to.
02:39The Glyphs panel, you can bring it up by pressing Ctrl+Shift+Alt+G or Command+Shift+Option+G on the Mac.
02:44I've also given all the Change Case commands a name.
02:48So this is to change the case of some selected type.
02:52So you can make it all UPPERCASE or lowercase, this is different than All Caps by the way.
02:57In that you're actually changing out the characters for uppercase characters or lowercase or Title
03:03Case or Sentence case, which again is something I do a lot, so I went ahead and threw those in here.
03:08This is the Select menu right there; I'll go ahead and scroll down to it on the Mac side as well.
03:14And I really like those Select Same features, which allow you to select one blue object
03:17for example and then select all the other blue objects as well.
03:21And I've gone ahead and given some of these commands.
03:24Keyboard shortcuts that all involve Ctrl+Alt or Command+Option on the Mac and I just took
03:29advantage of shortcuts that were available, essentially.
03:32So for Fill Color, if you want to select things with the same Fill Color, it is Ctrl+Alt+,(comma)
03:36or Command+Option+,(comma) on the Mac.
03:38For Stroke Color, it's Ctrl+Alt or Command+Option+.(period ) and for Stroke Weight, it's Ctrl+Alt or Command+Option+\.
03:45And then we've got some other ones, just some numbers that happen to be available there.
03:49And I figured, for direction handles, to select all the control handles--that is inside of
03:53an object--all the curving segments independently of the anchor points, a nice curving numeral
03:58would do the trick, such as Ctrl+Alt +8 or Command+Option+8 on the Mac.
04:02Next, we'll move down to the Effect menu and notice that I have given the Transform command,
04:07which is so very useful as a dynamic effect.
04:11The keyboard shortcut of Ctrl+E or on the Mac we have Command+E, again, that's a keyboard
04:16shortcut that otherwise goes unused, and so it's Ctrl+E or Command+E for Effect, essentially.
04:23And then the other great effect, which is Drop Shadow, has a keyboard shortcut of Ctrl+Alt+E
04:27or Command+Option+E on the Mac.
04:29For Round Corners I have given you Ctrl+Shift +Alt+R or Command+Shift+Option+R on the Mac.
04:34All right, I don't want to belabor this too much, because you can look through this list
04:37on your own, but I am going to go ahead and scroll quite a bit down the list, where you'll
04:43see that there is this other category called Other (with menu Commands), and what that's
04:47telling you is these are other features that don't have menu Commands associated with them,
04:52but they're organized along with the menu Commands in the keyboard shortcuts dialog box.
04:56So, most of these are shortcuts that are included along with Illustrator by default, which are
05:02pretty interesting, because there is an awful lot of stuff you can do from the keyboard.
05:05I went ahead and added a shortcut for creating a new swatch, which is Ctrl+Shift++(Plus),
05:10essentially it appears as equals, but it's the Plus key, Command+Shift++(Plus) on a Mac.
05:15And then if you scroll down to the tools list, you'll see that I've added a bunch of shortcuts--
05:20now we did modify a few of these shortcuts back in the Fundamentals course.
05:24You may recall that we went ahead and switched out the Blob Brush and gave it a keyboard
05:29shortcut of B and then turned around and gave the Paint Brush a keyboard shortcut of Shift+B.
05:35So there's a few of those here, the Eraser tool has keyboard shortcut of E, whereas the
05:38Free Transform tool has a keyboard shortcut of Shift+D and then the Ellipse tool has a
05:42keyboard shortcut of Shift+M, whereas the Shape Builder tool has keyboard shortcut of L.
05:47So I switched all those around. Otherwise they're just additional shortcuts, like Shift+A for
05:51the Art tool; and for the Rectangular and Poly Grid tools I added shortcuts of Shift+Y and Shift+C.
05:57For the Polygon tool we have a keyboard shortcut of Shift+G for Gone, and for the Start tool
06:02Shift+T for the second letter in star, and so forth throughout the list.
06:06And then the final shortcuts appear for the various opacity levels.
06:10So in Photoshop for example, you can just tap the 1 key to change the opacity of a layer to 10%.
06:15I thought that might be a little bit too dangerous just to give a shortcut of 1 and 2 for 20%
06:21and 3 for 30%, because it's very possibly you might tamp one of those keys and change
06:25the opacity of an object to not really be paying attention and mess up your artwork.
06:30So instead, I gave shortcuts of Shift along with the Number Key.
06:35So Shift+1 is 10% all the way up to Shift+0 for 100%.
06:40And that friends is what you have to look forward to, if you install my dekeKeys custom
06:44keyboard shortcuts.
06:45In the next movie I'll show you how to install shortcuts, so that they're available to you in Illustrator CS6.
06:50
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Installing my dekeKeys shortcuts on Windows
00:00In this movie I'll show you how to install my Custom Keyboard shortcuts if you're working on the PC.
00:05I'll show you how to install my shortcuts on the Mac in the next movie.
00:09Now I have gone ahead and laid up precise instructions for installing these shortcuts
00:12here inside this file, but because it's a tricky process I am going to go ahead and
00:16show you exactly how to install the file, so there's no room for confusion.
00:21So, the first thing I want you to do go up to the Edit menu and choose Keyboard Shortcuts,
00:26or you can take advantage of its Shortcut, which is Ctrl+Shift+Alt+K.
00:29Now this set here, Deke keys, that's the one that I created when we were discussing the
00:34Blob Brush and the Eraser tool back in the Fundamentals course.
00:38But whether you have created any shortcuts of your own or not, I want you to click on
00:41the Save icon, the one that looks like a little hard drive, and what you're doing here is creating
00:46a File; and to make that file easy to find, we should give it a distinctive name.
00:51I am going to call my zzz_test, just so it's late in the alphabet and it'll appear at the
00:57end of the list, and that will allow us to verify that we are in the right location.
01:02Now I'll click OK and then click OK again, in order to exit the dialog box.
01:07Now I'll press the T key to get the Type tool and go ahead and select everything from this backslash (\)
01:13through and including the word Settings.
01:15Don't select the next two items, because they may or may not be applicable to your system,
01:21then go up to the Edit menu and choose the Copy Command or you can press Ctrl+C.
01:25Now I'll Escape (Esc) out of the Text Entry mode and I'll press Ctrl+Shift+A or Command+Shift+A
01:29on the Mac to deselect my text.
01:32Now I'll minimize Illustrator to switch to the Desktop, and you can see that I already
01:36have the 22 settings folder open, which contains a Macintosh and Windows version of my Keyboard
01:42Shortcuts. Naturally you want the Windows version.
01:45Now I'll tab the Star key your keyboard, or somehow otherwise bring up the Start menu,
01:50and then select your Name, where the name that you're logged in as from the top right
01:54corner of the menu.
01:56Now you may or may not see these same subfolders, it really doesn't matter.
02:00What does matter is that you're seeing the hidden folder.
02:03And in order to see it, press the Alt key to bring up this additional menu bar near the
02:07top of the folder, then click on tools and choose Folder options.
02:12Now switch to the second tab, which is View, and notice this little subfolder here called
02:17Hidden files and folders.
02:19You want to select the second option, Show hidden files-folders and drives.
02:23You also what to make sure that hide Extensions for known File types is turned off. Then go
02:28ahead and click OK and you'll see at least one new folder called AppData.
02:33The next step is to click up here in the Navigation bar and click again to set the Location of
02:38your blinking insertion marker after your Name and then press Ctrl+V or Command+V on
02:43the Mac in order to paste in the Path Information that you copied in Illustrator.
02:48Then press the Enter key in order to Navigate to this location.
02:52Now depending on what country you're working in, you may see some other folders; here in
02:57the States you need to click on en_US.
03:01Now you may or may not see these subfolders; if you see a bunch of files then you're probably
03:05in a right location, but if you see subfolders like these, you probably want to double-click
03:10on S64, which indicates that you're working with a 64-bit Operating System.
03:15And that's what I'll do in my case, and then you want to scroll down the list inside of
03:18this folder and you should see that file that you saved a moment ago, in my case zzz_test.kys,
03:26which indicates it is a keyboard shortcut file.
03:29Now you want to go back your 22 settings folder there and assuming that you want to copy the
03:33file instead of move it, then drag it into that System folder and press and hold the
03:38Ctrl key and you'll see a little Plus sign under your cursor along with the words Copy
03:43To, and that'll let you copy the file to the New Location.
03:47Now let's switch back to Illustrator and then go up to the Edit menu and choose the Keyboard
03:51Shortcuts command again, and go up to the Set option, click on it and you should see
03:56Deke keys AICS6 Win, and go ahead and select it to switch to my shortcuts.
04:02Now by default you should see tools listed in the upper left corner of the dialog box,
04:07in which case go and scroll down the list and you should see the Art tool now has a
04:11short Shift+A, the Grid tools have shortcuts of Shift+Y and Shift+C, the Polygon tool has
04:17a shortcut of Shift+G and so forth.
04:20In which case you'll successfully install my shortcuts. Go ahead and click OK and you
04:24and I are now working with the same set of Custom Keyboard Shortcuts, which should hopefully
04:29make for a more efficient experience here inside Illustrator.
04:33Now that you're done with this movie, you'll want to skip the next two movies, which is
04:36specifically geared toward Macintosh users, and join me in the movie after that, when
04:41we discuss how to modify a few Key Preference Settings.
Collapse this transcript
Installing my dekeKeys shortcuts on the Mac
00:00In this movie I'll show you how to install my custom keyboard shortcuts if you're working on a Mac.
00:05If you're working on a PC, you can skip this movie as well as the next one.
00:09Now this second bullet item contains all the instructions for installing dekeKeys on the Mac.
00:14But I am going to walk you through the process because it can be a little confusing.
00:18So the first thing I would like you to do is go up to the Edit menu and choose Keyboard
00:22Shortcuts, or you can take advantage of its shortcut, which is Command+Shift+Option+K.
00:26Now you can see that I currently have dekeKeys selected--those are the shortcuts that we
00:31modified when we were taking a look at the Blob Brush and Eraser tools back in the Fundamentals course.
00:36But whether you have modified your keyboard shortcuts or not, I want you to click on the
00:40Save icon, one that looks like a hard drive-- that's going to create a file on your hard
00:45drive, so that we know we are in the proper location.
00:48And I am going to give it a distinctive name, like zzz_test.
00:52That will also ensure that it's at the end of the File list in alphabetical order.
00:56Now I will click OK, and then click OK again, to exit the dialog box.
01:01Now press the T key to switch to the Type tool and go ahead and select this text, starting
01:06with the forward slash all the way through and including the word Settings.
01:10Don't select his final subfolder, because it may or may not apply to your system.
01:15Then go up to the Edit menu and choose the Copy command or you can press Command+C.
01:20Now I will Escape out of the Text Edit mode and press Command+Shift+A in order to deselect my text.
01:25And then I will go up to the Illustrator menu and choose Hide Illustrator in order to switch to the finder.
01:31Now you can see in the background here I have opened the 22_settings folder which contains
01:36the file that you will want to install, which is dekekeys AIcs6isMac.kys.
01:42Now if I right-click on the Title bar here-- you can see that I've got Hide toolbar selected--
01:47what that does is it ensures that the next command I choose opens a new window,
01:52so I can keep this window open as well.
01:54Now I will go to the Go menu and choose Home in order to switch to your personal folder
01:59and then return to the Go menu and choose Go to Folder.
02:03And that will bring up this little window here.
02:05Now in your case it will probably be blank, you probably won't see anything there.
02:09What you want to do is whether you see something or not, you want to replace it with this.
02:14Go ahead and enter a tilde sign. The tilde key is the one in the upper left corner of
02:19an American keyboard, right next to the 1 key and above the Tab key.
02:23You need to press Shift along with to make sure you get the tilde character. And
02:27then go up to the Edit menu and choose the Paste command, or press Command+V, and that
02:32will paste in that text that you just copied from Illustrator.
02:36Then click on the Go button and that should take you to this folder right here.
02:40Now depending on what country you're in, you may see different results.
02:44Here in the States there is a subfolder called en_US.
02:48Go ahead and double-click on it to enter that folder.
02:50And then you should see this file that you just created inside of Illustrator, in my case zzz_test.kys.
02:57All right, now go ahead and bring back your 22_settings folder, grab that dekeKeys file
03:04for the Mac--not the one for the PC-- and then drag it into the other folder.
03:09And assuming you want to copy this file to the new location, as opposed to move it, press
03:13and hold the Option key and then drop the file into place.
03:17All right, now switch back to Illustrator; the final step is to go ahead and load the
03:22shortcuts that you've installed, by returning to the Edit menu, once again choosing Keyboard Shortcuts.
03:28And then change the set from whatever it is to dekekeys AIcs6Mac and that will load my shortcuts.
03:35Now to confirm that everything is copacetic here, make sure that tools is selected from
03:40this pop-up menu, as by default.
03:42And then scroll down the list and you should see that the Arc tool now has a shortcut of
03:47Shift+A, the two Grid tools have shortcuts of Shift+Y and Shift+C, the Polygon tool has
03:52a shortcut of Shift+G, and so on.
03:55Assuming that's a case, go ahead and click OK.
03:58And now you and I have both loaded my custom keyboard shortcuts, which should make for
04:02a more efficient experience here inside Illustrator.
04:06In the next movie I'll show you how to remap a few OS level keyboard shortcuts here on
04:11the Mac, so that both my custom shortcuts and Illustrator's default shortcuts work as advertised.
04:16
Collapse this transcript
Remapping your Macintosh OS shortcuts
00:00In this movie I'll show you how to remap a few OS-level keyboard shortcuts on the Mac,
00:05so that everything works as advertised inside Illustrator.
00:08And by the way, this movie is exclusively for Macintosh folks; if you are working on
00:12a PC, you can skip ahead to the next movie.
00:15First step is to go up to the Apple menu and choose System Preferences and then inside
00:20the big System Preferences dialog box, locate and click on the Keyboard icon.
00:25Now we want to start with a keyboard tab here.
00:28So go ahead and click on it, if it's not already visible.
00:31And then turn on this checkbox, Use all F1, F2 key as standard function keys; that way
00:36you don't have to the press that Fn key all the time, except you will now have to press
00:41the Fn key to do things like change your monitor brightness, and change the volume and so forth.
00:47So it's really up to you which way you decide to work, but I prefer for this checkbox to be on.
00:52Then switch over to Keyboard Shortcuts, and you want to start with Launchpad & Dock.
00:56And notice the side I am Turn Dock Hiding on and off; its keyboard shortcut is Command+Option+D,
01:02which is what I've set for the Place Command under the File menu.
01:06So if you want to work that way as well, you need to change this shortcut by clicking on
01:10it once and then twice, in order to make that shortcut active.
01:14And then press the Ctrl key along with D.
01:17And you'll now see a ^ caret listed next to the D, which is the Mac's way of showing you the Ctrl key.
01:22All right, now I'll switchover to Mission Control and from here things could end up
01:26differing, depending on which version of the Operating System you're using.
01:30But what you want to do is hunt down any function keys that are listed just by themselves, such
01:36as F10 and F12 here, and change them to Ctrl along with that key.
01:41So for example, once I highlight F10, I will press Ctrl+F10 and then I will highlight F12,
01:47which is what I've been telling you is a great keyboard shortcut for reverting the image
01:51to its last saved appearance, but it's going to switch you to the Dashboard the way things are.
01:56So go and press Ctrl+F12 for that guy as well.
02:00Then you can switch ahead to Spotlight.
02:02Now both of these keyboard shortcuts interfere with your ability to zoom inside of Illustrator.
02:08So what I recommend you do is highlight the first one and press Command+Ctrl+Spacebar
02:13so that you still have a shortcut for Spotlight.
02:15And then for the next one, press Command+Ctrl+Option+ Spacebar, and you'll end up seeing this little Option character.
02:22All right, finally go ahead and switchover to Universal Access.
02:26And this is totally up to you; if you find these options to be useful, then by all means
02:31leave them turned on or switch them to different keyboard shortcuts. so they don't interfere
02:35with the ones that I added to Illustrator. But if you don't rely on, for example screen
02:40zooming, then just go ahead and click a couple of times on that checkbox--once to turn all
02:45the options on, and then to turn them all off.
02:48And that way these shortcuts, Command+Option+8 and Command+Option+Backslash, will not interfere
02:53with those that I added to the Select menu.
02:56And that's it. Now you can close System Preferences in order to save your changes.
03:00And that's how you modify the Mac's OS-level keyboard shortcuts, so they don't interfere
03:05with Illustrator's default shortcuts or my custom ones.
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Adjusting a few key Preferences settings
00:00In this movie I'll show you how to adjust a few key preference settings so that you
00:04can get your work done more quickly and with less frustration, especially as you begin
00:09to assemble more complicated artwork.
00:12To get to the Preference Settings, press Ctrl+ K or Command+K on the Mac, and that will bring
00:16up the Preferences dialog box.
00:18And this first item, Keyboard Increment, is something that I'd like to modify.
00:22Now, by default it's set to 1-point, which means every time you press an arrow key, you
00:26nudge the selection by a point.
00:28But while you can always nudge by a greater increment by pressing Shift along with an
00:33arrow key, you can't nudge by a smaller increment, the way you can inside InDesign, for example.
00:40So it pays when you're working in Illustrator to set the Keyboard Increment to something
00:43small in the first place.
00:45I find that 0.2 point works out very nicely.
00:48That is a fifth of a point.
00:50In that way, especially when I am nudging anchor points or curved segments around inside
00:54of an illustration, I can do so with precision.
00:57And if I want to nudge by a larger increment, such as 2 points in this case, I would press
01:02Shift along with an arrow key, and if I want to nudge by still larger increments, I can
01:06double-click on an arrow tool icon in the toolbox in order to bring up the Move dialog box.
01:11You want to make sure your Constrain Angle is set to 0° as by default, otherwise you'll
01:15start drawing rectangles and ellipses and textboxes and all kinds of stuff at an angle.
01:21These checkboxes are set fine by default, but I do want to show you how Use Preview Bounds works.
01:27I'll leave it off for the moment and click OK, and then I'll go ahead and draw a rectangle
01:32here, like so, and I'll go ahead and draw another one below it.
01:35And I'll assign this second rectangle a thick Line Weight, such as 30 points.
01:40Then I'll press the V key to switch back to my Black Arrow tool and I'll Shift+click on
01:44the first rectangle so they're both selected, and then I'll click on a line up here in the
01:48Control panel--make sure the panel is set to Align to Selection--and then click on Vertical
01:53Align Top and that will go ahead and align the top segments in those two shapes.
01:58And notice the Strokes aren't in alignment, but the paths themselves are.
02:03If you'd prefer to work the other way around, then you press Ctrl+K or Command+K on the
02:07Mac, and you turn on Use Preview Bounds, then click OK; and now notice if I go back to that
02:13exact same option, Vertical Align Top, and I click on it, that goes ahead and nudges
02:18the first rectangle upward so the two Strokes are in alignment.
02:22So what you're doing is you're aligning based on appearance instead of structure.
02:27So I'll go ahead and delete those two rectangles; they have no business in this artwork.
02:31Our next option has to do with making selections.
02:34I'm going to go ahead and advance to this document here and I'm going to zoom in on
02:40this little Start menu icon that I drew, and I'll double-click on it as well in order to
02:44enter the Group Isolation mode.
02:46Now, this is a pretty complicated little piece of artwork here.
02:49And let's say I want to select this region of blue down below; if I end up clicking here,
02:53I select a little colorful window guys, and that's because they're casting a drop shadow.
02:58So in other words, I'm selecting based on the appearance of this artwork as opposed
03:03to, once again, its structure.
03:05If I press the A key to get my White Arrow tool--and let's say I want to select a point,
03:10just an anchor point, somewhere on this blue circle.
03:13If I end up clicking inside the circle--well, in this case I still am selecting the drop
03:19shadow, so I need to get farther away from it, if I click right about here, let's say--
03:22I end up selecting the entire shape because I clicked inside of its Fill instead of on its path outline.
03:28So I'd have to click off to deselect the artwork and then try to click more precisely right
03:32there in its outline. I missed again.
03:34This time I'll position my cursor where it needs to be and I'll press Ctrl+Shift+A or
03:38Command+Shift+A on the Mac to deselect the artwork, then I'll click, and this time I
03:41get the anchor point.
03:43So it can get pretty gnarly when you're working in complex artwork, even something like this
03:47where it's a complex element inside of an otherwise pretty simple piece of art.
03:52So here's what you do.
03:53I'll press Ctrl+Shift+A or Command+Shift+A on the Mac in order to deselect my artwork,
03:57and then I'll press Ctrl+K or Command+K on the Mac to bring up the Preferences dialog box.
04:01I'll switch to this next option down here on the left hand side, Selection & Anchor
04:05Display, and notice this checkbox right there--Object Selection by Path Only.
04:10Now, if you turn it on, you're going to have to work more precisely inside the program,
04:15but you'll have more flexibility too; you'll be able to select through objects the
04:19way you do when you're in the Outline mode.
04:21So I'll go ahead and turn this checkbox on, then click OK.
04:24Now if I click inside of this blue ellipse, I don't select anything, because I'm not selecting
04:29based on its appearance, there is nothing at that location.
04:32Whereas if I move my cursor over, at some point I'll see a little square next to my
04:36cursor, and that will show me that there's a path outline underneath, and I'll click.
04:41It doesn't select the entire shape this time, it just selects the segment that I clicked
04:44on, which allows me to then click on an anchor point in order to select it.
04:48Also, this is interesting, I'll press Ctrl+Shift+ A or Command+Shift+A again, and I'll move inside
04:53of this orange window right there.
04:55Notice that I've got a square next to my cursor, that shows me that there's a path outline
04:59at this location, and if I click, it turns out to be the outline around the blue ellipse,
05:05which is exactly what I wanted.
05:06So you're selecting based on the structures of the paths and not their appearance, which
05:11I can tell you based on experience is a little tricky at times, but it's a more advanced
05:16way to work and you're not going to find yourself having to Ctrl+Click or Command+Click in order
05:21to select down a stack.
05:22There is an equivalent to that option that affects text.
05:25So I'll go ahead and switch to my next document, this one that we worked with in Chapter 11
05:30of the intermediate course.
05:31Now notice that clicking inside of the background image doesn't select it, even though it is
05:36unlocked by the way.
05:38And that's because I'm not selecting based on appearance anymore.
05:40If I want to select that image, then I'd have to zoom out and click on its outline, like
05:45so; which is actually great, because then I'm not accidentally selecting the image all the time.
05:50But let's say I want to select done dirt cheap right there and I click right about there,
05:55I end up selecting the word design, because Illustrator is taking into account where the
06:00descenders would be, as well as where the ascenders would be.
06:04So even though you're clicking on what appears to be the h in cheap, you end up selecting
06:08the word design instead.
06:10If you want to get around that, then press Ctrl+K or Command+K on the Mac once again,
06:14and I'm going to go ahead and turn that Use Preview Bounds option off, because I prefer
06:18not to work with it, I just want you to see how it works, and then I'll click on Type
06:22over here on the left hand list.
06:24And notice that you've got this option, Type Object Selection by Path Only.
06:28If you turn it on and then click OK, now notice if I click on this h, I'm not going to select
06:34anything, because I'm not clicking on the baseline for either text object.
06:39Now I have to click exactly on the baseline or this baseline here in order to select that
06:45text, and it doesn't matter if you have many text objects overlapping each other, as long
06:49as you can click on the text object's baseline, you'll select it. All right!
06:53Just one more item I want to show you, I'll press Ctrl+K or Command+K on the Mac to revisit
06:58the Preferences, and then I'll switch down to Plug-ins & Scratch Disks.
07:02If you want Illustrator to work as efficiently as possible and crash on you as infrequently
07:07as possible, then you want to adjust the Scratch Disks, which gives Illustrator a little more
07:12wiggle room when you're working on very complex documents that take up a lot of room and memory.
07:17Assuming that you have multiple hard drives installed on your computer--and this is only
07:21for those of you with multiple internal hard drives--then you want to change the Primary
07:26Drive to not your Startup Drive. So in my case I'd change it to the D Drive.
07:31And then change your Secondary Drive to the Startup Drive, or if you've got another drive
07:35to work with, you can select it instead.
07:37I'm going to select the Startup Drive.
07:40Note that these particular changes will only take effect the next time you start Illustrator.
07:44So what you want to do is click OK and then go up to the File menu and choose the Exit
07:49command here on the PC or the Quit command on the Mac, and then relaunch the software.
07:54Every time you quit Illustrator, it forces the program to save your preference settings;
07:59that way if you crash, you don't lose those settings the next time you start the software.
08:04And that's how you adjust a few key preference settings in order to achieve a more advanced
08:09and more efficient experience here inside Illustrator.
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Understanding the color-managed workflow
00:00In this movie we're going to take on color settings in Illustrator, a.k.a., color management.
00:05And while it's a gnarly topic conceptually, the one change I'm going to ask you to make is very simple.
00:11Now, I happen to be working inside of an RGB document, and I know that because if I go
00:15the File menu and choose Document Color mode, RGB Color is checked, and you have that option
00:22to Switch Color Modes when you create the document in the first place, or I could switch
00:26the Color mode on the fly.
00:28So typically you use CMYK Color for print documents and RGB Color for web documents,
00:33but you don't have to go that way if you don't want.
00:36You can easily repurpose the same document in both directions.
00:39Anyway, what it means by virtue of the fact that I'm working in RGB is that all of my
00:45colors inside this document are defined in the RGB space, even if it appears otherwise.
00:51What I'll do is I'll click on this red text right here, which has been converted to path
00:54outlines as you can see, and then if I examine the Fill color inside the Color panel, I see
00:59CMYK sliders, but I see some very unusual values.
01:03And that's because I didn't really use the CMYK sliders to define this color.
01:07And I can see what I actually used by clicking on the flyout menu icon in the upper right
01:12corner and choosing RGB, and there are my much more reasonable values there, which are actually in place.
01:19Let me show you something else.
01:21I'll press Ctrl+Shift+A or Command+Shift+A on the Mac to deselect that text, and then
01:25I'll press the M key to switch to the Rectangle tool and I'll draw a rectangle; that comes
01:29in filled with red, because that was the color of my last selected object.
01:33I'm going to dial in a different color though.
01:35Take the R value down to 200, I'll take the G value down to 0, and I'll crank up the Blue
01:40value to 255 so we get this screaming purple right here.
01:44Now notice if I switch over to my CMYK values, that they're pertaining to keep up; but you
01:50can see that the color right there at the tip of each one of the sliders is a much dimmer
01:54purple, and if I change this value right here-- notice it says 81.45--if I change it to just
01:5982%, which is a nominal difference, not something you'd normally perceive and press the Enter
02:05key or the Return key on the Mac, my rectangle dims dramatically. And that's because now
02:11what Illustrator is doing is trying to find an RGB equivalent for these CMYK values, which
02:16is this muddier shade of purple here.
02:18So by virtue of the fact that I'm working in the RGB space, I can take advantage of
02:23colors like this one, which we're now seeing because I pressed Ctrl+Z or Command+Z on the Mac.
02:28Now, what's great about this is Illustrator and Photoshop and the other Creative Suite
02:32applications not only allow you to create vivid RGB artwork along with your CMYK as
02:38well, but they also do so inside of a controlled workflow.
02:42So I want you to see something here.
02:44I'll go up to the Edit menu and choose the Color Settings command, or you can press Ctrl+Shift+K,
02:49Command+Shift+K on the Mac, because it's yet another preference option; and I'll change
02:54the Settings as by the default to North American General Purpose 2--at least those are the
02:58default settings here in the States.
03:00And notice that RGB is set to sRGB, which is a way of confirming the RGB space.
03:06So in other words, Illustrator isn't just sending the RGB values out to the screen and
03:11hoping for the best, it's actually quantifying this RGB space, which is great and that means
03:16you can get reliable results between different applications and between your applications
03:21and your printer as well.
03:22sRGB however--while it's great as a web output space--is not great for a day-to-day
03:28work, because what it is, is it's an old profile for one thing, and also it's based on your
03:34run-of-the-mill, sort of worst case scenario, PC monitor. And not even that--it's a CRT
03:40monitor, even though we all use flat screens these days.
03:43So it's just a way of quantifying the worst case scenario and you don't really want to
03:47be working in the worst case scenario.
03:49I'm going to leave it set this way for now.
03:51I'll click OK just so that North American General Purpose 2 sticks, but I want you to
03:55see something else.
03:57We're unsynchronized, meaning that my various CS6 applications aren't in agreement with
04:02each other, and I'll show you what that looks like in a moment, but I'll click OK.
04:06I'm going to take this square right there and I'm going to go up to the Edit menu and
04:09I'm going to choose the Copy command; and then I'll switch over to Photoshop, and I'll
04:14go up to the Edit menu and I'll choose its Color Settings command, which is very similar,
04:19borders on being identical.
04:22Notice that it's set to a different space, one that I've created, and the RGB Workspace
04:26is Adobe RGB, which is a more robust workspace.
04:30And it means that you can take full advantage of this expensive graphics software that you
04:34have and the display features of your more sophisticated monitor.
04:39Notice once again that we're seeing the word Unsynchronized, because Illustrator and Photoshop
04:44are not in agreement with each other. All right,
04:46I'll go ahead and Cancel out and I'll go up to the File menu and I'll choose the New command,
04:50and Photoshop is going to automatically recognize the contents of the clipboard there, so all
04:54I need to do is click OK.
04:56And then I'll go up to the Edit menu and choose the Paste command.
04:59Photoshop is going to ask me how I want to paste this object. I'm just going to Paste
05:03it as Pixels and click OK, and then I'll press the Enter key or the Return key on the Mac
05:08to confirm that place.
05:09So I want you to see something.
05:11This is Photoshop, and this is Illustrator; that's the same color of purple right there,
05:16even though we're working in two different RGB spaces.
05:21Watch what happens if I were to go up to the Edit menu here in Illustrator again and choose
05:25Assign Profile; and I were to say, you know what, I want to be working in that same space
05:31I'm working in inside of Photoshop, so I'll go ahead and click on this menu, scroll up
05:36and choose Adobe RGB (1998 ) right there and click OK.
05:40You're going to see your square shift; click OK, and watch it shift to a totally different color.
05:45Now I'll go ahead and copy it, this time just by pressing Ctrl+C or Command+C on the Mac.
05:49I'll switch back to Photoshop and I'll paste this guy in by pressing Ctrl+V or Command+V
05:55on the Mac. I'll leave Pixels selected, click OK, and notice we now have the pinker version
06:00of that purple square again.
06:03I'll go ahead and press the Enter key or the Return key on the Mac to confirm the placement there.
06:06So this is the previous purple and this is the new purple, and what Photoshop is doing
06:10is it's converting this profiled rectangle on-the-fly.
06:15Now, you don't really need to understand everything I've shown you there.
06:19What I want you to know is that you're working in a color-managed workflow, whether you like
06:24it or not--and you do like it--because back in the old days this thing could have turned
06:28blue on you inside of a different program.
06:31Anyway, I'll switch back to Illustrator.
06:33What we really want at the end of the day is for all of our Creative Suite applications
06:38to agree with each other.
06:40And we also want to take advantage of the widest array of colors that we can, and you
06:44do that by adjusting your color settings, and I'm going to show you exactly how in the next movie.
06:49
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Establishing the optimal Color Settings
00:00In this movie I'll show you how to change your color settings so that all the CS6 applications
00:05align with each other, and you're afforded the most optimal working experience.
00:09Now, you can see here I've added another rectangle with a gradient inside of it, just so that we can see.
00:14I'm going to go up to the Edit menu, choose Assign Profile.
00:18This is not a command that you typically use inside Illustrator unless you've opened an
00:23unprofiled EPS image from long, long ago. Otherwise you probably don't want to flit
00:29your profiles back and forth.
00:30I'm just doing this for the sake of demonstration.
00:33So I'm going to choose Assign Profile.
00:35In the previous movie I assigned Adobe RGB. I'm going to switch it back to my working
00:39space, which is sRGB, and I'll click OK.
00:42I want to watch these rectangles in particular.
00:45Both of them end up dimming down, as you can see.
00:48Now, you may say, well, I like this shade of purple better than the other one anyway,
00:52that's not really the point.
00:53You can achieve this shade of purple inside just about any RGB space, it's just a matter
00:58of modifying the color values inside the Color panel; but I want you to see that switching
01:03the profile switched the illustration's appearance.
01:07Now I want you to go up to the Edit menu and choose the Color Settings command.
01:11What this command does is it changes the workspace that's available to you when you're creating
01:16future illustrations and it assigns that profile to those illustrations.
01:21So this is going to change what we do in the future, not what we've already done.
01:26Go ahead and choose Color Settings, and then the only change I'm suggesting you make is
01:30switch RGB from sRGB to Adobe RGB (1998); otherwise the settings are just fine as is,
01:39with one possible exception, and that being the CMYK value here--that you would want to
01:43change to accommodate your commercial printer.
01:46So if they've got a different profile for you, you should use it, or they may just tell
01:51you to stick with the default.
01:52Now, the next thing you want to do--particularly if you work with other Creative Suite applications,
01:57if you have one of the full Creative Suites that includes Photoshop and other programs--
02:03then you want to note the fact that you're seeing Unsynchronized up here in the upper
02:07left hand corner, which is telling you that at least according to Illustrator the other
02:11applications are not synced up.
02:13If you want to synchronize those apps, then you click on the Save button and you go ahead
02:18and save out a file.
02:19I've already done this using Photoshop.
02:21I'll create a new file however that's specifically geared toward the settings I'm creating in Illustrator.
02:26So we'll call this Best Workflow AIcs6, let's say; you can call yours anything you want.
02:32Make sure to save it to this default location, then click the Save button, and then click OK.
02:38And notice, by the way, when I clicked OK, my rectangles did not change in appearance.
02:43Even though I switched from sRGB to Adobe RGB, I didn't change the profile that's associated
02:49with this document.
02:51This document is still specked.
02:53If I go up to the Edit menu and choose Assign Profile, it's still specked to sRGB.
02:58So the change I just showed you is not going to affect any documents you've created in
03:04the last ten years, as long as they're profiled as by default. All right!
03:10I'm going to Cancel out of here.
03:11Now, again, if you've got the Creative Suite-- and only if you have the Creative Suite--then
03:16you want to synchronize all your applications from Bridge.
03:19And you do that by going to the File menu and choosing Browse in Bridge, or you can
03:24press Ctrl+Alt+O, and then inside the Bridge go up to the Edit menu and choose the Creative
03:30Suite Color Settings command.
03:31If you don't see this command, you don't have the suite, or at least Bridge doesn't think you do.
03:37Also, if you choose the command and you get an error message, same thing.
03:41Anyway, I'm going to go ahead and select those settings that I just saved out a moment ago,
03:45Best Workflow AIcs6.
03:47Notice even Bridge is telling us that things are not synchronized; but as soon as I click
03:52on the Apply button and then go back up to the Edit menu and choose that command again,
03:58then I can see that everybody is now synchronized, and we should have absolutely perfectly matching
04:04colors across the various applications.
04:08So I'll go ahead and Cancel out there.
04:09Now, there is just one more thing I want to show you.
04:12I'm going to click on the boomerang icon in order to return to Illustrator, and I'll switch
04:17over to the Skateboard only.ai file, and I'll go up to the File menu and choose Save for Web.
04:24And here's the deal, I'm going to change the Width of this artwork to 400 pixels, and cross
04:29my fingers and hope it works; of course it didn't.
04:32So I'll turn off the link icon and then turn it back on, and that went ahead and sized
04:36my art, so that I have a better view of things.
04:39And I want you to see, look side-by-side of these guys, compare them--the one on the right
04:43is brighter, the colors have become more vivid, and that's a function of having Convert to sRGB turned on.
04:49If I turn it off, watch the image on the right- hand side is going to dim down, did you see that?
04:54That is not to say that Convert to sRGB is a problem, you still want to always choose
04:59it when you're going to the web, you don't want to send out an unprofiled Adobe RGB image,
05:05which is what we'd have now.
05:06So go ahead and turn that option on.
05:08You're just going to have to accept the fact that things are going to shift on screen and
05:11here's the reason why: because this dialog box is broken.
05:15This is the one place inside of Illustrator where you do not have a color-managed workflow,
05:20and so Illustrator, when it converts the Adobe RGB colors to sRGB in order to maintain their
05:26appearance--believe it or not, that's what it's trying to do--in order to maintain the
05:30appearance of all the colors, it has to modify those colors.
05:33Problem is, Illustrator is not switching them back to Adobe RGB on-the-fly, instead it's
05:38just sending us this unfiltered view.
05:41You just have to know that's the way it is; just accept it, it's going to look fine.
05:45You can see that now if I go ahead and click on the Save button and I'll call this guy,
05:49just so that we know, sRGB Skateboard, and then I'll click on the Save button, and I'm
05:55saving this by the way as an uncompressed full color PNG file.
06:00Then you can see if I open that PNG image inside of a browser that we've got the same colors.
06:05Now, they may look a little different side-by- side, that's a function of your screen display by
06:09the way; when you're working on an LCD screen, colors tend to drift from left to right, but
06:14if I move this guy in front, you can see that we've got the same colors as we did before
06:20and it becomes even more evident if I move the browser version down.
06:24And that color similarity abides despite the fact that the illustration in the foreground
06:28is specked to sRGB and the illustration in the background isn't RGB at all, it's specked to CMYK.
06:36And that's the beauty of working in a color- managed workflow and sticking with the best color
06:40space possible, which for RGB graphics is Adobe RGB when working inside of Illustrator
06:47and sRGB when exporting to the web.
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23. Blends and Masks
Illustrator's oldest dynamic functions
00:00Despite the fact that they were introduced about 25 years ago, blends and mask continue
00:06to rank among Illustrator's most powerful and flexible capabilities.
00:12Blending permits you to design custom gradations and morphings, in which one path steadily
00:17transitions into another.
00:20You can even blend between objects that are far apart from each other, as well as entire
00:25groups of path outlines.
00:28Masking permits you to place those gradients, or any other collection of objects, inside a path.
00:34But the real beauty of both blends and masks is that you can edit them anytime you like.
00:41Change the color or shape of a blended path and the entire blend updates immediately.
00:47You can change the path of the blend so it slows down, speeds up, or curves on its way
00:53from one shape to the other.
00:55Plus, you can blend both Fills and Strokes, blend between Opacity and Transparency, and
01:02specify the exact number of steps between shapes.
01:06Where masks are concerned, you can edit both the mask and its contents, and you can even
01:12set one mask inside another one.
01:15Frankly, it warms my heart to see these 25-year- old features hold up better than many half their age.
01:23Here's hoping I'm still relevant when I turn 25.
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Creating a multicolor blend
00:00Over the course of this chapter we're going to take this base graphic and we're going
00:04to transform it into this final piece of artwork.
00:07And everything that you're seeing pretty much is a blend.
00:11The background is a blend, the gradient foreground is a blend, the starburst traveling across
00:16the sky is a blend, these lines inside the sarcophagus and the wings and the eyebrows
00:21of the bat here, those are blends, and even these posts are a blend between two extreme posts.
00:28So this is a very, very powerful feature inside of Illustrator--old school but powerful.
00:33I'm going to switch back to my base graphic here, and currently this background art--I'll
00:39press Ctrl+0 or Command+0 on the Mac--this background art is a function of a gradient.
00:47So if I click inside the gradient, I'm not going to select it because of my recommendation
00:52in the previous chapter, where I suggested, by the way, just to make sure we're all on
00:57the same page--I'll press Ctrl+K or Command+K on the Mac, switch to Selection & Anchor Display--
01:02I suggested you turn on Object Selection by Path Only. And that way we're going to
01:08have a lot more control over our experience inside of Illustrator here.
01:12So I'm going to Cancel out because I want that checkbox on.
01:15I'll go ahead and click on the outside of this rectangle, and that takes me to the sky
01:21layer here inside the Layers panel.
01:23I'll go ahead and twirl it open, and that selects this path inside this sky layer.
01:28And it's currently filled with a six-color gradient, as you can see here inside the Gradient
01:32panel, which is a lot of colors, but I could gain even more control if I were to express
01:38this gradient as a blend; because that way I can create a kind of wavy pattern, instead
01:43of a linear pattern like I have now, where basically I've got a straight vertical gradient here.
01:50And so each band of color is like a very skinny horizontally-oriented rectangle. But with
01:55a blend I can create all kinds of patterns inside the gradient.
02:00So I'm gong to start things off by changing this path to a Solid Color.
02:04So I'll press the comma key in order to switch to the Solid Color option--and notice I've
02:09gone ahead and switched back to my CMYK values here inside the Color panel, because this
02:14is a CMYK document, as I can see up here in the title tab.
02:18And I'll just go ahead and click on a shade of green here inside this CMYK spectrum bar
02:23that's available to me at the bottom of the Color panel, just so I can see the rectangle.
02:27Now I'm going to turn on this group that's also included in the sky layer down here at
02:31the bottom of the stack, and the name of the group is bands, and I'm going to meatball
02:36that bands group in order to select it. Then I'm going to ungroup it by going up to
02:41the Object menu and choosing the Ungroup command, or I could press Ctrl+Shift+G, and that way
02:46I can go ahead and blend between these colors. All right!
02:50Now I'll press Ctrl+Shift+A or Command+Shift+ A on the Mac in order to deselect all those
02:54paths, and I'm going to zoom out a little bit too.
02:57Now, notice by the way that we have a total of six different shapes here; there is this
03:03light blue shape, this red shape, then we have a brown one, a purple one, a blue one,
03:08and a kind of rich black one here at the top of this stack, as you can see indicated by
03:13these values inside the Color panel.
03:15And the reason I'm mentioning all these colors and these path outlines is because there are
03:19six of them, just as there were previously six colors inside my gradient. All right!
03:25There's two ways to create a blend.
03:27One is to go ahead and select a couple of paths, like so, and then you switch to the Blend tool.
03:33This is not my preferred technique; I just want you to know that it's an option.
03:36You switch to the Blend tool, which you can get by pressing the W key; it's down here
03:40near the bottom of the toolbox.
03:41This is a really strange tool, very, very old school.
03:45You click on an anchor point in one of the paths and then you click on the corresponding
03:49anchor point in the other path outline, and then Illustrator goes ahead and draws a blend
03:55between those two paths.
03:56Now, the reason you would use this tool, I don't use it very often at all, the only real
04:02reason to use it is when things go wrong.
04:05If Illustrator ends up blending your path completely incorrectly and it blends between
04:10two opposing anchor points and you end up with a weird pattern and you want to fix things.
04:15So if that happens, you press Ctrl+Z or Command+Z to undo, and then you turn your attention to the Blend tool.
04:21What you generally do, in case you're curious, is you go ahead and grab your Black Arrow
04:26tool--this is the preferred method of creating a blend--and I'll go ahead and marquee all
04:32six of these paths.
04:33I'm just marqueeing the left hand edge here of all six of these paths in order to select
04:37them, 1, 2, 3, 4, 5, 6 are all selected now, and nothing else inside the document is selected.
04:44And then I'll go up to the Object menu, you choose Blend, and then you choose the Make
04:49command, or you've got a keyboard shortcut of Ctrl+Alt+B or Command+Option+B on the Mac.
04:55And bang--just like that, even though two of the paths were already blended before,
04:59now we're blending between all six paths in one fell swoop. And we end up getting this
05:04very interesting effect.
05:05I'm going to press Ctrl+Shift+A or Command+Shift +A on the Mac, as well as Ctrl+0 or Command+0,
05:11and that deselects the paths and then centers my artwork.
05:13And notice now that we have this rippling gradient effect that we could not have achieved
05:19using a standard gradient.
05:21And check this out, I'll go ahead and switch to my White Arrow tool--which of course I
05:24can get by pressing the A key--and then I'll go ahead and hover. Notice I'm kind of moving
05:29my cursor around and searching for path edges. Whenever you see that square next to the arrow
05:34cursor, whether it's a Black Arrow or the White Arrow, that means there is a path outline
05:37right underneath the cursor.
05:39Go ahead and click in order to select that segment in this case, so I'm selecting with precision here.
05:44And now I'll go ahead and drag up on one of the control handles on this side, then I'll click on this
05:49segment and drag up on the control handle on this side; and you can see that I'm making
05:54changes to my gradient on-the-fly, which is the amazing thing about blends is that they
06:01are just staggeringly powerful and a lot of fun as well I think.
06:06Anyway, I'm going to drag this guy up.
06:08Notice now I'm creating a very sharp transition.
06:11If I press Ctrl+H or Command+H on the Mac in order to hide my selection for a moment,
06:15you can see that I'm creating a sharp transition at this point.
06:17So you've got that kind of control as well, right?
06:20Not only do you have control over the placement and the shape--physical shape of the colors--
06:25but you also have control over how fast the colors blend into each other. All right!
06:30I'm going to press Ctrl+H or Command+H on the Mac to bring back my selection edges.
06:34Oops, dragged the wrong thing.
06:36Oh well, I'll click on this segment again in order to select it and then I'll drag this
06:39control handle down in order to soften the transition little bit at that point.
06:44I'm going to press Ctrl+Shift+A or Command+ Shift+A on the Mac in order to deselect my image.
06:48It looks like we still have some awfully sharp transitions actually.
06:52I'm going to click on that path again in order to select it and drag these control handles down a little bit.
06:58All right, that looks better to me.
07:01So there you have it, that's how you create a multicolor blend inside of Illustrator.
07:06In the next exercise I'll show you how to take this blend and place it inside of a clipping mask.
07:09
Collapse this transcript
Establishing a clipping mask
00:00In this movie we're going to take our big multicolor blend and we're going to place
00:04it inside of a clipping mask.
00:06So here's the idea.
00:07I'll go ahead and zoom out a click, actually a couple of clicks here, in order to take
00:11in this big huge blend here.
00:13And notice that it not only exceeds outside of my artboard, but it exceeds outside of
00:19the bleed indicated by that red rectangle.
00:22And what that means is there's not really any reason to clip this blend, because after
00:27all, Illustrator is going to naturally crop the blend inside of the bleed.
00:32But let's say for whatever reason it's important to you that the blend exists inside of a rectangle.
00:38I'll go ahead and twirl open the sky layer down here close to the close to the bottom
00:41of Layers panel. Notice that I've got this rectangle right here--this green rectangle--
00:47which we can see if we hide the blend for a moment, and then we've got the blend in front of it.
00:52Any time that you want to place something inside something else, you want to create
00:56what's known as a clipping mask.
00:59And the thing that's going to serve as the clipping path, that is the thing that's going
01:04to do the cropping, needs to be in front of the stuff that's going to get clipped.
01:09So in our case the clipping path is this green rectangle here and the blend is what's known
01:14as the clipping content.
01:16So I'm going to go ahead and grab that green rectangle, the path item here inside the Layers
01:20panel, and I'm going to drag it and drop it on top of the blend.
01:24Then I'll meatball the path in order to select it and I'll Shift+Meatball the blend, so both
01:28of these items are selected here inside the sky layer.
01:31And now I'll go up to the Object menu, I'll choose Clipping Mask, and I'll choose Make;
01:36and it has a keyboard shortcut of Ctrl+7 or Command+7 on the Mac.
01:41And while that's not terribly memorable, it is the number before the keyboard shortcut
01:47that's assigned to Compound Path, so the Compound Path > Make command has a keyboard shortcut
01:52of Ctrl+8 or Command+8 on the Mac; we discussed that back in the Intermediate course. And
01:57of course the reason being, because 8 is your ultimate compound path.
02:01It has not just one hole, but two holes inside of it.
02:04And so if you just remember the Clipping Mask command comes immediately before Compound
02:08Path and therefore its keyboard shortcut immediately precedes Ctrl+8 or Command+8, then you might
02:14remember Ctrl+7 or Command+7.
02:15Anyway, hate to belabor it, but just want to give you a mnemonic in case you want to
02:19remember this shortcut, because this is a very useful command inside Illustrator.
02:23So I'll go ahead and choose the command, and bang, just like that we place the blend inside of the group.
02:29Check it out. All right!
02:30So I'm going to press Ctrl+0 or Command+0 on the Mac to zoom in, and then I'll twirl
02:34open this new item here that's called Clip Group, indicating that this is a clipping group.
02:40And inside of the clipping group we have this item right here, which is by the way, if
02:44I double-click on it, you can see it's called Clipping Path. And so that is the path outline,
02:49the rectangle that's clipping the blend.
02:51Notice that the Clipping Path immediately loses its Fill and Stroke attributes.
02:55You can bring them back if you want, but you do lose them initially.
02:58And then finally we've got the blend inside the Clipping Path, and if you twirl it open,
03:03might as well as long as we're here, you can see that we've got all six of our path outlines;
03:07the light blue one, the red one, the brown one, the purple one, the dark blue one, and
03:12the rich black one.
03:13And then we've got this item right here, and if I go ahead and meatball it, you can see
03:18then it's a path that has six anchor points on it, and this is a path that Illustrator
03:23created automatically, and it is the path of the blend, it determines how the various
03:27colors blend into each other, and it's what's known as the spine.
03:31In fact, I'm going to go ahead and double-click on that item there and rename it spine, because that's what it is.
03:37And I want to show you a couple of things about a blend.
03:39I'm going to meatball the entire blend there and I'll press Ctrl+H or Command+H on the
03:44Mac in order to hide those selection edge so we can better see what's going on.
03:47Then I'll go up to the Object menu, I'll choose Blend, and I want you to notice these two
03:52commands to which I assign custom keyboard shortcuts.
03:55So if you loaded dekeKeys in the previous chapter, you'll see that Reverse Spine has
04:00a shortcut of Ctrl+Shift+Alt+Right Bracket or Command+Shift+Option+ Right Bracket, and
04:04Reverse Front to Back has a keyboard shortcut of mash your fist right bracket.
04:08So if you reverse the spine you're going to reverse the direction of the spine, and that's
04:12useful if your Blend ends up going the wrong way.
04:14So if I choose that command, you can see now everything is upside down.
04:18The rich black is at the bottom and then the dark blue and then the purple and then the
04:21brown and we can't even see the red and the light blue, because they're outside the rectangle. All right!
04:26I'll press Ctrl+Z or Command+Z on the Mac in order to undo that change.
04:30Your other option there, if I go back to the Object menu, choose Blend, and choose
04:34Reverse Front to Back, that's going to change the order of the colors.
04:38They'll remain in the same physical position, but their stacking order will change.
04:42So that in our case the light blue here is going to be in front of the red, which is
04:47in front of the brown, which is in front of the purple, and so forth. And that ends up
04:51emphasizing that light blue way too much.
04:53Plus, if I press Ctrl+H or Command+H on the Mac, you can see that most of these shapes
04:58are fairy straight on top, and so that ends up returning us to a linear gradient essentially,
05:05because all of the wavy action is at the bottom of the path outlines. All right!
05:09So I'll press Ctrl+Z or Command+Z on the Mac in order to undo that change.
05:13But the good news is, if I press Ctrl+Shift+A or Command+Shift+A on the Mac, we have managed
05:17to place the blend inside of a rectangular clipping path, so that everything is nice
05:23and tidy, just as it is with the gradient, so we don't have a lot of excess path outlines
05:29inside the artwork.
05:31And that folks is how you establish a clipping mask by placing a blend in this case inside
05:36of a clipping path, here inside of Illustrator.
Collapse this transcript
Reinstating the colors of a clipping path
00:00In this movie I'll show you how to restore the Fill and Stroke associated with the clipping
00:04path, and along the way we'll transform this radial gradient that's assigned to the grass
00:09down here at the bottom of the artwork to this custom blended gradient that you see here.
00:14So I'm going to start things off by selecting the grass path, and I'll do so by clicking
00:19on its outline with the Black Arrow tool; that doesn't work however, because the grass
00:23layer at the top of Layers panel is locked.
00:25So I'll unlock that grass layer and then I'll go ahead and scroll down, and I'll lock the
00:29sky layer, and that will just make it easier to select the objects inside my illustration.
00:33All right, now I'm going to zoom out a click here and scroll down as well, and I'll go
00:38ahead and scroll back up the Layers panel until I see that grass layer, and now I'll
00:41click on that grass outline again in order to select it, and you'll see here inside the
00:46Gradient panel that I have a three color gradient.
00:49So it starts off with this bright green at the beginning here; the Cyan value is 50%
00:54and the Yellow value is 100%.
00:55Then we have this medium shade of green and finally we have very dark green.
01:00And if you add up these values, C65, M30, Y85, and K80, you end up getting 260%.
01:08And I mention that because there's this thing called the total ink limit, and that's the
01:13amount of ink that the paper can absorb without the ink running on the page, and this is once
01:18again specifically applicable to commercial printing.
01:22And it's typically 270% or less.
01:24So because I've got my values set so they add up to 260%, I'm okay.
01:29You don't want to go beyond 300%, and you certainly don't want to go as high as 400%,
01:34except for special effects, as I'll discuss in future chapters.
01:38But anyway, just make a mental note of these values, because we're going to have to come back to them.
01:42So let's say instead of this very basic elliptical gradient, and if you want to see what it looks
01:46like just press the G key in order to switch to the Gradient tool, and then hover over
01:51the Gradient Annotator, and you'll see that its shape is very elliptical; meaning that
01:57it's not very tall and it is very wide.
01:59Let's say I want something different, I want something more organic.
02:02I'm going to start off with three ellipses.
02:05So I'll twirl open my grass layer so that I can see its contents here, and I'll go ahead
02:10and turn on these ellipses here.
02:12And you can see that we've got a dark green one at the back.
02:14And I'll go ahead and press the V key to switch to the Black Arrow tool, and click on that
02:18ellipse to select it.
02:19And there are my exact same values; C65, M30, Y85, and K80.
02:25And then I'll click on the middle one, those are the same values that I'd assigned to the
02:29middle color stop inside of that green radial gradient.
02:33And then this is my bright green right there in the center.
02:36And as you can see it's 50% Cyan and 100% Yellow, so the exact same colors we had before.
02:42And the colors are arranged pretty similarly to how they are arranged inside the radial
02:47gradient, although there is a lot more real estate associated with the bright green.
02:51All right, let's say we want to put these ellipses inside of the grass path.
02:56Then I'll go ahead and scroll down my Layers panel a little bit and I'll grab that path
03:01at the bottom, which represents the grass, and I'll drag it and drop it on top of the forward ellipse.
03:09So underneath the Grass Group right there-- which is a group of stroked path outlines--
03:14but on top of the ellipses. All right!
03:16Now I'll go ahead and meatball this grass path to select it, and now let's assign a
03:20totally different color so that we can keep track of it.
03:23My Fill is active, as you can see here, so I'll go ahead and click in the CMYK spectrum
03:27bar on a bright shade of yellow, right there in the middle.
03:30That is the vertical middle of the bar.
03:33And so now the path is filled with orange and it's stroked with black.
03:38Now I'm going to select all these paths here by marqueeing around them.
03:41So I've managed to select the three ellipses, which are filled with various shades of green,
03:45as well as the orange grass path in front.
03:48You don't want to select any of this group of stroked outlines here.
03:52And notice that I didn't select the sky in the background, even though it appears to
03:55have this red outline around it.
03:58That's merely a function of the bleed; that's not part of the red that's assigned to this layer.
04:02Anyway, I've just managed to select the grass and not the sky, because the sky is locked
04:07The next thing I want to do is go up to the Object menu, choose Clipping Mask, and choose
04:12Make--or you can press Ctrl+7 or Command+7 on the Mac, and that goes ahead and masks the
04:17green ellipses inside of that grass path.
04:21Problem is, I never got around blending the ellipses, so they don't look like a gradient at all.
04:26Fortunately that's a very easy problem to take care of.
04:29What you want to do is go up to the Control panel--you can see we now have a Clip Group--
04:34and then move over from Edit Clipping Path to Edit Contents.
04:37So click on the second icon in, in order to select those three ellipses.
04:42Now to blend them; go up to the Object menu, choose Blend, and choose the Make command,
04:46or press Ctrl+Alt+B or Command+Option+B on the Mac and you end up getting this smooth gradient.
04:52All right!
04:52I'm going to press Ctrl+Shift+A or Command+Shift +A on the Mac, to deselect everything. And then
04:57I'll go ahead and zoom in, and I want you to see that we've got a problem right there,
05:01which is the tips of the grass blades have been cut off. And that's because if I click
05:06on the outline for this clipping path once again, you can see that its Fill and Stroke are totally gone.
05:13Notice over here in the Color panel we have a question mark for Fill and that's because
05:17in fact the entire Clipping Group is selected at this point, as we can tell by the meatball
05:22over here inside the Layers panel. But I can see that the Stroke is totally gone.
05:27So I lost the Fill that was assigned to the clipping path--that is the thing that's doing
05:31the clipping, the grass-- and I also lost its stroke.
05:35Now, there's a couple of different ways to select this clipping path independently of
05:39its blended ellipses, and one way is to switch over to Edit Contents and then switch back
05:46to Edit Clipping Path.
05:48And now just the clipping path is selected, as you can see by the fact that both the Fill
05:52and the Stroke are set to None.
05:54However, the easier way, the way I do it-- just because that doesn't make a heck of a
05:57lot of sense that you have to go back and forth between those two icons--is to just
06:01twirl open the Clipping Group here inside the Layers panel.
06:04It will be called Clip Group by the way.
06:07And then presumably the whole thing would be selected like so, and then you'd just meatball
06:12the clipping path itself.
06:13And you know you have just the clipping path selected when you see the word Path up here
06:19in the Control panel on the far left side.
06:22So when you turn a path into a clipping path you lose its Fill and Stroke automatically.
06:27In order to reinstate them, here is the easiest way to work.
06:31I'm going to go ahead and scroll down my list a little bit here inside the Layers panel,
06:34twirl open that Blend Group right there, and meatball the bottom ellipse, because I want
06:39to match the color of that ellipse; and that goes ahead and brings up those color value: 65, 30, 85, 80.
06:45Then switch back to the clipping path.
06:47I know this doesn't necessarily make sense, but this is the easiest way to work, believe
06:51it or not. Go ahead and switch back to the clipping paths, so I'll meatball it.
06:54And then notice this little guy right there, Last Color. That's the last color you either
06:59applied or you even clicked on that was associated with the last selected shape.
07:04So I'll go ahead and click on that color and that reinstates C65, M30, Y85, K80.
07:09So I just want you to know that that option is there.
07:13Now I'll go up to my Control panel, because I need to reinstate the Stroke as well.
07:17I'll click on the Swatch right there, and I'll select Rich Black as my color.
07:22That goes ahead and makes the Line Weight value 1.0 by default, which is great.
07:27So I'll go ahead and click on the word Stroke here; the only other change I want to make
07:30is to assign a Round Joint, so that we have a slight amount of rounding at all the corner points.
07:36And now I'll press Ctrl+Shift+A or Command+Shift +A on the Mac, and you can see now that we have
07:40an absolutely smooth transition.
07:43But if I go ahead and zoom out by pressing Ctrl+0 or Command+0, we still have--even though
07:48the contouring is different--we still have an elliptical shape to this gradient.
07:53What I want to do is create a more sculpted gradient like this one here, which is why
07:56I show you how to achieve this effect in the very next movie.
Collapse this transcript
Editing individual blended paths
00:00In this movie we'll take that green three ellipse gradient that we created with a fair
00:04amount of effort as a blend, and we'll customize it to fit the contours of this grassy knoll
00:10in order to create this effect here, which is something that we can't do using the Gradient tool.
00:16So I'll go ahead and switch back to my image at hand here.
00:19And then I'll zoom into the bottom portion of the illustration and I'll press the A key
00:23to switch to the White Arrow tool.
00:25Now, here is something to bear in mind when you're trying to hunt around for paths inside of a blend.
00:31You can press Ctrl+Y or Command+Y on the Mac to switch to the Outline mode, and then you
00:35are going to see the outlines of all three of your ellipses right there, but when you're
00:42in the thick of it, as when I'm looking at the center of the illustration, it's impossible
00:46to make heads nor tails of what's going on.
00:50So I'll press Ctrl+Y or Command+Y on the Mac in order to switch to the Preview mode, and
00:54what I want to do is I want to find the center ellipse.
00:58And certainly I could twirl things open inside the Layers panel and go ahead and find that
01:03shape, or I can just hunt around here.
01:05Notice, if you have an approximate sense of where an anchor point is, then you can hover
01:09over it with the White Arrow tool, and you'll see a little hollow square with a dot inside
01:14of it next to the cursor, and that indicates that there is an anchor point underneath that
01:18cursor. To select it, just go ahead and click, like so.
01:22Now I want to add a couple of points to this path, and you might want to confirm that this
01:26is the medium green ellipse by noting its values up here in the Color panel, that is
01:30CMYK, are 65, 15, 100, and 50 respectively.
01:36I'm going to add a couple of anchor points by pressing the P key in order to switch to
01:40my Pen tool, and then I'll hover over about this location there. You should see a Plus
01:44sign next to your Pen tool cursor, if so, click in order to set a point at that location.
01:50And then I'll go ahead and scroll over to the left a little bit, and I'll click right
01:54about there to set another anchor point.
01:57Then I'll press the A key in order to switch back to my White Arrow tool and I'll go ahead
02:01and drag this guy upward while pressing the Shift key in order to bend the ellipse up
02:07as you see it there.
02:08Now I'm going to move these anchor points too.
02:10So I'll go ahead and click on one, Shift+Click on the other, and drag either one while pressing
02:15the Shift key upward, just in order to constrain the angle of my drag. All right!
02:19Now I want to see the control handle associated with this point.
02:22So I'll go ahead and Shift+Click on this anchor point to turn it off, and now the control
02:27handle comes back into view and I'll go ahead and drag it up like so in order to move it upward.
02:33Then I'll click on this segment to make it active, and I'll drag upward on this control
02:37handle to move it up as well.
02:40So we've got some pretty nice contouring going here, as you can see; but we also have, if
02:45you look very closely here, you can see that the medium green starts encroaching on the
02:49bright green to about this location here and sort of wraps around like this and comes back
02:55and then goes this direction. Which might end up being the effect you're looking for,
02:58but in my case it's not.
02:59So I'm going to hover around again with my White Arrow cursor to about this location
03:04there--there is my anchor point--and then I'll click on it to select it. And that is
03:08the top anchor point in the bright green ellipse, which has a Cyan value of 50% and a Yellow value of 100%.
03:14And I need to add a couple of anchor points on either side, so I'll press the P key once
03:18again to get my Pen tool, drop down to about this location, right about there actually
03:22and click, and then click to set another point at this location.
03:27In each case you should see a Plus sign next to your cursor.
03:30Then press the A key to switch back to the White Arrow tool.
03:32I'll go ahead and drag this guy upward, like so, in order to create a little region of
03:36brightness there, and I'll go ahead and modify the neighboring control handles.
03:41And I might drag each of these anchor points up as well, so I'll click on one, Shift+Click
03:46on the other, drag them up a little bit.
03:48That is actually taking these points too high, because what this will do, if I were to leave
03:53the blend like this, I'd create a flat area of green inside this region of the illustration.
03:59That's more flat green than I want, and it's also too much brightness, so I'll Shift+Click
04:03on the center anchor point, so I've got one, two, three selected.
04:07Then I'll go ahead and drag down until the bottom two anchor points are outside of the
04:13artboard. This black line right there, the black horizontal line represents the bottom
04:17of the artboard. And I'll press Shift+Down- Arrow a few times in order to nudge those anchor
04:22points down as well.
04:23And then I'll press Ctrl+Shift+A or Command+ Shift+A on the Mac, in order to deselect my artwork;
04:28and I'll press Ctrl+0 or Command+ 0 on the Mac in order to zoom out.
04:32And that friends, is how you go about editing individual blended paths inside of Illustrator
04:37in order to add a custom contour to at least what appears to be a gradient fill.
04:42
Collapse this transcript
Adjusting the number of steps in a blend
00:00In this movie I'll show you how to change the number of steps between blended path outlines,
00:05and when and why you might want to do so.
00:07I'll start off by pressing and holding the Ctrl and Spacebar keys, that's Command and
00:11Spacebar on the Mac, in order to get the Zoom tool, and then I'll marquee around this approximate area here.
00:18And if you look closely inside of either the green gradient or the reddish one above it,
00:23then you may be able to make out a series of striations, which are the steps themselves.
00:29And when you're able to see the steps like this, it's called stair stepping.
00:33Now, what you want of course is not to see those steps as much as possible, so that you're
00:38simulating the effect of a smooth color transition.
00:42The thing is, the stair stepping you see on screen isn't necessarily indicative of the
00:47stair stepping you might get when you print the document.
00:49Ostensibly, every gradient, whether created with Gradient tool or using blending, should
00:55look nice and smooth for output.
00:57However, what I'm going to do, just so you can see how these steps work, I'm going to
01:00click on the path outline with the Black Arrow tool in order to select it, and then I'll
01:05go up to the Control panel and click on the Edit Contents icon in order to gain access to the mast blend.
01:11Now, to change the number of steps, you go up to the Object menu, choose Blend, and choose
01:16the Blend Options command.
01:17That will bring up this dialog box right here.
01:20Notice that Spacing by default is set to Smooth Color.
01:23I'll turn on the Preview checkbox so I can see what I'm doing, and I'll switch this option
01:27either to Specified Steps--which allows you to dial in the number of steps between the
01:32path outlines--or you can choose Specified Distance to determine the distance between each step.
01:38Most of the time, just because it's easier to wrap your brain around, you go ahead and
01:42choose Specified Steps.
01:44Notice that Illustrator tells me that it came up with 76 steps automatically.
01:47Now, I could take that value and reduce it to just 6 steps and then press the Tab key,
01:52and now you can see those steps very easily.
01:55We've got 1, 2, 3, 4, 5, and then a hidden sixth step that's outside of the clipping path.
02:01Now, it may look like every one of the steps is filled with a gradient that starts dark
02:05at the bottom and becomes lighter at the top, that's absolutely an optical illusion created
02:10by the contrast between the colors of each step.
02:13In fact, each step is filled with a solid color, and that's how it works inside standard gradients as well.
02:19Illustrator uses bands of solid color that are so tightly packed together that they look
02:24like smooth color transitions.
02:26Now, I could take this value up to something extreme, such as let's say 776 steps and press
02:33the Tab key, and then I'll end up with a smooth gradient.
02:36However, I can still see the stepping that I saw just a moment ago.
02:40All I've done is created a much more complicated blend.
02:44So I'll go ahead and take that value back down to 76, just so you can see the difference,
02:48press the Tab key; almost no difference on screen.
02:51So in this case, Illustrator got it exactly right.
02:54So I can just Cancel out of this dialog box.
02:56So you may well ask, well if Illustrator gets it right nearly all the time--which is
03:00true--then why do you ever have to monkey around with the steps?
03:04And the answer is because sometimes Illustrator doesn't get it right.
03:08And one of the most common situations is when you're working with a very small blend.
03:12I'm going to switch over to this illustration here, which should be familiar from the previous chapter.
03:17I've gone ahead and included another version of the file inside the 23_blends_masks folder.
03:22And I'll go ahead and zoom in on that Windows icon right there, and you can see it's very
03:26tiny, because it fits in between these characters of type.
03:29I'll go ahead and zoom in two more increments here.
03:32This icon is a group, so I'll double-click on this light blue path outline in order to enter
03:36the Group Isolation mode, and then I'll click on this light blue ellipse to select it; and
03:41then I'll move my cursor around to right about there, until I can see a little black square
03:46next to my arrow cursor. I'll Shift+ Click in order to select that dark blue ellipse.
03:51And now I want to blend between the two of them.
03:53So I'll go up to the Object menu, choose Blend, and then choose the Make command--or you can
03:58just press Ctrl+Alt+B or Command+Option+B on the Mac-- and it comes up with a single step. Why just one step?
04:05Because the distance between these path outlines is so miniscule that this is all Illustrator thinks you need.
04:11In fact though, you are going to see this step when you print the document.
04:14So what you want to do is change the number of steps.
04:16You can do so by going to the Object menu, choosing Blend, and choosing Blend Options.
04:21But there's an easier way to get to this function, and that is to just double-click on the Blend
04:26tool icon in the toolbox.
04:28And notice that brings up that same Blending Options dialog box.
04:31I'll switch from Smooth Color, which is certainly not what we're getting, to Specified Steps.
04:36Illustrator is telling me it just created one step for me.
04:38I'll turn on the Preview checkbox so I can see what I am doing, and then you can nudge
04:42this value up from the keyboard by pressing the Up Arrow Key, or if you want to nudge
04:46in 10 step increments, you press Shift+Up Arrow.
04:49And at about 50 steps I'm getting very smooth results, so I'll go ahead and click the OK
04:54button, and then I'll press Ctrl+Shift+A or Command+Shift+A to deselect my artwork.
04:59So that's one situation in which you might need to change the number of steps. Here is another.
05:04I'll go ahead and switch back to my sarcophagus illustration and press Ctrl+0 or Command+0
05:08on the Mac in order to zoom out.
05:10And then I'll zoom in on this region here which features these folds between the batwings,
05:15and I'll press the V key to switch to my Black Arrow tool, click on this path outline. Let's
05:20say I want to create a few more folds in between these two extreme path outlines here.
05:25One way to achieve the effect would be to rotate the path outline.
05:29So I could switch to the Rotate tool.
05:32Click on the top anchor point in order to set the transformation origin, and then drag
05:36up to about here and press the Alt key or the Option key on the Mac in order to create a copy.
05:41Then I'll press Ctrl+D or Command+D a couple of times in order to create three more folds.
05:46Two big problems however; I'm not matching the curvature of the top segment and I'm not
05:51matching its scale either, so I'd have to monkey around with each one of these path
05:55outlines, which is not what I want.
05:56So I'll press Ctrl+Z or Command+Z on the Mac a few times in order to undo those modifications.
06:02Press the V key to switch back to my Black Arrow tool and Shift+Click on this top path outline.
06:06Notice that each of these path outlines features two anchor points connected by a curve segment.
06:11And now I'll press that keyboard shortcut for the Make Blend command, which is Ctrl+Alt+B
06:16or Command+Option+B on the Mac, and I just get one path outline.
06:19And the reason in this case is Illustrator is looking at these two paths and saying
06:23okay, neither of them has a Fill, both of them have identical black Strokes, so what
06:28in the world do you want from me?
06:29I can't create a smooth color transition because you haven't given me anything to work with.
06:34So what you do of course is you double- click on the Blend tool icon here in the toolbox
06:38in order to bring up the Blend Options dialog box. You switch from Smooth Color Spacing
06:43to Specified Steps, turn on the Preview checkbox, and then just Up Arrow that value there to
06:503, and we end up getting the effect we're looking for.
06:53And notice that this time around Illustrator is both rotating and scaling and matching
06:58the curvature of the steps to match those of the two extreme blended paths.
07:03Now go ahead and click OK in order to accept that change.
07:08That's how and why you change the number of steps between blended path outlines here inside Illustrator.
07:13
Collapse this transcript
Fixing problems with the Blend tool
00:00In this movie I'll show you how to fix a problem blend, that is to say a blend that's going
00:04in totally the wrong direction, using the Blend tool.
00:08So I'm going to switch over here to the folds inside of the right-hand batwing, and we're
00:14going to create another blend between these two extreme path outlines.
00:18So I'll click on one and I'll Shift+Click on the other using the Black Arrow tool in
00:23order to select both of them, and then I'll go up to the Object menu, choose the Blend
00:27command, and choose Make. And that will go ahead and create this.
00:31And it's like, what in the world are you doing?
00:35Things were working out so beautifully for the other wing and now things go tragically wrong.
00:39Well, let me show you.
00:41I'll double-click on the Blend tool icon in order to bring up the Blend Options dialog box.
00:45This is Illustrator's idea of Smooth Color, which is not what we want.
00:49So I'll select Specified Steps and I'll press Shift+Up Arrow in order to take that value
00:53up to 10, and then I'll turn on the Preview checkbox.
00:56And now you can better see what's going on.
00:59Illustrator is blending from the left-hand point in the top path outline, to the top
01:03point in the path outline below.
01:06And then it's blending from this right-hand point in the top path outline, to this bottom
01:11point in the path below.
01:13So it's got the whole equation backwards.
01:15And the problem is that the paths were drawn in different directions in the first place,
01:20and that can frequently throw you.
01:22So I'll go ahead and click the OK button in order to accept that change for the moment,
01:26because I want to show you that things can get weirder still.
01:29I'll press the A key to switch to the White Arrow tool.
01:31I'll go ahead and click off the paths to deselect them.
01:33Then I'll click on this anchor point in order to select it independently, and I'll go ahead
01:38and move the anchor point over to the right.
01:40Things are still a problem.
01:41But if I move it farther down, then everything gets better.
01:45And that's because Illustrator is now able to better sense the direction in which the
01:48blend should be going.
01:51So there's a lot of computational stuff going on under the hood that can either fix problems,
01:56as in this case, or create problems, as we saw before.
02:00I want these path outlines to be in exactly the same place they are right now, but I want
02:06to get a good blend out of things.
02:08So I'll press the V key to switch to the Black Arrow tool, and I'll click on this path outline
02:12to select the entire blend, as you can see. Then I'll go up to the Object menu, choose
02:17Blend, and choose Release in order to get rid of the existing blend and break the original
02:22path outlines apart.
02:24What you do is switch to the Blend tool.
02:26So I was telling you the Blend tool is really designed to create blends in the first place,
02:30it's just that it's usually easier to take advantage of that Make Blend command instead.
02:35However, when things don't turn out right, that's when the Blend tool comes in handy.
02:39You use the tool by clicking on one anchor point and then clicking on the analogous anchor
02:44point in the other path outline.
02:45Now, of course I could use the tool on these right-hand points over here, but they're right
02:50on top of each other, so I'm not going to get very far.
02:53Instead, I'll click on this bottom anchor point, and then I'll click on the far left
02:57anchor point in order to create my blend.
03:00The problem is Illustrator has seen fit to blend this point on the edge of the sarcophagus,
03:07which is on a totally different layer and wasn't selected in the first place. So that
03:12kind of thing can happen too.
03:14In which case the solution is to press Ctrl+Z or Command+Z on the Mac in order to undo that
03:18tragic blend, and then lock down the offending layer, which in our case is this purple layer
03:23called shield & rims.
03:24So I'll go ahead and lock it down like so.
03:27And then I'll go ahead and click on those same two anchor points again; I'll click on
03:30this guy down here, and then I'll click this one on the left, and I end up getting the
03:34exact blend I'm looking for--with the exception of the fact that it doesn't contain enough
03:38steps. So I'll now double- click on the Blend tool icon.
03:42I'll switch my Spacing from Smooth Color to Specified Steps, I'll turn on the Preview
03:46checkbox, and I'll increase that Steps value to 3, like so. And then I'll click OK.
03:52And that's how you rectify a problem blend using the Blend tool. And again, you use the
03:57tool by clicking on similar anchor points in two or more path outlines.
Collapse this transcript
Blending different levels of opacity
00:00In this movie I'll show you how to blend between shapes with different levels of opacity, and
00:05as a result we'll come up with a starburst in the upper right corner of the final version of the artwork.
00:10I'll go ahead and switch over to my file in progress here.
00:13And I'll bring up the Navigator panel, just in the name of expediency, and drag over to
00:18the star, which is located in the upper right corner as I say.
00:21Now currently we're seeing this pale yellow circle in the center here, along with this
00:25kind of fuzzy star.
00:27There is another star in back of it however that's absolutely transparent and therefore invisible.
00:32So we're going to start things off armed with the Black Arrow tool by selecting the central circle.
00:36I can't get to it however because it's on the locked layer.
00:39So I'll scroll down the list inside the Layers panel and I'll unlock the orange star layer
00:44and then I'll click on that circle again to select it.
00:47And if your Fill is active in the Color panel, you can see that it's set to 25% Yellow, and
00:52that is all; Cyan, Magenta, and Black are all set to 0.
00:56Meanwhile, the Opacity value up here in the Control panel is set to 100%.
01:00Now to get to the other shape in our upcoming blend here, I'll press Ctrl+Y or Command+Y
01:05on the Mac to switch to the Outline mode, and then I'll click on this big nine-pointed star right here.
01:11And you can see that it has the exact same color for the Fill; 25% yellow, that's it.
01:17But the Opacity level up here in the Control panel is set to 0%, and as a result when I
01:21press Ctrl+Y or Command+Y on the Mac, the star is invisible.
01:25Now, normally you don't work with Opacity levels of 0%, because after all that turns
01:30the path outline into a nonparticipating element of your artwork.
01:34However, when working with blends, 0% Opacity turns out to be a really great thing.
01:39So with the big star selected I'll Shift+Click on the central circle, and I want you to notice something else.
01:45These shapes could not be more different.
01:48This time around we're not blending between similar path outlines, as we have in the past;
01:52instead we've got a circle with just four anchor points connected by four curving segments.
01:57And then we've got this nine-pointed star with 18 anchor points, all of which are connected
02:02by straight segments. And yet things are going to reconcile just fine.
02:05Now that's because we're working with regular geometric forms--the star contains points
02:10that are symmetrical around a central point-- and the circle is absolutely symmetrical.
02:15If you were to try this with free form path outlines that were totally different from
02:18each other, you might not get the results you're looking for.
02:21Anyway, I just wanted to mention that.
02:24Let's turn this thing into a blend by going up to the Object menu, choosing Blend, and
02:27then choosing the Make command.
02:30And notice that we end up getting just a single step in between, and that's because the two
02:36shapes are filled with the exact same color; 25% Yellow.
02:40The Blend function is not smart enough to see the difference between Opacity levels.
02:44However, check this out.
02:45If I press the A key in order to switch to the White Arrow tool, and then I Shift+Alt+Click
02:50or Shift+Option+Click on that central circle to deselect it, then I can change the color
02:55associated with the star by dialing in, for example, 50% for the Cyan value, and Illustrator
03:01ends up generating a super smooth blend on-the-fly. Albeit, one that changes color over the course of the blend.
03:08So it starts an opaque pale yellow and blends to an increasingly translucent greenish blue.
03:14Now let's say you want to change the number of steps in this blend.
03:17Then you would double-click on the Blend tool icon here inside the toolbox.
03:22And then I'll switch the Spacing--this time just for the sake of demonstration, to Specified
03:26Distance--and I'll turn on the Preview checkbox.
03:28And at first that's not going to make any difference, because having four points between
03:32each one of the steps works out fine; it ends up producing a very smooth result.
03:36But let's say I take this value up to something like 30 points and press the Tab key, now
03:42we have 30 points between the most extreme portions of these path outlines.
03:47So from this edge of the circle, for example, to this point in the step, and then this point
03:52in the step and so forth, all the way to the extreme star.
03:55But what I'm looking for is a specified number of steps, so I'll switch to Specified Steps.
04:00Notice that Illustrator has automatically come up with 127 steps.
04:04Let's say I reduce that value to a third by dialing in /3, and then I press the Tab key.
04:09So I've taken the number of steps down to 42 steps.
04:12You can now see if you look very closely, you can see that we have some stair stepping inside the star.
04:17However, if I click OK and then I press Ctrl+0 or Command+0 on the Mac in order to zoom out,
04:23press Ctrl+Shift+A or Command+Shift+A on the Mac in order to deselect the artwork, it looks
04:27super smooth, even though it's just one-third as complex.
04:31So that's how you create blends between shapes with different levels of Opacity.
04:35In the next movie we'll up the ante in order to create this star trail here, and we'll
04:40do so by modifying the spine of the blend.
Collapse this transcript
Editing the spine of a blend
00:00In this movie, I will show you how to create this graduated star trail by modifying something
00:05that's known as the spine of the blend, which is created automatically by Illustrator any
00:10time that your blended path outlines are spread apart from each other.
00:13I will go ahead and switch to my illustration in progress and then I will press Ctrl+Y or
00:17Command+Y on a Mac, so that we can see a couple of shapes that are otherwise hidden.
00:22There is this little circle over here on the far left-hand side.
00:26And notice that it once again has a Fill of 25% yellow, and its Opacity value up here
00:32in the Control panel is 0%.
00:34Then we have this small circle in the upper right-hand region of the artwork that's inset
00:39within the circle that we blended in a previous movie.
00:42If I click on it, you can see once again the Fill is 25% yellow, so the Fills are exactly
00:47the same, whereas the Opacity is set to 50%.
00:51With this shape selected, I will go ahead and Shift+Click on the left hand circle in
00:54order to select it as well; and then I will press Ctrl+Y or Command+Y on a Mac in order
00:58to switch back to the Preview mode, and I will go up to the Object menu, choose the
01:03Blend command, and then choose Make.
01:05And Illustrator creates a series of steps as you can see.
01:09So even though the Blend command is not sensitive to varying levels of opacity, it does respond
01:14to big distances between paths as you can see.
01:17However, that's not good enough.
01:19We need more steps than that.
01:20So, what I am going to do is double-click on the Blend tool to bring up the Blend Options
01:24dialog box, and this time because we're going to be modifying the distance between the two
01:29circles--that is, the distance that the blend has to travel--I am going to switch my Spacing
01:34to Specified Distance.
01:36And now by default, this will probably come up as something like 4 points.
01:39I will turn on the Preview checkbox, and you can see that, that looks pretty darn smooth
01:43from this far away.
01:45So I will click OK in order to accept that change, and then I will zoom in on my star
01:51in the upper-right corner here.
01:53And you can see, the closer we get to the star, the more lumpy this blend appears, and
01:58that's because we're seeing the tops of each one of the step circles.
02:02We need a little tighter spacing than that.
02:04So I will double-click on the Blend tool again, and I'll take this value down after turning
02:08on the Preview checkbox.
02:09I'll take that value down by pressing the down-arrow key, and at a distance of 2 points,
02:14we end up getting a very smooth result.
02:16So, I will click OK in order to accept that change.
02:19But, I do want you to see something.
02:20I will double-click on the Blend tool again because this is the only way to refresh this information.
02:24Then I will switch from Spacing to Specified Steps, and you can see that we've got 426
02:29steps, I just want you to notice that.
02:31All right, now I will cancel out, and I will press Ctrl+0 or Command+0 on a Mac in order
02:36to zoom out from the illustration; go ahead and zoom back in a little bit so I can better
02:41see what I'm doing.
02:43And notice we've got this straight line between the two extreme circles.
02:48And if I twirl open the star layer here inside the Layers panel, and then I scroll down and
02:53twirl open the blend, you can see that we've got a few path outlines to work with.
02:58These two guys right here are the two circles, even though their names are truncated.
03:03And this guy here, the line, is what's known as a spine.
03:06And if you wanted to, you could go ahead and rename that item for what good it does as
03:10to spine, just so you can better keep track of it.
03:13Now, let's say I want to modify the spine, so it has a kind of wave associated with it;
03:18I can do that using the Convert Point tool.
03:20So I will go ahead and click and hold on the Pen tool icon, and then I will select the
03:24Convert Point tool from the bottom of the flyout menu, or you can press the keyboard shortcut, Shift+C.
03:30And now if you're feeling very careful, you can drag from that end point right there.
03:36But, what may end up happening to you is that Illustrator barks at you and tells you that
03:39you're not dragging from an anchor point, which means that it thinks you are dragging from
03:43the center of the circle instead, in which case just go ahead and click the OK button.
03:47I will press Ctrl+Z or Command+Z on a Mac to undo the change, and then lock down those
03:52two circles inside the blend so that only the spine is unlocked and then try dragging again.
03:59And so where this left-hand anchor point is concerned, you're going to want to drag up
04:02and to the right if you want to get the same results I'm getting.
04:05Then scroll over to this right-hand point, and while it's tempting to drag inward from
04:10that point, what you're going to need to do is drag up into the right because you have
04:15to drag in the direction of the path, and in the case of this path, it's going from left to right.
04:19All right so with a little bit of work, you should come up with this result here.
04:23Press Ctrl+0, or Command+0 on the Mac in order to zoom out.
04:27And now, if you double-click on the Blend tool in order to bring up the Blend Options
04:30dialog box, Specified Distance is still set to 2 points.
04:33But, if you switch to Specified Steps, you can see that that means something different this time.
04:38Now it's 429 steps instead of 426 steps.
04:42And while that's not a big difference, it is big enough in order to maintain a smooth blend.
04:49All right I am just going to go ahead and cancel out of this dialog box. And that folks
04:53is how you modify the spine of the blend in order to send that blend in a different direction
04:59than it would otherwise perceive by default.
Collapse this transcript
Adding a custom spine to any blend
00:00In this movie, I will show you how to add a spine to an existing blend, and this is
00:04useful if Illustrator doesn't give you a spine by default.
00:08So, let's say for example I want to go ahead and give this bat a kind of cartoon eyebrow,
00:15so that we have a series of ridges over the eye.
00:18In that case, what I do is I'd start things off--and if you want to get the same results
00:22as me, you want to double-click on the Blend tool before you do anything.
00:26So with nothing in the artwork selected, double- click on the Blend tool and change the Spacing option
00:31to Smooth Color, and then click OK.
00:33And that changes the default setting for future blends.
00:36Then, press the V key in order to get your Black Arrow tool, click on one eyebrow ridge--
00:41notice that it's just an arc between two anchor points-- and then Shift+Click on the other one to select both.
00:47And then you can create the blend from the keyboard just by pressing Ctrl+Alt+B or Command+Option+B on the Mac.
00:53Now, because these path outlines aren't far enough apart from each other, Illustrator
00:57doesn't give us a spine.
00:59And we can confirm that by going over to the Layers panel, twirling-open the bat head layer,
01:04and then right at the top is this blend item, the one we just created.
01:08Twirl it open, and then if I scroll down here, you could see I just have those two arcs,
01:13that's it, with no spines in between them.
01:15So, we need to make a custom spine, and here's how.
01:18Press the A key to switch to the White Arrow tool, and then click on the top of the eye
01:23like so, in order to select that top segment. Neither the anchor point should be selected.
01:28Then press Ctrl+C or Command+C on the Mac to copy that segment.
01:32Next, press the V key to switch back to the Black Arrow tool, and click on either of these
01:37arcs to select the entire blend, and press Ctrl+F or Command+F on a Mac, in order to paste
01:43the copy of that segment in front of the blend.
01:46Then drag it into position like so. So you want the first anchor point to be about midway
01:51into that first arc, that is the arc over here on the right-hand side.
01:55Then, go ahead and switch to the Scale tool which you can get by pressing the S key. Click
02:00on that right-hand anchor point to set the transformation origin, and then drag from
02:06a position up into the left where you see my cursor, for example. Drag further up and to
02:11the left until the far left side of the line ends up extending to that left-hand arc at
02:18the end of the eyebrow; and then go ahead and release, because these anchor points here
02:22will end up determining the position of the extreme path outlines.
02:27The segment is still selected as you can see.
02:29And you can also see here in the Layers panel that we have a path outline, which is selected
02:34on top of the blend.
02:35What I want you to do is drag this path and drop it on to the blend.
02:39Do not drag it and drop it into the blend because if you do that, you'll end up making
02:43it part of the blend.
02:45We don't want that, so I will press Ctrl+Z or Command+Z on a Mac.
02:48Instead, let's go ahead and take that path and rename it spine, which is not necessary
02:52by the way, you don't have to do that.
02:53But, that will just help us keep track of what's going on. And then just drag it and
02:57drop it on to the word blend like so.
03:00And that turns it into a spine for the blend and it actually changes the way that the arcs move.
03:06So, this is before, I will press Ctrl+Z or Command+Z on the Mac, you can see that we
03:10end up with this very straight blend. And this is after, if I press Ctrl+Shift+Z or
03:15Command+Shift+Z, we get a very different result, and Illustrator goes ahead and gets rid of
03:21both the fill and stroke that were previously assigned to what is now the spine.
03:26All right, now I will press the A key to switch to White Arrow tool, click off the spine to
03:30deselect it, and then try to find it again by keeping track of that black square next
03:35to the white arrow cursor, then click in order to select that spine.
03:39And now you can modify its control handles to any extent you like in order to change
03:44how the blend proceeds.
03:47Also notice, if you drag one of the anchor points--for example I will drag this left-hand
03:50anchor point--you're going to actually move the beginning path in that blend.
03:55I will press Ctrl+Z or Command+Z on a Mac because I don't want to do that.
03:59Although I might go ahead and nudge this anchor point up just a little bit by dragging it like so.
04:05That looks good to me, just one more thing I want to do, which is to change
04:08the number of steps.
04:09So, I will double-click on the Blend tool here in the toolbox, and I will change the
04:14spacing to Specified Steps, turn on the Preview checkbox, and then I will increase that value
04:19from 8 to 9; so not a big change there.
04:22By the way, you also have this orientation option, which is specifically designed to accommodate
04:27blends along a spine. And note that you can switch this setting to Align to Path, which
04:32will go ahead and reorient those extreme paths to match the angle of the spine.
04:37That's not what I want however, so I will switch back to Align to Page in order to maintain
04:42the original path orientation.
04:44And then I will click OK in order to adjust the blend, and then I will press Ctrl+Shift+A
04:49or Command+Shift+A on the Mac, in order to deselect the spine.
04:53You can see that we end up with a kind of cartoon eyebrow created by blending a couple
04:57of arcs along a path outline that we copied from the top of the eye included with the original artwork.
05:03
Collapse this transcript
Advanced blending and masking techniques
00:00In this movie, I will show you how to modify a couple of blends at the same time, and also
00:04show you how to create a pair of clipping masks--one of which is nested inside of another--
00:09without losing your Fill and Stroke attributes.
00:12So a lot of advanced blending and masking coming at you here.
00:15I am going to start off by bringing up my Navigator panel and then I'll change the zoom
00:21level to 200% and I will go ahead and drag down like so inside the panel in order to
00:27scroll to this portion of the sarcophagus.
00:29Now these panels happen to be located on a locked layer, which is this one right here,
00:33the purple layer called shield and ribs.
00:35Go ahead and unlock it if you are working along with me.
00:38Now it's tempting to grab all four of these lines--
00:41let's say I want to create a series of rib lines between them--
00:44to grab all four of them by clicking on one and then Shift clicking on the other three,
00:49and then pressing Ctrl+Alt+B or Command+Option+ B on the Mac. in order to blend between the two
00:54pairs at the same time. But Illustrator doesn't think that's what you're trying to accomplish.
00:59It thinks that you are trying to blend between all four lines at the same time, so we end
01:03up getting this cross line right here, which is not what we want.
01:06In other words, you can only create one blend at a time.
01:09So I will press Ctrl+Z or Command+Z on the Mac, in order to undo that change. And then
01:14I will Shift+Click on these right-hand lines in order to deselect them, and I will press
01:18Ctrl+Alt+B again, or Command+Option+B, in order to blend between those lines. We only get
01:23one step by default.
01:24We will fix that problem in a second.
01:27Then go ahead and click on this right-hand line and Shift+Click on the top right hand
01:31line and press Ctrl+Alt+B or Command+Option +B on the Mac, to create the second blend.
01:36Now you can Shift+Click on the first blend, so both blends are selected and modify them both at once.
01:42So you can only create one blend at a time, but once they are created, you can modify
01:46as many blends as you like.
01:48And we are going to do so by double-clicking on the Blend tool, as we have so many times
01:52before, and I will change the Spacing value to Specified Steps and I just happen to know
01:56that I want 15 steps. I will turn on the Preview checkbox and we end up with this effect here,
02:01then I will click OK to update the blends.
02:05All right, now let's say we want to place the blends into this gradient shape right here.
02:08I will press the V key in order to switch to my Black Arrow tool and I will select the
02:12shape if only to reduce the ambiguity here, so you know what I'm talking about.
02:16And normally when we are creating a clipping mask, what you do is you put the mask in front, right?
02:21So I press Ctrl+X or Command+X on the Mac and then I'd select my ribs and I need to
02:26select both sets of them, so I don't end up pasting that shape that I just cut in between
02:31the two blends. And then I will press Ctrl+F or Command+F on the Mac, to paste the shape in front.
02:36We can see through to the ribs by the way, because this gradient includes transparency,
02:42and then you would go ahead and Shift+Click on those blends once again, in order to select
02:47them and you would go up to the Object menu, choose Clipping Mask and then choose the Make command.
02:52And sure enough we end up masking those blends, which is great!
02:56However we lose the Gradient Fill that was previously associated with the clipping path,
03:02which is a big pain in the neck, because now we have to re-create that gradient; and I don't want to do that.
03:07So I am going to press Ctrl+Z or Command+ Z on the Mac, in order to undo that change.
03:11And instead what I will do is I will cut the blends and paste them inside of the gradient shape.
03:17And I will do that by Shift+Clicking on the gradient, which goes ahead and deselects it.
03:22And then I will press Ctrl+X or Command+X, this time to cut the blends, and now I will
03:28go ahead and click on the gradient path in order to select it.
03:31All right, here's what you do.
03:33This is sort of a new style way to create clipping masks and involves a little more work.
03:36However, we don't end up losing our Fills and Strokes.
03:40So in my case, I need to switch to the double column toolbox here.
03:44So the bottom of the toolbox does not end up getting cut off, and I will click on this
03:49icon right there, Draw Inside. And you can also press Shift+D to advance to it, if you
03:53want to, but you will end up cycling through the Draw Behind mode.
03:57So it's easier just to go ahead and click on this guy and you'll see dotted corners
04:01surrounding the bounding box around the selected shape. And now what you want to do is go up
04:06to the Edit menu and choose Paste in Place, or you can press Ctrl+Shift+V or Command+Shift+V
04:11on the Mac, and that goes ahead and pastes the ribs inside of the gradient without getting
04:16rid of the gradient--which is very important.
04:19All right now we want to take both the gradient mask here and the ribs, and we want to paste
04:25them into the larger sarcophagus shape in the background.
04:29And it contains a gradient too, as well as a stroke and we don't want to lose those attributes.
04:33So go ahead and click on the Gradient shape in order to select the entire clipping group,
04:37and press Ctrl+X or Command +X on the Mac, once again.
04:41Now notice that Illustrator automatically switches you back to Draw Normal mode.
04:45So that's something you had to keep an eye out for.
04:47Now click on this big perspective rectangle here in order to select it; and you want to
04:51click on the left-hand side of the outline.
04:55That's the easiest way to select the shape.
04:57Then switch back to the Draw Inside mode by clicking on its icon there; you will see
05:01the dotted corners once again--you may not be able to see all of them, but they'll be there.
05:06And then return to the Edit menu and again choose Paste in Place in order to create this
05:11effect here. And now you can press Ctrl+Shift+ A or Command+Shift+A on the Mac, in order to
05:15deselect your artwork.
05:17Now you will need to manually switch back to Draw Normal mode, if you want to once again
05:22drawn normally inside of Illustrator.
05:24And just to see what we've managed to do here, I will scroll down inside my Layers panel,
05:28I will twirl open that shield and ribs layer and then I will scroll down to this clipping
05:34group item right there, and you can see if I meatball it, we see the words clipping group
05:38on the far left side of the Control panel.
05:40And if I twirl it open, you'll see that we've got a clipping path on top here and below
05:45that we have another clipping group.
05:47Again, you see the words clipping group on far left side of the Control panel.
05:51Twirl it open and we've got this nested clipping path right there that contains two blends behind it.
05:58And so Illustrator has even changed the stacking order so that the clipping masks make sense.
06:04And that's how you create clipping masks-- whether one is nested inside of another or not is
06:08irrelevant--without losing your Fills and Strokes, using the Draw Inside mode combined with Paste in Place.
06:15
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Blending between entire groups
00:00In this movie I'll demonstrate how you can blend between entire groups of objects at
00:05a time, which is an exceedingly powerful way to create more complex artwork.
00:10So I'll go ahead and scroll down to this railing down at the bottom of the sarcophagus. And
00:15all these objects are contained on this low fence layer, which is once again locked, so
00:19I'll go ahead and click on the lock icon to unlock it, and then I'll twirl open the layer.
00:25Now we have a handful of path outlines that represent this gray railing, as well as this
00:29end cap here and this facing directly above the grass.
00:33But the objects that I really want to draw your attention to are these two groups right
00:37here. So notice that we have this upright post over here on the left-hand side, and then
00:41we have this more angled post on the right-hand side.
00:44It's going to be easier to tell what's going on if I select a different layer color,
00:49so I'll double-click on this low fence layer in order to bring up the Layer Options dialog
00:53box, and then I'll change the color to yellow-- something bright that I'll really stand out.
00:58So notice if I drag this right-hand railing over to the left that we have two very different
01:05railings. Even though they look quite similar, one is at a steeper angle and it's also shorter,
01:10both of which subscribe to the loss of perspective drawing.
01:13And so what we need to do is create a handful of posts in between these two, so I'll go ahead
01:18and press Ctrl+Z or Command+ Z on a Mac to undo that move.
01:21Now these objects are not super complicated, but they're too compensated to pull off with
01:26a single path outline, which is why each one of the groups contains two outlines. And notice
01:31that the top path is the vertical post itself,
01:34and then in the bottom path is the ball at the top of the post. And that's how the path
01:38outlines are organized inside both groups.
01:41So we have the same thing going on over here on the left-hand side; we've got the vertical
01:45post in front and then the round ball in back of it--and that's very important by the way.
01:51Anytime that you're going to blend between groups, you need to make sure you have the
01:54same number of paths inside of both groups, and that the paths are stacked the same inside
02:00of both of the groups as well.
02:02Assuming that's a case, I'll go ahead and twirl this layer closed here and I'll click
02:06on the right-hand post and then I'll Shift+Click on left-hand post.
02:11And now what you want to do is as usual go up to the Object menu, choose Blend, and then
02:16choose Make or press Ctrl+Alt+B or Command+Option+ B on a Mac, and you create a bunch of intermediate
02:21posts as you see here.
02:23I don't want to see nearly that many posts, so I'll double-click on a Blend tool icon
02:27in the toolbox and then I'll change the Spacing to Specified Steps, and this time instead of
02:3315 steps, I'll go ahead and take that number down to 5, turn on the Preview checkbox so
02:37we can see what we're doing, and click OK.
02:40And notice that as a result of this blend, each one of these posts both grows in size
02:45and straightens up as we proceed from right to left.
02:49So in a sense what we're creating is a power duplication series, and that's how you create
02:55a more complicated procession of objects by blending between groups here inside Illustrator.
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Adjusting the speed of a blend
00:00In this movie I'll show you how you can use the control handles on a spine in order to
00:05adjust the speed of a blend.
00:07And the idea here is that this arrangement of posts doesn't quite match the way things
00:14would appear in real life. And even though these are kind of cartoon posts with stroked
00:19outlines, I do want them to more or less subscribe to the rules of perspective drawing.
00:24What we should have is this effect here so that the post aren't exactly equally spaced
00:31and the spacing actually becomes wider as we progress from right to left, that is as
00:36the post come toward us.
00:38So I'll go ahead and switch to the illustration in progress here, and I'll click on any one
00:43of the posts to select it, and notice that the posts are sufficiently far apart that
00:47illustrator has automatically assigned a spine. And so all we need to do is add control handles
00:53to the spine and then adjust the control handles as well.
00:57So I'll go ahead and select that Convert Anchor Point tool from the Pen tool flyout menu,
01:02and then I'll drag from that left-hand point to the right in order to convert the point to a smooth point.
01:09Now, I don't want to do this number where I end up bending the spine, because that's
01:13going to bend my blend as well.
01:15Rather, I want to go ahead and keep that control handle aligned with the path outline.
01:20So I'll press Ctrl+Z or Command+Z on the Mac, to undo the addition of that handle, and I'll
01:24just go ahead and drag along the path outline instead in order to create this effect here.
01:29So in other words, we're using the control handles to adjust the speed, but not add any
01:35sort of bend or arc to the blend. The spine remains absolutely straight.
01:40And you can see as a result of the fact that we have a long handle, we have a slow transition
01:44between objects over here on the left-hand side and a very rapid transition over on the
01:49right-hand side, where we have no control handle.
01:52Well, we need to remedy that.
01:53We need to add a control handle on the right-hand side in other words.
01:56So I'll go ahead and drag out from that right anchor point--and notice that I'm dragging
02:00to the right once again, because the direction of my path goes from left to right. So I have
02:05to maintain a constant direction when drawing for control handles as well.
02:10Now, at this point I still want to make some modifications, but I'm not going to do so
02:13using the Convert Point tool, because the Covert Point tool is only useful for establishing
02:19the control handles in the first place.
02:21Instead I'll press the A key to switch to the White Arrow tool, and then I'll go ahead
02:25and drag this control handle farther out.
02:29And we're beginning to get an effect that I like actually.
02:31I might drag this control handle a little farther to the right, and this control handle
02:38a little farther to the left.
02:40And I'm doing my best to maintain a straight path, which is a little difficult to do when
02:44you're working with smooth points, but it is important in order to get the proper effect.
02:49And that actually looks pretty darn good.
02:51I might take this guy back just a little bit.
02:54And this way we end up with a more organic transition between the posts, with a post over
03:00on the left-hand side--the ones that are closest to us having the most distance between them--
03:05and the post over here on the right-hand side, that is the ones that are farthest away, having
03:10the tightest distance.
03:12And that, folks, is how you change the speed of the blend by adding control handles to
03:16an otherwise straight spine here inside Illustrator.
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Rotating objects in 3D space
00:00In this final movie I'll show you how to do something that has nothing to do with blending
00:04and masking inside of Illustrator, but it does help us to finish off the artwork, and
00:09it's a really cool effect as well.
00:11What we're going to do is rotate 2D objects in 3D space in order to create this crest
00:17at the top of the sarcophagus and this chiseled text down here below.
00:21So I'll go ahead and switch over to my illustration in progress and then I'll turn on the second
00:25to top layer, which is called type & crest.
00:28And if you click on one of the character outlines, you'll see that I've converted this text to path outlines.
00:34I'm going to press Ctrl+H or Command+H on the Mac, in order to hide those selection edges,
00:40and I'll go ahead and zoom in a few clicks as well so that we can see this text up close and personal.
00:46Notice that I've created this inner edge using a couple of Fills.
00:51So I've got this Fill in front, it's a Gradient Fill, and back of that is another Gradient
00:55Fill that's offset to the right, and then back of that we have a black Stroke that's
00:59offset a little bit to the right as well.
01:02Now, that will create the effect of having chiseled letters once we match the text to
01:07the perspective of the scene, and that's something that you can do with the 3D Revolve command.
01:13So make sure that you're seeing that a Compound Path is selected over here in the far left
01:17side of the Control panel.
01:19Then go up to the Effect menu, choose 3D, and choose Rotate.
01:23Now, I'll be devoting an entire chapter to 3D effects in the Mastery course of the series,
01:29so you can consider this a preview of coming attractions.
01:33I'll go ahead and choose the Rotate command, and then I'll turn on the Preview checkbox
01:37so I can see what my text will look like when rotated according to the settings right here.
01:42Now, notice I'm seeing this little warning that's telling me that my gradients will be rasterized.
01:46In other words, they're going to be converted to pixels, but that will happen on-the-fly.
01:51So I'll still be able to edit the gradients using the Gradient tool if I so desire.
01:55Now, the next thing you want to do is start dragging this cube around.
02:00And notice if I drag the front edges here that they turn red, and I'm also changing the
02:06first value on the right hand side.
02:08So the red edges go with this X-axis function right there; the vertical green edges go with the next value.
02:15So notice that now I'm modifying the second value in the list.
02:19You also modify the other values a little bit, but not quite as much, and then these
02:24blue edges end up affecting the Z value, which is the final value in the list.
02:30Again, it affects that value more than the others; the others update slightly.
02:35Now, just so we can cut to the chase here, I'm going to dial in a few values.
02:39I came up with an X value of 20 degrees, and a Y value of -29 degrees, and a Z value of -6 degrees.
02:49But of course I did so through trial and error, just by dragging this box around.
02:54Now, you'll notice, if you take a look at the preview inside the document window, that
02:58while I'm matching the angle of my scene, I'm not matching the perspective.
03:02In other words, the letters should decline as they flow to the right.
03:06But you can add perspective to your scene by increasing this Perspective value.
03:11So notice as I apply a larger value, I'm swinging the right hand-letters backward and the left-
03:17hand letters forward.
03:19I'm going to go ahead and increase that value even farther, and I ended up with a Perspective
03:24value of 100 degrees, as you see here.
03:27Now, every once in a while you may end up seeing these edges here inside the illustration
03:31window, do your best to ignore those.
03:34Also, by the way, we don't need any surface shading and we don't need to take advantage
03:38of any additional options; this is perfectly fine.
03:42So once you've entered these values, 20, -29, and -6, as well as 100 degrees for the Perspective,
03:50go ahead and click OK in order to apply those settings to the text.
03:54So just to give you a sense of what a tremendous difference this has made, this is the Before
03:59version of the text and this is the After version.
04:04Now let's turn our attention to the crest up here at the top.
04:07You'll notice that I created some dimension in the background in advance.
04:10So all we need to do is rotate the forward crest into place.
04:14I'll go ahead and click on that crest in order to select it.
04:17We're not seeing the selection edges of course because they're hidden.
04:20If you want to confirm that yes indeed this forward path outline is selected, you can
04:23press Ctrl+H or Command+H on the Mac to see the selection edges; but I recommend you then
04:29press Ctrl+H or Command+H again in order to hide them so you can better see what you're
04:33doing as you apply the 3D rotation.
04:37The next step is to go up to the Effect menu and choose that second command at the top
04:41of the list, Rotate...
04:44in order to bring back your last applied settings.
04:46I'll then go ahead and dial in some new numbers this time around.
04:51So I want the X value to be 37 degrees, I'll change the Y value to -25 degrees, and I'll change the Z value to -14 degrees.
04:59A Perspective value of 100 degrees is just fine.
05:03Turn on the Preview checkbox and you should see that crest snap into place.
05:08Then go ahead and click on the OK button in order to apply that change.
05:12And that's it folks.
05:13I'll go ahead and zoom out a little bit here and I'll press the F key a couple of times
05:17in order to switch to the Full Screen mode. And that is the final version of the artwork,
05:24created not only using the 3D Rotate Effect, but also dare I say, a dizzying array of
05:31blends and clipping masks here inside Illustrator.
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24. Logos and Specialty Text
Illustrator's logo-making features
00:00The name of this chapter is logos and specially text, which if I were you would make me a little skeptical.
00:07The very idea that I'm going to show you how to design a logo is an iffy proposition at best.
00:13Logo design is a specialized discipline that I couldn't begin to explain in a single chapter,
00:18even if I were an expert on the topic, which I am not.
00:22So instead I'll take you on a tour of the wealth of logo making features that Illustrator offers you.
00:28Simply put, if you can do it to a path outline, you can do it to type.
00:33We'll start by customizing a single character of type to create a unique design worthy of
00:39printing on a T-shirt.
00:41Then I'll show you how to paste the logo along the top and bottom of a circle. And finally,
00:46you'll create a credible neon effect, starting with some hand-drawn letters, working your
00:52way through some blends in random brightness fluctuations, and then blurring the effect in Photoshop.
00:58This final effect pretty much tells the story.
01:02If by the end of this chapter you know how to create this, who cares what the chapter is called.
01:07
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Customizing a single character of type
00:00In these first two movies, I'll show you how to customize a single character of type, so
00:05you can take a font that's available to presumably everyone, and turn it into a special text
00:11treatment that's all your own.
00:13Specifically, we want to take this text that's set in a font called Chiller, and we want to
00:18customize the O, so that it appears to be overflowing with real love.
00:23So, I am going to go ahead and zoom in on this text over here in the first Artboard.
00:28And just so we can use this final text as a kind of tracing template, I am going to
00:33lockdown the t-shirts layer and I'll turn on the top layer which is called path outlines.
00:37And notice if I click on a character of type, you can see that I've converted my text to
00:42path outlines, not only so that I can edit the text, but also because it's very possible
00:47that you don't have the font Chiller loaded on your system.
00:51So what we want to do here--I'll press Ctrl+ Shift+A or Command+Shift+A on a Mac to deselect my
00:54text--what we want to do is use the interior of the O as the interior of the final character,
01:02but we want use the special predefined symbol that ships along with Illustrator to create
01:07the exterior of the O. And here's how that works.
01:10Go up to the Window menu and choose the Symbols command to bring up the Symbols panel.
01:16Now I'll be devoting an entire chapter to symbols in the mastery course, but for now,
01:21just know that symbols are pre-drawing graphics that you can add to your artwork anytime you like.
01:26Now to get to the specific symbol that we are looking for, you click on this little
01:29Library icon in the bottom-left corner of the Symbols panel and you choose this guy
01:33right there Grime Vector Pack.
01:36Thing is, I've already loaded the symbols into this particular document.
01:39So, if you're working along with me, you can just escape out there and then grab this guy,
01:44Grime Vector Pack 05, and drag it and drop it into the illustration window.
01:50That's going to come in very large as you can see.
01:53And if I zoom out to take in the entire height of this symbol, and I am going to drag it down
01:58as well. And you need to take care when you are working with symbols like this to drag
02:02them by their outlines.
02:03Now, what we have here is an instance. So symbol definition is stored inside the Symbols
02:09panel, and then you create an instance of that symbol--a kind of duplicate out here in the
02:14illustration window--which is great if you want to create a lot of instances.
02:18But if all you want to do is customize a single instance, then you need to break the link
02:22between the path inside your artwork and the original symbol in the Symbols panel. And you
02:27do that by clicking on this Break Link icon down here at the bottom of the panel. All right!
02:32So far, so good.
02:33I'll go ahead and hide the Symbols panel and also change this path's fill by clicking on
02:38the first Swatch icon up here in the Control panel and changing it to White. All right!
02:43Now we need to zoom back in because we are a little bit too far out here, and at this
02:48point, I need to be able to see what's going on in the background art, the artwork that
02:52I am using is a template. Which means I need to be able to see through the contents of
02:55the path outline layer.
02:57So, in other words, I need path outlines to appear in the Outline mode while all the other
03:02layers to appear in Preview mode. And you do that by the way by pressing the Ctrl key or
03:08the Command key on a Mac, and clicking on the eyeball icon in front of the path outlines
03:14layer. And notice that gets rid of the pupil inside of the eyes, so we have a kind of Little
03:18Orphan Annie Eye going here.
03:20And so any layer that has a hollow eye icon next to it, means we're seeing it in the Outline
03:25mode; any layer that has a pupil in its eyeball is appearing in the Preview mode.
03:30One other thing to note here, see how the path outlines layer went ahead and twirled
03:34itself open and then we have this Grime object below it, with its name truncated in my case,
03:39and it has a different color associated with it.
03:42And that's because if you go ahead and meatball this object, you'll see that it's a layer--
03:48in other words it's a sub-layer inside the path outlines layer.
03:52And that's just something that Illustrator does.
03:54When you break the link to a symbol, you end up with a sub-layer; naturally in this case,
03:59it's not what we want.
04:00So I'll twirl open that object and then I'll grab the thing inside of it, and I'll go ahead
04:05and drag it out of the Grime sub-layer.
04:08And then I'll go ahead and drag that sub-layer onto the Trash icon at the bottom of the panel
04:13and now you can see if I twirl the path outlines layer closed and twirl it back open again,
04:18we don't have any of that blue because we no longer have any sub-layers. All right!
04:22Just one more thing I want to do in this movie, I want to go ahead and position this Grime
04:27object right there at about this location here.
04:31And I'll go ahead and zoom in to make sure I have positioned it properly, and I might
04:34want to nudge it a little bit as well.
04:37And now I need to scale the object by switching to the Scale tool--which you can get by pressing
04:41the S key--and then I'll Alt+click or Option+ click on that anchor point there and I'll change
04:47the Uniform value to 43.5%, which I arrived at just through trial and error by the way,
04:54and now I'll click OK.
04:56It appears that things aren't quite aligned, so I'll just press the Up Arrow key and that
05:00seems to reconcile things quite nicely. All right!
05:03I'll go ahead and zoom out a little bit here, so I'll go ahead and press the V key to switch
05:06to my Black Arrow tool.
05:08Now that we've got the outline of the letter O-- which will define the interior of our custom
05:14character as well as the outline of this Grime object, which will define the outside of the
05:18custom character--we need to fuse the two together, and we'll do exactly that in the next movie.
05:23
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Combining a letterform with a path outline
00:00In this movie, I will show you how to combine a letter form with a predefined symbol to
00:04create a custom character of type.
00:07Now notice that I still have my path outlines layer set to the Outline mode and my other
00:11two layers are set to the Preview mode.
00:13And if you were to open this illustration, you would see exactly the same thing because
00:17Illustrator goes ahead and saves the preview settings along with the document.
00:22Now in our case, what we want to do is keep the interior of the O and merge it with the
00:27outside of this Grime symbol.
00:29So that means we need to get rid of the outside of the O.
00:32And I am going to do that by zooming in just so I have a closer view.
00:36And then I will press the A key to switch to my White Arrow tool and I will click on
00:39this anchor point right there and Shift+click on this one here in order to select a representative
00:45anchor point along the top of both the left side of the O and the right side of the O.
00:51And then I will press Backspace key or the Delete key on the Mac in order to get rid of those points.
00:56That divides the outside and the inside of the O into two separate path outlines.
01:01So now you can press the Shift and Alt keys or the Shift and Option keys on a Mac, and
01:06click on the inside of O to deselect it; and then press the Backspace key or the Delete
01:10key on the Mac, in order to get rid of that outside path. All right!
01:15Now I am going to zoom in even tighter here.
01:17And we need to move a few anchor points around.
01:19So I will marquee these anchor points right there and Shift+marquee these ones and then
01:24Shift+click on these final three; but notice as soon as I try to Shift+click on that endpoint,
01:30I end up selecting this curve segment above it instead, which means if I start dragging
01:35the anchor points around, I am going to stretch the selected segment.
01:38I don't want that, so I will press Ctrl+Z or Command+Z on the Mac, to undo that maneuver.
01:42Now I will press the Shift key and marquee right around that anchor point like so, in
01:47order to both select the anchor point and deselect the segment.
01:52Now I can move these anchor points into the desired positions.
01:55And I'm just matching the location of the points on my tracing template in the background.
02:01Each time I get an anchor point in position, I Shift+click on it to deselect it and then
02:05drag the other ones in the position like so, then I'll Shift+click this guy to deselect
02:10him, drag these two anchor points into position, Shift+click on each of them to deselect them,
02:16and then drag this guy right there.
02:18Now I am going to leave this anchor point hanging off, we will come back to it in just a moment.
02:22Now we have got to create a hole in the path outline that was formerly that Grime symbol
02:28in order to create this channel right here through the O that appears in dark blue.
02:33So I will go ahead and marquee these anchor points there and then Shift+click on this
02:36second point to select it as well.
02:37And I will press Backspace key or the Delete key on the Mac, in order to get rid of those points.
02:43And now I will marquee these anchor points in order to select them, Make sure just those
02:49anchors points are selected, you don't want to select part of this guy. And then drag this
02:53endpoint so that it snaps into alignment with this one.
02:57Now, what we want to do, and it seems like it should be simple, we just want to go ahead
03:00and join these two endpoints together so that we are combining the inside edge of the
03:05O with the outside Grime path outline.
03:08So I will go ahead and marquee those two coincident endpoint--that is, one is directly on top
03:12of the other--and then I will go up to the Object menu, I will choose Path and I will
03:16choose Join or you can press Ctrl+J or Command+J on a Mac.
03:20Now the Join command was dramatically enhanced in Illustrator CS5, but it still is not perfect.
03:27You are going to run into times where illustrator gripes at you.
03:31And this is a classic example.
03:32As soon as I choose Join, I get this alert message that starts off, To join, you must
03:37select two open endpoints. Which is not only not entirely true, but is not accurate to
03:43our situation at all because that's exactly what we've selected is two open endpoints.
03:47To get a sense of what's gone wrong in our case, you have to read the very end of last
03:51sentence where it says, if both of them are grouped, they must be in the same group.
03:56Our problem is that one of our endpoints is inside of a group and the other one is inside
03:59of a compound path; and as a result, Illustrator refuses to join them together.
04:04You should not turn on the Don't show again checkbox, because if you do, and you run into
04:09this problem in the future--which you will-- then instead of getting an alert message,
04:14Illustrator will just ignore you, which I can tell you is extremely confusing.
04:18So just go ahead and click OK.
04:20And now here's how to solve the problem.
04:23Press the V key in order to switch to the Black Arrow tool and then click off the path
04:27outlines to deselect them.
04:29Now click on the outside edge right there in order to select it.
04:33What we want to see is the word Path over here on the far left side of the Control panel;
04:37instead, we see Compound Path, which is going to create a problem when we try to join one path to another.
04:43Our only option is to release the Compound Path by going up to the Object menu, choosing
04:47Compound Path and choosing Release.
04:49Now you want to make sure by the way that you are not releasing any holes or creating any problems.
04:54In our case, we are fine.
04:56So go ahead and choose the Release command.
04:58Now we hope to see the word Path on the far left side of the Control panel and instead
05:02we see Mixed Objects, which means anything; we could have some paths selected, we could
05:07have a group selected, don't know.
05:10So click off the path outline to deselect it, click on it again to select it and now I see Group.
05:16So I release the Compound Path only to be confronted by a group, which means I now have
05:21to go the Object menu and choose the Ungroup command or press Ctrl+Shift+G or Command+Shift+G
05:26on a Mac; and now I've got a path. Excellent!
05:29Now what you want to do is click on the inside path outline.
05:33And you can see that it is a group over here on the far-left side of the Control panel.
05:37So go back to the Object menu and choose the Ungroup command.
05:41And now notice we have got a Compound Path.
05:43Now here's the thing, you don't want to just release the Compound Path; because if I zoom
05:49out, which I did by pressing Ctrl+0 or Command +0 on the Mac, notice we've got holes in the
05:55Es and they are currently selected.
05:58So if you were to release those Es as compound paths, then we would release the holes inside the Es as well.
06:04Don't want that, so click off the path outlines to deselect them, then click on the inside
06:09edge of the O, so just it is selected. It is still a Compound Path, but we can release it with impunity.
06:15So go up to the Object menu, choose Compound Path and choose Release.
06:21Now for the drum roll please, let's go ahead and zoom in here at this location and I will
06:26press the A key in order to switch to my White Arrow tool.
06:29You can see that now we just have a path outline selected, which is just about all that the
06:33Join command can accommodate.
06:35So I will marquee these two coincident endpoints.
06:37We will go up to the Object menu, choose Path, and choose Join, and sure enough that goes ahead and works.
06:45And if I click off the anchor point, click on it and drag it, you can see where we formerly
06:49had two independent endpoints, we now have a single interior point. All right!
06:54I will press Ctrl+Z or Command+ Z on a Mac to undo that move.
06:56Now we have just two endpoints left and that's these guys right here.
07:01So I will go ahead and drag this anchor point until it snaps into alignment with the other
07:04one, then I will marquee the two anchor points to select them both and I will press Ctrl+J
07:10or Command+J on a Mac, in order to join them together.
07:13The deed is now done.
07:14Let's go ahead and take a look at our work.
07:16You can switch back to the Preview mode by pressing the Ctrl key or the Command key on
07:20the Mac, and clicking on that hollow eye in front of the path outlines layer; or you can
07:24just go up to the View menu and choose the Preview command to switch the entire illustration
07:29back to the Preview mode.
07:31Now I will press Ctrl+Shift+A or Command+Shift+ A on the Mac, in order to deselect my artwork.
07:35And I will press Ctrl+0 or Command+0 on a Mac, in order to center my zoom.
07:40And that folks is how you combine a letterform along with a predefined symbol to create a
07:45custom character of type.
Collapse this transcript
Creating logo type along an open path
00:00In this project we'll create a logo that features classic type on a circle, and I'll start things
00:05off in this movie by showing you how to create type along an open path.
00:10So switch over to the starter document here-- and by the way if you are working along with
00:14me--this document features Myriad Pro Black, which you may or may not have installed on your machine.
00:21If not, when you get the alert message, just go ahead and click the Open button and switch
00:24on My Fonts for some nice bold fonts of your own.
00:27All right, the first thing we need to do is take this circle.
00:31Notice that I have just one circle inside of this top layer here.
00:35We need to break it in two, because you can only join type to a single path outline in Illustrator.
00:42So we need the top path of the circle separated from the bottom half.
00:46And just so I can show you the difference between working with closed and open paths
00:50inside of Illustrator, here is how we're going to work.
00:52I want you to press the A key to switch to the White Arrow tool, then click off the path
00:57outline to deselect it, and click on that top anchor point in the circle to select it.
01:02Then go on to the Edit menu and choose the Copy command, or of course you can press Ctrl+C
01:07or Command+C on the Mac.
01:08And now we want to go ahead and paste a copy of that anchor point along with its two neighboring
01:13segments, so in other words the top half of the circle.
01:16And the easiest way to do that is to return to the Edit menu and choose Paste in Front,
01:21or press Ctrl+F or Command+F on the Mac.
01:24Now press the V key to switch back to the Black Arrow tool, and click on the baseline
01:28of that point text object to select it.
01:31Now if this were another program, you might be able to join the type to the top half of
01:35the circle, but in Illustrator you have to cut and paste.
01:38So go up to the Edit menu and choose the Cut command or press Ctrl+X, Command+X on the
01:43Mac; and then click on the top half circle to select it, and then switch to the Type
01:48tool, which you can get by pressing the T key.
01:51And now position your cursor over the path outline. And notice that it changes from an
01:55I-beam inside of a dotted square to an I- beam with a little dotted path going through it;
02:01and that tells you that you are going to convert this path to a text path, and you do so just by clicking on it.
02:07You'll get this tiny blinking insertion marker which pretends to suggest that that's where
02:12you're going to create your type. And initially that's true, but things are going to go a
02:17little bit haywire in just a moment.
02:19Now go up to the Edit menu and choose the Paste command or press Ctrl+V or Command+V
02:23on the Mac, and you'll create this text that begins at the place that you clicked and then
02:30proceeds to the right--the reason being that this text started out flush left.
02:34So let's go ahead and change that by clicking on the Align Center icon up here in the Control panel.
02:40And initially that's not going to do anything, and that's because we're centering the text
02:45at the wrong location, but we can change that using the Black Arrow tool.
02:50So I'll go ahead and click on the Black Arrow up at the top of the toolbox.
02:54You can't press the V key of course, because then you center a V character into your text.
02:58All right, now notice this big tall line that's jutting out from the half circle.
03:02That indicates the point around which your text will be centered, because it's currently aligned center.
03:08Now go ahead and drag that line in order to move the text along the circle.
03:12What I want to do is exactly center the text on the top anchor point, which is a little tricky.
03:17You have to make sure your cursor is just slightly above the path outline; because if
03:22it's even slightly below you'll end up flipping the text, like so.
03:26So if you end up getting flipped text or something goes wonky, then here's the solution.
03:31Go up to the View menu and turn on Smart Guides if they are not already on, and then you'll
03:36have a lot more control.
03:38Now I'll go ahead and drag this line once again, which now appears below the path outline,
03:42because I flipped the text.
03:44I'll go ahead and drag it up, and now I can drag far above my path outline as you can
03:48see here; and I'll see a vertical green line when I've exactly aligned my cursor to that
03:54center anchor point.
03:55All right, now at this point I can release the cursor.
03:58Now we've got a couple of additional controls that you might want to adjust.
04:02Notice this vertical line right here, which indicates where the text starts, and this vertical
04:06line, which indicates where the text ends.
04:08If you drag one of those inward, you are going to reduce the area in which your text resides
04:14and as a result you'll end up with this overflow marker that tells you that you can go ahead
04:19and flow your text into another object if you want to. Obviously that's not what we want.
04:24In order to make sure the text is exactly selected, you need to drag this right-hand
04:29vertical line all the way down to the final anchor point like so; and then drag the first
04:34vertical line all the way down to the first anchor point. And you'll end up achieving this effect here.
04:41And now we can go ahead and change the text from black to white by clicking on the first
04:45color swatch up here in the Control panel and selecting White from the list of swatches.
04:50And that's how you create text along an open path outline.
04:54Now naturally of course the text is not centered as it should be inside of the design and that's
04:59an item that we'll address in a future movie.
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Creating logo type around a closed circle
00:00In this movie we'll create the logo text along the bottom of the circle, and along the way,
00:05I'll show you how to create text along a closed path outline.
00:08Now, you may wonder when you look at this design so far, whether Illustrator gets rid
00:13of the stroke associated with the path or whether it keeps that stroke. And the answer
00:18is it gets rid of the stroke automatically.
00:21The only reason we're seeing a stroke under the word Tiger is because we've got this additional
00:26circle. So if I move the circle away like so, you can see that the stroke has disappeared.
00:31Which begs the question what if you want to add a stroke to text along a path?
00:37In that case you press the A key to switch to the White Arrow tool, and you go ahead and
00:41click on that half circle to select it independently of the word Tiger. And then in my case, because
00:48I only have a partial path outlined selected, I would switch over to my Stroke panel--which
00:52I can get by choosing Stroke from the Window menu--and I'll would enter a Line Weight, let's
00:58say something big like 12 points, so that we can see it.
01:02This is also incidentally how you go about modifying the path outline in case you want
01:07to change it. So I could go ahead and drag the anchor point and I could drag a control
01:11handle and Illustrator will update that text automatically along the path. And actually
01:17I don't want to do any of these things, so I'll just go up to the File menu and choose
01:21the Revert command in order to restore the saved version of my document.
01:25All right, now to place the text on the close path outline, I'll go ahead and press the
01:29V key to switch to my Black Arrow tool, and I'll click on the baseline of the Tortellini
01:34text to select it. And this time around I'm going to do everything from the keyboard;
01:38so I'll press Ctrl+X or Command+X on a Mac to cut that text to the clipboard, and then
01:43I'll click on the circle in order to select it, and I'll press the T key to switch to my Type tool.
01:49Notice this time if I hover over the path outline, I see the iBeam cursor inside of
01:54a dotted circle and that shows me if I click on a path outline, I'll create my text as
01:58area text inside the circle.
02:01I don't want to do that, so I'll press and hold the Alt key or the Option key on a Mac,
02:05and this time I get my Path tool cursor.
02:08And the reason you have to do this is because you're working with a closed path outline,
02:12as opposed to an open one.
02:14So go ahead and Alt+Click or Option+Click on that circle in order to enter that blinking
02:19insertion marker right at the click point, then press Ctrl+V or Command+V on a Mac in
02:24order to paste your text.
02:26I want it to be centered, so I'll go up here to the Control panel and click on the Align
02:30Center icon over here close the right-hand side. And you can see that ends up putting
02:36the text back at the top of the circle which is not what I want.
02:40So I'll switch back to my Black Arrow tool-- and I've to do that manually of course by
02:43clicking on the tool at the top of the toolbox--and then I'll drag that vertical guideline
02:49right there at the top of the circle down like so. And you don't want to flip your text
02:54to the other side like that; instead--and this can be pretty tricky, you can see things
02:58are flitting around on me quite a bit here and you don't want that effect here--you just
03:03have to sort of patiently move your cursor until you end up getting that text along the
03:08top of the bottom circle, so that it reads in the right order. And if you still have smart
03:13guides turned on, you should see a green vertical line to tell you that you have exact alignment,
03:19and then go ahead and release the mouse button in order to apply the change.
03:23All right, this time around we don't have to worry about the positions of the beginning
03:27and end points, because they are automatically located opposite the text at the top of the
03:33circle right next to each other, which tells us that we have the alignment we're looking for.
03:37All right, so the only thing left to do is change the text to white by clicking on the
03:41first color swatch up here in the Control panel and selecting white from the list. And
03:46that's how you go about creating text along a closed path outline.
03:50In the next movie I'll show you how to change the orientation and vertical alignment of text on a path.
03:55
Collapse this transcript
Vertical alignment, orientation, and spacing
00:00In this movie, I'll show you how you can adjust the vertical alignment of text on a path,
00:05as well as its orientation and character spacing, all using a single command.
00:10Now as you can see, by default the Illustrator goes ahead and aligns the baseline of the
00:15text to the path outline.
00:17Now most of the time that's going to work out really well, but in our case the original
00:21circle cuts halfway through the brown portion of the logo.
00:25So we need to scoot the text down.
00:27If you're working along with me, just go and press Ctr+A or Command+A on the Mac to select
00:31both text objects. As you can see the Art Layer which contains the logo elements, is locked.
00:37Now I'll go up to the Type menu and choose Type on a Path, and you can see this submenu
00:42begins with the bunch of orientation settings.
00:45Those same settings are made available by this command right here, Type on a Path options.
00:50So go ahead and choose that command and then turn on the Preview checkbox so we can see what were doing.
00:55Notice Align to Path right there.
00:57Those are your vertical alignment options.
01:00By default, it's set to Baseline.
01:01So as I say, the Baseline of the text is aligned to the path outline.
01:05But you could change it to something like Ascender, so that the text drops down dramatically,
01:11or you can change it to Descender, so the text jumps all the way up.
01:14So in other words either the Ascenders, that is the top of the tallest characters, or the
01:19Descenders, which would be the bottom of the character set dropped down from the baseline,
01:24are aligned to that path outlined.
01:26We don't want either of those options.
01:28I just want you to see that they are there. We want center.
01:32So we end up centering the text on the path outline like so.
01:35These Effect options are your orientation settings.
01:39By default, Effect is set to Rainbow, which is going to be what you want 99% of the time,
01:44but you also have these other settings that you can choose from, including Skew, which
01:49is probably the second to most useful; but then you've got these other ones that you
01:54can play with as well.
01:56So of course I invite you to go ahead and experiment with those, but we're going to
01:59stick with Rainbow.
02:01And then finally you've got this Spacing setting.
02:04This one is a little difficult to understand.
02:06The idea is that you want to space your text differently for those times when you encounter
02:12convex areas like at the top here, or concave areas as down at the bottom.
02:18So your text is going to tend to spread when it goes over these humps and then when it
02:22goes into the valleys, it's going to tend to bunch up.
02:25So the idea behind spacing, and you can see if you click the down pointing arrow head
02:29that you have a lot of presets to choose from.
02:32But let's say I go with the biggest setting.
02:34Now you would think 36 would spread out everything, but it's only going to spread the text in
02:39the concave areas, in the valleys; and it's going to bunch up the text along the hills if you will.
02:46So as soon as I choose 36, Tortellini is going to spread apart, but TIGER is going to bunch together.
02:52And you can enter a higher value if you want to.
02:55I could change this to 100 for example, and that really spreads TORTELLINI and really
03:00squishes TIGER together.
03:02Now while that might work well for you when you're creating text along a rolling path outline,
03:08in our case it's not going to do the trick because both TIGER and TORTELLINI where little
03:13squished before we started.
03:15So I'm going to go ahead and change that spacing value back to Auto, so Illustrator can just
03:20go ahead and do its standard thing, and in our case we're not seeing a difference.
03:23Let me see if I change this back to 0 here and then switch back to Auto and press the Tab key.
03:32Well, that's the best I'm going to do.
03:34Now you also have the option of turning on the Flip checkbox, which is going to flip the text upside down.
03:40So pretty self-evident, but I want you to know it's there.
03:42Anyway, I'll turn Flip off and I'll go ahead and click OK in order to center that text
03:48vertically on the circle.
03:50Now as I say, we still need to spread our characters apart.
03:53So I'm going to bring up my Character panel, which is available to me over here in the icon column.
03:58You can also choose Character from the Window menu or just press Ctrl+T or Command+T on the Mac.
04:03And I'm going to change this Tracking value here to 80, which is going to spread out the text nicely.
04:09And I'm also going to change the Horizontal Scale value to 130 in order to achieve this effect here.
04:16Now well, that works great for the word TIGER, it doesn't work so well for TORTELLINI.
04:20So I'll press Ctrl+Shift+A or Command+Shift+A on the Mac in order to deselect the artwork,
04:25and then I'll click along the bottom portion of the circle to select it, and let's adjust
04:30some settings here.
04:31I'll start by changing the Horizontal Scale value to 120 and that ends up achieving a
04:37much better looking effect I think, and then I'll reduce the Tracking value to 60 in order
04:43to create this final version of the logo.
04:46And that's how you change the vertical alignment, as well as the orientation and character spacing
04:52of text along a path outline. [00:04:53.600, 0:04:53.600
Collapse this transcript
Warping logo type around a circle
00:00In this movie I'll show you how to warp type inside of Illustrator.
00:04So the idea is this:traditional type on a circle, like we have here, works great for
00:09long words, like tortellini; but as soon as we start going with shorter words like tiger,
00:15things start falling apart. And it gets worse with shorter word still.
00:19So let's say our client decides they want to branch out and they want to create another
00:23product called TIGER MILK, and we're responsible of course for creating the logo.
00:29But as soon as you replace the word TORTELLINI with MILK, things really fall apart for a couple of reasons.
00:35First of all, the letters appear to be out of alignment with each other, and that's because
00:39Illustrator is vertically aligning each and every letter independently along the bottom of that circle.
00:46The second problem, and probably the bigger one, is that a couple of our characters are
00:51so wide--in particular the K and especially the M--that they're creating these kind of
00:57rectangular forms inside of the circle.
01:01What we really want to do is distort the text around the circle, like so.
01:06And if that's the effect you're looking for, then you're going to have to apply an Envelope
01:10Warp, and let me show you how that works.
01:12I'll go ahead and switch back to this version of the document and I'll turn off the elements
01:17layer and then I'll turn on the text layer.
01:20And you can see that I've gone ahead and restored the words TIGER and MILK without any special
01:24tracking or horizontal spacing.
01:27I'll start by clicking on the baseline for the word TIGER, and then you want to go up
01:31here to the Control panel and notice this Make Envelope option.
01:36First of all, click the down-pointing arrow head and go ahead and select Make With Warp.
01:41Then click on the Make Envelope icon in order to bring up to Warp Options dialog box.
01:46By default the Style is set to Arc.
01:48You have a lot of different styles to choose from and you can check them out on your own.
01:52But Arc is the effect we want.
01:54And then go ahead and turn on the Preview checkbox.
01:57And by default you'll see a Bend value of +50, which initially looks to be pretty darn good.
02:04So I'll go ahead and click OK in order to accept that effect.
02:08And then I want to go ahead and move the word TIGER down.
02:11My Black Arrow tool is selected, so I can press the Enter key or the Return key on the
02:14Mac, in order to bring up the Move dialog box.
02:18I'll change the Move value to something like, I don't know, 80, I'm just guessing here.
02:23And make sure the Preview checkbox is turned on.
02:26And you can see that that's a pretty good move potentially.
02:29However, I don't have enough Bend assigned to my text.
02:33So I'll go ahead and accept this positioning value for now and click OK.
02:37If you want to modify the Bend for an existing warp object, you go up to this Bend value
02:43here in the Control panel and you change it.
02:46And I ended up coming up with a Bend value of 72 degrees by the way for this text.
02:51It appears that my text is still too high, however.
02:54So I'll go ahead and press the Enter key again or the Return key on the Mac, to bring up the Move dialog box.
03:00And let's start with the Vertical value of 20, see where we get.
03:04And I'll just increase that value by pressing the Up Arrow Key.
03:08So I'm nudging it upward until the text appears properly vertically centered inside the top
03:14half of the design.
03:16And at a Vertical value of 34 points, it looks like I've got it right.
03:19So I'll just go ahead and click the OK button in order to apply that change. All right!
03:24Now click off the text to deselect it.
03:26Let's run something similar on the word MILK.
03:28I'll go ahead and click on its baseline to select it, and then I'll click on the Make
03:33Envelope icon up here in the Control panel, and this time I need a negative Bend value.
03:38So I'll take this guy down to -50%, let's say, and again, looks pretty darn good. So I'll click OK.
03:45Now I'll press the Enter key or the Return keu on the Mac to bring back the Move dialog box,
03:50and let's try a Vertical value of -34, what the heck.
03:54And that's not enough, so I'll reduce the value by pressing the Down Arrow key until
03:59I raise the characters to a better location, and it looks to me like -45, I don't know,
04:07something like that works good for now.
04:09But I don't have enough Bend for my text, so I'll click OK, and I'll go up to the Bend
04:14value up here in the Control panel and I'll take it down to -58%, which moves the characters down too far.
04:21So I'll press the Enter key or the Return key on the Mac a couple of times in order
04:25to bring up the Move dialog box.
04:26Let's try a value of -30, and that's not enough, so I'll take that value down to about there, -33.
04:35Actually, let's try -32, and then I'll click OK.
04:39Now, problem here is I'll press Ctrl+H or Command+H on the Mac to hide those selection
04:43edges, am I wrong or does it look like the M is bending up too high?
04:49If that ends up happening to you, if you experience this kind of effect, what you want
04:54to do is just slightly rotate the characters; and you can do that by going to the Effect
04:58menu, choosing Distort & Transform, and then choosing the Transform command.
05:03And if you loaded dekeKeys, I've given you a keyboard shortcut of Ctrl+E or Command+E on the Mac.
05:07And I'm just going to take that angle value up to 1 degree, turn on the Preview checkbox, and
05:12that seems to do the trick.
05:13It doesn't completely solve the problem; the bottom of the K is coming up a little too
05:17high, but the M looks great and we're kind of splitting the difference, so this is good.
05:21I'll click OK in order to accept that change.
05:25Now, at this point let's say you want to modify the word MILK.
05:28I'll press Ctrl+H or Command+H on the Mac to show you what we have now is an envelope
05:34object, and I can't get to it with the Type tool.
05:36I can't actually drag over that text to select it.
05:39And you can see that's that case, because as opposed to just seeing a standard I-beam
05:43cursor, which is what you see when you're editing text, I'm seeing an I-beam inside
05:47of a dotted square, which tells me I'll create a new text object.
05:51Well, to edit the text inside of the envelope, you go up here to the Control panel to the
05:56second icon, Edit Contents; and you click on it, and now you've got access to your baseline.
06:03Even though it doesn't look like the text is sitting there, it is.
06:06So just go ahead and click on the baseline with the Type tool and then press Ctrl+A or
06:11Command+A on the Mac to select all that text and enter new text, such as MART.
06:15Now, you don't want to enter a ton of text, because notice Illustrator is going to try
06:19to squish it into that space that you started with.
06:23So you want your text to be about the same size, and if you only enter a single character,
06:28it's going to fan out into that big envelope.
06:31But the word MART works great, so I'll go ahead and enter it and then press the Escape
06:35key in order to escape out of the Text Entry mode.
06:38And then if you want to switch back to your Envelope options, you'd click on that first
06:42icon, Edit Envelope up there in the Control panel, and you regain access to your Bend value, for example.
06:49And that's how you warp text to distort the characters around the circle here inside Illustrator.
06:54
Collapse this transcript
Creating a classic neon type effect
00:00In this movie, we will take these very plain letters and we will turn them into one of
00:04the more classic type treatments that you can create inside of Illustrator, and that
00:08is neon; and we will be making these neon letters by the way, using the Blend feature
00:13that we saw in the previous chapter; and then we'll go ahead and enhance the credibility
00:17of the effect inside Photoshop to create this final version of the art.
00:22So some pretty exciting stuff coming up here.
00:24You are going to be creating just about everything from scratch.
00:27So I'll go ahead and switch over to my base art, and I want you to know that I went ahead
00:32and hand-drew these characters, and the reason is, if you start with editable text and then
00:37you convert it to path outlines, you invariably get closed paths.
00:42In order for this effect work, you need open path outlines, which is why I had to draw them.
00:47However, note that they are not particularly complicated, if I click on the P for example
00:51to select it, you can see that it's a collection of straight lines along with a half circle
00:57over here, a quarter circle top left and so forth.
01:00Now we are going to want to blend one group of letters against another group of letters,
01:06so that means we need to group the letters together.
01:08So I'll press Ctrl+A or Command+A on the Mac to select all of the letters and then I'll
01:13go up to the Object menu and choose Group command, or you can press Ctrl+G or Command+G on the Mac.
01:18Now we are going to start by creating a total of six different stroke variations, which means
01:23that we'll need multiple groups of these letters.
01:25So now it's a good time to go up to the Edit menu and choose the Copy command or press
01:29Ctrl+C or Command+c on the Mac in order to copy the letters to the Clipboard. And that
01:34way we can paste as many copies as we like.
01:37Now if I switch over to my Color panel you can see that my Stroke is active. Also notice
01:41that I am working with RGB values, and if I go to the File menu, you can see that the
01:46Document Color mode is RGB Color. And the reason of showing you this is because you're
01:51going to get a brighter neon effect if you work with RGB.
01:55So I'll go ahead and escape out of there.
01:57With my Stroke Active I'll go ahead and switch over to my Swatches panel.
02:01I'll change the rear-most letters, which is the ones currently selected to Black.
02:06And then we'll go ahead and make the letters black against the black background, but they'll
02:09come in very handy in just a moment.
02:12You also want to change the Line Weight value, which is available on Stroke panel which I've
02:16gone up on screen. If you don't, you can just go to the Stroke value up here in the Control
02:20panel. And I'll change that Line Weight value to 32 points.
02:24All right, now we need to bring in another version of these letters.
02:27So go up to the Edit menu and choose the Paste in Front command.
02:31In the future I'll be taking advantage of that shortcut, Ctrl+F or Command+F on the Mac.
02:36Now we want to change this guy to Deep red, which is one of the Swatches I've created
02:40in advance, and as you can see, it is indeed a deep shade of red. And I will change the
02:46Weight value to 28 points.
02:48And I just came up with these values and these colors through trial and error by the way.
02:52Now I'll press Ctrl+F or Command+F on the Mac to paste a third copy of these letters.
02:58I'll once again change them to Black and I'll increase the Weight value to 22 pts and I'll
03:03press Ctrl+F or Command+F on the Mac, to create a fourth copy of the letters.
03:07I'll change them to this very bright shade of red. called Bright red by the way.
03:12And I'll change the Weight value to 16 points.
03:15Press Ctrl+F or Command+F to create a fifth copy of the letters--by the way, we are almost
03:19done here--and change the color to Dark red, which of course is the darker shade of red
03:24that I went ahead and saved off.
03:26A Weight value 10 points is just fine,
03:28so I don't need to change that. And then I'll press Ctrl+F or Command+F to create the sixth
03:32and final copy of the letters.
03:35I'll change the color to this Vivid Yellow, and then I'll change the Weight value to a mere 4 points.
03:41All right, so that takes care of all the base paths that we are going to use in the blend.
03:46Now what you want to do is press Ctrl+A or Command+A again, to select all six groups of letters.
03:52You're not going to see anything changed because letters are sitting right on top of each other,
03:57and with all those groups selected, go up to the Object menu, choose Blend, and then
04:01choose Make; or you can press Ctrl+Alt+B or Command+Option+B on the Mac, and you'll end
04:06up getting a blended effect.
04:08Now whether or not it's got to be smooth as it appears for me,
04:11I don't know. So let's go ahead and make sure it does,
04:14by double-clicking on the Blend tool icon, here in the toolbox. And by default I believe
04:20you are going to see Spacing set to the Smooth Color; in which case if I turn on to Preview
04:24Checkbox, you are going to see a much less smooth effect here because Illustrator is
04:29not creating a sufficient number of blends.
04:32If that's the case, then switch from spacing the specified steps, and I found that 20 steps
04:38between each group of paths worked beautifully. And then you go ahead and click OK in order
04:43to accept a change. And I'll press the V key to switch back to the Black Arrow tool and
04:47I'll press Ctrl+Shift+A or Command+Shift+A on the Mac in order to deselect by letters.
04:52Now before we quit the movie, couple bits of housekeeping.
04:55I'll go ahead and twirl-open the neon layer hear inside the Layers panel, and you'll see
04:59here is our new blend that we just got done creating.
05:02Let's go ahead and rename it by double- clicking on the word Blend; and I'll change the name
05:06to Letters, and I'll also go ahead and turn on the border item above it. And I went ahead
05:11and created the border in advance because it's really the same darn thing we just got
05:16done doing, with the exception that instead of using a bunch of shades of red and yellow,
05:22I used a bunch of shades of blue.
05:24All right, so obviously we have some work yet to do in order to come up with something
05:29that even vaguely resembles neon.
05:32But we have managed to get most of the heavy-lifting done, by blending between multiple differently stroked groups of letters.
05:37
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Adding random neon brightness fluctuations
00:00In this movie, we will take a fairly flat looking neon effect so far and we'll make
00:04it sizzle by adding those super-hot random brightness fluctuations that characterize real neon.
00:12I am going to go ahead and zoom in on this version of the illustration here, so you can
00:16see these white strokes that are flowing through the P as well as the E.
00:21Notice for one thing that they're sharply defined, so that we have these crystal-clear
00:25specular highlights, which is what we want. And also they begin very hot and they end
00:32very hot, but they become a little dimmer toward the middle.
00:36And that's something that you see in real neon, but you don't see conveyed in neon art very often.
00:42We are going to achieve this effect using a variable width stroke.
00:46Now I don't want to change the width of each and every one of these strokes independently,
00:50so I'm going to create a variable width profile in advance.
00:54So I'll go ahead and switch over to my illustration in progress.
00:57If you're working along with me, twirl open the neon layer here inside the Layers panel.
01:02Right at the top here, you will see this item called width; go ahead and turn it on, that
01:06is make it visible.
01:07You will see this straight line in the upper left-hand corner of the artwork.
01:12Go ahead and select it with the Black Arrow tool and as you can see it's nothing more
01:15than a horizontal line, but it does have some width information and you can find out what
01:20that width info is by selecting the Width tool, which you can also get by pressing Shift+W.
01:26You can see here, all together I have got four width points: two at either end and then
01:31two toward the center.
01:32At either end, if you double-click on one of these, I have set the Total Width value
01:36to 16 points; go ahead and cancel out because the work is done in advance.
01:41And toward the center, if you double-click on either of those, you will see that the
01:45Total Width value is half as much, that is 8 points.
01:48I will cancel out of there too.
01:51Having gone ahead and created this width profile, I will now save it off by pressing the V Key
01:56to switch back to my Black Arrow tool; and then I'll go up to this middle option here
02:00in the Control panel, click on it and then click on the little hard drive icon; and I'll
02:05go ahead and save this off as neon stroke, and then click OK. All right!
02:11We don't need this line anymore.
02:12So I'll turn off the width item here inside the neon panel.
02:15Now I want to bring back another copy of my letters.
02:18You may still have a copy of the letters in your clipboard, in which case you can just
02:21press Ctrl+F or Command+F on the Mac.
02:23But in the case you don't, here's what you do. Go ahead and twirl open that letters blend
02:28right there, which is the blend we created in the previous movie, and then let's make
02:32a copy of the topmost item in the blend by clicking on it here inside the Layers panel.
02:38You don't have to meatball it.
02:39And then press the Alt key or the Option key on the Mac, and drag it up and out of the letters
02:44blend, and drop it into place like so.
02:47Now I'll go ahead and twirl close my blend and I'll rename this guy something like bright,
02:52just so that I know what its contribution is going to be; and now let's change the color
02:58of the Stroke from Yellow, which is the top stroke in the blend, to White.
03:03The Line Weight should be 4 points incidentally.
03:05And now we want to change the width profile, so go to that Item that currently reads Uniform,
03:10up here in the Control panel; click on it, scroll down the list and then select the item
03:14you just created, which in my case is neon stroke.
03:17If I press Ctrl+Shift+A or Command+Shift+A in a Mac, you can see that we now have those
03:21hot spectral highlights, right at the beginning and the end of each one of the neon letter tubes.
03:28All right!
03:29Now for the random brightness variations, go ahead and scroll up the Layers panel and
03:33you'll see another hidden item called shines; go ahead and turn it on.
03:37All it is, is a series of four rectangles that I created in front of the letters. They're
03:42all different widths by the way, but they're all sufficiently tall so they extend well
03:47outside the border around the letters.
03:50The next thing you want to do is select all of these rectangles.
03:53I have already grouped them together in advance.
03:55So all you need to do is click on the outline of any one of the rectangles to select all four.
04:00Next, go up to the Effect menu, choose Blur, and choose Gaussian Blu. And you want to enter a very high value.
04:07I went ahead and cranked my Radius up to 50 pixels. And then turn on the Preview checkbox
04:13to see what happens. And note that you create these kinds of gradient patterns really inside
04:19of the illustration.
04:20But ultimately what we're doing is blurring each and every one of the rectangle. Notice
04:24that the blurs occurred not only horizontally, but vertically as well, which is why it's
04:29so important that the rectangles are much taller than either the text or the neon border around the text.
04:35Then go ahead and click OK in order to blur those rectangles. And finally, click on the
04:40word Opacity up here in the Control panel, and change the Blend mode, which by default
04:45is Normal. Go ahead and click on the word Normal and change that Blend mode to Overlay,
04:50in order to achieve this effect here.
04:53And it's almost as if the rectangles entirely disappear, but if you take a careful look
04:57you'll see that we have increased brightness and even heat if you will, inside of each of
05:04the blurred rectangles. All right!
05:06So now you can press Ctrl+Shift+A or Command+ Shift+A on the Mac to deselect the artwork.
05:11And that, friends, is how you use white strokes and fills to enhance the credibility of otherwise flat neon art.
05:17
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Creating neon "block outs" between letters
00:00Now if this were a real neon sign, then all of the letters in the word OPEN would be made
00:04from a single glass tube that had been hand bent in different directions.
00:09The areas of that tube between the letters are blocked out using opaque glass paint.
00:14So you can see here if I go ahead and click on this path between the bottoms of the O
00:19and P that we have four areas of block out right here.
00:24So presumably the light runs through the O, into the P, through the center of the E, up
00:28and around and into the N.
00:31I will tell you that I created this artwork based on an actual photograph,
00:35so that must be the way it works.
00:37Anyway, for the sake of reality we need to create those regions of blocked out tube.
00:42So I'll go and switch over to my illustration in progress here and if you're working along
00:46with me, go ahead and twirl open the neon layer here inside the Layers panel.
00:51Scroll down and you'll see this item called connect.
00:54Go ahead and turn it on and meatball it as well.
00:57You see over here on the far left side of the Control panel that I have selected a Compound Path.
01:01Now it could build up the block out effect using another blend, just as we did a couple movies ago.
01:06But for the sake of variety I'm going to assign multiple strokes to this Compound Path from
01:11the Appearance panel.
01:13So go ahead and switch over to the Appearance panel, which you can also get by choosing
01:16the Appearance command from the window menu, click on the one and only stroke assigned
01:20so far in order to make it active; and change its color to deep red, and then change the
01:26Line Weight to 30 points.
01:27Now I'll add another stroke by clicking on the Add New Stroke icon down here in the lower
01:32left corner of the Appearance panel.
01:34This time I will change the stroke color to Black and I'll change its Line Weight value to 26 points.
01:40Then I'll go ahead and add yet another stroke by clicking on the Add New Stroke icon down
01:45there in the lower left corner of the panel.
01:47I'll change the color back to Deep red and I'll change the line weight to 12 points.
01:52I came up with all this strictly through trial and error.
01:55As I say I was just trying to match a base photograph.
01:59Now we need to add a little bit of softness between these strokes.
02:01I am going to do that using a Gaussian Blur effect.
02:04So with this top stroke selected go up to the Effect menu, choose Blur, and then choose Gaussian Blur.
02:11I came up with a radius value of 10 pixels, then click OK.
02:15That deselects the stroke.
02:16So I'll go ahead and twirl it open so that I can see, indeed I do have a Gaussian Blur
02:20effect assigned to it. And there is blurriness here inside the artboard.
02:24Now I'll click on a stroke to make it active again and I'll go ahead and offset that stroke
02:29a little bit by going to the Effect menu, choosing Distort & Transform, and choosing Transform.
02:34And I'll change both of the Move values to 1 this time around.
02:38Then I'll click OK and you'll see these strokes offset down and to the right slightly.
02:44That deactivates the stroke again, which is fine, but I need to reduce the opacity.
02:48So I'll go ahead and click on the word Opacity there and I'll change the Opacity value to 50%.
02:53So we end up with a dimmer effect like so.
02:55All right, now let's work on the black stroke.
02:57Go ahead and click on it to select it.
02:59Just one thing to do for this guy, go up to the Effect menu, choose Blur, and choose Gaussian Blur.
03:06This time I want a radius value of 7 pixels.
03:08Obviously, you can try out your own settings if you like.
03:11I will go ahead and click OK and that blurs the black stroke. And now I'll click on the
03:17bottom red stroke to select it, and actually I want that same Gaussian Blur effect right
03:21there that applied to the top strokes.
03:23So I am just going to click on it as long as it's available.
03:25And I'll press the Alt or the Option key on the Mac and I'll go ahead and drag and drop
03:29that effect on to the bottom stroke.
03:31That'll go ahead and blur the backstroke as well.
03:34Twirl it open so I can see,
03:35yes indeed I've got a Gaussian Blur.
03:37I'll click on the word Opacity and reduce this one to 75% in order to come up with this effect.
03:43Now then, I want you to see something.
03:44I'm going to switch back to the final version of the Illustrator document and notice each
03:50one of these blockouts here, I will go ahead and zoom in, begins dark, becomes a little
03:55brighter toward the center, and becomes dark again.
03:58I was able to achieve that effect using a Gradient Stroke.
04:01So I'll go ahead and switch over to my illustration in progress and I'll click on the top stroke to make it active.
04:07Maybe go ahead and twirl these guys closed here and I'll add yet another new stroke by
04:11clicking on the Add New Stroke icon.
04:13Now I'll change it from a solid color to a gradient by tapping the period key. And that
04:17goes ahead and opens up the Gradient panel as well.
04:19I'll go ahead and expand the panel by clicking the Up Down arrow icon couple of times, and
04:24I'll click on the white color stop to make it active, and I'll change its location value
04:29to 50% so that I end up with this effect here.
04:32Now I'll click on the black color stop, and I'll actually double-click on it.
04:36Right now it's a weak black, which is not going to perform accurately for this effect.
04:40I want a nice rich black.
04:42So I will go ahead and click on my black swatch, which is that little global swatch right there.
04:47If you want to see how it's made, look on the color icon right up above the swatch icon
04:52there. And then click on this large RGB icon right there in order to convert the black to RGB.
04:58That should be all there is to it, but then you need to also go to the flyout menu icon and
05:02choose RGB in order to see those RGB values.
05:06And notice that they're all set to 0, which is a darker black that you get with CMYK when
05:12only the K value is set to 100.
05:14Anyway, you need that in order for this effect to work.
05:17All right now that you have set your RGB values to 0 for this black color stop, go ahead and
05:22press the Alt key or the Option key on the Mac, and drag that color stop to the far left
05:27side so you're creating a copy of it.
05:29Then the final step here inside the Color panel is to change the Stroke setting.
05:33To the center one right there Apply gradient along stroke.
05:37And that will go ahead and create the gradient along each one of these strokes, whether it's
05:41a horizontal path outlined or a vertical one.
05:43Now I am going to collapse my Gradient panel and I am going to change my Stroke Weight
05:48to something very thick, 36 points.
05:50So it's thicker than any of the strokes below it, and then finally you want to twirl that
05:54stroke open, click on the word Opacity there, and change the Blend mode from Normal to Multiply.
06:00That will go ahead and turn that gradient stroke into a darkening agent.
06:05Just one final thing we have to do.
06:06I am going to press and hold the Ctrl+Spacebar keys.
06:09That would be Command+Spacebar on a Mac.
06:11And I'll zoom in on this area right there. And notice now that we've revealed some color
06:16other than black in the background behind the letters, the black edge of the blended
06:21letters is very hard.
06:23So we need to soften that edge.
06:25And here is how you do that.
06:26Switch over to Layers panel.
06:28Go ahead and scroll down until you come to that letters item, which is the blend.
06:32Twirl it open and then go ahead and scroll down the list there, and grab this guy right there.
06:38So meatball the bottom-most item inside the blend.
06:41Then go up to the Edit menu and choose the Copy command or press Ctrl+C or Command+C
06:46on the Mac, then return to the Edit menu and choose the Paste and Back command, or press
06:50Ctrl+B or Command+B on the Mac.
06:53That goes ahead and pastes yet another version of these letters at the back of the blend.
06:59Now what you want to do is you want to change the Line Weight value up here in the Control
07:02panel from 32 points to 36 points.
07:06And that will go ahead and expand this black region.
07:09Finally, go up to the Opacity value here and change it to 0%.
07:15That way you're fading from an Opaque black version of the letters to a transparent black
07:20version of the letters, and you create this soft transition right there.
07:24All right, so I will go ahead and press Ctrl+0, Command+0 on the Mac to center my zoom; and
07:29press Ctrl+Shift+A or Command+Shift+A on the Mac, in order to deselect my letters.
07:33That takes care of our neon work inside of Illustrator.
07:36In the next movie we will take the artwork into Photoshop and we will end up making it look like this.
07:41
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Adding neon blur and bokeh in Photoshop
00:00In this movie, I'll show you how to take the neon effect that we've created inside of Illustrator
00:04and up the credibility of that effect inside Photoshop.
00:08Now, if you're not all that familiar with Photoshop, we'll be taking advantage of a
00:12couple of advanced features--namely Smart Objects, and the Blur Gallery.
00:17If you like to learn more about either feature, check out my full course, Photoshop CS6 One-on-One:
00:23Advanced, which features one chapter a piece on Smart Objects and the Blur Gallery.
00:28However, our applications of these features is going to be pretty straightforward.
00:32So even if you're not that familiar with Photoshop, you'll be able to follow along.
00:36So the first thing I'm going to do is go up to the File menu, and choose Browse in
00:41Bridge or press Ctrl+Alt+O or Command+Option+O on the Mac, in order to switch over to Adobe Bridge.
00:47I have the program trained on the contents of the 24_logos folder, in which you'll find
00:52a file called Blended neon.ai.
00:55Go ahead and right-click on that file, choose Open With, and then choose Adobe Photoshop
01:00CS6 in order to open it in Photoshop instead of Illustrator.
01:03Now, that will cause Photoshop to rasterize the file.
01:07That is, convert all the vectors into pixels, which is just fine.
01:11If you want to see a bigger preview by the way of the file you're about to open, then
01:14you can change the thumbnail size from Small to Fit Page, and you'll end up seeing our artwork so far.
01:21You should be able to leave the Image Size set to its defaults, but you might want to
01:24just double check the settings.
01:25The Width and Height values should be 3000 and 1800 pixels a piece; the Resolution should
01:30be 300 pixels per inch; the mode, that is the Color mode, is Adobe RGB; and the Bit Depth is 8 bit.
01:37Assuming that's all true, then go ahead and click OK in order to rasterize that artwork.
01:43And a few moments later, you'll see your illustration open inside Photoshop.
01:47Now, you're not going to be able to gain access to any of the path outlines, you'll just see
01:51the single flat layer one right there.
01:54Go ahead and double-click on the layer name and call it neon sign for now.
01:57Next what we need to do, because I want to assign a filter to this layer, you want to
02:02go up to the Layers panel flyout menu right there, and then choose Convert to Smart Object.
02:08And that will go ahead and turn the thing into a smart object, so you can apply editable
02:12nondestructive filters in much the same way that you apply dynamic effects inside of Illustrator. All right!
02:18I'll go ahead and zoom on in a little bit here.
02:20And then I'll go up to the Filter menu, choose Blur, and choose that same command that we've
02:25been using inside of Illustrator, Gaussian Blur.
02:27And in fact, this is where Gaussian Blur really lives.
02:31A few years back, it got rewritten to serve the purposes of Illustrator.
02:34Anyway, go ahead and choose the command.
02:37I want you to set the Radius value to this whopping 24 pixels, which looks ridiculous,
02:41but in the second, it will make sense.
02:43Then, go ahead and click OK.
02:45Now, you'll see this Smart Filter item right here listed below it is Gaussian Blur.
02:51Notice these little slider icons to the right, I want you to double-click on that icon in
02:56order to bring up the Blending Options dialog box, and then change the mode from Normal
03:00to Lighten, in order to produce this soft glow effect. Next, click OK.
03:06All right!
03:06Now, we need to heighten the impact of the effect using the Blur Gallery.
03:11So we want to create a copy of this layer.
03:13And the easiest way to do this, and this is going to sound crazy if you haven't used Photoshop before.
03:17But, the easiest way to create a copy is to press Ctrl+J or Command+J on a Mac, but J being for Jump.
03:24Then, make sure that your Rectangle Marquee tool is selected here inside the toolbox.
03:28If not, go ahead and tap the M key.
03:31And then right-click inside the image window and choose Rasterize Smart Object in order
03:35to convert that smart object back to pixels.
03:38And the reason we have to do this is because the filter gallery is most likely, for you,
03:45not compatible with smart objects.
03:48For a few of you who subscribe to the creative cloud, it is, but for the vast majority of us, it's not.
03:53And so, with this pixel based layer selected, go up to the Filter menu, choose Blur, and
03:59then choose Field Blur.
04:02And that will completely change the appearance of Photoshop, it's as if you switch to a different
04:06program or something.
04:07But, we're actually just inside of a huge window.
04:10What you want to do is change this Blur value right here to 30 pixels if you want to achieve
04:16the same effect I'm getting.
04:17And most likely, down here in the bottom- right corner, you'll see the words Blur Effects,
04:21but you won't see any options.
04:23Go ahead and double-click on that Blur Effects Tab in order to expand the options, and then
04:28change the Light Bokeh value to 35% like so, and we want to adjust the Light Range as well.
04:36So, see this first value, that's 191 by default.
04:39Change it to 225, and then leave the second value set to 255.
04:44And what that's doing is it's adding a Light Bokeh to our artwork, so that we have these
04:48super hot highlights that are being added to the blur which is perfect. All right!
04:53Now, go ahead and click OK in order to apply that setting.
04:58The Blur Gallery ends up throwing out my zoom a little bit.
05:00So, I'll just press Ctrl+0 or Command+ 0 on the Mac, in order to center things.
05:05And then finally, you want to double-click on an empty portion of this top layer, somewhere
05:09to the right of the words neon sign, in order to bring up the Layer Style dialog box.
05:15And this is just a little bit of black magic here, you want to press the Alt key or the
05:20Option key on the Mac, and see that little black triangle underneath the Underlying Layer
05:25slider bar--it's got a little crevice down the center of it, that's because you can take
05:29it apart when you have the Alt or Option key down.
05:32So, press the Alt key or the Option key on the Mac and drag the right-half of that black
05:37slider triangle until that value that's changing right above my cursor switches to 130.
05:43So you should see 0/130, and then 255 is fine.
05:48Now, click OK in order to accept that modification.
05:51Now, I'll go ahead, and press the F key a couple of times in order to switch to the
05:55Full Screen mode, and I'll zoom on in as well.
05:59And that is the final version of our neon sign created from nothing more than a handful
06:05of hand-drawn letters.
06:07You couldn't find a more classic type effect begun inside Adobe Illustrator, and completed here inside Photoshop.
06:13
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25. The Color Guide Panel
Generating colors using harmony rules
00:00Back in Chapter 12 of the intermediate course, I showed you the Swatches panel, which allows
00:06you to collect colors that you intend to use over and over inside your artwork.
00:11In this chapter, I show you the Color Guide panel, which also collects swatches; the difference
00:16is, instead of you having to define each and every color using CMYK or RGB values, Illustrator
00:24does the work for you. That's right.
00:27The program actually generates the colors for you, and not one at a time, but dozens
00:32at a time and without a second's hesitation.
00:35The only thing you have to do is select a base color and define a harmony rule, so Illustrator
00:41has some idea of what kinds of colors you might like.
00:45What is a harmony rule, you ask?
00:47It's a pattern that describes a physical relationship between colors as measured on a circular graph,
00:53called a color wheel.
00:55Here is the color wheel now.
00:57You specify a base color on the wheel and then Illustrator looks for related colors
01:02according to a harmony rule, which is a fixed pattern of lines that go off at predefined
01:07angles. That pattern may be relatively simple or slightly more complex.
01:13Your colors can even go off in all directions.
01:16Illustrator offers 23 harmony rules in all.
01:20I am not only going to show you all of them; I am going to make you and the Color Guide
01:24panel fall in love, real actual figurative love.
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Introducing the Color Guide panel
00:00In this movie, I will introduce you to the Color Guide panel, which automatically generates
00:04a library of swatches that are related to a base color.
00:08So for example, in this case I have two side-by- side versions of this t-shirt art. And let's say
00:13the t-shirt is colored exactly the way I wanted to be, with a slight blue for the fabric and
00:19then this darker blue for the trim.
00:20But the background art, even though it's structurally sound--in other words, I like the path outlines
00:25themselves--and by the way, this background comes to us from Fotolia Image Library, about
00:30which you can learn more at fotolia.com/deke.
00:33But the colors that I have assigned here, these shades of gray aren't what I'm going for at all.
00:37So I need to recolor this artwork.
00:39Now on one hand, I have made things easier for myself by grouping related objects, so
00:43for example, if I click on one of the light gray leaves, that selects all of the light
00:47gray shapes; and then I could dial in a different color for example, I might increase the Magenta
00:52and Yellow values and take the Black value down for a vivid shade of deep scarlet. And
00:58then I'll click on this background rectangle that's located right along the bleed here;
01:03and let's say I want to replace its color with a swatch.
01:05So I'll click on first Swatch icon up here in the Control panel and I'll select what,
01:10this light shade of orange, let's say.
01:13And I end up with this very garish effect.
01:15And part of the problem is that the swatches that are included along with the new document--
01:20whether a print document like this one or a web document--they tend to be very bright
01:25colors, as you can see.
01:27We have a few shades of brown, but we don't have any pastels, we don't have any real complementary
01:32colors here; instead we just have bright cheerful swatches that are not necessarily the kind
01:38of thing that you are going to be applying on a regular basis.
01:42And so what I'd have to do if I don't like this color, I'd have to manually manipulate
01:46the color here inside the Color panel until I come up with something I like better, which
01:51can take 10, 15 minutes just to color a simple artwork like this; or you can let Illustrator
01:57do the work for you by using the Color panel.
02:00So I am going to start things off here by clicking on this light blue t-shirt, and the
02:04easiest way to select the shirt is to click along the bottom of it between the two leaves.
02:08And then I'll go up to the Window menu and I'll choose the Color Guide command, or you
02:12can press that keyboard shortcut, Shift+F3. Aand notice now that we have a series of related
02:18colors--actually we don't.
02:20This first color right there, that's the color upon which this harmony is based.
02:26And that happens to be the last color that I applied to the background art.
02:30If you want to update this list of colors, you need to click on that very first color
02:34swatch, which will be the color of the selected object and then that goes ahead and updates the list.
02:40Now you might think, Gosh!
02:41It seems like an unnecessary step, shouldn't Illustrator do that automatically?
02:44Well, actually no, because watch this.
02:47Now I want to use this base color in order to update my background art, so I'll click
02:52on this dark gray shape in order to select all the dark gray objects.
02:55And Illustrator wisely does not update my list; after all I want to be able to work
03:01from that list of colors.
03:03Now you can see here that we have a list of four related colors by default and we also
03:07have a variety of tints and shades located here inside the panel. So that central column
03:14of colors, that represents that row of colors that we see above; and then we have tints, which
03:20are reduced shades of the color.
03:22In other words, we are mixing the color along with the white of the paper. And then these
03:27darker shades, notice that they become not only darker, but also less saturated because
03:32Illustrator is peeling out the CMY values and adding in K, that is to say, Black.
03:38Now you don't have to stick with this specific harmony by the way.
03:42You can select a different one by clicking on this down-pointing arrowhead and then you
03:45have got this huge list of harmonies inside this menu.
03:48Now, this is the point at which a lot of people just check out and think, eh!
03:52What does this even mean, I mean analogues versus right complement, left complement,
03:56what in the world is going on?
03:58And especially, some of these guys are even less intelligible like Triad and Tetrad and so forth.
04:02Well, I am going to show you what's going on with every single one of the main harmony
04:07groups in the very next movie, so that you'll have no doubt about how it works.
04:12But for now, I am just going to select something that's pretty straightforward, Complementary 2.
04:17These are color complements to my blue, and with this new list of swatches, I can apply
04:22them--assuming that my fill is active, which it is--by just clicking on them. And so I'll
04:26click on this brown here in order to apply that to what were formerly the dark gray objects,
04:32and then I'll click on one of these scarlet objects here to select it, and I'll replace
04:36it with this light shade of Warm Brown.
04:38And then I'll select the background rectangle right there at the bleed, and I will replace
04:42it with the medium brown right there in the center, and then finally I'll select one of
04:46the black objects and I'll replace it with the darker shade of blue, second down in the left-hand column.
04:52If I click off the shapes to deselect them, I come up with this effect here.
04:55Now, I may or may not like what I've gotten, but it took me less than a minute to color
05:00my artwork; whereas it would take me several minutes without Color Guide.
05:05So there is your basic introduction to the Color Guide panel inside Illustrator.
05:10In the next movie, I'll show you how each one of the major categories of these harmony rules works.
05:14
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The 23 color harmony rules, diagrammed
00:00In this movie, I'll explain the 23 harmony rules that are available to you from the Color Guide panel.
00:05Now as opposed to explaining every single one, I am going to show them to you in ten
00:10groups, and I am going to show them to you as color diagrams, as you're about to see.
00:15So here's the Color Guide panel.
00:17If I click on this down-pointing arrowhead, you can see that we've got a list of harmony
00:21rules right there and they just happen to be 23 in all.
00:24I am going to diagram how they work--not inside Illustrator, but rather inside Photoshop,
00:29because Photoshop offers Layer Comps, which are great for creating slideshows.
00:33So here are the 23 harmony rules listed in the order that they appear in the Color Guide panel.
00:39Now I will keep those up on screen as I explain what's going on.
00:43In order to understand the harmony rules-- really understand them--we need to take on
00:47a little bit of color theory.
00:49It's not hard stuff, in fact it's pretty fun.
00:52Now one way to think of color is as if it's organized on a wheel.
00:56So here's your standard everyday average RGB wheel with the hues organized around the outside,
01:02and as we go toward the center, we have reduced saturation values.
01:05So we end up with a bright Red out here at the very edge of the circle and a low saturation
01:11Red ultimately going to gray toward the center of the circle.
01:16You can see we've got Red over on the right, Yellow's up right; we've got Green up left,
01:20Cyan over on the left-hand side--meaning that it is the color complement to Red.
01:25We've got Blue down in lower-left-- it's the color complement to Yellow.
01:29Then we've got Magenta down right-- it's the color complement to Green.
01:33Just to satisfy your potential curiosity, here is the CMYK wheel.
01:38Notice that the colors are organized exactly as they are for RGB.
01:41The difference is that we end up with less vibrant colors all the way around, and that's
01:45just because it's easier to produce bright vivid colors on a screen than it is on the
01:50printed page, at least where process color printing is concerned.
01:54Now Illustrator does use a color wheel in order to map out its color harmonies, but
01:59it doesn't use either of these wheels.
02:01Instead it uses the Lab Color Wheel.
02:04The L in Lab stands for luminance, and then A and B are color axes.
02:09The A axis cuts horizontally across the circle and the B axes cuts vertically across the circle.
02:16As a result we get a different range of colors, as you can see here, that is more analogous
02:21to the way that we actually perceive colors in the real world.
02:24So we still have Red over here on the right, but we've got this huge range of warm colors,
02:28which is where of course our flesh tones reside.
02:31So we've got Yellow up here at the top.
02:33Instead of being located at 60 degrees, the way it is with RGB and CMYK, it's located
02:38at more like 100 degrees.
02:41So beyond 90 degrees at the top, we've got orange as a primary color, so a rich array of oranges.
02:47We've got a diminished Green to Cyan range, which is a good thing, because we can't see
02:52a lot of those colors that we can invent using RGB values.
02:56Then we've got Blue all the way down at the bottom here.
02:59We've got Violet--a rich range of violets as you can see--and then Magenta would be
03:04right about there. But Magenta isn't really a primary where the Lab color space is concerned.
03:10As the colors descend in saturation, they descend toward White as opposed to Gray.
03:16Now you can't really represent color just in a wheel, because color is a three-dimensional
03:22thing in order to calculate it properly.
03:24What we're not seeing is any luminance variations.
03:27In order to see luminance variations, we would have to create cross-sections like so, with
03:32different wheels--a very bright wheel on top and increasingly darker wheels going down the stack.
03:38What we're looking at right here is the brightest of the wheels.
03:42So this is the top slice of that cylinder of color, and I say that because I am going
03:46to be demonstrating the harmony rules using this top slice.
03:51So what Illustrator does is it takes your color and it goes ahead and maps it onto the wheel.
03:56So this is where the t-shirt falls inside of the Lab Color Wheel.
04:00When you click on that color swatch inside the Color Guide panel, Illustrator goes ahead
04:03and makes that the base color for its color harmony calculations.
04:07Now let's take a look at the harmony rules.
04:09We will start off with the default which is Tetrad 2.
04:13By Tetrad, Illustrator means four.
04:15So the colors are branching off in four different directions.
04:19So it starts with the base color.
04:21In the case of Tetrad 2, it goes ahead and adds a darker, slightly more saturated version
04:25of that base color, and then it goes ahead and snags three other colors in three different
04:30directions on the wheel.
04:32So if I were to move his base color to a new location, for example if the base color were
04:37green, then the other colors would rotate inside the wheel as well.
04:40So you're always going to get different colors out of this calculation, but it's going to
04:44be calculated at the same angles given Tetrad 2.
04:48Tetrad 1 and 3 are giving you different numbers of colors and the angles are slightly different,
04:53but you're still getting four different directions of color.
04:57Now let's check out Triad 2 which is very much like the Tetrad group, so you can see
05:02you've got Triad, Triad 2, and Triad 3; and the one difference is that it's branching
05:07the colors out in three directions.
05:08In this case it's still giving us five colors, because it's creating two variations along
05:13a couple of the axes here, but we are still going in three directions.
05:18Now let's go to top of the list to Complementary. And Complementary colors are going to be on
05:23the opposite side of the color wheel.
05:25So we start with the base color.
05:26The base color is always appearing big in these diagrams, and then we have a couple of
05:30base color variations that are slightly different saturation values and very different luminance levels.
05:36Then we've got a couple of true complements.
05:39That is to say they are on the opposite side of the wheel, although they have different
05:42saturation and luminance levels; and then we have this slightly off-kilter complementary
05:48color, at least where Complementary 2 is concerned.
05:51Now let's take a look at the next group here, Split Complementary through Right Complement.
05:55I will go ahead and advance to this guy, which is Left Complement.
05:59Notice that Illustrator is rotating the Complementary colors to the right.
06:04So why in the world is it called Left complement?
06:07Well, there is no left and right when you're traveling around a circle;
06:10there is only clockwise and counterclockwise.
06:13By left, Illustrator really means clockwise.
06:16So it might be a left rotation.
06:18If I start with a color up here, then it would rotate around to the left; but as often as
06:22not, you are going to be rotating to the right.
06:24So it's just clockwise.
06:26By contrast a Right Complement is a counterclockwise rotation.
06:31Split Complementary is going in both directions.
06:34So it gives you the base color and then it gives you one color counterclockwise and another color clockwise.
06:39All right! Next is Analogous.
06:42This is Analogous and then there's also Analogous 2, and in this case, all the colors are going
06:47off in similar hue directions.
06:49In the case of Analogous, you are not seeing any luminance or saturation variations, so
06:53we are getting some greenish blues and some purplish blues.
06:56Then we've got Monochromatic.
06:58This is the first of the Monochromatic group right here, and as you can see, all of the
07:03colors are in lockstep where the hue is concerned.
07:06There are some saturation and luminance variations.
07:10With shades, by the way, you only get luminance variations.
07:14Next in the list, we've got Compound.
07:16Compound finds a few Analogous colors as you can see here, and then it finds some Complementary colors.
07:22The diagram that we are seeing here is specifically Compound 1; but just remember that Compound
07:27is Analogous plus Complementary, hence Compound-- that is, more than one thing going on at the same time.
07:33The High Contrast bunch is all Triads, as you can see here.
07:36They go off in all sorts of different directions, and the Illustrator goes ahead and picks very
07:41highly saturated colors toward the outside of the circle.
07:45This diagram is specifically for High Contrast 4, by the way.
07:50Then finally we have Pentagram, very easy to understand.
07:53The colors branch out in five different directions.
07:56They vary little in terms of saturation and I believe not at all in terms of luminance.
08:03So there you have it.
08:03I hope that helped, because this diagram took me forever to put together; but those are
08:09the 23 different harmony rules that are available from the Color Guide panel inside Illustrator.
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Mixing and matching color harmonies
00:00Now that you know how the harmony rules work,
00:02I'm going to show you how to violate those rules by combining colors from multiple different
00:07harmonies; because after all there's nothing that says you have to color your artwork in
00:11lockstep with a single color harmony.
00:14Color is altogether subjective, so you should feel free to go your own way; and I'll also
00:20show you how to adjust a few settings inside the Color Guide panel.
00:23So, I'm going to start things off by, let's say, selecting these dark leaves over here
00:30in the left-hand Artboard. And notice that even though I've selected these dark brown
00:33objects, I'm still seeing color harmonies based on the blue of the T-shirt, and I'll
00:39continue to do so as long as I don't click on this base color to change it.
00:44So I'll start things off by clicking on the down-pointing arrowhead and I'm going to switch,
00:48let's say, to Compound 2, because I like the shade of yellow right there. And now I'll
00:53go ahead and click on yellow in order to apply it to the selected artwork.
00:58Now I'll click on the beige leaves and I'll switch by Harmony Rule to High Contrast 1,
01:04because I like that shade of red right there, so I'll go ahead and click on it to apply
01:08it. And then next I'll click this background rectangle and I'll switch to Compound 1 looks
01:14like the way to go. And I'll select one of these lighter tints of this orange right here;
01:20that actually looks pretty great.
01:22Now I'm going to select my black objects, and if you take a close look at them--I'll
01:27press Ctrl+H or Command+H on the Mac in order to hide those selection edges and then zoom
01:31in--you can see that we have a little bit of light fringe around these objects; and that
01:36indicates that we have a weak black that's jutting up against some CMY values here, so we might
01:41end up having a little bit of a trapping problem. And so to illuminate that, I'll click on Opacity
01:46up here in the Control panel, and I'll change the Blend mode from Normal to Multiply; and
01:51that'll go ahead and burn those black objects into the background.
01:55All right, now I am going to switchover to the second Artboard here by pressing Ctrl+0
02:00to zoom out, Command+0 on the Mac, and then Shift+Page Down to advance to the next page.
02:05And I think this time-around I want to go with more of a green scheme, so I'll select
02:09the background rectangle, and I am not seeing any selection edges, because I hid them. So
02:15I'll press Ctrl+H or Command+ H on the Mac to bring it back.
02:18Apparently I don't have anything selected, as indicated by No Selection on the far left
02:22side of the Control panel; so I'll try clicking again, and this time I managed to grab the rectangle.
02:27All right, so I know I'm hunting for a green; obviously this harmony isn't going to work,
02:31so I'll click the down-pointing arrowhead and I'll switch to Tetrad 3. I'd say that
02:37looks pretty good, and then I'll click on that central green in order to apply it.
02:41Now by defaults we're seeing shades and tints as I mentioned a couple of movies ago, but
02:46you don't have to stick with that. You've got two other options available to you.
02:50If you click on the fly-out menu icon, you'll see that you also have the option of showing
02:55Warm and Cool; so we'll see warm variations on the colors over here on the left-hand side;
03:01and finally you've got Vivid/Muted, which should really be called Muted/Vivid, because after
03:06all the muted versions of the colors--the low-saturation versions--are shown over here
03:11on the left inside, and vivid high-saturation variations are shown on the right-hand side.
03:16Here's something else you can do.
03:18If you click on the fly-out menu icon again and choose Color Guide Options, then you can
03:23change the number of swatches that you see inside the panel, as well as how much variation
03:28occurs between the swatches.
03:30By default it's cranked up to 100%, that is, all the way to More. If you take it all the
03:36way down to Less, you'll see a preview in real-time over here inside the Color panel.
03:42Aand you'll also see that there are no variations going on whatsoever; every single one of those
03:47swatches in each row are identical, so you don't want to take the variation value down
03:52this far, in other words.
03:54You want it to have some variation, some percentage going on.
03:58But I'm going to go ahead and crank it all the way back to 100%, because I like that;
04:02but I might increase the number of steps. You can take this value incidentally as high
04:07as 20 steps, and then you'll have these teeny little tiny swatches here; it's probably a
04:13few too many. I might take mine up to 5, however. And notice that the swatch is updated in real-time
04:19right there inside the panel.
04:20All right, now I'll go ahead and click OK in order to accept that slight change, and I'll
04:25click in one of these gray leaves--these dark gray leaves--in order to select them; and I'll
04:29switch my Harmony Rule once again to try it to this time-around. And by the way, you do
04:35not need to follow along in lockstep with me anymore than you do with a specific harmony
04:40rule, I definitely encourage you to go your own way.
04:43Anyway I'm going to try out one of these muted greens, let's say, in the second-to-last row. That
04:50looks pretty good to me. And then I'll click on one of the light gray objects and I'll
04:54change it to, let's say, a higher-saturation version of this red, in order to create this
05:00effect here, which I am really liking.
05:02All right, now I'll go ahead and select these background objects, the black ones, and I'll
05:06press Ctrl+H or Command+H on the Mac, so I can keep track of what I'm doing. And I think
05:10I'll switch harmonies again back to let's say Tetrad 2; works out beautifully. And I'll
05:16click in one of these low-saturation oranges right there in order to lighten up those dark
05:22objects. And if I want to create an interaction between the selection and the green background,
05:28then I would click on Opacity and change the Blend mode once again to Multiply.
05:32And now I can continue to fool around with the color, I might say, you know, gosh!
05:36I'd like to try out one of these low saturation purples instead, and come up with this effect here.
05:43Now I'll go ahead and press Shift+Tab in order to hide my right side panel, so that we can
05:46check out both versions of the artwork at the same time. And that's how you color your
05:51artwork any way you like using as many harmony rules as you see fit here inside Illustrator.
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Color groups and custom harmony rules
00:00In this movie, I will show you how to take a collection of colors that you've applied
00:04from a bunch of different harmony rules and save them off as a color group inside of
00:09the Swatches panel.
00:10And a color group is just what it sounds like; it's a group of colors. These folders here
00:16full of colors inside the Swatches panel, those are groups.
00:19And then you can take a color group and employ it as a custom harmony rule, which provides
00:24you all kinds of flexibility.
00:26So I am going to start things off by selecting these black shapes right here in the first
00:32artboard. And I want to change the color, because after all right now the color is just
00:35100% black, which isn't really going to do us any good.
00:39So I will switch over to the Color panel, and I am going to dial in a Cyan value of
00:4350%, a Magenta value of 50% as well, I'll skip Yellow, and take the Black value down to 50%.
00:49So, it's 50, 50, 0, 50 in my case.
00:53And now if I press Ctrl+Shift+A or Command+Shift+ A on the Mac, you can see we get this effect here.
00:58All right!
00:59Now, I want to select all of the colored objects on the backdrop layer, and I will do so by
01:03Alt+Clicking or Option+Clicking the backdrop layer here inside the Layers panel.
01:08And that selects a ton of objects that are filled with a total of eight colors.
01:13Now, I'll switch over to the Swatches panel, and all you need to do to create a new color
01:18group is click on this little folder icon at the bottom of the panel.
01:21That will bring up the New Color Group dialog box.
01:24I am going to call this guy Floral Scheme.
01:27I do want to create my swatches from the selected artwork.
01:31You also have the option of converting these colors to global swatches, which means that
01:36the swatches and the objects that are either filled or stroked with those swatches are linked together.
01:41But, I am just going to accept the default settings for now by clicking OK, and we now
01:46have a new group filled with eight different colors as you can see here.
01:50The first color in the group will serve as the base color, incidentally, when we employ
01:55this group as a harmony rule, as you will see shortly.
01:59Another way to create color groups is to load them from the color libraries that ship along with Illustrator.
02:04So, if you're working along with me, go ahead and click the Library icon down here in the
02:09bottom-left corner of the Swatches panel, and you can see that you have just a ton of
02:13these things to choose from.
02:14I am going to select Nature, and then Flowers, and that will bring up this independent panel right here.
02:21And notice that all of the swatches are organized into groups. That's the way it works for
02:25most of these custom libraries.
02:27And so, you can see down here toward the bottom I've got Poppy, I've got Iris, I have Bird of Paradise.
02:33Let's say I'm interested in that one, the second group from the bottom.
02:36A couple of different ways you can import a group into your illustration.
02:39Well, before I show you, I should make sure to deselect my artwork; otherwise I am going to muck things up.
02:44So I will press Ctrl+Shift+A or Command+Shift+A on the Mac.
02:48One way to import a group is to drag it and drop it into the Swatches panel.
02:53But if that seems like too much work, which it is, then you can just click on the group
02:58here inside the free-floating flowers panel.
03:01And that will add Bird of Paradise as a group to the active illustration.
03:06Now you can go ahead and close the Flowers panel.
03:09Now, at this point, I am going to click on Floral scheme in order to make it active.
03:12Then I will switch back to the Color Guide panel, and look at that: the active group
03:16is automatically assigned as a harmony rule.
03:20So I've got the base color, which is currently red, along with seven others.
03:24If I want to switch the base color back to the blue of the T-shirt, then I click on the
03:28T-shirt to make it active.
03:29My Fill is active, so I'm seeing that shade of blue as the base color.
03:34Go ahead and click on it, and all the other colors are going to update in kind, based on
03:39the de facto harmony rule that you've established with your color group.
03:43Now, I'll press Ctrl+Shift+A or Command+Shift+ A on the Mac in order to deselect the shirt,
03:47and let's employ the rule.
03:48I'm going to start by clicking on the background rectangle in the first artboard, and I'll
03:52change it to a vivid shade of this purple here; and then I will click on a yellow leaf for example.
03:59And I am going to switch my Color Guide settings from Muted/Vivid to Warm/Cool, so that I have
04:05some very warm shades to work with over here.
04:08I'm going to select this color swatch; you can of course go your own way, apply any swatch as you like.
04:15Then I will click on this red leaf down here in order to select the red objects.
04:18And I'll fill them with this shade of orange right there, which is pretty similar to the other one.
04:24If I click off, you can see that my shapes don't look all that different from each other;
04:28but perhaps that's exactly what I am looking for. Or I could switch to these objects--click
04:33on them, the dark ones--and I will go ahead and switch my settings to Show Tints/Shades
04:38this time around, and I will select one of the very dark colors over here in the left-
04:42hand column in order to apply it.
04:44And you know, I am thinking better of those previously red leaves. Go ahead and click
04:49on this leaf again in order to select all those objects and switch over to Vivid/Muted.
04:54Obviously, I am winging it here.
04:56I will try this most vibrant shade of red and see how it looks.
05:00And I think I like that better.
05:02And by the way, you can do this with any color group.
05:06So if I switch over to the Swatches panel again and select Bird of Paradise. Who knows
05:11how that reconciles as a harmony rule until, of course, you go ahead and select the folder;
05:16switch back to Color Guide, and it is now assigned as a harmony rule.
05:20Click on, in this case the T-shirt over here in the right-hand artboard in order to select
05:25it; click that blue base color, to make it the base color for the harmony rule; and then
05:30let's go about assigning some of these colors.
05:32I will select the background rectangle once again, and I'll change it to this shade of brown.
05:37Then I will click on this shape. I will fill it with this brightly colored green, and I
05:42will click on the red leaf, and I'll change it to this intense shade of purple right there
05:48in order to complete the effect.
05:50I might as well change those dark shapes as well. I will fill them with this very saturated
05:54blue over on the far left hand side. All right!
05:57Now, I will go ahead and scoot over my artwork, and press Shift+Tab in order to hide my right
06:01side panels so that we can see both of the artboards at the same time.
06:05And that's how you save a collection of colors as a color group inside the Swatches panel,
06:10and then turn around and employ that color group as a custom harmony rule inside the Color Guide panel.
06:15
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Working in the Edit Colors dialog box
00:00In this movie, I'll show you how to modify entire collections of colors inside the Edit Color dialog box.
00:07And you can modify these colors either based on Harmony Rules, or based on existing color
00:11groups, or you can totally go your own way.
00:14And you do so visually inside that very same Lab Color wheel that I showed you a few movies ago.
00:20I've gone ahead and restored my original color scheme because that last one I created was
00:25not my best work; but I've still got my color groups Floral scheme and Bird of Paradise
00:30available inside the Swatches panel.
00:32I'll click on Bird of Paradise to make it active, switch back over to the Color Guide
00:36panel, click on my blue base color in order to make it the base color for this custom harmony.
00:43And then I'll modify the colors by clicking on this little Edit Colors icon in the bottom-
00:48right corner of the Color Guide panel, and that will bring up this big Edit Colors dialog box.
00:54Now as you can see front and center inside this dialog box is a Lab color wheel with
00:59red over here on the right hand side, green on the left side, yellow up, and blue down.
01:03And we are actually seeing the relative positions of the colors inside the Bird of Paradise
01:08group, just as if this were a standard color harmony. And I can modify these colors just
01:15by dragging any one of them.
01:17So if you drag the base color, the one with the thick outline, then you'll end up moving
01:21all the related colors as you see here. And that goes for reducing the saturation of the
01:26colors or increasing the saturation of the colors as well.
01:30You can also drag independent colors. Now in the case of a custom harmony rule like
01:34this one, that's going to continue to move all the hues around. But notice that you can
01:39modify the saturation of a sheep color, which is one of the followers of the base color;
01:46either by dragging out toward the perimeter of the color wheel, which increases the saturation;
01:51or dragging inward toward the center, which reduces the saturation.
01:55If you want to modify the brightness of all colors inside of the group, then you drag
02:00this Adjust brightness slider.
02:02So if you drag to the right you will increase the brightness, if you drag to the left you'll
02:06decrease the brightness.
02:07What do you do if you want to change the brightness of a single color independently?
02:10Well in that case you click on this second icon underneath the color wheel, Show brightness
02:15and hue on wheel, and that's going to change the center to perimeter access as a brightness
02:21access, while of course the perimeter remains hue.
02:25And now notice that I can create a dark blue like so, independently of the other colors.
02:31And then if you decide you want to switch back to saturation you just click in that
02:35first icon under the wheel.
02:37Few other options that are available to you here, if you click on this little flyout menu
02:41icon you can change your primary colors.
02:44By default I believe you'll see these set up as CMYK; I prefer to work--because I am
02:49working inside of his Lab color wheel--not with Lab as you might think, because entering
02:54in Lab values takes a fair amount of expertise.
02:57I prefer to work with a HSB, which is Hue, Saturation and Brightness.
03:02And that way, you know that a Hue value of zero, for example, gets you red and then you
03:08can either go with a highly saturated red at 100%, or a dim amount of saturation at 50% for example.
03:14You can control your brightness independently as well.
03:17A 100% for full on brightness, 0% is always going to get you black, and then other percentages
03:22are going to get you brightness levels in between.
03:25A few other options that are available to you, I'll go ahead and take this color back
03:29over here to say green.
03:30You have the option of moving colors independently by clicking on this chain icon in order to
03:36unlink the colors, in which case you'll see these dotted lines here that connect the colors
03:41to the center of the wheel. And now you can drag each one of the colors independently as you see fit.
03:47Now in the name of complete coverage I'll show you other options as well.
03:51You can click on the segmented color wheel icon here in order to segment the color wheel
03:56into pieces like so, and that just constrains the colors that you can actually select from.
04:03And then you also have the option of displaying color bars, which will show you all of the
04:07colors in your group so far as bars.
04:10And the primary reason you might want to do that is to randomly change the order of the
04:15colors inside of a group like so; or you can randomly change the saturation and brightness
04:22of the colors, if you prefer.
04:24So a couple of unique options that are available to you at that point.
04:27I am going to switch back to displaying the smooth color wheel, and I want to once again
04:32move all my colors as one.
04:34So I'll click on that chain icon in order to link the colors and then I'll go ahead
04:38and drag them around like so. I might increase the brightness of the colors a little bit as well.
04:42Finally, you have the option of removing colors or adding colors using these tools right here.
04:48So if I click on the Remove Color tool and then click on a color, I'll get rid of it.
04:53If I click on the Add Color tool and I click at a location, I'll go ahead and add a color there.
04:59And I want that color to be darker so I'll switch to the Brightness icon, go ahead and
05:04darken things up, and then switch back to the Saturation icon.
05:08And one more thing. You can right-click on one of these colors and make it the base color
05:12by selecting Set as Base Color. And notice that moved all of the colors around and the
05:17reason it did so is because that guy is now the base color, but otherwise the relative
05:21configuration of the harmony remains the same.
05:25So I might go ahead and drag this guy back out and increase its brightness as well.
05:29And you also have the option of right-clicking inside one of these colors and choosing Select
05:35Shade, which will bring up this color field here.
05:38The hue remains locked down inside of this field.
05:41However, you can drag back and forth in order to change the saturation of the color, or you
05:47can drag up or down in order to change its brightness.
05:50I am going to make this color very saturated and pretty dark as well. And when you're finished
05:56click off the field to dismiss it.
05:58At this point you can now save your new collection of colors as a color group
06:02in one of two ways. You can either update Bird of Paradise--notice it's appearing in
06:06italics to show you that you've made changes since you last saved it.
06:10So if you wanted to update that existing group, all you do is click on that little hard drive
06:14icon. Or if you want to make a new group, then go ahead and enter a new name up here at the
06:20top of the screen, and then click on the little folder icon in order to save out that new group.
06:25And Bird of Paradise will no longer appear italic because after all, it's no longer linked
06:30to this set of colors.
06:32Assuming you're done, go ahead and click OK in order to create that new color group, and
06:37then you can switch back over to the Swatches panel and click on that new group; in my case
06:42it's called Bird of Randomness.
06:44And you can switch back to the Color panel and go ahead and set the base color back to
06:48blue and see what you end up coming up with, and then go ahead and assign those colors as you see fit.
06:54And that's how you modify an entire collection of colors visually, directly inside the Lab
06:59Color wheel inside the Edit Color dialog box.
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Expanding on an existing harmony rule
00:00In this move I will show you how to design a custom color scheme based on an existing
00:05harmony rule, and we will once again achieve this effect inside the Edit Colors dialog box.
00:10So I'll start things off by employing one of the existing harmony rules, and that harmony
00:16rule is the last one in the list here inside the Color Guide panel, which is Pentagram.
00:21And now just to make sure everything is set up the way it should be, I'll select my t-shirt
00:24art to make it active, and I'll click on that blue base color in order to make it the base
00:29color for the Color Guide panel.
00:31Now I'll select this background rectangle and I'll go ahead and change it to the shade
00:37of red, for example, just so that we are coming up with something different.
00:41Then I'll select these yellow leaves and I will change them to this vivid shade of violet
00:46and I'll click on the red shapes, which are barely visible anymore, and I'll change them
00:50to the most saturated version of the yellow.
00:53And I'll end up achieving this effect here.
00:55Again, this is just for the sake of comparison.
00:59Now let's see if we can build a better version of Pentagram that offers us a wider range of colors.
01:05You can do that by clicking on the Edit Colors icon at the bottom of the Color Guide panel.
01:10And notice what we have with Pentagram is this guy with the base color as his head and
01:17then he has got these arms and legs.
01:19And if you move any of the sheep colors, you are going to move both the arms and legs up
01:24and down, either toward each other or away from each other, as if we have a sort of Vitruvian
01:29Man inside of the Lab Color wheel.
01:32Incidentally, if you want to check out the shapes of any of the harmony rules, including
01:35ones that I didn't diagram a few movies back, then you can just go ahead to select them.
01:40For example, I showed you what Tetrad 2 looks like.
01:43It looks like this right there, that's what I showed you in the diagram; but I didn't show you Tetrad 3.
01:49So you can go ahead and check that out as well and notice that Tetrad 3 is set up so
01:54that when you drag one of the sheep colors, the opposing sheep color moves along with it.
01:59Anyway, I am going to switch back to Pentagram, and I am going to drag his head to the top
02:03just because it's an easier way for me to work anyway. And I will go ahead and drag the
02:08head down a little bit as well in order to decrease the saturation of all the colors.
02:13I want to add a total of four color stops, one to each of the arms and legs, and I'll
02:18do that using the Add Color tools.
02:20So I will select the tool and then I'll click right about there in order to add a color
02:25along that same line so we have exactly the same hue and a lower saturation value.
02:31Notice that the Add Color tool does not stay active, which is kind of pain in the neck.
02:36So you have to reselect it over and over again.
02:38I will go ahead and click on it to select it and then click at this location right there,
02:42click on the tool to select it again, click here in order to add a color, and then finally
02:47select the tool and click on this left- hand line in order to add a shade of green.
02:52Now let's say I want to make these new colors darker.
02:55I will switch over to the Brightness icon underneath the color wheel, and that makes
02:59it look like I lost all of my new colors.
03:02That's not actually true.
03:03It's just that we can't see the difference between the colors because we are not seeing
03:07saturation anymore, and the hue values were locked in sync with each other.
03:12Just go ahead and drag your new colors toward the center.
03:16That will not only darken them up, but you will also be able to see the original colors
03:20at the ends of the arms and legs.
03:23So I will go ahead and drag this guy in as well.
03:26Then if you want to switch back to saturation, which I do, then click on the Saturation icon
03:30down there underneath the color wheel and I am going to drag these guys all the way
03:34out so that we have the most saturated versions of these colors possible. And I might increase
03:41the brightness of the colors overall just so I can see what I'm doing.
03:44Now I'll go ahead and save out my new color group as 9-color pentagram, let's say.
03:51Then I need to create the group by clicking on a little folder icon and 9-color pentagram
03:55will appear at the bottom of the group.
03:57Now if you make any changes at this point--
03:59for example if you drag up or down on the arms, I'll will go ahead and drag these guys
04:03up a little bit, and I'll also return my head back to its original color so I can get a
04:08sense of what I'm achieving here.
04:11You know what, I am going to switch back to the CMYK values so that I can confirm the
04:16actual values that are associated with the t- shirt, which are 85 for cyan, 50% for magenta,
04:22and 0 for both the yellow and black; and I end up with these colors here, which gives
04:27me the opportunity to brighten things if I like.
04:29I could switch to the Brightness icons underneath the color wheel, and then I could just go ahead
04:34and drag these guys out so that I get very bright versions of all these colors, and I
04:39can change the locations a little bit as well if I so desire.
04:44I might move them to about here, let's say, just playing around.
04:48Now notice that 9-color pentagram appears in italics, which tells you that you have unsaved changes.
04:53If you click the OK button at this point, Illustrator is going to ask you if you want
04:57to save the changes to this group, but what's misleading about this is if you click the
05:02No button, you can end up losing other work that you've performed inside of this dialog box.
05:08That's why I recommend you just avoid this warning in general by clicking on the Cancel
05:11button and either saving this guy as a new group by entering a new name and clicking
05:16on a folder icon, or just updating the existing group, which is what I'm going to do by clicking
05:21on a little hard drive icon. And now 9- color pentagram is no longer italicized.
05:26You know what, I am just going to move this guy--I am going to try to move it up here--
05:29that is the head, up to a totally different location and saving my changes once again,
05:35just for the sake of demonstration.
05:37Now I'll click the OK button in order to exit the dialog box, and I'll scoot over to the
05:43second artboard here and you can see that we've got this stack of nine rows of colors.
05:49I'll click on the t-shirt to once again select it, click on the blue base color to make it
05:54the base color for my new color scheme, and then I'll click in the background. And notice
05:58I've got tons of different options to choose from.
06:00So I might go with this dark, but very vivid shade of red here. And then I'll click on this
06:06kind of greenish leaf right here, and then I'll change it to this medium shade of pink;
06:11and then I will click on this reddish leaf below, and on the right side of the t-shirt
06:15and I will change it to this medium vibrant shade of yellow.
06:18Finally, I'll go ahead and select the dark shapes and change them to a very dark shade
06:24of that sort of purplish color in the third row, and I end up with this color scheme here.
06:29All right, so I'll go ahead and scoot the artwork over and press Shift+Tab to hide those
06:32right side panels so that we can take in both artboards at a time. And you can see even though
06:38both of these color schemes are based on the pentagram harmony rule, we end up achieving
06:43very different results, thanks to our ability to customize the harmony rule inside the Edit Colors dialog box.
06:49
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Constraining colors to a predefined library
00:00All right, we're managing to get some pretty radical color schemes going here.
00:04Let's say you want to rein things in and you want to limit your choices to an existing color library.
00:10For example, I'll switch back over to the Swatches panel, and I'll click on the Library
00:14icon in the bottom left corner of that panel, choose Nature, and then choose Stone and Brick.
00:20And we'll see a collection of color groups, all of which provide us with more muted options.
00:25Now I could go ahead and select one of those color groups if I wanted to; but instead I
00:29am just going to close this free-floating panel and I'm going to switch back over to
00:33the Color Guide panel. And notice the word None right here, that indicates that we have
00:37no constraints whatsoever.
00:39If you want to apply a constraint, then you click on this little Limit icon, and that will
00:43once again offer a list of the libraries that ship along with Illustrator; choose Nature
00:47and then choose that same option, Stone and Brick; and notice that we're limited to a much
00:52smaller range of colors.
00:54Now if you want to modify that range then you click on the Edit Colors button in order
00:59to bring up the Edit Colors dialog box; and notice that Stone and Brick is still active,
01:04and now you can drag your Colors around inside of the Lab wheel--albeit with these Constraints.
01:12Now don't think just because you drag a color over a particular range of color here that
01:17that's the exact color you are going to get.
01:19Bear in mind that we're just seeing hue and saturation; we are not seeing brightness.
01:24If you want to modify the brightness you click in the brightness icon below the color wheel like so.
01:29And then you can adjust the brightness values size as you see me doing here. And you can
01:34select whatever colors you won't work with.
01:37And then if you want to once again modify saturation, you'd switch back to the saturation icon.
01:42Now if ever you want to remove the limit, then all you need to do is click on this little
01:46icon below Stone and Brick, and choose None. And then you will no longer have any constraints.
01:53But I do want the constraints, so I'll switch back to Nature and then Stone and Brick once again.
01:59And I'll click the OK button. I want you to notice nothing is italicized here inside
02:04the Color Groups list.
02:05But if I click OK, Illustrator will still ask me, hey do you want to save your changes
02:10to the swatch group; either a new group called Color Group, or if you've been working along
02:14with me, it may ask you if you want to update 9-color pentagram.
02:17What I recommend you do is click the Cancel button, because obviously you don't want to
02:21lose your work but you probably don't want to create a new color group called Color Group.
02:25And I'll just name this guy Stone & brick.
02:28And by the way were limited to all of the colors inside the various groups inside that
02:33Stone and Brick library.
02:35But I'll go ahead and name my new group Stone & brick like so, click on a little Group icon
02:39in order to make it, and then I'll click OK.
02:41Now there is a couple of different ways you can apply these colors. One is to return to
02:46the Swatches panel, scroll down the list or just give yourself more room by dragging the
02:50horizontal bar, and apply your colors directly from these swatches.
02:55So I might click on this background rectangle over here in the left hand artboard, and I'll
02:59change it to the shade of reddish-brown let's say.
03:02And then I'll click on one of the yellowish shapes in order to select all of them and
03:07select this swatch right there.
03:09And then I'll click on this purplish leaf to select all the purple shapes, and I'll change
03:14them to this lower saturation brown in order to create this more muted background effect
03:19that isn't competing quite as much for my attention, so I still have a focus on the T-shirt design.
03:24The other way to work--I'll go ahead and switch over to the second artboard--is to return to
03:28the Color Guide panel. And that way you can take advantage of Shades and Tints and so forth.
03:34I might switch back to Show Vivid/ Muted and see what I have available to me.
03:39And I'll select that background rectangle and I'll change it to this shade of brown
03:43right here so you can see already I'm getting very different results.
03:47I'll select this yellow shape, not seeing anything I want in this list so let's try
03:52out Warm/Cool and see if there's anything different there. Not really.
03:55Let's try out Tints/Shades then and go with this lightest shade of brown right there.
04:01And then I'll select this pink leaf in order to make it active and I'll change it to this
04:05sort of lightish reddish color in order to achieve this effect--although that's not giving
04:10me enough contrast, so I'll try this color right there.
04:15And every time you do this by the way you are going to get different results, which
04:17is why I'm always sort of struggling to figure out exactly which colors I am going to apply.
04:23And you know I want these shapes right there to be a little darker, so I'll go with this color right there.
04:28That looks pretty good to me.
04:30But in any event, if I press Shift+Tab in order to hide those right side panels so that we
04:34can see both of the artboards at the same time, you can see that even though we're working
04:39inside of the confines of the exact same color library--Stone and Brick--we are achieving
04:45very different effects, depending on whether we apply the colors directly from the Swatches
04:49panel over here on the left, or from the Color Guide panel over here on the right.
04:54That's how you constrain a harmony rule, as well as your ability to select and apply colors
04:59to an existing color library, here inside Illustrator.
05:01
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26. Recoloring Artwork
Changing lots of colors all at once
00:00One of the most labor-intensive things you can do as a digital designer is lay down the
00:05colors that you intend to use in your artwork.
00:07In the last chapter, I showed you how the Color Guide panel alleviates the hassle of assigning colors.
00:14But what if you already have a palette of colors arranged inside your artwork,
00:18and what you need to do is bring in new artwork and make it match the colors of the existing stuff?
00:25That's the job of the re-color artwork feature.
00:28Simply put, it changes the colors of lots of objects all at once. Check this out.
00:35All you do is select a bunch of path outlines or groups or whatever, then you click an icon
00:40in the Control panel, you link your colors together here, and then you drag them around
00:46inside the by-now-familiar color wheel.
00:49The interface is a bit elaborate.
00:51But it isn't hard to use.
00:53And once you know it's there, you'll be using it all the time.
00:56Its name is Recolor Artwork, and that's exactly what it does.
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Introducing the Recolor Artwork command
00:00In this movie I'll introduce you to the Recolor Artwork dialog box, which really is one of
00:05the best features in all of Illustrator.
00:07So as you can see, I've got a total of eight versions of my T-shirt, however I've only
00:12assigned two color schemes so far--dark blue at the top and light blue at the bottom.
00:17In the end I want every single one of these T-shirts to be colored differently.
00:21And I am going to do so using Recolor Artwork.
00:25So let's start things off with this second column of T-shirts.
00:28I'll partially marquee them using the Black Arrow tool, and that goes ahead and selects
00:32all the paths in the T-shirts because they're assembled into a couple of groups.
00:37Then I'll zoom in by pressing Ctrl+Plus and I'll go ahead and scroll things over a little
00:41bit to the left as well. Might as well press Shift +Tab in order to bring back my right side panels.
00:46Now there is two ways to get to Recolor Artwork.
00:48The easiest way is to go up to this Recolor Artwork icon and click on it.
00:53However, if for any reason you can't find that icon, then you can also access the feature
00:58as a command by going to the Edit menu, choosing Edit Colors, and then choosing Recolor Artwork.
01:04Either way, that will bring up this whopping big Recolor Artwork dialog box.
01:08Now I don't have a lot of room to work with here on screen, so I am going to hide my Color
01:13Groups over here on the right-hand side by clicking on this left pointing arrow head,
01:17and that will go ahead and collapse the dialog box as you see, and then I can move it over.
01:23Notice a couple of things here.
01:24First of all the Recolor Art checkbox is on by default, so you can see your changes as you make them.
01:30And Illustrator goes ahead and automatically hides the selection edges so that they don't
01:35get in your way of seeing what's going on.
01:37But bear in mind, at least where my screen is concerned, that it's these two left hand
01:42T-shirts that are currently selected.
01:44Now notice that we have a total of seven colors in the selected shirts, and I can see that
01:48by the words Current Colors, or in parentheses, (7). And you can go ahead and manually reassign colors, if you
01:55like, inside of this panel, and we'll come back to it in a future movie.
01:59But the easier way to work the first is to switch over to the Edit panel, which you get
02:04to by clicking on the word Edit, and then you'll see your colors inside the familiar lab wheel.
02:10If you don't see the lab wheel go ahead and click on this first icon over here on the
02:14left-hand side, Display smooth color wheel.
02:17Now notice by default all of the colors are independent of each other, as indicated by
02:21these dotted lines.
02:23If you want to link all the colors together then you need to click on the little chain
02:26icon and the lines turn solid.
02:28And now I can go ahead and drag these colors to a new location, like so, and Illustrator
02:34goes ahead and automatically recolors my artwork.
02:37Now, just so I can better see what I am doing I am going to switch from the CMYK sliders
02:42to HSB--that is Hue, Saturation, Brightness-- and also drag these guys a little bit farther
02:49over here. You can make any modifications you like.
02:53Now let's say I'm noticing that these creases inside the orange shirt at the bottom are
02:59a little bit light and they lack saturation as well.
03:02But for the life of me I don't know which one of these circles corresponds to those folds.
03:08If you want to find out exactly which color is which, then you have to switch back to be
03:12Assign panel and grab this tool right here that allows you to click on colors to find
03:17them inside of the artwork.
03:19That will go ahead and dim the selected artwork and then you need to click on one of the original
03:23blues in order to find it.
03:25So this bottom blue is that dark text; this next blue up is the folds inside the top shirt;
03:31and the next one up is the background of the top shirt; and then we have got the light letters;
03:36and then finally this second to top one of here, those are the folds in the T-shirt, which
03:41corresponds to this shade of brown.
03:44What I'll do now is I'll go ahead and switch back to the Edit panel and I'll see that color
03:50is selected right there, so its circle will have a heavier outline than the other ones.
03:54Now I want to edit that color independently of the others, so I'll click on the chain
03:58icon once again to unlink the colors from each other.
04:02And I'll go ahead and switch to this Brightness option below the color wheel, and then I'll
04:06drag this guy down a little bit in order to darken up those colors as you can see right
04:11there. I'll also make them little more orange by dragging this color in a clockwise direction.
04:16And then finally I want to make it more saturated so I'll switch back to the saturation icon
04:21right there and I'll drag this guy farther out in order to add a little bit of saturation, as you can see.
04:28So now that I have a better fit, I'll go ahead and re-link the colors and make any of the
04:33further modifications I want to; for example, I might infuse the shirts with a little more
04:36yellow as you see here.
04:38When you're done all you need to do is click on the OK button and Illustrator goes ahead
04:42and recolors that artwork.
04:44And now I'll click off the T- shirts in order to deselect them.
04:47And that, friends, is the quickest way to automatically recolor selected artwork by working inside
04:53the familiar lab color wheel here inside Illustrator.
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Recoloring with the help of swatch groups
00:00In this movie I'll show you another way to recolor artwork--and this is a really great
00:04method--that relies on a combination of Color Groups, along with a Color Guide panel.
00:10So I am going to start things off by selecting the two T-shirts in the third column and I'll
00:14create a Color Group based on the selected colors by switching over to the Swatches panel
00:20and then clicking on the little folder icon at the bottom of the panel.
00:24I'll go ahead and name this Shades of blue, let's say, and I'll make sure that Selected
00:29Artwork is turned on, and then I'll click OK in order to create a series of colors inside of this group.
00:36Now turns out we don't actually need the final one, so I'll press Ctrl+Shift+D or Command+Shift+D
00:41on a Mac to deselect the artwork, and then I'll get rid of this guy right here because
00:46he's already duplicated by the rich black swatch. So I'll just drag it to the trash.
00:51Now let's create a new group of colors, this time based on red.
00:55So I'll go ahead and select the existing shades of blue group and that will go ahead and turn
00:59it into a harmony here inside the Color Guide panel.
01:03Now I'll switch back to Swatches and I'll select this shade of red as my base color.
01:09And now if I go back to the Color Guide panel I should see that the entire harmony is updated,
01:15based on that red that I just like selected.
01:17And so now I'll go ahead and save off this row of colors right here as the swatches group
01:22by clicking on this little icon in the lower right corner of the Color Guide panel.
01:28Now you won't see anything happen right away, because you've made the Color Group inside
01:32the Swatches panel.
01:33So go back to the Swatches panel and you'll notice a new group right there.
01:37It will not have a name; it will just be called Color Group 1.
01:40If you double-click on the folder icon, that's going to bring up the Edit Colors dialog box
01:46and then what you'd have to do in order to name this group is expand the dialog box so
01:52that you can see the names of the groups over here.
01:54Then you would have to enter a new name and click on this little hard drive icon.
01:58Or a simpler way to work, if all you want to do is change the name of the group, then
02:02the easier way to work is make sure the group is selected here inside the Swatches panel
02:06once again, then go to the panel's fly-out menu and choose Color Group Options. And that
02:12will go ahead and bring up this Color Group Options dialog box, and then I could just call
02:17this guy Shades of red of course, and then click OK.
02:20All right, now let's put that group to work in order to recolor this artwork.
02:25If you're working with me go ahead and select the third column of T-shirts, both the top
02:28one and the bottom one.
02:30Then I'll go ahead and scroll over a little bit so that I can keep track of these selected
02:34shirts, and I'll go up to the Recolor Artwork icon and click on it.
02:38Now for this trick to work you need to be able to see your Color Groups, so go ahead
02:42and expand the dialog box if necessary, and then all you have to do is click on Shades
02:48of red and the deed is done.
02:50Illustrator just goes ahead and automatically reassigns the colors and it does so intelligently,
02:55so it's finding analogous colors in the new Color Group.
02:58And again if this isn't exactly the color scheme you're looking for, then you can make modifications.
03:04And in my case what I am going to do is I am going to find that color--I think it's
03:08this one once again--and in fact just to make sure I'll select this tool in the lower right
03:13corner here and I'll click on that color bar and sure enough there are my folds, which is one I am looking.
03:19I'll go ahead and turn the tool off now by once again clicking on it. And now I'll just
03:23modify this color using the HSB values.
03:26So the first thing I am going to do is darken the color by reducing the B value, and notice
03:31by the way you have to releases the slider triangle in order to see things update on screen.
03:35I don't want it to be quite that dark so I'll make it a little brighter and I'll increase
03:40the Saturation as well. Again you can absolutely go your own way and make whatever decisions
03:45you like, but that looks pretty darn good to me. And now I'll go ahead and click OK in the
03:50order to apply my changes.
03:52Now notice that Shades of red is appearing in italics because after all I made a modification
03:58to one of the colors.
03:59So Illustrator is asking me do I want to save my changes to the swatch group Shades of red before closing.
04:05If you click Yes, you will update the Shades of red group.
04:09If you click No, you'll leave the group alone but you will recolor the artwork.
04:14So clicking No still goes ahead and changes the blue T-shirts to red as you can see here.
04:20The only thing I didn't do was update that one color swatch inside of the Shades of red group.
04:26All right, now I'll click off the artwork to deselect it, and that's how you recolor
04:30artwork by creating color groups with the help of the Color Guide panel.
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Changing the color-assignment order
00:00In this movie I will show you how to change the order in which colors are assigned from a Color Group.
00:05And I'll demonstrate this feature on this final column of shirts.
00:09Now imagine that I want these shirts to be green.
00:13Well, I'll go ahead and click on the original Shades of blue group here inside the Swatches
00:17panel. and that once again sets it up as a harmony rule here inside the Color Guide panel.
00:23Now I'll switch back to Swatches and I'll select green as my key color.
00:27And the swatch that makes the most sense to me is this one here:
00:30C75, M0, Y100 and K0.
00:34So I'll go ahead and click on it to make it active.
00:36Then I'll switch back to the Color Guide panel, you can see is now a key color for this new
00:40harmony; and so I'll click on this little icon down here on the lower right corner of
00:44the panel in order to save off those shades of green as new a Color Group.
00:50Then I'll go back to the Swatch panel, scroll down to the bottom of the list; you'll see
00:54this new color group called 'Color Group 1' in my case.
00:58Go ahead and click on it to make it active.
01:00If you want to rename it, go ahead and choose the Color Group Options command from the Fly-out menu.
01:05And I'll call this one of course Shades of green; not feeling too terribly creative today.
01:10So go ahead and click OK and now I'll select these 2 final T-shirts over here on the right-hand side.
01:17I'll go ahead and scroll my artwork over once again so that I can keep track of what I'm doing.
01:21Now I'll click on the Recolor Artwork icon in order to bring up the Recolor Artwork dialog
01:26box; and now I'll click on Shades of green in order to recolor the artwork. And just like
01:33that my work is done.
01:34But let's say I want to shuffle colors around a little bit here.
01:38Notice these arrows, they are showing that this shade of blue is being mapped to this
01:43green right there, which is the first green inside the Group.
01:47And then the second blue is being mapped to the second green inside the group and so forth.
01:53Notice this last item, this black bar, is not being mapped to any color--hence it does not
01:58have an arrowhead. And that's because Illustrator automatically protects blacks and white.
02:04If that's not what you want, then go ahead and click on this little Color Reduction Options
02:08icon to bring up this dialog box and then turn off in our case the Black checkbox and
02:14click OK. And now you'll go ahead and map the black lines in the T-shirts to a dark shade of green.
02:21That's not what I want however, so I am going to go ahead and click on that icon again and
02:25turn Black back on and click OK in order to unmap it.
02:29If you want unmap any other color, all you have to do is click on one of these arrows.
02:33For example, if I don't want to remap this light shade of blue here, I can just click
02:37on the arrow to turn it off and now all of those blues remain blue inside of my artwork.
02:44If you want to map the color again, just go ahead and click on the arrow to turn it back on.
02:48Then you have these icons down here, notice this guy, Randomly change color order, and
02:54Randomly change saturation and brightness.
02:57If you click on Randomly change color order, you're just going to remap the colors in a different order.
03:02So you're just switching your greens around randomly as they relate to the original blues.
03:07And if you click on Randomly change saturation and brightness, then you are going to end
03:11up predictably changing the saturation and brightness values across the board.
03:16Now if you end up making a mess of your artwork, by the way, there are a couple of different
03:21ways to fix things.
03:22One is to just go ahead and click on Shades of green again--notice that it's Italic.
03:26But if you click on the green bars again, you'll reset the colors to the way they looked
03:30before and Shades of green will no longer appear Italic, thereby showing you that no
03:35changes have been made.
03:37What if we make a complete mess of things, like I'll click on the Brights' group here
03:42in order to apply this hideous Color scheme here, and then let's say I'll switch over to
03:46the Edit panel and I make some more very terrifying adjustments like so.
03:52And then it occurs to me that this is an unmitigated disaster.
03:55Well, you don't really have an Undo inside this dialog box, but you do have a Revert,
04:00and you get to it in a kind of weird way.
04:03You click on this little eyedropper icon right here, which might make you think you actually
04:08do something with it, like it's a tool. And it does say Get colors from selected art.
04:13But what really does is it reverts the colors to their original appearance.
04:18Then you switch back to Assign, click on Shades of green to apply it, and go on your merry way.
04:24Now what I want to do is I want to swap the green of the bottom T-shirt with the green
04:29of the top T-shirt, both inside the T-shirt and where the folds are concerned as well.
04:35So I need to find them using this little magnifying glass icon here.
04:39So I'll click on it, and notice that automatically turns off the Recolor Art checkbox by the way.
04:44Now this color is assigned to the top letters; I want to leave it alone.
04:48And this color here is assigned to the bottom letters. Whereas this color is the interior
04:54of the bottom shirt and this color right here I believe is the interior of the top shirt.
04:59So I need to swap those two.
05:01And then this color here is the folds of bottom shirt and this color here is the folds of
05:06the top shirt, so I want to swap them as well.
05:07And you do that by dragging the greens around.
05:11So first of all turn off the magnifying glass there, and then I want to grab this guy and
05:15switch him with that guy, so I'll just drag and drop and then I'll go ahead and switch
05:19those two with each other.
05:21And then I want to do the same with this green and this one.
05:24Now I'll go ahead and swap them with each other as well.
05:27So you have this high degree of control over exactly how these colors are mapped.
05:33All right, now I want to make one more modification to the color of the top folds, and I believe
05:39if I grab my magnifying glass once again and click on this bar--yes, that's them--so I
05:43need to change this Shade of green right there.
05:45I'll now click on magnifying glass again to turn it off, with that green selected. I'll
05:51go ahead and reduce the brightness value, not quite that much, may be to right about
05:55there, let's try that. And I'll increase the Saturation as well until I get this effect.
06:02So once I'm happy with the appearance of these colors, I'll go ahead and click OK.
06:07Again, Illustrator is going to ask me if I want to go ahead and save my changes to that
06:13Swatch group, Shades of green this time, before closing.
06:16I don't want to do that.
06:18So I'll just go ahead and click on the No button, and that leaves Color group alone.
06:21However, it still ends up re-coloring the artwork.
06:24All right, now I'll go ahead and press Shift+Tab to hide my panels and press Ctrl+0 or Command+0
06:30on the Mac, in order to center out my artwork.
06:33And there you have it, my bold new T-shirt colors, thanks to my ability to automatically
06:38recolor artwork in many different ways, here inside Illustrator.
06:42
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Reducing the number of colors in your art
00:00In this move I'll show you what to do if the number of colors inside of a Color Group that
00:04you want to use is less than the number of colors currently assigned to the selected
00:09objects, in which case you need to go ahead and double up colors. And let me show you how that works.
00:14Now what you're seeing here is the final piece of artwork that we created at the end of the
00:18previous chapter, but while this brownish background works great with these blue shirts, if you
00:24turn off the blue Ts layers here inside the Layers panel you'll see that I have a brown
00:28Ts layer below it, and now we're losing the contrast.
00:32So I need to assign a different color scheme to the background.
00:35And I am going to do so by Alt+Clicking or Option+Clicking on the back drop layer in
00:40order to select all of its path outlines.
00:42And then even though the Recolor Artwork dialog box is going to automatically hide these selection
00:48edges, I'm going to manually hide them by pressing Ctrl+H or Command+H on a Mac, and
00:53that will just make it easier to show you a before and after when we are done.
00:57All right, now I'll go ahead and press Shift+ Tab to hide my right side panels, and then I'll
01:01click on the Recolor Artwork icon up here in the Control panel.
01:05And what I want to do is work from this Color Group right here, Shades of blue, which I've
01:09created in advance. So I'll go ahead and click on it to make it active.
01:13And notice that the number of colors just reduced here inside of the Colors list.
01:19So I'll go ahead and click the eyedropper icon so you can see them again, that will
01:23restore the original colors.
01:24You can see that we have eight colors in all and we have a row for each one of those eight colors.
01:31But as soon as I click on Shades of blue, we still have a total of eight colors; however
01:36they're doubling up as you can see.
01:38So this grayish color here and this yellowish color are both remapping to the slight shade
01:43of blue and so forth.
01:45You don't have to accept things that way if you don't want to; you can change things around.
01:50And you can also change the order in which the colors are mapped.
01:54Notice this little fly-out menu icon right there, if you click on it, you'll see that
01:58you can change the order in which the colors are arranged.
02:01So Hue - forward and Hue - backwar,d that means the colors are going to be ordered according to their Hue.
02:05Forward would be one direction, backwards is going to be the other around the big color wheel.
02:10And then we have Lightness - dark to light or Lightness - light to dark.
02:13I am going to go with Lightness - light to dark like, so I'm putting the brightest shade of blue on top.
02:19Now I am not very happy with the way these colors are organized here so I'm going to
02:24switch my Colors option from Auto to All.
02:27And what that's going to do is it's going to re-expand the list as you see here, so
02:31only the first four shades of brown are getting mapped to shades of blue and the other colors
02:37are staying the same as they were before.
02:39And this allows me now to drag-and- drop the colors in a different order.
02:43So I am going to drag this guy up and drop him at the top of the list, so he's mapped to the light blue.
02:49And then I'll grab this yellow and I'll drag it and drop it up there as well so it's also
02:54mapped to the light blue.
02:56And then I'll just kind of move this dialog box over so I can tell if I am getting the
03:01right effect or not.
03:02And I suspect that I want this light shade of brown to map to this color here and then
03:07this dark shade of brown to map to the dark blue.
03:10That seems to make a lot more sense.
03:12Now notice what that does is it creates two empty rows right there, which is just fine,
03:17you don't have to use them.
03:18That doesn't mean white is mapping to anything that just means there is no color action going on at this point.
03:24And then the dark shade of gray, which is this dark stuff over here on the right hand side,
03:29is mapping to nothing.
03:31And if you wanted to you could go ahead and turn off its arrow as well and if you do that
03:35by the way--if I click on the arrow to turn off, which doesn't really have any effect inside
03:40of the illustrations because it wasn't mapping to a different color in the first place. But
03:43now if I click on this little dialog box icon here, notice that the Grays checkbox is now
03:49turned on, because Illustrator thinks that I want to protect Shades of gray, Which is
03:54just fine, I just want you to see that that's the way things work.
03:56I am going to go ahead and Cancel out the dialog box.
03:59One more thing that I want to show you: notice that you can drag individual colors if you
04:04want to, so I could grab this guy and drag him to a new location like so, or you can
04:09go ahead and move all of the colors in a row by dragging from this little doohickey over
04:13here on the left hand side of the row.
04:16So if I drag that thing down and drop it into place then I move both of those colors.
04:20If you just want to move some colors independently of others then you can Shift+Click in order
04:25to select multiple colors like so and then you would just drag on one of the Color Swatches
04:30in order to move those guys back into place.
04:32All right, so now that I have the effect I am looking for I'll go ahead and click on the OK button.
04:37Illustrator will ask if I want to save my changes to the Shades of blue group, I don't
04:42so I'll just go ahead and click the No button, and that tells Illustrator to go ahead and
04:47continue to recolor my artwork, just not change the group.
04:51And to give you a sense of what we've accomplished here, I'll press Ctrl+Z or Command+Z on the
04:54Mac, that's the original coloring associated with the background art.
04:58And then if I press Ctrl+Shift+C or Command+Shift +C on a Mac, that's the new coloring, which does
05:03a much better job of setting off our brown T-shirts.
Collapse this transcript
Applying tints and shades of a single swatch
00:00In this movie, I will show you how to reverse the colors of the T-shirt on right, so it's
00:04a dark T-shirt with light trim.
00:06And I will also show you how to switch out the background so that it's all tints and
00:10shades of a single swatch, as in the case of this final version of the artwork here.
00:16All right, so I will switch back to the art that I created in the previous movie, and then
00:20I will bring up my right side panels by pressing Shift+Tab, and I'll lock down the backdrop
00:25layer in order to protect it. And then I will press Shift+Tab again in order to hide the
00:29panels and I will marquee the shirt like so, in order to select all of its objects.
00:35Doesn't look like it's selected because I had hidden my selection edges, so I will press
00:39Ctrl+H or Command+H on the Mac to bring them back.
00:43Now I will click on Recolor Artwork icon in order to bring up the Recolor Art dialog box.
00:47I am going to make some very quick modifications here.
00:50I am going to drag this color up to this bar right there, so that's going to switch out
00:55those two, and then I will grab that same color swatch and I will switch it out with a top
00:59one in order to create this effect here.
01:02So in each case, Illustrator is swapping those colors with each other.
01:06Now the only remaining problem is that the text here should be dark instead of light.
01:12And I want it to be darker than the T-shift surface itself, which is this top color right
01:18here, so you can see that I have gone ahead and switched my CMYK values, which are 45,
01:2360, 80, 40, just need to remember that.
01:26Now I will click on this lighter brown in order to select it and I will dial in those
01:30same first three color values: 45 for Cyan, 60 for Magenta, and 80 for Yellow, and then
01:37I will crank the Black value up to 70% in order to produce this effect here. And now I will click OK.
01:43So as you can see, Re-coloring Artwork becomes a pretty simple operation after a while.
01:48All right, now I want to recolor the background behind the left hand shirt.
01:51So I will press Shift+Tab in order to bring back my right side panels, and this time I
01:56am going to lock the brown Ts layer, and then I am going to unlock the backdrop layer.
02:00And now I will press Shift+Tab again in order to hide that panel and I will marquee across
02:06the artboard like so in order to select the background paths on the first artboard only.
02:11And then I will once again click in the Recolor Artwork icon and I will move the dialog box
02:15over to the right, so I can see what I am doing.
02:18Now this time I want to work with a specific shade of green and it happens to be this second
02:22swatch inside of the Bird of Paradise group.
02:26So I will go ahead and select that group to make it active.
02:28This is an example of a case in which I have selected a Color group that has far more colors
02:34in it than does the selected artwork.
02:36However, I want fewer colors still.
02:38I just want this Shade of green and that's it, so I am going to drag it up and swap it
02:43with that Shade of red right there, and then I am going to change Colors from Auto to 1.
02:50Now you need to decide how Illustrator is calculating the different tints and shades.
02:55Now by default it's creating tints of this base color only; that is to say, lighter versions
03:00of the color, but not darker.
03:02And the only reason we are retaining the darkness around the border is because Black is protected.
03:07However, you can change that.
03:09So if you hover next to this little collection of colors, you will see a down-pointing arrowhead;
03:13go ahead and click on it and you'll see these various options that you can choose from.
03:18Now by default Scale Tints is selected, but let me show you what's going on with all of these.
03:23I will select Exact, which means that you are going to boil all of the colors down to a
03:27single color and that's it, the one color swatch. But you are not going to see it happen
03:31on the fly, which is a little bit frustrating in my opinion.
03:35What you have to do is click off the menu in order to apply the settings.
03:39So you can now see everything but black is turning to that one shade of green.
03:43If you want to preserve the tints inside of the existing colors--that is preserve the
03:48relative brightness differences--then you'd select the second option and click off of
03:53it in order to apply it. But notice now that we have very little distinction between these
03:58shapes right here--you may not even be able to see them--and the background green.
04:03Whereas, if you go ahead and scale the tints, then you are going to create more distance
04:07between those tint values, so I will go ahead and select that third option and then click
04:12off of it and you can see that these guys right here show up a lot better.
04:17Now the other two remaining options here are dimmed unless you turn off Preserve Spot Colors.
04:22Now this may seem weird, because this document doesn't contain any spot colors.
04:26But the idea is that were I using Spot colors, then I would not be able to change the shades
04:31of those spot colors-- in other words, make them darker--nor would I be able to shift the Hues.
04:36But if you are working inside of a document that's strictly CMYK, then feel free to turn
04:40that checkbox off and then you have those two more options available.
04:44So if I select Tints and Shades and once again click off the menu, then I am going to get
04:49some darker colors, as you can see here, darker variations on that green. And then if I select
04:55Hue+Shift and click off, then I am going to get a little bit of Hue variations going on as well.
05:01I am not looking for the Hue variations for this one, so I will just go ahead and choose
05:05Tints and Shades, click off in order to see the Preview. Looks great, and then click OK
05:10to apply your change.
05:12Now at this point Illustrator is going to ask me if I want to update the group Bird
05:15of Paradise; that would be a terrible idea.
05:18So I will go ahead and click on the No button.
05:20However that still goes ahead and re-colors my artwork, as I can see, if I deselect it
05:25by pressing Ctrl+Shift+A or Command+Shift+A on the Mac.
05:29And that's how you distill selected artwork down to tints and shades of a single color
05:34swatch, here inside Illustrator.
Collapse this transcript
Recoloring artwork that contains gradients
00:00In this final movie I'll show you how to recolor artwork that contains gradients.
00:05And we've got a few gradients going on here.
00:07There is this live-paint object in the foreground that contains a total of three radial gradients,
00:12and then I've got another radial gradient assigned to the rectangle in the background.
00:16We'll start with the rectangle because it's easier to work with.
00:19So I'll start things off by twirling open the complex knot layer here inside the Layers
00:23panel, and then I'll meatball the path at the back of the stack.
00:26And next I'll click on the Recolor Artwork icon up here in the Control panel.
00:30I don't need access to my Color Group so I'll click the left pointing triangle so I have
00:35a little more room to work on screen here.
00:37Notice that we have a total of just three colors in all; and those are the three key
00:43colors, the three color stops, in a gradient.
00:45So in other words you don't have to worry about all the steps in between; Illustrator
00:50will take care of that automatically.
00:52The Black is protected so it won't change.
00:55So we're really just left with this kind of plum color and this lighter purple as well.
00:59I am going to modify both by switching to the Edit panel and then I'll link my colors
01:04together by clicking on the chain icon and I'll drag this key color out toward the edge
01:09of the circle here on the right hand side in order to change the colors inside the gradient
01:14to a deeply saturated red.
01:16I'll also go ahead and increase the Brightness just a little.
01:20Probably not that much; I'll take it a little bit down.
01:23But I want to have a fierce red at work in the background.
01:25So you can see even when you're working with gradients inside of Illustrator it's a simple
01:30matter to go ahead and recolor that artwork.
01:34That's really all there is to it, at least where the rectangle is concerned.
01:37So I'll go head and click the OK button in order to apply that change.
01:41Next I'll click on the outline of the live paint object to select it and then I'll once
01:45again click on Recolor Artwork to bring up the Recolor Artwork dialog box.
01:49This time we've got a total of 11 colors, just one--the shade of black there--is protected.
01:56Everything else is up for grabs.
01:58So I'll go ahead and switch over to Edit and I'll once again go ahead and link my colors
02:03together by clicking on the chain icon and then I'll drag this key color. You can really
02:08drag any of them you want,
02:10but I'm going to drag his key color to a shade of yellow. Something like this actually should
02:15work out pretty good, might introduce a little bit of orange to that yellow so it doesn't get too greenish.
02:21And then I'll once again increase the Brightness of all those colors by dragging the slider
02:26triangle below the lab color wheel.
02:29Bear in mind, that's going to brighten all of the colors except that black, which is locked down.
02:34Now you can see that even though the color scheme looks potentially great--let's say
02:40I love it--we have that same old problem that we encountered back in the intermediate course
02:44where all of my gradients end up separating inside of Live Paint object. But there's nothing
02:49to be done about it inside this dialog box, so I'll just go ahead and click OK in order
02:53to recolor that artwork.
02:55And then just so I can better see what I'm doing I'll press Ctrl+H or Command+H on a
02:59Mac to hide those selection edges.
03:02And I'll switch to my Gradient tool, which I can get by pressing the G key, and I'll drag
03:07from right about here down and to the right, just a little bit past the tip of the object.
03:14And that ends up correcting my gradients, but it also messes up the strokes.
03:18So I'll click inside the Line Weight option and change it to 2 pt, which is where it was at before.
03:23And I'll also click in this second swatch up here in the Control panel and change the
03:29color to this rich black that I've created in advance.
03:33Now that doesn't seem to do anything. I'll go ahead and press the Esc key in order
03:37to hide that panel, and I'll zoom in on the lower right region of my artwork.
03:42And you can see that I've gone an awfully light black stroke.
03:46And that's an anomaly that's created by the Drop Shadow, and here's how you solve it.
03:51Switch to the Appearance panel--and you should see the word Drop Shadow right there--go ahead
03:55and click on it and just change any one of these values. So I am going to raise the X
03:59Offset value to 3 pt and then turn on the Preview checkbox; and that ends up, as
04:05you can see, taking care of the problems.
04:07So now we've got nice rich black strokes along with a lighter Drop Shadow, which is the way
04:13it's supposed to be.
04:14Now I'll take that X Offset value back down to 2 pt, and I'll click on the OK button
04:19in order to complete the effect.
04:21All right, now I'll press Ctrl+0 or Command+ 0 on the Mac in order to center my zoom; and
04:26as you can see you may run into some problems particularly with Live Paint objects and dynamic
04:31effects, but otherwise it's as simple matter to recolor artwork--even artwork that contains
04:37gradients--here inside Illustrator.
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27. Calligraphic, Scatter, and Art Brushes
Painting with path outlines
00:00In the real-world, brushes are tools that you pick up and paint with.
00:05In Photoshop and other pixel-based programs, a brush is a dollop or jumble of pixels that
00:11you paint onto a layer.
00:14As you paint, Photoshop repeats the brush to simulate a real-world brush tip.
00:19But, in Illustrator, a brush is yet another variety of vector-based path outline.
00:25In its simplest form, it is one path stretched across the length of another.
00:30In more complex forms, a brush is many paths stretched or repeated across the length of another.
00:37This means that you can select the Paintbrush tool from the toolbox, select a brush from
00:42the Brushes panel, and paint away, but it gets even better.
00:46You can take any existing path outline drawn with any tool you like, and then apply a brush
00:52from the Brushes panel as a stroke.
00:55You can apply a brush to the outline of live editable text, or if you like, you can turn
01:01the text into a brush and stretch the text across the path outline.
01:05Plus, brushes respond to variable width input, assigned either by painting with a pressure-sensitive
01:12tablet, or with the help of the Width tool.
01:16Brushes are as usual amazingly versatile and powerful as I will demonstrate at length in this chapter.
01:23
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Introducing the Brushes panel
00:00In this movie I'll introduce you to the Brushes panel, as well as the five different styles
00:05of brushes that are available to you inside Illustrator.
00:08Over the course of this project we will take this file here with its couple of path outlines,
00:14its three lines of editable text, and its patterned background; and we'll transform it
00:18into this kind of large garment tag.
00:22With the exception of the pattern fills, everything you're seeing is a function of brushes.
00:27I'll go and switch back to my base artwork.
00:28To get to the Brushes panel you go to the Window menu and you choose the Brushes command.
00:33You also have this handy keyboard shortcut of F5, which is the same shortcut that brings
00:38up the Brushes panel inside Photoshop.
00:41I have a very long list of brushes that are included along with this document, and like
00:46many other elements inside of Illustrator, Brushes are saved along with documents; but
00:51you can also load them up from libraries.
00:54And you do that by clicking a little Library icon down here in the bottom-left corner of
00:58the panel, and then you choose the library from the pop-up menu, and then you can drag
01:02and drop brushes from those libraries into your Brushes panel in order to add them to your document.
01:08I'll go and press the Esc key in order to hide those menus. And by the way, these brushes
01:13that you see here for the most part were called from the libraries that ship along with Illustrator.
01:18Now as I was mentioning, there's five different kinds of brushes, starting with this top row
01:24right here which are the calligraphic brushes. And I'll demonstrate how a calligraphic brush works.
01:29By selecting this top stroke right there, I'll press Ctrl+H or Command+H on a Mac to hide
01:34the selection edge just so it doesn't get in our way, and I'll select the final calligraphic
01:39stroke that I created called 30 pt
01:42Oval. And you can see that it goes ahead and traces a 30-point tall oval that's at a
01:47little bit of an angle along the path outline in order to create a calligraphic brushstroke.
01:53And we'll be seeing more of those in the very next movie.
01:56I'll bring back my Brushes panel by clicking a little Brush icon there in the icon column.
02:01In this next row we have the scatter brushes, and what they do is repeat a little graphic
02:05object along the course of your path outline.
02:08For example, I might go ahead and click on 3D Geometric 1, and you can see that those little
02:143D hexagons repeat over and over again.
02:18This next item, Basic, isn't actually a brush.
02:21In fact, it turns off the Brush.
02:23So if you click on Basic, you're going to return, in my case, to this one point uniform stroke.
02:29Next in the list are the calligraphic brushes and they take a series of path outlines and
02:35scratch them over the course of a path.
02:38Probably the best example, in order just to get a rough sense of how they work, is this
02:42guy Grunge Brush Vector Pack 01.
02:44I'll go head and select it.
02:46You can see that it goes ahead and stretches a series of path outlines over the length
02:50of the selected path, and in many cases you end up with a hand-painted effect like this
02:55one here; or if I return to the Brushes panel and scroll the list, there is this one called Text Divider 1.
03:02I'll go ahead and select it and increase my line weight to something like 12 points.
03:06You can see that I end up with this fancy ornament effect.
03:10You can even assign text to a path as an art brush and we'll see how that works in a future movie.
03:15The forth kind of brush is the bristle brush, and the default brush that you get when you
03:20create a print document is Mop, and it ends up looking like this.
03:24Now the idea behind bristle brushes is that they're designed to emulate real-world brushstrokes,
03:30and what Illustrator does is lay down a series of paths a different opacity levels on top of each other.
03:36Then finally we've got these pattern brushes here.
03:40I'll go ahead and select African, because it's fairly indicative, and you can see that
03:44Illustrator is repeating a tile pattern along the path outline.
03:48And it actually scales the pattern so that it fits the selected path, regardless of the line weight.
03:53So I could take this line weight up to let's say 6 points, and Illustrator is going to go
03:58ahead and increase the thickness of the stroke as well as scale each and every patterned tile.
04:05Now just for the record, in this chapter we'll be working with calligraphic brushes, scatter
04:10brushes, and art brushes.
04:12I will save the bristle brushes and the pattern brushes for a chapter in the mastery course.
04:17So there's your introduction to the Brushes panel.
04:20In the next movie I'll show you how to create and apply a calligraphic brush.
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Applying and editing a calligraphic brush
00:00In this movie, I'll show you how to both apply and customize a Calligraphic Brush, and we'll
00:05be assigning that brush to this line of editable text, which works inside of Illustrator as
00:12long as you approach it from the proper angle.
00:15So I'll start by clicking on the baseline of the text with the Black Arrow tool to select
00:19it, then I'll bring up the Brushes panel, and I'll go ahead and assign this guy right there 5 pt. Oval.
00:26Now that's not going to do anything, and the reason that this doesn't work is that Illustrator
00:31has nothing to latch the brush onto; you can't brush individual characters of type, in other words.
00:38So what you've got to do is switch over to the Appearance panel, and I am going start
00:42by double-clicking on the word Characters in order to select the text with the Type tool.
00:47What I want to do is get rid of this fill, so I am just going to drag the fill to the
00:51Trashcan in order to set it to none.
00:54Then I'll double-click on Type No Appearance right there in order to switch back to the
00:58text object, and then I'll add a stroke by clicking on the Add New Stroke icon down here
01:03in the bottom-left corner of the panel.
01:05Now that we have a stroke to work with, I can assign a Calligraphic Brush to it.
01:10So I'll go ahead and once again click on 5 pt. Oval, and we end up getting this effect here.
01:15Now let's say you want to go ahead and customize this brush, there's two ways to approach that.
01:20One is to double-click on the Calligraphic Brush in order to modify the settings associated
01:25with that brush as well as the selected text; and the other option is to apply a local adjustment
01:31just to the selected object.
01:32And if you want to do that, then you would click on this little icon down here at the
01:36bottom of the Brushes panel Options of Selected Object and that brings up the Stroke Options dialog box.
01:43Now notice that we do indeed have a Calligraphic Brush. Calligraphic Brush by the way is a
01:48round brush, it can be either perfectly round or elliptical, as you see here.
01:54And it gets repeated over the course of a path outline or in a case of this editable
01:59text, the character outlines.
02:01Now notice that I have the Preview checkbox turned on so I can see the results of my modifications.
02:06You can change the Roundness of the brush by dragging on these little handles inside
02:10this brush preview, and you can change its angle by dragging on the little arrow.
02:16What I want to do is enter some specific Angle and Roundness values.
02:19So I'll set the Angle to -30 degrees for example, and then I'll set this item which is by default
02:26set to Fixed; it's set to Random for this specific brush.
02:29I want to leave it set to Random so I have some random variation associated with the angle of my brush.
02:35And if you're working with a pressure sensitive device, such as a Wacom tablet; then you can
02:39go with any of these settings; Pressure through Rotation; depending on your stylus.
02:45For that to work however, I would've had to have drawn this path using a pressure sensitive device.
02:50And of course that's impossible when you're working with characters of editable text.
02:55Anyway, I am going to set that item to Random and then I'll set the Variation value to 90 degrees.
03:00and what that means is the angle can now vary from -30 degrees plus 90 degrees, which would be 60 degrees, or
03:08-30 degrees minus 90 degrees, which would be -120 degrees.
03:13For the moment here I am going to set the Roundness value to 50%,
03:16leave the next item set to Random, and then increase the Variation value to 40%.
03:22And I'll also increase the Size value here to 30 points, so we can see the difference here.
03:27And notice these little brush previews right there.
03:30The black brush is the -30. 50%, 30 pt. brush.
03:36The gray brush over here on the left is one extreme variation; the one over here on the
03:41right is another extreme variation.
03:43Now notice that the Variation value, in the case of both Roundness and Size, cannot be
03:47higher than the base value.
03:49So if I reduce the Roundness value to 25% for example, Illustrator goes ahead and automatically
03:55resets the Variation value to what it was when I first began modifying this brush.
04:01So I can take it as high as 25% now, but no higher.
04:05And then finally, I'm going to set the Size value to 10 pt. for this effect, and I'm
04:10going to switch from Fixed to Random once again, and I am going to increase the Variation
04:14value to 10 pts.
04:17And notice what happens here--now you may get a totally different result by the way.
04:22What Illustrator is supposed to be able to do is either increase the Size as much as
04:2710 points, so that it would go to 10 plus 10, 20 pt.; or reduce the Size as much as
04:3210 points which would take it down to 0 pt.
04:35In my case, it's taking the brush stroke only down; in your case, if you're working along
04:40with me, it may be merely increasing the brush size.
04:43And that's because it's happening randomly, but over the course of the entire character outlines.
04:48So it's really actually uniform, it's just that Illustrator is picking a random size
04:53on the fly, and we're only going to see one random variation while we're working in this dialog box.
04:59So I might go ahead and take the Variation value down to 7 pt. and then just click
05:03OK; or you can modify the actual definition of the brush, which gives you a little more flexibility.
05:10Let me show you what I mean.
05:11I'll go ahead and cancel out of here and then I'll double-click on that Calligraphic Brush,
05:155 pt. Oval, in order to modify its definition; and I'll dial in those same values I entered a moment ago.
05:22So -30 degree for the Angle value, 90 degree for Variation, I want 25% for the Roundness, I want a Variation of 25% as well.
05:31I'll take that Size value up to 10 pt., I'll set it to Random, and then I'll change
05:36the Variation value to 10 pt. as well. And I end up getting a totally different effect
05:42this time, but it is absolutely random.
05:44And as long as we're here, we might as well go ahead and rename this stroke as well; I'll
05:48call it 10 pt. Oval instead of 5, and then I'll click OK.
05:52Illustrator will now ask me, do you want to go ahead and apply this modification to the
05:58stroke or do you want to leave the stroke alone and just modify the definition of the
06:02Calligraphic Brush?
06:04Either one is okay, because even if you say Leave Strokes--I'll just go ahead and click
06:07Leave Strokes, so that it doesn't change from its previous appearance.
06:11Now if I go ahead and click on 10 pt. Oval again in order to reapply it, I'll see the
06:18result of my modifications.
06:20And if you don't like this effect by the way because we're applying random strokes, then
06:25you can go ahead and click on it again, and again, and again.
06:28So every time you click on this brush, your stroke is going to change inside the document. All right!
06:34So I'm pretty happy with what I have here.
06:36Now I am going to change the color of the stroke, which is entirely acceptable by the way.
06:41Calligraphic Brushes do not in and of themselves convey any color.
06:45So if you want to change the stroke you do it like you usually do, just click the second
06:49swatch up here in the Control panel, and then I am going to select a color I've created
06:52in advance which is called OW yellow.
06:54The naming convention is based on the fact that I've got this tile pattern called Orange
06:59wedges and I used OW, Orange wedges yellow, inside that pattern.
07:04Anyway, I'll go ahead and select it in order to change the color of my brush and then I'll
07:08click on the first swatch here in order to change the fill and I'll go ahead and set
07:13it to this shade of green right here, C=75 M=0 Y=100 K=0, which is one of the default
07:19swatches that's available to you inside of Illustrator.
07:23And there you have it.
07:24That is how you go about applying and customizing a Calligraphic Brush even to editable text here inside Illustrator.
07:31
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Applying and scaling an art brush
00:00In this movie we'll take our first look at working with art brushes, which are easily
00:05the most flexible kind of brushes--they're my favorites anyway--inside of Illustrator.
00:10So I'll go ahead and click on the baseline of this text to select it, and then with the
00:14Appearance panel open I'll go ahead and create a new stroke by clicking on the fill--so I
00:19create this new stroke directly above the fill--and then I'll drop down to this Add
00:23New Stroke icon and click on it, or you can take advantage of that keyboard shortcut Ctrl+Alt+/
00:29or Command+Option+/ on the Mac.
00:31Now I want this stroke to be a different color, so I'll click on this color swatch there, and
00:35I'll change it to the next swatch over OW peach--and you may recall the OW is for Orange
00:41Wedges. Go ahead and assign that color to the stroke and then I'll bring up the Brushes
00:45panel. And select from really any one of this long list of brushes here.
00:50I'm going to apply this one hand drawn brush vector pack 02, and I end up getting this effect here.
00:57Now it's a little hard to see, but it's going to work out beautifully in the end, we just
01:00need to do a better job of offsetting it from its background.
01:04So the first thing I'm going to do is change the fill color from this bright green to a
01:08darker shade of green, C90, M30, Y95, K30.
01:11I think that will end up producing a better result.
01:15And now I'm going to add yet another calligraphic brushstroke, by once again clicking on the
01:20Add New Stroke icon.
01:22I'll change the color of that stroke to that same dark shade of green that I just assigned
01:27to the fill, and then I'll select a different calligraphic brushstroke--something thicker.
01:33For example, I could go with something like hand-drawn brush vector pack 03 in order to
01:37produce this radical effect here. But the effect I'm really looking for is something different.
01:42And by the way, once you've assigned any kind of brush to a stroke, you can access all of
01:48these brushes from the Appearance panel. So I'll go ahead and hide the Brushes panel at
01:52this point. And I'll show you where the line weight used to be, you'll now see this list of brushes.
01:58So I could click on that icon and then scroll up the list and select the one I'm really
02:03looking for, which is Chalk- Round, in order to apply it.
02:07Now this is a more controlled effect obviously, but it's not thick enough. So I'll go ahead
02:12and press the Escape key in order to hide that pop-up panel there.
02:15There is a few different ways you can change the thickness of an art brush. One is to bring
02:19up the Brushes panel, and I can double-click on Chalk-Round in order to modify both the
02:24brush definition and potentially, the brush that's assigned to my text. That ends up bringing
02:30up a whopping big huge complex dialog box that we'll take a look at in a future movie--
02:35but that is one option.
02:37Or you can apply a local adjustment to just the selected stroke by clicking on this little
02:42options icon down here at the bottom of the Brush panel.
02:46And notice that we have the Size option right there, and if I turn on the Preview checkbox
02:51I'll be able to see what I'm doing; and I could increase the thickness of that brushstroke
02:56like so, just by dragging up that Size value.
03:00Let's say I wanted it to be 200% as thick as it is by default; then I'll go ahead and
03:05dial in 200%, you also have this proportional checkbox.
03:08Now the thing to bear in mind about any given art brush is that it's actually just an elaborate
03:15series of path outlines and those path outlines get stretched along the course of the brushstroke.
03:21If you want the stretching to happen not only along the length of the path outline, but
03:25you want it stretched widthwise as well, then you turn on the proportional checkbox.
03:30Now in our case that's going to give us a ridiculous effect as you can see right here.
03:34We end up covering up most of our artwork with this brush.
03:38And in order to get anything halfway decent, I would have to take this size value to something
03:42below 100%, which does deliver an interesting result, not something I'm looking for however.
03:49Where you're going to find proportional more useful is let's say you have a representative
03:52graphic, such as say a dolphin and you want to make the dolphin bend across the path outline.
03:58In that case you would turn proportional on, and that way you don't stretch the dolphin, you just bend it.
04:04Anyway for our purposes, this isn't what we want.
04:06And as it turns out there's an even simpler way to scale a brush, so I'll go ahead and
04:10Cancel out of this dialog box.
04:13Another way to change the thickness of a brush is to just change line weight value. So if
04:18I increase the Line Weight from 1 pt. to 2 pt., then I'm going to increase the thickness
04:24of my art brush by 200%.
04:26All right, now finally I want to take this calligraphic brush right here at the top of
04:30the stack inside the Appearance panel, and I want to make it better match the other brush
04:35strokes so it's not quite so uniform and perfect and so forth.
04:39One way to do that would be just to change out the stroke.
04:42I could switch it to an art brush instead, such as Charcoal-Varied for example, and that
04:48will give me this effect here.
04:49So you can see that there's just no end of the kinds of effects you can achieve using
04:54these art brushes, and what I just love about them is that you can take plain old everyday
05:00text like this set in Myriad Pro--which is available to just about everybody on the planet
05:06gets used a ton--and you can turn it into something absolutely unique.
05:11Or, I'll go ahead and press Ctrl+Z or Command+Z on a Mac to undo that change.
05:15I could make this stroke wiggle, so I could take the calligraphic stroke and roughen it
05:20up, and I'll do so by making sure that that stroke is selected, and then I'll go up to
05:25the Effect menu, I'll choose Distort & Transform, and I'll choose Roughen.
05:31And now I'll go ahead and enter a few settings that I came up with in advance here. I'm going
05:34to change the Size value to 3; I don't wanted it to be 3%, however, I wanted it to be 3
05:40points, so I'll switch from Relative to Absolute.
05:43I want the Detail value to be 8 per inch, and then I want the Points to be set to Smooth,
05:49and if I turn on the Preview checkbox, you see that we end up getting this rougher effect
05:54right here. That's applied to just the calligraphic stroke and nothing else.
05:59Now I'll go ahead and click OK in order to accept that effect.
06:03And that's how you apply and scale art brushes, as well as roughen up a calligraphic brush here inside Illustrator.
06:10
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Applying and editing a scatter brush
00:00In this movie I'll show you how to apply and customize a scatter brush.
00:05If you take a look at the final version of the artwork here, you can see surrounding
00:08the letters a series of these little starbursts, or flowers if you will, that are scattered
00:13around the perimeter of the characters.
00:16And that is a function of a scatter brush. And you can see that they vary in size; they
00:22vary in terms of their spacing; they vary in terms of their distance from the character
00:26outlines; they even vary in terms of their angles.
00:30So let see how it's done.
00:31I'll go ahead and switch over to my artwork in progress here, and I'll click on the baseline
00:35for my type, which is getting more and more difficult to find actually.
00:40And now I'll switch over to the Appearance panel and I'll click on that hand-drawn brush
00:44stroke right there in order to make it active, so I can put the new stroke on top of it.
00:49And then I'll click on the Add New Stroke icon down here in the bottom-left corner of the panel.
00:53And notice, for a brief moment--even though this is a standard basic stroke--I have access to my brushes.
01:00So, instead of a Line Weight value here, I am seeing my list of brushes.
01:04I'll go ahead and scroll up the list until I find this scatter brush right here, random
01:09sized flowers--which is included along with this document--and I'll go ahead and click
01:13on it in order to apply it.
01:15And by the way, I'm using that same color I used before, which is OW peach, and that's
01:21going to serve us just fine. All right!
01:23Now I want to make some modification to the size and spacing associated with the scatter brush.
01:28So I'll bring up the Brushes panel, and I have one of two ways to work: I can go ahead and
01:32double-click on the scatter brush itself, if I want a modify it permanently, along with
01:37how it's applied to my text. Or I can just change how it's applied to the text, which
01:42is what I want to do, by clicking on this Options icon down here at the bottom of the panel.
01:48And that brings up a fairly Byzantine list of settings as you can see here, but they
01:54turn out to be pretty straightforward once you come to terms with them.
01:57Now the first thing I want to do is turn on the Preview checkbox so I could see what in
02:00the world I'm doing.
02:02Notice that Size Spacing Scanner and Rotation are all set to random for this specific brush,
02:08and that's very likely the way you're going to work with just about any scatter brush.
02:12You are going to have it set to Random that is, but you can also fix the size for example--
02:16in which case you get rid of that second value, because you no longer have two limits associated
02:23with the random variations.
02:25Or if you're working with a pressure- sensitive input device, you can assign Pressure all
02:29the way through Rotation, which where this text is concerned has no bearing whatsoever.
02:34Anyway, I am going to leave this option set to Random, and I want the size of these flowers
02:39to come down a little bit.
02:40So I am going to make the Minimum value--that is lowest the size of any flower can go--30%,
02:46and then I am going to set the highest value to 100%, and that's going to keep them in that range.
02:52Now notice this time around, unlike what we experienced with the Calligraphic brush--which
02:58was random--but it was only random one way at a time,
03:02we're seeing something that makes a lot more sense in my opinion. We are seeing the flowers
03:06change in size on-the-fly throughout the character outlines.
03:10Now for Spacing, which is give out a space between the flowers, I am going to reduce the
03:13first body quite a bit to 20%, because I really want them to be tightly packed.
03:17And I'm going to take the upper value down to 40%. And that's going to really squish them
03:22in there, as you can see.
03:24Scatter is the distance between the flowers and the character outlines in this case.
03:28It might be a path outline as well.
03:31So, a Negative value is going to go inward and the Positive is going to go outward. In
03:36this case, by default, we have a huge spread going on here. I am just going to tighten things
03:41up by taking the minimum value up to -30% and the maximum value down to 40%. And we
03:48end up achieving this effect here.
03:50The final value, Rotation, I don't really give a darn about this value where these flowers
03:55are concerned, you can play around with it if you want to, it doesn't really make that
03:59big of a visual difference.
04:01What does make a difference is the Colorization Method.
04:04Right now it set to Tints, so that we can create brighter shades of the base color.
04:08If you set it to None, you are not going to apply any Colorization whatsoever, so you
04:12are going to end up with the original color assigned to these flowers, which was black.
04:17If you go in Tints and Shades, then you're going to allow Illustrator to darken your
04:21base color, which in our case is that bright orange. And then finally, Hue+Shift will allow
04:26Illustrator to Shift the Hue, that is in our case go with a redder shade of orange.
04:31Anyway, I'm going to switch it back to Tints, which is the default setting and obviously
04:35gives us the most desirable effect. And then I'll click OK in order to apply that modification.
04:42And now I want make just a couple of additional changes here.
04:45I want the Fill to appear in front of our newest stroke, the random flowers.
04:50So I'll go ahead and drag the Fill up the list and drop it between the 10 oval calligraphic
04:55brush stroke and the scatter brush stroke that we just applied.
04:59And then finally, I'm going to go ahead and take this dark green stroke down here at the
05:03bottom of the stack, twirl it open, click on its Opacity option, and change the Blend
05:08mode from Normal to Multiply in order to burn that stroke into the background like so.
05:14That just gives us an even higher degree of contrast, then I'll press Ctrl+Shift+A
05:20or Command+Shift+A on a Mac in order to deselect the text.
05:24And that, friends, is how you go about applying and customizing a scatter brush here inside Illustrator.
05:29
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Formatting and scaling brushed text
00:00In this movie I'll demonstrate how even though we've applied all of these brushes toward
00:05text--including a calligraphic brush, two art brushes, and a scatter brush--it remains altogether
00:11editable. And also show you how to fill the letters with the pattern, and exactly align
00:16that pattern with the patterned background.
00:19And so the first thing I'm going to do obviously is select my text by clicking on its outline
00:23with the Black Arrow tool. And then I'll press that keyboard shortcut mash-your-fist F, so
00:28it's Ctrl+Shift+Alt+F here on the PC, Command+Shift+ Option+F on the Mac, in order to highlight the font
00:34here inside the Character panel. And I'm going to dial in Minion, so that I end up with Minion Pro.
00:40And then I'll press the Tab key to advance to the Style option and I'll just go ahead
00:44and enter Bold. And I don't want condense caption.
00:47So I'll go ahead and select just Bold from my very long list--I've managed to install
00:52every single style of minion there is--I'll go ahead and select Bold which should be available
00:57on your system by the way.
00:59And a size of volume 360 points is just fine; you can see that the text is much too large now.
01:04So, the first thing I'm going to do in order to reduce the width is to take the Horizontal
01:08Scale value down to 80%, like so.
01:12Then I'll go ahead and press the Enter key or the Return key on the Mac in order to except
01:15that change, and I'll change the Tracking value to -60 as well, and we come up with this effect
01:24here, which I think looks actually quite good.
01:27And you can see that all the brushes update on the fly, which makes brushes one of the
01:32most flexible features in all of Illustrator.
01:34All right, now I am going to assign a pattern to the interior of the letters, so I'll click
01:38on that Fill option here inside the Appearance panel to make it active; and then notice that
01:44I have a series of these patterns that I've created starting with Beige wedges, then Orange,
01:50Red, and finally Violet wedges. We're going to be using Violet wedges for the text, so
01:55I'll go ahead and click on that Swatch to assign it to the text.
01:59Now we've got a little bit of a problem here. I'm going to zoom in so that we can better
02:02see what's going on.
02:04First of all notice that the pattern in the background has been scaled, but it is not
02:09scaled inside the letters.
02:11Fortunately we can scale this Fill pattern now inside of Illustrator CS6 using a Dynamic Effect.
02:17So make sure that the Fill is still active, then go up to the Effect menu, choose Distort
02:22& Transform, and choose the Transform command. Or if you loaded my dekeKeys keyboard shortcuts,
02:28you can press Ctrl+E or Command+E on the Mac, and I am going to dial-in a Horizontal value
02:33of 200% and a Vertical value of 200% as well. I just happened to know that that's exactly
02:38how much I scale the pattern in the background.
02:40And then I'll turn off Transform Objects; you want Transform Patterns to be turned on.
02:47And then turn on the Preview checkbox and you'll see that that goes ahead and scales
02:52a pattern inside the text.
02:54But all is not perfect; I'm going to click OK in order to accept this modification. And
02:59then just so I can see exactly how the patterns are lining up here, I'll turn off these various
03:06strokes here, which is going to take a few moments because there's a lot going on inside
03:11this document. So you'll have to be patient with that process, in other words, there is
03:14a little bit of a delay after you turn off each eye. And notice that we are not in alignment,
03:21and here's the reason why.
03:23I'll go ahead and click on the word Transform, which is the effect that's assigned to the
03:27fill, in order to bring up the dialog box. I'm scaling with respect to the center of
03:32the text, whereas the background is being scaled with respect to the center of the rectangle,
03:38and the center of the rectangle and the center of the text are not the same thing.
03:43So what we're going to have to do is slightly nudge the pattern around, and we can do that
03:48using these move values. So what you would do is turn on the Preview checkbox, and then
03:52I know I want to nudge the pattern to the left, so I'll press the Down Arrow key for
03:58Horizontal here in order to take it down to -6 maybe. And then I'll tab to Vertical and
04:04I want to raise the pattern so I'll take the Vertical value down, because negative
04:08value is nudge the selection upward.
04:10Make sure just Transform Patterns is turned on, Transform Objects should be turned off.
04:15That is not quite an exact match.
04:17So what I had to do was enter some decimal values, and that tends to be kind of painful;
04:21you just have to try out some decimal values and see how it works.
04:24Fortunately, I was able to land on these here: -6.5 and then -8.5 in points. That goes ahead
04:33and creates what appears to be absolutely perfect alignment; and now I'll go ahead and
04:38click OK in order to accept that change.
04:41And now that the patterns are lined up, you can go ahead and turn all of the strokes back
04:45on one at a time, of course, here inside the Appearance panel. And then I'll press Ctrl+0
04:51or Command+0 on the Mac in order to center my zoom, and Ctrl+Shift+A or Command+Shift+A
04:56on the Mac in order to deselect my text.
04:59Actually I missed one of the strokes there, I'll go ahead and reselect the text and then
05:03turn on this top Stroke by clicking on it's perspective eyeball. And you know, it dawns
05:09on me now that I am seeing this calligraphic stroke, that it's a little too bulky; but
05:14rather than modifying its specific attributes from the Brushes panel, I'll just go ahead
05:19and click on the stroke at the top of the list here in the Appearance panel, and I'll
05:22take the Line Weight value down from 1 point to 0.6 points, which is going to reduce the
05:28width of the brush stroke to 60% of its former size.
05:31And now I'll press Ctrl+Shift+A or Command+Shift +A on the Mac in order to deselect my text. And
05:37that is how you added text in any way you like regardless of the brushes that you've assigned to it.
05:43
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Designing a custom art brush
00:00In this movie, I'll show how to customize an existing art brush so that you--yes you--
00:06can create a brush that simulates a traditional medium.
00:10So here's the problem that we need to solve:
00:12if you go ahead and zoom in on the letters, for example the U, you'll see that the Green
00:17art brush in the background ends up tracing very heavily in some areas and very thinly--
00:23so thinly that you can't even see it anymore--in others.
00:27And we've got some weird rough spots and almost bites taken out of the stroke in different places.
00:33And that's because of the uneven nature of this brush and the fact that it tapers toward the end.
00:39So what you have to bear in mind when you're working with an art brush is that everything
00:42about it is getting stretched and therefore exaggerated, so little differences can really
00:49become quite magnified.
00:51So what I am going to do is take that brush, which as you may recall is Chalk - Round, and
00:58I'm going to drag it out into the artboard and I'm going to modify it. And I am going
01:01to create a total of three variations and we'll see how they fare when we convert them
01:07to their own art brushes in the next movie.
01:10So the first thing I am going to do is turn off this base layer right here so that I have
01:14some white space to work in, and I'll create a new layer by pressing the Alt key or the
01:19Option key on the Mac and clicking on the little page icon at the bottom of the Layers
01:23panel. I am going to go ahead and name this layer chalk alts, short for alternatives, and
01:29then I'll change the color from Magenta to Violet, and I'll click OK. And we've got ourselves a new layer.
01:35Next, I'll bring up my Brushes panel and I'll locate that brush that I want to modify, which
01:40is Chalk - Round, and I'll go ahead and drag it and drop it into the document window.Then
01:45I'll go ahead and hide the Brushes panel for now.
01:48I'll also zoom in a bit on my brush here, drag it down too, so that I can see it on screen.
01:56Now a couple of things to note about dragging and dropping brushes into the document window.
02:00First, Illustrator does go ahead and convert the brush to path outlines so you can modify
02:06it to any extent you like.
02:08But if you twirl this layer open, chalk alts, you will see that you've got a group, and a
02:12nested group inside of it, and the usual weirdness that Illustrator comes up with.
02:17So I'm going to do a double ungroup here by going to the Object menu and choosing the
02:22Ungroup command, and then I'll go back to the Object menu and choose the Ungroup command
02:26again. Of course I could have pressed Ctrl+Shift+ G or Command+Shift+G on a Mac a couple of times
02:31in order to pull that off.
02:33Now we've got this group that is the brush itself, and then we've got this invisible rectangle
02:38behind it, which represents the path outline.
02:41So in this case our brush is going to benefit inside of the entire path. So imagine the
02:46path were converted from a uniform stroke, for example, to a path outline, this is how things would map.
02:53We want an entirely different looking brush than that. And so I am going to take this rectangle
02:58and drag it downward while pressing the Shift and Alt keys or the Shift and Option keys
03:02on the Mac in order to create a copy of it.
03:05And then I'll copy this rectangle by pressing Ctrl+C or Command+C on a Mac, and I'll paste
03:10it by pressing Ctrl+F or Command+F on a Mac. And you're probably wondering what in the world I am doing.
03:16The idea is we need to preserve that invisible rectangle in the background and have a copy
03:20of it in the foreground that we will use to create a brush.
03:24Now I'll go ahead and fill the foreground rectangle with black by clicking on the first
03:28color swatch up here in the Control panel and selecting Black.
03:32And now let's go ahead and mess it up the simplest way possible, which is to go up to
03:37the Effect menu, choose Distort & Transform, and choose the Roughen effect.
03:42And this time I'm going to change the Size value to 2--I want that to be 2 pt., so
03:47I'll select Absolute.
03:48And I'll turn on Smooth and I'll turn on the Preview checkbox, and you can see that makes
03:53for a kind of blobby brush; but I want it to be way less regular than that, so I am
03:58going to click inside of the Detail value and press Shift+Up Arrow several times in
04:03a row until I max that value out at 100/in, so 100 little wiggles per inch
04:10along this path outline. And that should just about do it. You typically want as much random
04:14variation as possible when you're creating a traditional media brush. All right!
04:19I'll go ahead and zoom in on this guy here.
04:22Now that's a dynamic effect, we need it to be a static effect; but I don't want to ruin
04:26the dynamic effect in case I want to go back and look at it later,
04:29remember what my settings were, that kind of thing.
04:32So I'm going to marquee both of these paths because there is one rectangle on top of the
04:36other, and then drag them down while pressing the Shift and Alt keys once again--that's
04:40the Shift and Option keys on the Mac--in order to create a copy.
04:44And with both path outlines selected, it really doesn't matter, you want to go up to the Object
04:48menu and choose Expand Appearance. And that way you've got a static version of that path outline.
04:53And now I can look at it in the Outline mode, which is going to be a little more helpful
04:58because I'll be able to see my transparent rectangle in the background.
05:01So I'll press Ctrl+Y or Command+Y on the Mac to switch to the Outline mode. You can also
05:06choose Outline from the View menu.
05:08All right, now I'll click off the paths, deselect them and I'll click on this guy to select
05:13it, and now I am going to manually scale this path by switching to the Scale tool, which
05:18you can get by pressing the S key.
05:20And I want to make sure that the scribbly path, which is the brush of course, is wider
05:24than the rectangle behind it.
05:26So I'll drag very slightly out to the left as you see me doing here. And if you want to
05:32constrain the angle of your scale to exactly horizontal, you can press the Shift key as
05:36you drag and then release; just make sure that all of these guys are outside of the
05:41limitations of the rectangle.
05:43Now we need to create yet another copy.
05:45So as I was saying at the outset, I am going to create three variations on this chalk brush.
05:52And that way we just have a range of options to choose from because you really don't know
05:57how well the brush is going to work until you apply it to a path outline. All right!
06:01So I'll go ahead and grab these guys, and I just marquee them using the Black Arrow tool,
06:06and then I'll go ahead and drag them down while pressing the Shift and Alt keys once again.
06:11And I'm going to scroll up as you see me doing here, and then I'm going to go ahead and select
06:15the top rectangle, because we're going to start by editing our first alternate chalk effect.
06:19I am going to select that background rectangle and I'm going to switch to the Scale tool
06:24once again; and this time I want to scale the path so that it's taller. So I'll drag slightly
06:30down like so while pressing the Shift key, in order to constrain my scaling to exactly vertical.
06:36And I just want to make sure the rectangle completely encloses the wiggly path vertically,
06:41but cuts into it horizontally.
06:44Now return to the Black Arrow tool, marquee those two paths, go to the Window menu, and choose Pathfinder.
06:51And I want to go with Intersect, and that will lop off the ends of that path outline like
06:56so, so that we're cutting it hard right there at the ends.
06:59And I want to show you what that ends up looking like, because that's going to result in a
07:04corner as you'll see in the next movie, whereas this little bit of overlap--it's going to
07:09be too much overlap as you'll see. I don't want to spoil the surprise, but I do want
07:12to have a sense of where we're going here.
07:14And now I'll marquee these two paths and drag them downward while pressing the Shift and
07:19Alt keys, the Shift and Option keys on the Mac.
07:22This will be our third alternative and I'll show you why we'll need it and what kind of
07:26modifications we'll make as I demonstrate how to convert these path outlines into actual
07:32art brushes in the next movie.
07:33
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Creating (or replacing) an art brush
00:00In this movie I'll show you how to convert our wiggly path outlines into art brushes,
00:05and then we'll turn around and apply those art brushes to our character outlines. And
00:09if we have any problems, which we will, then I'll show you how to resolve those problems.
00:15So I've gone ahead just for the sake of clarity here and numbered each one of these Chalk-brush alternatives.
00:22So the first one, #1, has the cleaved off edges on the left and right hand sides.
00:28#2 has the brush edges that exceed the rectangle that represents the path outline, and then
00:33#3 is just sitting there waiting for me to modify it.
00:37Currently it's the same as #2.
00:38All right, so let's take these guys and turn them into art brushes. And you do that by bringing
00:43up the Brushes panel, and then if you're working along with me, go ahead and select that top
00:48wiggly path, and drag it and drop it into the Brushes panel.
00:53Notice that I have a little plus sign next my cursor.
00:55If I want to create a new brush, I just go ahead and drop it into place and release the mouse button.
01:00However, if you want to replace an existing brush--I just want you to see this is possible--
01:04you press and hold the Alt key or the Option key on the Mac. And notice now you see a heavy
01:09outline around the existing chalk round.
01:12However, I don't really see any purpose in replacing one brush with another.
01:16We might as well keep all of our brushes intact.
01:19So I'm going to release the Alt or Option key and just go ahead and drop that path outline
01:23into the Brushes panel.
01:25Illustrator next asks what kind of brush you want to create.
01:27It can be a Scatter Brush, an Art Brush, or a Pattern Brush.
01:30The reason Calligraphic and Bristle Brush are dimmed is because both of those styles
01:34rely entirely on numerical parameters.
01:38They have nothing to do with existing path outlines.
01:40So go ahead and select Art Brush and click OK and you'll be met by this gigantic dialog
01:46box, most of which you can safely ignore.
01:48One of the options you can't ignore is Name.
01:50So I'll go ahead and paste in a name, which is Chalk alt #1.
01:54You can go ahead and modify the Width value and even change it to a percentage of its current size.
02:00However, you are not really going to know if that's what you want to do until you apply
02:04the brush to a path outline.
02:06So, not really the kind of thing you do in advance.
02:09You can go ahead and set the Brush so it Scales Proportionally, but that's not going to work in our case.
02:13You also have this interesting option here, which is the Stretch Between Guides.
02:18So you have to set up guidelines, presumably vertical guidelines in our case, inside of
02:23your document window. And then any portion of the art brush between those guidelines
02:27will scale, anything outside the guidelines will not scale.
02:30However, of course that would require guides and I don't have any.
02:33So I'm just going to stick with the default setting, Stretch to Fit Stroke Length.
02:38Notice then you've got these Direction options.
02:40Nine times out of ten you're going to want the default setting, once again, which is
02:43Stroke From Left to Right, and that way you stroke the art brush from left to right along
02:48the direction of the path outline.
02:51You can set it to something else, such as Perpendicular if you want, but probably you don't.
02:56So I'll go ahead and switch it back to Left to Right.
02:58You have also got the Options to flip the brush along the path--that would be Left to
03:02Right in our case--or across the path, which would be vertical in the case of this preview
03:07anyway. But again, that's a decision you're going to make on-the-fly.
03:11And then finally, Overlap is now set to this default setting where Illustrator goes ahead
03:15and adjusts the art brush at any corner points to fill in gaps. And that's a great default setting;
03:21it's highly unlikely in fact that you're ever going to want to change that.
03:25The one thing you're going to want to change, besides the name of the brush, is the method.
03:29So assuming that you're starting with a black art brush or black path, as I am, and you
03:35want to be able to colorize it by assigning a color to the stroke, then you want to change
03:39the method from None to Tints.
03:41It's that simple, and that's all there is to it.
03:44Then click OK in order to create that brush.
03:46And now let's do the same thing with brush #2 here.
03:49I'll go ahead and marquee these two paths this time, both the wiggly path and the invisible
03:53rectangle behind it, and I'll drag and drop the paths into the Brushes panel, select Art
03:57Brush, click OK. Go ahead and paste in the name, Chalk alt #2, and I'll change the method
04:03to Tint, and then I'll click OK in order to create that brush. And you can see they appear
04:08at the bottom of the list of our brushes, although you can drag them and drop them to
04:13different locations if you like.
04:14All right, now to assign these brushes to the text, I'll go ahead and hide the Brushes
04:18panel, then I'll press Ctrl+Y or Command+Y on the Mac to switch to the Preview mode.
04:23Turn off the Chalk alts layer, turn on the base layer.
04:26You are going to probably be too close to your letters there.
04:29So I'll go ahead and zoom out a little bit, so we can take in the end of the word BRUSH.
04:33And then I'll click on it's baseline to select the letters.
04:36I'll switch over to the Appearance panel, and I'll click on that final green stroke, Chalk-Round.
04:41And then I'll click on the tiny brush preview and I'll scroll down the list until I find
04:46the new brushes that I just created, including Chalk alt #1.
04:49Now this is the one that's cut off at the ends. And notice as soon as I select it, I
04:54end up with a much more uniform stroke around the letters, even though it does have some
04:59wiggle of course associated with it.
05:02But notice these cuts at these various locations right there at the tip of the S, and there's
05:07another one right there at the tip of the serif of the H. What that is, is the point
05:12at which the path begins and ends.
05:15So all character outlines are closed paths, but Illustrator always sees paths, whether
05:20closed or open, as having beginnings and endings. It's just with the closed path, it's a single anchor point.
05:27And it happens to be located right there on the S and right there on the H.
05:30You could convert the text outlines and then change the point at which the letters begin
05:34and end, but it's going to happen somewhere.
05:36So anyway, the moral of the story is having those ends cut off does not service well.
05:41Now you may figure the solution would be to click on word Stroke up here for example,
05:46and then assign a Cap; but while you can't go ahead and assign a Cap to a art brush stroke,
05:51is it doesn't do anything. And same for the corner settings as well, by the way.
05:56So instead, what we're going to do is switch to a different brush.
05:59I'll go ahead and click on that tiny little brush preview and I'll switch to Chalk alt
06:03#2, the one that has the ends that exceed beyond that invisible rectangle that represents the path outline.
06:11And as I was saying, everything gets exaggerated when you're stretching one of these art brushes
06:16along a path outline or a character outline in our case, and sure enough we get quite
06:21a bit of exaggeration right there.
06:23Those are those edges being stretched over here at the corner of the H and this tip of the S as well.
06:29Now it's kind of a cool effect, but it doesn't happen to be the effect that I want where
06:34this text is concerned.
06:36So I'm going to need to split the difference, and I'll show you what that looks like in the very next movie.
06:40
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Refining a brush to fit ends and corners
00:00In this movie, I'll show you how to refine an art brush to better match the needs of your artwork.
00:06In our case, we've got these scribbly corners here at the points where Illustrator thinks
00:11each one of the characters of type begins and ends.
00:14So at the corner of the H, down here at the tip of the S and so forth. The tip of the R as well.
00:20There is a point on the U, but it's just covered up by everything else that's going on here.
00:24So what we're going to do is take the second alternative version of the chalk brush and
00:29turn it into a third, better version.
00:33So I'm going to switch over to the Layers panel, turn off the base layer, and turn back
00:37on the chalk alts layer.
00:39And I'll go ahead and zoom in on these guys, numbers 1, 2, and 3, and its number 3 I'm interested in changing.
00:46So I'll go ahead and press Ctrl+Y or Command+Y on the Mac, in order to switch to the Outline mode.
00:52And I'm going to zoom way in on the right side of this third wiggly path drawing, and
00:57then I'll press the A key to switch to the White Arrow tool. And I'm going to marquee
01:01right next to the right edge of the rectangle.
01:04I don't want to marquee over the edge, just right next to it.
01:07So I get all these anchor points in the right side of the wiggly path, and then I'll press
01:11Backspace key or the Delete key on the Mac, to get rid of them.
01:14Then I'll press the P key to switch to the Pen tool. And I'll go ahead and drag out about
01:20yea far there, and then drag in about so far down here as well.
01:25You want the path to round ever so slightly outside the rectangle, but not too far.
01:30So I'll press the A key to switch back to the White Arrow tool. And I might just go
01:34ahead and drag the segment in a tiny bit here, and I'm pressing the Shift key as I do to
01:39constrain the angle of my drag.
01:40All right, that looks pretty good to me.
01:42Let's go ahead and do the same thing over here on the left-hand side.
01:45So you get what I'm trying to accomplish here.
01:48I'm creating my own manual round caps.
01:52Now I'm going to take my White Arrow tool and marquee just to the left of the left
01:57edge of the rectangle in order to select all these anchor points on the left side of the
02:01wiggly path, and I'll press the Backspace key or the Delete key on the Mac to get rid of them.
02:06Then I'll press the P key to switch back to my Pen tool.
02:09I'll Shift+Drag like so to constrain the angle of that control handle to exactly horizontal,
02:14and then I'll drag inward while pressing the Shift key like so.
02:19Something along the lines of that I think will work out.
02:23Bear in mind that this is going to get exaggerated like heck.
02:26So I might take that in again by Shift+Dragging directly in the segment with the White Arrow tool.
02:31All right, let's see how that works.
02:32I may have been too conservative you never know.
02:35Go ahead and zoom out here in order to take in the entirety of the wiggly path in the
02:40invisible rectangle behind it.
02:42I'll press the V key to switch to my Black Arrow tool.
02:45Notice this is alternative number three here.
02:48I'll go ahead and marquee these two path outlines to select them both, bring up the Brushes
02:52panel, drag and drop the selected paths into the panel,
02:56Select Art Brush, click OK. Go ahead and paste in the brush name Chalk alt #3.
03:02Change the Method to Tints and click OK.
03:05Now press Ctrl+Y or Command+Y on the Mac to switch back to the Preview mode.
03:09Go ahead and hide that panel, turn off the chalk alts layer, turn on the base layer.
03:13Let's go ahead and zoom out a little bit so we can take in more of the artwork at a time.
03:19And now it's time to gauge whether I have done a halfway decent job or not.
03:22I'll go ahead and click on the baseline of my letters to select them, I'll switch back
03:26over to the Appearance panel, click on Chalk alt # 2 there, the green stroke at the back of the stack.
03:32Click on the tiny brush preview and change it to Chalk alt #3, and we end up doing a
03:39pretty darn good job on those corners right there.
03:42A little bit lumpy on the S, and if you wanted to fix that then you would increase the curvature
03:47of the ends of the wiggly path, the most recent one.
03:50However, I'm pretty happy with what I've got, so go ahead and press the Escape key to hide that pop-up panel.
03:55I'll press Ctrl+0 or Command+0 on the Mac in order to center my zoom, and press Ctrl+Shift+A
04:01or Command+Shift+A on the Mac in order to deselect my artwork.
04:04And that, folks, is how you refine an art brush to exactly match the needs of your artwork.
04:09
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Expanding, filling, and stroking a brush
00:00In this movie, I'll show you how to expand the appearance of an art brush, and this works
00:04for any style of brush by the way.
00:07And what that's going to allow us to do is to create these red floral treatments up here
00:12at the top and the bottom of the artwork that are both filled with tile patterns--
00:16these aren't pattern brushes, they are art brushes filled with tile patterns--
00:20and then we'll be able to stroke that expanded art brush with yet another art brush.
00:24So I'll go ahead and switch to my illustration in progress, and using the Black Arrow tool
00:29I'll select both the top path and the bottom path here, that is these curling symmetrical
00:34paths. And they are also symmetrical about the artboard, that is they are located in
00:38vertical opposition symmetrically apart from each other.
00:42And now let's go ahead and stroke these paths with an art brush by bringing up the Brushes
00:47panel. And then I'm going to scroll down the list, past the natural media brushes to this
00:52group of floral brushes right here. And the one that I'm specifically interested in is
00:57this guy called Floral Bulbs.
00:59Now it doesn't look like much when applied to a flat horizontal path, but when you apply
01:04it to curving path outlines like these, you get a very interesting effect as you can see.
01:09It's almost a crab-like effect here.
01:11I like it very much, so I just want it to be a little thicker.
01:14So I'll change the line weight to 1.2 pt., which will of course expand the width of the
01:20art brush along the path to 120% of its former size.
01:24Now notice that even though this art brush is horizontally symmetrical, we do not have
01:30vertical symmetry going on.
01:32This dollop of paint should be moved to the other side of the path if it's going to be
01:35symmetrical to the dollop of paint at the top of the artboard.
01:39So I'll Shift+Click on that top path in order to deselect it.
01:43Then I'll bring back my Brushes panel and I'll click on that little dialog box icon
01:48there in order to bring up the options for the selected object.
01:52Now I've got the Preview checkbox turned on so I can see what I'm doing.
01:56Notice these two flip checkboxes right here.
01:58Flip Along is going to, in our case, flip the brush stroke horizontally, which isn't going
02:04to do us any good, because it's already horizontally symmetrical; and if you want to confirm that
02:08you can turn it on and you'll see that nothing happens.
02:11So mine as well turn it back off.
02:12What we want is Flip Across in order to flip the art brush across the path outline.
02:17So I'll go ahead and turn checkbox on and I get the exact symmetry I'm looking for.
02:22All right now click OK in order to confirm that change. And I'll hide the Brushes panel,
02:27and then I'll Shift+Click on that top path outline, and of course I was able to locate
02:31it by looking for that little square next to Black Arrow cursor.
02:35Now what I'd like to be able to do is change the stroke to a pattern, and so I can of course
02:40click on this second swatch up here in the Control panel and I can select a color if
02:45I like. That will go ahead and colorize the path, we've already seen that.
02:48However, if I apply a tile pattern such as red wedges here, it doesn't do anything.
02:54We go back to the standard black path outline, and that's because you can't apply tile patterns to art brushes.
03:00So we need to expand those art brushes into closed path outlines.
03:04And you do that by going up here to be Object menu and choosing the Expand Appearance command.
03:10And that goes ahead and draws path outlines around those art brush shapes.
03:15Now what we've got is a group, as we can see on the far left side of the Control panel,
03:20but it's really two independent groups. And you can confirm that by switching over to
03:24Layers panel and twirling open the flourishes layer right there. And you'll see our two
03:29groups, full hi and full lo.
03:32What we're going to want in order to scale the pattern so that it matches the pattern
03:35in the background is one overarching group.
03:39That way the center of the big group here of both floral patterns matches the center
03:45of the artboard, which matches the center or the background rectangle, so that everybody
03:49is in sync with each other.
03:51So the first thing we want to do is destroy the current group by going up to the Object
03:55menu and choosing the Ungroup command, or you can press Ctrl+Shift+G or Command+Shift+G
03:59on the Mac, and notice that leaves us with a bunch of independent path outlines as I
04:03can see once again on the far- left side of the Control panel.
04:07And now I'll group those together by going up to the Object menu and choosing the Group
04:11command or pressing Ctrl+ G or Command+G on the Mac.
04:15Now just to keep everything tidy, let's get rid of the fill that's associated
04:19with the independent path outlines by switching over to the Appearance panel and double-clicking
04:24on the word Contents, which will show us the fill that's assigned to those paths.
04:29And I'll go ahead and click on that Fill swatch and I'll change it to None.
04:33Now I'll return to Group up here at the top of the stack, it says Group: No Appearance.
04:38Double-click on it in order to switch the focus to the group, and click on the Add New
04:42Fill icon at the bottom of the panel to reinstate that black fill.
04:47Then click on the Fill swatch in order to bring up the list of swatches and select Red
04:51Wedges in order to apply that tile pattern.
04:55Now it's too small as you can see, so we need to scale it.
04:58By going up to the Effect menu, choosing Distort & Transform, and choosing Transform--or if you
05:02have loaded Deke keys you can press Ctrl+E or Command+E on the Mac.
05:06And then let's go and change both of these Scale values to 200%, and I'll turn on the
05:11Preview checkbox, and it looks like I've done something terribly wrong.
05:15I've left Transform Objects turned on; I don't want that, so I'll turn off that checkbox.
05:19But you do want Transform Patterns to be turned on, and you'll see now we have a perfect match
05:25between the red pattern and that yellow pattern in the background.
05:28So go ahead and click OK in order to apply that change.
05:32All right, now I want to stroke these paths with yet another art brush.
05:35So I'll bring up by Brushes panel and I'll go ahead and scroll up the list--and this
05:40is the guy I'm looking for right there, Charcoal. Not Charcoal - Feather or Charcoal - Rough
05:44or any of those, just plain old Charcoal.
05:47And I also want the stroke to be green, so I'll go ahead and click on the Stroke Swatch
05:52here inside the Appearance panel and I'll change it to that dark shade of green: C=90, M=30, Y=95, K=30.
05:57And I'll also change the Blend mode by clicking on the word Opacity and setting that Blend
06:05mode from normal to multiply in order to burn in the effect.
06:09All right now to better see what I'm doing here I'll press Ctrl+H or Command+H on the
06:12Mac, to hide the selection edges.
06:15I don't want those strokes to be in front of the fills, I want them to be behind.
06:18So I'll grab the stroke in the Appearance panel and drag it down to just above the word
06:22Contents in order to produce this effect here.
06:25Now I want that Charcoal brush stroke to fit the paths a little differently.
06:29So I'll bring up the Brushes panel for the final time in this movie anyway, and then
06:33I'll click on that little dialog box icon at the bottom of the panel. And I'll make
06:38sure the Preview checkbox is turned on, and I'll turn on both Flip Along and Flip Across.
06:43And this is just based on trial and error by the way.
06:46But I want you to know that these options are always available.
06:49And now I'll go ahead and click OK in order to apply that change.
06:53And that's how you expand a brush stroke in Illustrator so that you can fill it with a
06:58tile pattern, as well as stroke that former brush with yet another art brush.
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Type on a path vs. text as an art brush
00:00Another great use for an art brush is creating text on a path; which is particularly useful
00:06if you want to distort the text along a path, as in the case of the stacks at the very top
00:10and the bottom of the illustration; or when you just want to auto fit the text to the
00:16path. That's something that art brushes take care of on their own, however you have got
00:20to do all kinds of custom fitting when you're creating type on a path.
00:24So what we're going to do in this movie, I'll show you how we might pull off this effect
00:28using standard type on a path, and then in the next movie I'll show you how to express
00:32text as an art brush.
00:33So I'll go ahead and switch over to my illustration in progress, and notice that I do have text
00:39on the path up here at the top and the bottom of the illustration.
00:42If you're working along with me, twirl open the path-type layer here inside the Layers
00:46panel. And notice that just the bottom two objects on this layer are currently visible.
00:50Go ahead and make them invisible by turning off their eyes.
00:54And then turn on these other four formerly invisible objects by dragging down the eyeball column like so.
01:01So you should have two lines of type; this one is a little hard to see, so I'll drag it up here.
01:05Two lines of white type expressed as point text and then we have two invisible paths as well.
01:12So I'm going to go ahead and affix this bottom text first, and I'm not seeing any kind of
01:17selection here because my edges are hidden.
01:20So I'll press Ctrl+H or Command+H on the Mac in order to bring them back.
01:23So click on the baseline for the bottom text, then go up to the Edit menu and choose the
01:27Copy command or press Ctrl+ C or Command+C on the Mac.
01:32Then go ahead and meatball the bottom of the two crazy paths here, that's what they are
01:36called here inside the Layers panel, and that's just the easiest way to get to them because
01:40after all they are invisible.
01:41And press the T key in order to switch to the Type tool, and then click somewhere along
01:46the path. And I'm just going to click right there in the center because my text is currently
01:50center aligned, so you would think when I go up to the Edit menu and choose the Paste
01:54command or press Ctrl+V or Command+V on the Mac, that everything would work out great.
02:00But it doesn't, as usual.
02:02So I'll go ahead and switch to the Black Arrow tool. And it's just, I have to say, that text
02:07on the path can be maddening at times to work with.
02:09So if you feel the same way, I share your pain. I'm going to go ahead and drag this
02:15first bar all the way over here to the left-hand side and drag this last bar here all
02:20the way to the right-hand side; but unfortunately we still have overflow text.
02:24So with the text selected, I'll go ahead and bring up my Character panel, which I can get
02:28by pressing Ctrl+T or Command+T on the Mac.
02:32And I'm going to change this Vertical Scale value to 110% and then I'll take the Horizontal
02:37Scale value down to 90%. Then I'll go ahead and press the Enter key or the Return key
02:42on the Mac and that should take care of things with the exception of the fact that we have
02:46some weird spacing problems here and there, especially right there in the center.
02:51The F and T are not resolving properly, and the only way I would get them to resolve properly
02:56is to smooth out this transition.
02:58But what we've got is a corner point at this location, a cusp point actually.
03:03And that never goes well when you're working with text on a path. All right!
03:07Now let's do the top text.
03:08I'll go ahead and click on the baseline for that text to select it.
03:11Then I'll press Ctrl+C or Command+ C on the Mac in order to copy it.
03:14I'll meatball the only remaining crazy path item here inside the Layers panel, because
03:19the other one got renamed to the text along the path.
03:23And with this path selected I'll go ahead and switch to the Type tool again, by now
03:27maybe I've learned my lesson, I'll click on the first anchor point in order to set the
03:31insertion marker at that location and I'll press Ctrl+ V or Command+V on the Mac, in order to Paste the text.
03:36Then I'll switch back to my Black Arrow tool; looks like the first bar is in place but second
03:42bar needs to be moved over a little bit.
03:44We have got overflow text again, so we need to do some copy fitting.
03:48I'll bring up my Character panel.
03:50Change that Vertical Scale value to 110%, change Horizontal Scale to 90%.
03:56And I also need to move the text down, so I'll go up to the Type menu, choose Type on
04:02a path, and then choose Type on a Path Options.
04:06And I'll change Align to Path from Baseline to Ascender, Turn on the Preview checkbox, and
04:12it looks like that. Which isn't really precisely what I want.
04:15I want the top of those capital letters to be aligned with a path, so I'll click OK and
04:19I'll change my Baseline Shift value here, which raises the baseline upward.
04:24And I just happened to know that a value of 6.5 pt. works for this text here, and I
04:29end up getting this final effect.
04:32But it's no good, because again we have the spacing problems right there, most obviously
04:36in the word FOR. But you can find spacing problems elsewhere as well.
04:40And of course, we're not going to be able to create the distortion effect that I'm looking for either.
04:44So in the case like this, you're much better off going with an art brush.
04:48So let me show you how that works.
04:50The only bit of bad news associated with text expressed as an art brush is that you've to
04:54convert the text outlines.
04:56You can't work with live text.
04:57So you need to make sure that all of your copy editing is done, everything spelled properly and so on.
05:03Then you want to select your text objects, so I'll select both of these guys right here--
05:08that is the point text objects, not the path text.
05:12And then I would normally recommend that you copy this text just so you keep the original
05:17editable text handy. However, we're going to live dangerously here.
05:20So I'm just going to go up to Type menu and choose Create Outlines or you can press Ctrl+Shift+O
05:26or Command+Shift+O on the Mac. And now we've path outlines where formerly we had point text.
05:31All right, now I'll click off the text to deselect it and I'll click on the top letters
05:36to select them, and I'll bring up my Brushes panel and I'll just go ahead and drag and
05:40drop these path outlines into the Brushes panel.
05:43Obviously we want an Art Brush, the Scatter Brush wouldn't make any sense because that
05:46would just scatter different versions of this row of characters around. And a Pattern Brush
05:52of course would repeat them.
05:53So we just want a nice fluid art brush.
05:56Go ahead and click OK, and then I'm going to name this guy different strokes.
06:00And that's it; you don't even need to change the colorization method because the text is
06:04going to remain white.
06:06So everything else is already done, just go ahead and click OK.
06:10And now grab this bottom text right there and drag it and drop it into place and set
06:16it as an Art Brush, click OK.
06:19The toughest part is naming this art brush, especially because I'm not a particularly
06:23good typist. And I believe it's curiously handcrafted.
06:27That's all I have to do, just name it, click OK. And you can see now these lines of white
06:33texts, they are very squished inside of the Brushes panel.
06:37But the great thing is that there are appearing now inside Illustrator CS6 against a light
06:42gray background, so we can actually make them out when they're set to white.
06:47And if you were to stretch the panel horizontally then the text is going to stretch as well,
06:51and that's because art brushes always fit their paths, which is such a great thing.
06:57And in fact, I'm going to show you exactly how to fit the art brushes to the paths in the next movie.
07:01
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Distorting text with the Width tool
00:00In this movie I'll show you how to apply text expresses in art brush to a path outline with
00:06absolute precision that you are about to see; and I'll also show you how you can distort
00:10that text using the Width tool, which works great with art brushes.
00:15Now at this point we have quite the mess on our hands.
00:17You can just dispose some of it here.
00:20I am going to click on this top text that's being converted to path outlines and Shift+Click
00:25on the bottom text with my Black Arrow tool to select both lines of text.
00:29And because we've already saved these path outlines as art brushes, we can get to them anytime we want.
00:34So I'll just press the Backspace key or the Delete key on the Mac to get rid of them.
00:38Now what we need to do is separate these path outlines because we want a work from them
00:43from the text that's attached to them.
00:45And that's not an obvious thing to do in Illustrator.
00:48If you just right-click on the path, you'll see no options for separating the text, and
00:54there is no such commands available anywhere in the software.
00:57Instead here's what you do.
00:58You press the A key to switch to the White Arrow tool, you click off the text to deselect
01:02it, then you press Ctrl+Y or Command+Y on the Mac in order to switch to the Outline
01:07mode so that you can see those invisible path outlines.
01:10You Alt+Click or Option+Click in the top one in our case, and then you Shift+Alt+Click or
01:16Shift+Option+Click on the bottom one, because we want to select them both.
01:20Because we use the White Arrow tool, we've selected the paths independently of the text
01:25that's attached to them.
01:26Now I'll go up to the Edit menu and choose the Copy command, or press Ctrl+C or Command+C on the Mac.
01:31All right, now I am going to twirl open my path layer, and I am going to turn off those
01:35two lines of path text.
01:37In that way we still have our editable text around if we need it.
01:41Now I'll return to the Edit menu and choose the Paste in Front command or press Ctrl+F
01:46or Command+F on the Mac, to paste those path outlines independently of the text formerly
01:51associated with them.
01:52All right, now I'll press Ctrl+Y or Command+Y on the Mac to switch back to the Preview mode.
01:57I'll press the V key to switch to the Black Arrow tool, and I'll Shift+Click on that bottom
02:01path to deselect it. And now I'll assign that Text Brush to the top path
02:06by bringing up my Brushes panel, and then I'll scroll down the list until I find those two
02:11white text brushes, and I'll click on the first one, different strokes, in order to
02:15apply it to the path. And it is that darn easy, look at that.
02:19The transitions are great, the spacing is awesome, and Illustrator has automatically
02:23copy-fitted the text, in other words, its fit the text to the artwork.
02:28And it gets even better; let's say I decide I want to modify the path outline, I can do so with impunity.
02:33I am going to press the A key to switch to the White Arrow tool.
02:36Click off the path to deselect it, and select this right-hand anchor point here, and I'll
02:40just press the Backspace key or the Delete key on the Mac to get rid of it. And once
02:44again Illustrator just automatically condenses that text to fit.
02:49Now I am going to nudge this text down by pressing Shift+Down Arrow a few times, and
02:54for what its worth I am working with a reduced keyboard increment value with just 0.2 pt.
02:59And I am also going to press Shift+Left Arrow a few times in order to nudge this path outline
03:04to the left, just making some various alterations here.
03:07I'll click off the path to deselect it; click on it again, so I select a segment independently
03:12of the anchor points; and I'll drag this anchor point up to about here. I might move
03:16the Control Handle in just a little bit, and I'll move this Control Handle to this location here.
03:22All right, now I'll press the V key to switch back to the Black Arrow tool, click on this
03:26path outline to select it. And I want a symmetrical path, so I am going to have to flip this existing
03:32path and then join it.
03:34So I'll bring up my guides--I've got some center guides that I've set up in advance,--
03:37by pressing Ctrl+; or Command+; on the Mac, and then I'll go ahead and switch to the Reflect
03:44tool, which of course you can get by pressing the O key. And then I'll Alt+Click or Option+Click
03:49on the Mac on that vertical guideline.
03:52That brings up the Reflect dialog box. I'll set the Axis to Vertical and then click on
03:55the Copy button in order to flip that path outline. It ends up flipping the text as well as you can see.
04:02And now I want to join these two path outlines together so I have one continuous line of type.
04:07That is not something you can do with path type.
04:10So once you've created text on the path you can't use the Join command in order to connect
04:14it to a different path, but you can with an art brush. I know, they are just so great.
04:19So I am going to press the A key in order to switch to my White Arrow tool and I am
04:23going to click on this anchor point and then Shift+Click on this one; then I'll go up to
04:27the Object menu, choose Path and choose Join, or you can just press Ctrl+J or Command+J
04:32on the Mac. And we get this effect here, likkideesplit, it's awesome.
04:37So Illustrator is, in other words, keeping up with everything that I am doing.
04:40Now the text is backwards, so I'll bring back up my Brushes panel and I'll click on the
04:44little dialog box icon.
04:46So open up the Stroke Options dialog box. And I'll turn on Flip Along of course because
04:50the text is running in wrong direction, but it's also upside down so I'll turn on Flip
04:55Across. And we get the exact effect that we are looking for.
04:59Now for the Width tool.
05:00This part is awesome.
05:01I am going to hide the Brushes panel, and then I am going to select the Width tool, which
05:05you can get by pressing Shift+W. And I'll go ahead and zoom in a little bit here, so I
05:10have a closer view of what I am doing, and I'll go ahead and drag from this anchor point,
05:14like so, and I'll drag from this one as well.
05:17If you want better control over that--in other words you want numerical control, so you can
05:20get the same results I am getting--
05:22then Select one of those points, Shift+Double- Click on the other so that both of them are selected.
05:28That brings up the width point at a dialog box and change the Total Width value to 1.6 and then click OK.
05:35All right, now I need to zoom out because I need access to the outside points.
05:40So I'll click on this one and Shift+Double-Click on this one--the two end points in other words--
05:46in order to once bring up the Width Point Edit dialog box, and I'll change the Total
05:50Width value to 0.9, and I'll click OK.
05:53Now that we've done that I'll go ahead and center my zoom by pressing Ctrl+0
05:58or Command+0 on the Mac.
06:00Now that we've added some width points to our path, we have some new adjustment options
06:04available to us in the Brushes panel.
06:06So I'll go ahead and bring up to Brushes panel, click on the little dialog box icon; and notice,
06:12Size is now set to Width Points/Profile and we have a minimum value and a maximum value.
06:18Go ahead and change that maximum value to 120%, to slightly enhance the distortion of
06:24those letters, and then click OK.
06:27All right, now that we've done all this work to the top path outline we don't need the
06:31bottom one anymore; we'll just create a copy of this top one.
06:34So what I need to find is this crazy path down here inside of the path type panel. I'll go
06:39ahead and meatball it.
06:40You can see it's selected, but I don't want to press the Backspace key or the Delete on
06:44the Mac yet, because my Width tool is still active, so I'll press the V key in order to
06:48switch to the Black Arrow tool and then I'll press the Backspace key or the Delete key
06:52on the Mac. And now I'll go ahead and select this top text.
06:55I'll switch back to my Reflect tool and I'll Alt+Click or Option+Click on the Horizontal
07:00guideline this time,
07:01set the Axis to Horizontal and click Copy once again. And you can see that Illustrator
07:06is so smart, then I went ahead and re-flipped my text.
07:11Now we are going to assign the other art brush.
07:13The good news is, it's going to look great; the bad news is, as soon as we do so we're
07:18going to lose our width information.
07:20So I am going to press Ctrl+; or Command+; on the Mac to hide the guides, because we
07:25don't need them anymore.
07:26And then I'll bring back up my Brushes panel and I'll select the curiously handcrafted
07:32brush. And you can see everything is run amok again, it's upside down and there is no width information.
07:38So the first thing I am going to do is just set the width points so that I can go to that
07:42dialog box just once.
07:44So I'll select the Width tool and I'll drag from this anchor point here, and I'll drag
07:48from this anchor point, and with this one selected I'll Shift+Double-Click on the other
07:53one, and I'll change the Total Width value to 1.6, click OK. And then I'll select the
07:58left-hand end point and Shift+Double-Click on the right end point, and change this value
08:03to 0.9, and press the Enter key or the Return key on the Mac.
08:08And then finally I'll go back to the Brushes panel and I'll click on the little dialog
08:13box icon; and I'll turn on Flip Along and Flip Across--we need both of them--and I'll change this
08:19value, which for some reason whose reading is 1% to 120% in order to achieve this final
08:26effect here. And I'll press the V key to switch to my Black Arrow tool, hide the Brushes panel,
08:31press Ctrl+Shift+A or Command+Shift+ A on the Mac to deselect my artwork.
08:35So obviously I am a big fan, I hope you are too. Because that is how you apply text as
08:40an art brush to any path outline regardless of whether it has corner points or smooth points, here inside Illustrator.
08:46
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Infusing your artwork with a tile pattern
00:00In this final movie, which frankly has nothing to do with brushes whatsoever, I'm going to
00:05show you how to take our bright vividly colored artwork so far, and dim it down a little bit,
00:10as well as infuse it with the continuous tile pattern that runs through everything. It runs
00:15through the text, it runs through the brushes, it runs through the strokes, and so forth.
00:20And it's quite easy to pull off.
00:22So the first thing I'm going to do is twirl close that path type layer and twirl open my base
00:26layer right here, which contains this big rectangle that covers the entire background. And so I'll
00:33go ahead and meatball it to select it. And I want you to see here in the Appearance panel,
00:38there is no stroke so I'll go ahead and twirl that guy closed, but we do have a series of three fills.
00:44So if I turn these two fills off for a moment, you can see that at the back of this object
00:49we've got the orange wedges pattern, and then in front of that is a beige fill. That's all
00:55that's going on there. And if I change the Blend mode back to Normal, you can see that's the case.
01:00But by virtue of the fact I change the Blend mode for this one fill to Multiply, it goes
01:04ahead and burns into the pattern. So in another words I'm changing the luminance of the entire
01:09pattern on the fly. And then I've got this other fill right here, which is a gradient
01:14also set to Multiply that's creating this vignetting effect around the outside of the artwork.
01:20So just want you to know what's going on there, because we're going to repurpose this rectangle
01:24by switching back to the Layers panel, and then I'll click on this top layer, chalk alts,
01:30and I'll create a new layer in front of it by Alt+Clicking or Option+Clicking on the
01:34little Page icon at the bottom of the Layers panel. And I'm going to call this layer cap,
01:39and then I'm going to change the color to let's say dark green, and then I'll click OK.
01:44Now I can create a copy of this rectangle-- that's on the base layer--by Alt+Dragging
01:50or Option+Dragging that tiny blue square right there. So I'll go ahead and Alt+Drag or Option+Drag
01:55it all the way to the top to the cap layer. And now we have a copy of that same rectangle
02:00on the very top layer inside of the Illustration.
02:03The next step is to burn this effect in by clicking on the word Opacity up here
02:08in the Control panel and changing the Blend mode to Multiply. But it's already set to
02:12Multiply, so switch back over to the Appearance panel.
02:16Here's our problem this gradient fill is active.
02:19We want the path itself to be active, so I could click on it and return to that Opacity
02:24option up there in the Control panel, or I could just click in the final occurrence of
02:28the word Opacity here in the Appearance panel and I'll now change the Blend mode to Multiply
02:33for the entire rectangle.
02:35Now at this point I decided things were a little bit too dark, so I decided the ease
02:39up on the opacity of this gradient, and I did so by clicking on a word Opacity under
02:45this Fill item. And I went ahead and changed the Opacity value to 50%. I'll press the Enter
02:50key or the Return key on the Mac in order to make that change, and then I'll press Ctrl+Shift+A
02:56or Command+Shift+A on the Mac in order to deselect the artwork. And that's how you dim
03:00down an entire illustration and fill every nook and cranny with the tile pattern by multiplying
03:07a filled rectangle on an independent top layer here inside Illustrator.
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28. Transparency and Blend Modes
The many forms of transparency
00:00If all there was to transparency was the opacity option, you wouldn't need any help from me.
00:06Reduce the opacity value and the selected path, group or layer becomes translucent.
00:12I have given you some helpful keyboard shortcuts, but otherwise that's all there is to it.
00:17But that's not all there is to it.
00:20You also have Blend modes which introduce translucency by merging the colors of a selected object
00:26with those of the objects below.
00:28For example, there is the Multiply mode which creates the effect of printing one ink on
00:33top of another, so everything darkens.
00:36There is the Screen mode which works like shining your path outlines on a screen, so
00:40everything becomes brighter.
00:43There is Luminosity, which mixes the detail from the selection with the colors of the
00:48objects below, and many, many more.
00:51Like so much of what you can do in Illustrator, transparency is not part of the PostScript printing language.
00:59Illustrator works around this potential incompatibility by converting translucent objects to PostScript-
01:05safe vectors and pixels on the fly.
01:09But just in case you have any concerns, I end this chapter by showing you how to rasterize
01:14your artwork at a high resolution--300 or more pixels per inch--and view it all together
01:21intact in Photoshop.
01:24Some people are nervous about using transparency in Illustrator.
01:28Don't you be one of them.
01:30Watch these next movies and learn how to use opacity, Blend modes, and knockout groups like a pro.
01:37
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Creating translucency with the Opacity value
00:00In this movie, I'm going to introduce you to the Opacity value, which is a pretty simple
00:05option. But I just want you to know everything you can do with it, because it's extremely powerful.
00:10We are working inside of this graphic that's based on a traditional Ojibway creature, which
00:16is Mishipeshu--also known as the underwater panther--for what it's worth.
00:21Now let's say I want to make the creature's body translucent.
00:23Why then I would go ahead and select the body using my Black Arrow tool. And you can get
00:28to the Opacity value from a couple of locations: one is the Transparency panel--which I have
00:33up on screen--and if you want to get to that you go to the Window menu and choose the Transparency
00:38command; or when you have an entire path outline or other object selected, you'll see the Opacity
00:44value up here in the Control panel.
00:45So let's say I change this value to 50%, then what we have is a 50-50 blend of the selected
00:52object and everything behind it. So any objects that are in front of this path outline will
00:58not be affected; they will remain opaque.
01:01And that's how it goes for all the blending functions by the way.
01:03You're always controlling the interaction between the selection and everything behind the selection.
01:09If you select a different value, such as I'll switch to 30%, then we have 30% of the active
01:15object mixed with 100 minus 30%, which is 70% of everything behind it.
01:21If you want to flip that equation, then you switch the opacity to 70%. So now we have
01:2570% of the selected object mixed with 30% of everything in back of it.
01:30And you can dial in a custom value as well.
01:32For example, I'll enter 44%--you cannot enter decimal values by the way--and now I have
01:3844% of the active object mixed with 100 minus 44, which is 56% of everything in back of it.
01:44And I hate to keep belaboring this little mathematical equation here, but it is interesting
01:49in that you are mixing a kind of concoction as you move through your illustration.
01:55So we've got 44% X plus 56% Y, and that's the way it is for all the blending options.
02:03So when we get to Blend modes, which start with Normal--Normal is the Blend mode turned
02:07off--along with all the other ones here, which I'll describe in detail in future movies.
02:13They all create translucent interactions and they do so using very simple equations.
02:18Now I'm not going to go into what those equations are, because most of you probably aren't interested
02:22in that information, however that's what's going on.
02:25You're always mixing the opacity of the active path with everything behind it.
02:30Now let's say that you want to modify the translucency of the entire creature.
02:35So the first thing I'll do is go ahead and reset the opacity of the selection to 100%,
02:40and then I'll click in this little corner wedge of the Mishipeshu layer, or I'll just
02:45Alt+Click or Option+Click on that layer there in the Layers panel in order to select the entire creature.
02:50And just so we can better see what we're doing, I'll press Ctrl+H--or Cmd+H on the Mac--
02:54in order to hide those selection outlines.
02:57And now let's say I change the opacity to something basic like 50%.
03:01And we're going to create all these interactions between the selected path outlines, which is
03:06not what we want, because obviously we don't want to see through the creature's head to
03:10this bit of neck that he has, and we don't want to see this bit of leg back there, and so forth.
03:15I'll go ahead and press Ctrl+Z, or Cmd+Z on the Mac, to undo that change.
03:20Instead, what you do is go ahead in this case and target the entire layer by clicking on
03:25the meatball for that top layer in the stack, and you can likewise target groups and so forth.
03:30And now if I were to change the opacity value to 50%, I change the opacity of the entire
03:36creature as a whole.
03:38Now one last thing I'll share with you.
03:40If you've loaded my dekeKeys keyboard shortcuts back in Chapter 22 of this very course, then
03:45I've given you keyboard shortcuts for a few opacity settings.
03:48So for example, if you press Shift+0 you'll reset the opacity value to 100%.
03:54If you press Shift+1 then you'll change the opacity to 10%, Shift+2 changes it to 20%,
04:00Shift+3 to 30% and so on and so on, all the way up to Shift+0 once again, so you can work
04:07in 10% increments all the way up to 100%, which once again is Shift+0.
04:13And that's how you work with the opacity value here inside Illustrator.
04:17In the next movie, we'll begin to investigate the Blend modes.
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Darken, Multiply, and Color Burn
00:00In this movie I'll introduce you to the first group of Blend modes which include Darken,
00:05Multiply and Color Burn all of which use the selected object to darken everything below it.
00:11So I'm going to start by meatballing this Mishipeshu layer here inside the Layers panel,
00:16and that way I can assign a Blend mode to the entire layer at one time, so that I am not
00:21creating interactions between the various selected paths.
00:24And now so I can see what I am doing, I'll press Ctrl+H or Cmd+H on the Mac to hide
00:29those selection edges.
00:30Then I'll click on Normal, and as I was mentioning in the previous movie Normal is the absence
00:36of a Blend mode, so there is no blending going on, when you have the Normal mode except for
00:42the blending associated with the Opacity value, but there's no extra Blend mode equation.
00:48So the first group of actual Blend modes are these guys right here: Darken, Multiply, and
00:52Color Burn, and you can see they are organized into a group because they are related.
00:58Their opposites are the next group of Blend modes as we'll see in the following movie,
01:02and from then on the Blend modes are grouped logically as well--even if they do have strange
01:07names at times-- such as, for example, Multiply, which we'll see is one of the best Blend modes there is.
01:13Anyway, I'm going to start things off with Darken which is the simplest of the Darken
01:19modes, which is the simplest of these three Blend modes. All it does is find which color
01:24is darker, and if a color is darker in the selected object then you see it; if a color
01:30is darker in the background then you see it instead.
01:34So in other words it's an on-off proposition which may lead you to wonder, why then do we
01:39have this obvious blend going on right here? Why don't we either see the background or
01:45the monster in the foreground but not both?
01:47And the reason is because this blending operation is happening on an ink-by-ink basis, so to
01:53really see what's going on we need the Separations Preview panel.
01:56So I'll go up to the Window menu and choose Separations Preview in order to bring up that
02:01panel, and then so I can actually use the panel, I'll turn on the Overprint Preview checkbox.
02:07And the best things for getting a sense of what's really going on here happened to be Cyan and Magenta.
02:13So I'll Alt+Click or Option+Click on the eye in front of Cyan. And you can see now that
02:19either we see the creature--as in the case of his head--or we see the background--as in
02:25the case of this stripe of color coming through his neck--and then we see the creature again,
02:29and then we see the background again, and then we see the creature and we lose them
02:33around the tail and the rear leg.
02:36Whereas if I go ahead and turn Magenta on and then turn Cyan off we get a different
02:42result. We're still seeing much of the head and we lose the neck to the background, but
02:46then we get part of the neck back and then we lose the body to the background and then
02:49we see the haunches and the lower portions of the rear feet and then we see the background once again.
02:55So, that's what's going on with Darken either you're seeing the selected object or you're
02:59seeing the background--whichever is darkest-- on an ink-by-ink basis. So I'll go ahead and
03:04turn CMYK back on here so that we can see the full-color preview.
03:09Now, the problem with Darken and the reason you're probably not going to use it all that
03:12often is because you can end up with some choppy transitions and you can see that our
03:17color transitions are less than smooth here inside these gradients.
03:21If you want something smoother and you want something a little bit darker as well, then
03:25you want to switch from Darken to Multiply, which is probably the Blend mode you'll be
03:31using most often inside of Illustrator. And what it does is it creates these wonderfully
03:36smooth interactions as you can see here.
03:39It's analogous to taking the selected object and printing it on a translucent overlay,
03:44and then printing out the background on another translucent overlay and putting one overlay
03:48on top of another on a light table.
03:51So you end up uniformly darkening throughout the illustration, and you also get very smooth
03:55effects, which is why Multiply is the mode that Illustrator uses by default when you're
04:01creating drop shadows, because it is the shadow mode; it turns anything into a shadow.
04:07And then finally we've got Color Burn, which creates this radical effect here; we've got
04:13choppier transitions even than what we achieved with Darken, but we also have these elevated
04:18saturation values, as you can see here.
04:20Now Color Burn may end up making your strokes look a little jagged, but that's just a function
04:25of the screen display if I zoom on in here, you can see that my strokes are smooth as
04:30they ever were, although I do have some choppy transitions inside the gradients.
04:35The ultimate moral of the story here is you're not going to use Color Burn very often, although
04:39it can be useful for creating burnt effects. You're going to use Darken the next most often
04:44--which is to say, not very often at all--and then you're going to use Multiply all the time.
04:49So what I am going to do is go ahead and zoom back out here and switch the mode back to
04:53Multiply and then I'll go ahead and press let's say Shift+6, which will work for you
04:59if you loaded dekeKeys, in order to reduce the Opacity value as well to 60%.
05:04So both the Blend mode and Opacity work together to determine the translucency of a selected object.
05:12And you know what I think I'll do? I'm going to press Shift+2 in order to reduce the Opacity
05:16value to 20%, and then I am going to make a copy of this layer by clicking on a fly-out
05:21menu icon and then choosing Duplicate Mishipeshu.
05:25And I'm going to leave this guy set to Multiply, but I'm going to restore his Opacity to 100%
05:29by pressing Shift+0, and so now we have a darker effect still.
05:33So you can see if I turn off the bottom of these two layers--the one that's set to 20%
05:37opacity--that brightens things up a little bit, and then when I turn that layer back
05:41on, it darkens up that much more. And now I'm going to go ahead and grab my Rotate tool
05:46and I'll just drag this top version--the more opaque version--of the creature a little bit
05:52here in order to rotate him about this far, and we end up getting a kind of motion effect,
05:59which is one of the many, many things you can do using Blend modes inside of Illustrator.
06:04So there you have it, that's how to use the Darkening modes, specifically Darken, Multiply,
06:09and Color Burn, and in the next movie I'll show you how to use the Lightening modes.
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Lighten, Screen, and Color Dodge
00:00In this movie, we'll take a look at the second group of Blend modes, which is the so-called
00:04Lightening modes, which include Lighten, Screen, and Color Dodge, and to demonstrate these
00:10modes I'm going to switch to a different layer.
00:12I'm going to turn both of these blue layers off here at the top of the Layers panel and
00:17then I'm going to turn on this Dark Beast layer to make it active.
00:21Now the great thing about these Lightening modes is that all three of them take the selected
00:25object and use it to brighten the objects in the background. So even a very dark version
00:31of the creature like this is going to end up dramatically brightening the illustration.
00:35I'll go and meatball this Dark Beast layer, and we're not seeing the selection edges because
00:40I already have them hidden, but if I press Ctrl+H or Cmd+H on the Mac to bring it
00:44back, there they are. Now I'll press Ctrl+H or Cmd+H again to hide him so I can see what I'm doing.
00:50And I'm going to switch the Blend mode from Normal--which I stress is no Blend mode--to
00:55Lighten, and Lighten is the exact opposite of Darken. In fact, every one of these modes is an opposite.
01:02So Lighten is the opposite of Darken, Screen is the opposite of Multiply, and Color Dodge
01:07is the opposite of Color Burn in terms of the effect that they create.
01:11Anyway, I'll go ahead and choose Lighten, and in this case, wherever the selected object
01:15is brighter we'll see it, and wherever the background is brighter we'll see the background instead.
01:20And again the reason that we never fully lose sight of the creature here is because this
01:26happens on an ink-by-ink basis.
01:28So I'll go head and once again bring up the Separations Preview panel.
01:32My Overprint Preview checkbox is already turned on, so I'll just go ahead and Alt+Click or
01:36Option+Click on the eye in front of the Cyan ink.
01:40And you can see that the head totally disappears in this region right here because the background
01:45is brighter, and then the neck and shoulders come back because they are brighter than the
01:49background--at least the strokes are--and then we lose sight of the creature in this region,
01:53and then he comes back over here on the haunches, and then he is in and out along the tail.
01:59Whereas, if I turn on Magenta and turn Cyan off, we get a very different looking effect.
02:06So we've got most of the head intact. We lose a little bit of the shoulder right there.
02:11But the majority of his body and his front legs as you can see here are intact. Then we lose
02:16some of the haunches and the bottom of his feet and then the tail is totally intact as well.
02:21All right, so that's what's going on with Lighten, not the most useful mode but it's
02:25there. I am going to turn CMYK back on.
02:28The problem with Lighten is just like with Darken, you end up getting choppy transitions.
02:32If you want smoother transitions and you want a brighter effect, then you want to go ahead
02:37and switch to Screen--which is a great mode, second only to Multiply--and notice we get
02:43this wonderfully lustrous version of the creature here.
02:46The standard analogy is that it's as if you put the selection on one slide-- one 35 millimeter
02:53slide--for example, and you put the background on another one, you slide them into separate
02:57projectors and you shine both projectors at the same screen.
03:02Where that analogy breaks down, for Illustrator, is the background--especially here where the
03:06layer icon concerned appears white--and if there was that much brightness, then of course
03:11that would wipe out the background. However, you have to bear in mind that the area around
03:15the selected creature is actually transparent, so there is no interaction going on there at all.
03:21Now I should show you just by way of comparison, here what's happening on an ink-by-ink basis.
03:26So I'll bring back Separations Preview and I'll Alt+Click on Cyan, and you can see there's
03:31really no point to which we completely lose the creature now and we have very smooth transitions
03:37throughout this plate, and if I turn on Magenta channel as well, the effect becomes even more pronounced.
03:44Now there are spots where portions of the creature are going to fade away, and that's
03:48because there are areas--since we're not seeing all the inks here--where the background just
03:53turns totally white.
03:55And whenever something turns totally white when you are working with the Screen mode
03:59it wins; white always comes out on top just as black always comes out on top when you
04:04are working with Multiply.
04:05I'll switch back to CMYK.
04:08Not surprisingly Screen is the mode that Illustrator employs by default when you apply a Glow effect,
04:14whether Outer Glow or Inner Glow.
04:17Next, we have the least useful of these modes in my opinion, and I think you'll share that
04:21opinion in just a moment.
04:23That's Color Dodge and it ends up creating an even choppier effect than Lighten and we
04:28get these highly saturated colors as well.
04:32Which does make it useful at times for things like fire and very, very bright highlights,
04:38but again if you are looking for a go-to mode where lightening is concerned, it's going
04:42to be Screen and I hasten to add that you can combine Screen along with an Opacity value.
04:48So because I've loaded dekeKeys, I can press Shift+7 for example to reduce that opacity
04:53to 70% and create this ghosted version of the creature right here.
04:58And that's how you work with the three Lightening modes, specifically Lighten, Screen, and Color Dodge.
05:04In the next movie we'll take a look at the Contrast modes.
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Overlay, Soft Light, Hard Light, Difference, and Exclusion
00:00In this movie, I'll introduce you to the Contrast and Inversion modes which are the third and
00:06fourth groups of Blend modes, respectively.
00:09Specifically, the Contrast modes include Overlay, Soft Light and Hard Light, and the Inversion
00:14modes include Difference and Exclusion.
00:17I'll show you how they work by once again meatballing the Dark Beast layer. I have my
00:22selection edges hidden but the creature is selected.
00:25Now your first Contrast mode is Overlay and if you are familiar with Photoshop to any
00:30degree, you may know that Overlay is often in sighted as being the third most useful
00:36Blend mode, right after Multiply and Screen.
00:39In Illustrator everything is kind of turned upside-down, because you typically work inside
00:44CMYK space instead of RGB and as a result, Overlay takes a back seat to the final Contrast
00:51Blend mode which is Hard Light.
00:53Let me show you what I mean.
00:54When the creature is set to the Overlay mode, you're use saying the selected object--the
01:00creature once again--to enhance the contrast of the objects behind it: that flowing gradient background.
01:07So in other words, the contrast of the selected object suffers, but the contrast of the objects
01:12behind it are enhanced.
01:14If you want the opposite effect, which is typically what you do want--in other words, you
01:19want to use the background in order to enhance the contrast of the selected object--then you
01:24switch from Overlay to Hard Light and in our case we get this preferable effect here.
01:29So, if you are working in a CMYK document, as I am now, then Hard Light is your more
01:35likely go-to Contrast mode.
01:37Now by contrast, if Overlay turns out to be too much--I'll go ahead and switch back to
01:42it--then you can back off the effect not only by reducing the Opacity value, and my Opacity
01:48value is quite low, I should press Shift+0, which is a dekeKeys shortcut for 100% Opacity.
01:53So, if Overlay is too much, then you can either reduce the Opacity value or you can switch
01:59the Blend mode down to Soft Light, which produces a unique effect.
02:04In other words, Soft Light is not just a lower opacity version of Overlay, it's an entirely
02:09different calculation
02:11that produces a slight imprinting effect. But once again it's the selected object that's
02:16enhancing the contrast of the background objects, and therefore the selection ends up more or
02:21less losing the battle. All right!
02:23Now let's try out the first of the Inversion modes, which is Difference, and what it does
02:27is it uses both the selected object and the background in order to invert each other.
02:33So, we come up with essentially an inverted version of the creature that also has a colorful
02:39inverted background pattern inside of it.
02:42If you want to keep the inversion effect but you want to back off the saturation of the
02:46colors, then you switch from Difference to Exclusion and you get this effect here.
02:52Now, it turns out that the Difference mode has this hidden ability to turn text into
02:58something that inverts everything below it. Let me show you what I mean.
03:02I am going to change this Dark Beast layer to something dark, such as the Multiply mode,
03:07so that we are creating a very dark area inside of this illustration.
03:10And then I am going to create a new layer by Alt+Clicking or Option+Clicking the little
03:15Page icon at the bottom of Layers panel, I'll call this new layer Text--I don't care what
03:19color it is--and I'll click OK.
03:21So I'll go and switch to the Type tool, which I can get by pressing the T key and I am going
03:26to click up in this empty area, because if I click somewhere inside the creature I am
03:30going to end up creating type on a path.
03:32So, I'll click right about there and I'll just type in some text such as, "Inversion," and
03:37then I'll press the Escape key to exit the Text Editing mode, and I'll press Ctrl+H
03:43or Cmd+H on the Mac to bring back my selection edges.
03:46And I'll go ahead and move this guy down right about there.
03:50And now notice what happens if you have black text as I do, just plain black text, not rich
03:56black, just 100%, okay, that's it.
03:58And you change the Blend mode from Normal to Difference,
04:02then you end up with text that inverts all the colors in back of it.
04:06So, notice that all of our warm colors are becoming cool inside of the characters of type.
04:11However, we are not inverting the Luminance levels, the Brightness values that is.
04:16If you want to invert the Brightness values then you go ahead and change the fill of the
04:20text from Black to White, and you end up getting this effect here, and again this is subject
04:27to the Difference blend mode.
04:28So, we've got bright letters against the dark creature and we have dark letters against
04:33the bright background. All right!
04:35So I might go ahead and nudge that guy down and then press Ctrl+Shift+A or Cmd+Shift+A
04:39on the Mac to deselect the text.
04:42That's how you go about using the Contrast in Inversion modes: specifically Overlay, Soft
04:47Light, and Hard Light along with Difference and Exclusion.
04:51In the next movie we'll take a look at the final group of Blend modes: Hue, Saturation,
04:55Color, and Luminosity.
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Hue, Saturation, Color, and Luminosity
00:00All right I've gone ahead and changed out the text a little bit, all in the name of creating
00:04a better design, but it's still White set to the Difference mode so it's always going
00:08to invert everything behind it.
00:10In this movie, I am going to show you how to work with the last four Blend modes: Hue,
00:15Saturation, Color, and Luminosity, which are generally best understood from the bottom up.
00:20Here is what's going on: these modes break up the color spectrum into Hue, Saturation,
00:26and Luminosity. And just by way of a recap, Hue is the base color traced around the perimeter
00:32of the big Color Wheel, whether it's an RGB Color Wheel or in this case something closer
00:37to the Lab Color Wheel, like the one we discussed a couple of chapters ago when we were looking at color.
00:43Saturation is the intensity of the color, from drab gray all the way up to vivid red
00:49or vivid yellow or vivid what-have-you.
00:52And then Luminosity is brightness as measured from black to white, and of course all the
00:57range of grays and intermediate colors in between.
01:01Color, by the way, is a combination of Hue and Saturation working together and is therefore
01:06the exact opposite of Luminosity.
01:09Let me show you what I am talking about here.
01:11In the interest of coming up with a decent looking document when we are done, I am going
01:15to click on the Dark Beast layer here inside of the Layers panel.
01:18And then I click on the flyout menu icon and choose Duplicate>Dark Beast, and for
01:22the present I'll go ahead and turn that Duplicate layer off, and then I will meatball the Dark Beast layer.
01:29And that way I can apply the Blend mode to the entire layer at a time, and I will press
01:33Ctrl+H or Cmd+H on the Mac in order to hide the selection edges.
01:37All right, so now I am going to change the Blend mode from its current state, which is
01:41Multiply,to the final mode, Luminosity.
01:44And what happens is we keep the Luminance levels of the selected object and we mix them
01:49in with the Hue and Saturation, that is the color of the objects in the background.
01:56Now if you've watched the previous movie you may be thinking you're seeing something familiar.
02:00After all, this effect ends up oftentimes looking a lot like Hard Light.
02:05So I'll go ahead and compare the two here.
02:07This is Hard Light and notice as soon as I choose the mode that we end up with a lot
02:12more color being infused into the object. There is a lot more saturation going on and
02:17those bright strokes are turning very colorful, and we don't end up with the degree of darkness
02:22either that we saw a moment ago.
02:24As soon as I switch from Hard Light back to Luminosity, we end up with the lower Saturation,
02:29higher Contrast effect.
02:31Now let's say you want the opposite effect of this: that is to say, you want to keep the
02:35colors associated with the selected object, and you want to merge them with the Luminance levels--a.k.a.
02:42the brightness values--of the objects in the background.
02:45Then you would switch from Luminosity to its opposite, Color, and you would end up getting this effect here.
02:51So we have all the colors that are associated with the creature but all the Luminance levels
02:57that are associated with the background.
02:59Now oftentimes you will find this to be useful; in this case, maybe not so much.
03:04However the thing to bear in mind is it's all based on who's in front.
03:08So if I have this background in front of the creature and I change the background to Color,
03:14I would end up getting the same effect we saw just a moment ago when the creature is
03:17set to Luminosity, because after all, the two are the opposite of each other.
03:22Now Hue and Saturation are a lot less commonly used.
03:26Basically what's happening here is you are taking color and you are dividing it into its components--
03:31that is to say the core color-- Hue and the intensity Saturation.
03:35So if I choose Hue, I go ahead and mix those core colors associated with the selected creature
03:41along with the Saturation and Luminance levels of the background.
03:46So I end up getting a very highly saturated effect. We can barely see what's going on, however.
03:52Whereas if I choose Saturation I'm going to mix the Saturation values, which are very
03:57low, associated with the creature along with the Hue, which is why we are seeing those
04:02greens there, and the Luminance levels of the background.
04:06Actually this is the effect, believe it or not, that I am going to stick with. Even though
04:09I have never before in my life found a use for Saturation inside of Illustrator, I'm
04:15going to accept this effect, and then I am going to go ahead and turn on the Dark Beast
04:19Copy layer right here and I'll meatball it and I'll change its Blend mode to Screen and
04:25I'll do that same thing I did when I was showing off Multiply, a few movies ago.
04:30I'll go ahead and grab my Rotate tool, which of course I can get by pressing the R key,
04:34and I'll just go ahead and rotate this guy slightly like so, in order to come up with
04:39this sort of Ghosty Drop Shadow Effect.
04:42Now I'll press Ctrl+Shift+A or Cmd+Shift+A on the Mac in order to deselect the artwork,
04:48and you can see throughout my manipulations, the Difference blend mode that's assigned
04:52to this text keeps on working.
04:55So the text keeps on interacting with everything in back of it which is why it now appears
04:58dark because after all, everything behind it is light.
05:03And that, friends, is how you work with the final four blend modes, that is to say Hue,
05:07Saturation, Color, and Luminosity.
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Combining the effects of multiple blend modes
00:00In this movie, we will apply several different Blend modes working together in order to convert
00:05this base art into this kind of digital cave painting, and I just want you to see what
00:10happens when you combine the effects of all 5 different styles of Blending modes.
00:16So we'll have a Lightening mode, a Darkening mode, a Contrast mode, an Inversion mode and an HSL mode.
00:22So I'll go ahead and switch over to the base art here.
00:24And I am going to turn off all the layers but the Paint layer by dragging at that eyeball
00:28column, and then I'll twirl open the Paint layer, so you can see that it contains two items.
00:34If I turn off the image out in front for a moment, you can see that we've got a boring brown
00:38rectangle in the background and then on top of it is an imported image.
00:43I am going to go ahead and meatball that image.
00:45So this is a pixel-based image from Photoshop.
00:48It is very low-res--just 180 x 190 pixels per inch--and the reason we have two different
00:53values is that I stretched the image using the Scale tool.
00:57Now, what I want to do is blend this image with that brown rectangle in the background
01:02and I want to keep all the Luminance information, because I want to infuse my document with texture.
01:09I want to keep all the Luminance information from this painting, and merge it with that color brown.
01:14And so I'll do exactly that by going over here to the Transparency panel, clicking on
01:19the Blend mode pop up menu and choosing Luminosity, and I end up getting this effect here, which
01:25is going to be perfect for the texture, as I say.
01:28Now I'll go and turn on this Gradient layer and I'll meatball it as well so that the entire
01:33layer is active. And by the way, in case you are wondering what in the world this thing is,
01:37this is a Gradient mesh and I'll be devoting an entire chapter on Gradient mesh--because
01:42it's incredibly powerful, one of the most complicated features in all of Illustrator--
01:46in my final mastery course.
01:49But in the meantime I want to take these colors and I want to merge them with the texture in the background.
01:54I could apply the Color mode; the problem is that gives us a pretty weak and overly-bright effect as you can see.
02:02So I went with Hard Light instead which ends up giving me this high-impact effect here
02:07and notice that even though I'm retaining all the color information from that Gradient
02:12mesh, I can see through to the textures of the imported image.
02:16All right, the next step here is to turn on the Details layer and I'm going to go ahead
02:21and twirl close the Paint layer, so I have little more room to work, and I'll select the
02:25sun and I am going to change it to the most over-the- top lightning mode, which is Color Dodge right there.
02:32And then I'll go ahead and select these waves, which are all grouped together, just as the
02:36sun was grouped, by the way.
02:38And I'll change the Blend mode for these to once again Hard Light, because that happens
02:42to work out really nicely and then I'll reduce the Opacity value to 50% and in my case, because
02:48of loaded dekeKeys.
02:49I can do that by pressing Shift+5.
02:50All right, now I want to use these guys right here, this collection of guys in the canoe.
02:55I will go ahead and click on their outline and you need to make sure to click on an edge,
03:00kind of hard to find these things, because they're all rounded polygons- that goes with
03:04the sun and the waves as well.
03:06And I'll press Ctrl+H or Cmd+H on the Mac in order to hide the edges.
03:10I want to go ahead and burn them into the background, and so I started by just choosing
03:15Color Burn in order to achieve this effect here, but for some reason my strokes drop out.
03:21So, I went ahead and pressed Ctrl+Z or Cmd+Z on the Mac and I switched over to the Appearance panel.
03:26You can apply Blend modes to independent attributes if you so desire.
03:31So for example, I went ahead and clicked on the fill for this Compound path right here,
03:37and I changed the fill to Color Burn and ended up with this effect.
03:41Now I didn't want that full-on black stroke, so I went ahead and clicked on the black stroke
03:46and did something you wouldn't think would work.
03:48I changed it to Color Burn and I ended up getting this effect here.
03:53My theory for why we're getting this effect--
03:56why it is a little darker than it was before-- is because we're getting an interaction between
04:01this stroke and it's fill, because there'd be a half-point overlap there.
04:06Anyway, I'll go ahead and zoom in and you can see that this is the effect that I'm getting.
04:11And in fact I am right; we do have a half-point overlap, so great!
04:14All right, now I am going to press Ctrl+0 or Cmd+0 on a Mac to center my zoom.
04:19Switch back to the Layers panel and I'll turn back on that top layer in the stack and I'll
04:25meatball it as well, and I went ahead and changed it to a representative of the only
04:29style of Blend mode, we were missing so far, the Inversion modes, and the one I came up
04:34with was Difference.
04:35Now, then I ended up creating kind of a colorful stroke effect and I really wanted the strokes
04:39to just completely vanish, and here is how you make that happen.
04:43I will press Ctrl+H or Cmd+H on the Mac to bring back my selection edges.
04:47And I'll press Ctrl+Shift+A or Cmd+Shift+A on the Mac to deselect the artwork and then
04:51I'll click on one of these items that has a stroke assigned to it.
04:55Now all these strokes are of the same color, so I'm going to select them all, by clicking
05:01in this down pointing arrowhead and making sure that Stroke Color is selected, which
05:04it is in my case, and then I'll click on the Select Similar Objects icon to select everything
05:09that is stroked with that color.
05:12And then I am going to Shift+Click on the second Color Swatch in the Control panel there
05:16to bring up my CMYK values.
05:17If you don't see CMYK, then you need to choose CMYK from the flyout menu, and what you need
05:23to do is change every single one of these values to 100%, just so you can see it work here.
05:28I am going to press Ctrl+H or Command+H on the Mac to hide my selection edges and then
05:33I Shift+Click on that swatch again and I'll change the C value to 100% and notice that
05:40goes ahead and drops out the strokes on the Cyan plate.
05:43Now I'll change Magenta value to 100% and that drops up the strokes on the Magenta plate.
05:49I'll change Y value to 100%, that drops them out on the Yellow plate and then finally,
05:54I'll set the K value to 100%, which drops out the strokes on the final plate, Black.
06:00And so, what you have to do, any time you want objects to completely disappear--you
06:05want the color to totally disappear--when it's set to either of the Inversion Modes, Difference
06:11or Exclusion, or any of the Lightening Modes, Lighten, Screen or Color Dodge, then we
06:16need to set all 4 CMYK values to 100%.
06:20All right, now my strokes are still selected.
06:23I want to make them thicker.
06:24So I am just going to dial in a Line Weight value of 1.5 points like so, in order to produce the final effect.
06:31And that's one way at least to create an interaction between all 5 styles of Blend Modes: Lightening,
06:38Darkening, Contrast, Inversion and HSL.
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Isolating blending and Knockout Group
00:00In this movie, I am going to show you how and why you might create a Knockout Group,
00:05which prevents objects inside of a group or layer from interacting with each other.
00:09Now that might sound just like meatballing an entire layer and applying a Blend mode
00:14to it because after all, that prevents the path outlines inside of a layer from interacting
00:19with each other, too.
00:21But it's more nuanced than that. I know, I hate nuance too, but you may run into a situation like this.
00:28Imagine that instead of the effect I just created, I want something more like this, where
00:33the strokes are nice and bright white and then I've got a bunch of gradients that are
00:37essentially multiplied into the background.
00:40Now, if I were to apply the Multiply Blend mode to the entire layer, then those strokes
00:44would become invisible, because there's no way to get white out of a Darkening mode.
00:49So I had to apply the Multiply Blend mode to the gradient fills independently of the
00:53white strokes, which means there was no way to apply a Blend mode to the entire layer
00:58at a time, which is exactly where Knockout Groups come in.
01:02So now that I am finished with that setup, let me show you how to do it.
01:04I'll go ahead and switch over to the document I created in the previous movie and I'll turn
01:09off the top Mishipeshu layer and then I'll turn on this White Lines layer right there.
01:15And notice that I have a bunch of shapes with a bunch of gradients interacting with each other.
01:19I'll go ahead and assign the Blend modes to the main body shape here so you can see what's
01:25up, because it's fairly indicative of what I did all the way around.
01:29Now I'll switch over to the Appearance panel, and notice that I have a series of three gradients
01:34built up on top of each other along with this 1.5-point white stroke.
01:39Right now we're seeing just the bottommost fill.
01:41I'll turn on the next one up, and notice that it darkens things very slightly. If I go ahead
01:46and grab the Gradient tool--which you can get by pressing the G key--you can see that
01:50I've got a radial gradient that extends from outside of the animal's body to just barely
01:56into his body, so that we're creating a little bit of shading down below.
02:01In order to turn that into effective shading, I need to apply the Multiply Blend mode.
02:06So with the fill selected, I'll click on the Blend mode pop-up menu and choose Multiply
02:12and then because I loaded dekeKeys, I can just press Shift+7 to reduce the Opacity value to 70%.
02:19The next gradient fill also turned off --I'll go ahead and turn it on here--is designed
02:23to add a little highlight to this foot. And so you can see that it barely extends into
02:29this selected path outline here.
02:31Now, in order to make the highlight brighter, I need to assign the Screen mode so I could
02:35go back up here to the Transparency panel or I could just click on the word Opacity
02:40underneath this fill. That brings up the full Transparency panel and I'll change the Blend
02:45mode from Normal to Screen this time around. And then I'll press the Esc key in order
02:49to hide that sub-panel and I'll press Shift+5 to reduce the Opacity to 50%. All right!
02:55Finally, I want to change this background fill here to Multiply as well so that it's
03:00interacting with the objects behind it.
03:03So I'll go ahead and click on that fill to select it. I'll click on the word Opacity
03:07there and I want you to see something about this version of the Transparency panel:
03:11When the whole panel is expanded--and I'll show you how that works in just a moment--
03:15you can see a preview of the selected object, which is actually really useful sometimes.
03:20Let's say I press Ctrl+H or Cmd+H on a Mac to hide the selection edges and I switch
03:25back to my Black Arrow tool, so that I'm not seeing the gradient annotator and I am really
03:30not sure if anything is selected or not.
03:32Well if I click on Opacity, then I can see a little preview of just the selected object.
03:38And notice, if I go ahead and press Ctrl+Shift +A or Cmd+Shift+A on the Mac to deselect
03:42everything, I will see no selection up here at the top of the Appearance panel. But even
03:47better is the fact that when I click in the word Opacity, I see nothing and therefore
03:51I don't have anything selected. All right!
03:53I am going to go ahead and click on this path outline again and I can confirm that it's
03:57selected by clicking on Opacity, there it is and I'll change the Blend mode from Normal
04:02to Multiply and we end up getting this effect here, which is great except for the fact that
04:07all of these shapes are interacting with each other which I don't want them to do.
04:12So, here is what you do next.
04:14You go ahead and switch back to the Layers panel and you either assemble all of these
04:17path outlines into a group, or in my case they are already assembled inside of a layer. So
04:22I'll just go ahead and meatball the layer. So you want to select the thing that's encompassing
04:27all of these interacting path outlines and then I'll go up here to the Transparency panel
04:32and I'll click this little Double Arrow icon a couple of times in order to expand the panel
04:38so that I am seeing the entire thing.
04:39There is the preview of all of my selected shapes, and notice that I've got a few different
04:44checkboxes down here; they are all designed to solve problems.
04:47Now this last checkbox here is not anything you need to worry about, but these two are
04:51quite useful; Isolate Blending will go ahead and do exactly the opposite of what we want to do.
04:57So if I turn on that checkbox, you can see that the blending is isolated to the active layer.
05:02In other words the path outlines inside the layer will interact with each other, but they're
05:06not going to interact with any other layers.
05:08That's exactly what we don't want, so I'll turn that checkbox off.
05:11We've got this other one next door called Knockout Group and that's the one we want to apply.
05:16That turns this layer into a Knockout Group, so that none of the path outlines inside the
05:21layer interact with each other; they just interact with everything outside the layer.
05:26Now, by default you may see a little bar inside this checkbox.
05:31If so, just go ahead and click on it and that will turn the checkbox on and we get the effect we're looking for.
05:36If you turn the checkbox off, then we end up with the path outlines interacting again
05:42and then for some reason if you turn on the checkbox again, you get the bar and it doesn't
05:46make any difference.
05:48So I just want you to know that you cycle through three different states often times
05:52with this checkbox and the state we're looking for if you want it on, is the checkbox and
05:57we get this effect here. All right!
05:59I'll go ahead and press Ctrl+Shift+A or Cmd+ Shift+A on a Mac in order to deselect the artwork
06:03and incidentally--I want to share one more thing--I am going to bring back that top layer
06:09there, so we can see the version of the artwork from the previous movie.
06:12So I'll turn off the White Lines layer and turn on this top blue layer.
06:17If ever after applying a bunch of Blend Modes, you see some ragged edges here and there inside
06:22your artwork, especially around strokes, that's generally because you're zoomed out and you're
06:27seeing the results of the screen anti-aliasing.
06:31So it's just the screen artifact. It has nothing to do with how your artwork is going to print.
06:35And if you ever want to confirm that, just go ahead and zoom way in by pressing the Ctrl
06:41and Spacebar keys or the Cmd and Spacebar keys on the Mac and dragging, and then zoom
06:45way in on your artwork and go ahead and check out those strokes in detail, and they should
06:51end up looking really great.
06:53The only problem where this artwork is concerned--I'll go ahead and back out and zoom back in
06:58right there at this location--is these guys right there which are the result of the Color
07:03Dodge Blend mode hitting some very hot spots and exaggerating the contrast inside of these areas.
07:10However, they will still print smooth; you're just going to see these red lines right through these areas.
07:17So it's just something to bear in mind. You should always get nice sharp smooth strokes
07:22regardless of the Blend modes that you apply. All right!
07:26So that takes care of the Opacity value, all the Blend Modes and Knockout Groups.
07:31In the next movie, we'll take a look at a few ways to combine Blend modes with dynamic effects.
07:34
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Combining blend modes with dynamic effects
00:00In this movie, I'll show you how to combine Blend modes along with Dynamic effects, and
00:05in the course of doing so, we'll transform this base art right here, these primitive
00:09forms--such as this ten-pointed star and this circle and this kind of crescent--into this
00:15finished light bulb art.
00:17So I'll go ahead and switch back to my starter document here and I'll click on the path outline
00:21for the light bulb to select it and then I'll switch over to the Appearance panel and you
00:26can see that I've assigned an Outer Glow effect in advance.
00:29If you click on Outer Glow, you'll see that the color is set to that same shade of green
00:34that I've assigned to the star.
00:36And the Blend mode is by default set to Screen.
00:39Now you can change it to any other mode you want--and notice that Illustrator goes ahead
00:43and organizes the most popular modes at the top here--but this should tell you that Screen
00:48is your Blend mode for glows inside of Illustrator as well it is.
00:53Now I'll go ahead and press the Esc key because I don't want to change the settings,
00:56but we do have a problem here; notice that the glow extends not only around the lightbulb,
01:00but around its base as well, and that doesn't make any sense because the base isn't glowing.
01:04So we need to resolve that problem.
01:07First step is to go up to the Edit menu and choose the Copy command or press Ctrl+C or
01:11Cmd+C on the Mac, and now let's modify the existing shape here by switching over
01:18to Layers panel. And I'm going to turn off the Accents layer in order to get rid of that
01:22stuff in the foreground there, and I'll press the A key to switch to my White Arrow tool.
01:27And I'll marquee very carefully around this region right there, just below the anchor points
01:32at the base of the bulb, and that will select all these anchor points as well as the bottom
01:37anchor point in the star, which I don't want.
01:39So I'll go ahead and turn off that star and shadow layer as well.
01:43And then I'll press the Backspace key or the Delete key on the Mac to get rid of those
01:47selected anchor points and now I have just got the glowing portion of the bulb selected.
01:52Now I'll go up to the Control panel and I'll click on the second Swatch and change that
01:56stroke to None and then I'll click on the on the first Swatch and just change it to
02:00Black, so there's some kind of fill going on.
02:03In that way, it'll serve as a placeholder.
02:05Now return to the Edit menu and choose the Paste in Front command or press Ctrl+F or
02:10Cmd+F on the Mac to paste the full light bulb outline into place and switch back to the Appearance panel.
02:16We don't need the Outer Glow for this shape, so just go ahead and grab it and drag it to
02:20the Trashcan at the bottom of the Appearance panel to get rid of it. All right!
02:24Now let's switch back to the Layers panel and turn on those two layers that we turned off a moment ago.
02:30And I'll press the V key to switch back to the Black Arrow tool and I'm going to click
02:34on the star shape and then Shift+Click on this crescent and this circle in order to
02:38select all of those shapes, and then I'll go to my Transparency panel and I'll change
02:43the Blend mode to Screen, so that we're using the shapes to create glows.
02:48Now I'll Shift+Click on the circle to deselect it--that's very important, if you're working
02:53along with me--and now because I loaded dekeKeys I'll press Shift+5 in order to reduce the
02:57Opacity value to 50% and I end up with this effect here. All right!
03:02Now I am going to Shift+Click on the star to deselect it, so only the crescent remains
03:06selected. And I want to blur it, and there are two ways to blur in Illustrator. One is
03:10to go up to the Effect menu, choose Blur and then choose Gaussian Blur.
03:15That's going to create a bi-directional blur. That is to say, the blur is going to go outside
03:19the shape as well as inside.
03:21If you want to create a more discreet blur that only goes inward, then you go to the Stylize
03:26submenu and choose the Feather command. And now I am going to dial in a Radius value of
03:31two points--turn on the Preview checkbox if you want to see what it looks like--and then click OK.
03:36All right!
03:37That takes care of that little bit of glow there.
03:39Now I'll select the star and let's feather it as well by returning to the Effect menu
03:44and you can choose that second command--the one with a dot, dot, dot after it--which
03:49repeats the last effect but with different settings, or you can press the keyboard shortcut.
03:53Mash your fist E, Ctrl+Shift+Alt+E on the PC, or Cmd+Shift+Option+E on the Mac and
03:59this time I want a Radius value of 4, and now I'll just go ahead and click OK. All right!
04:03Now what I want to do is exaggerate the starburst effect and I am going to do so using another
04:08Dynamic effect, but I want to be able to see exactly what it looks like.
04:12So I'll press Ctrl+H or Cmd+H on the Mac to hide my selection edges, and then I'll
04:17go up to the Effect menu, choose Distort & Transform and choose Pucker & Bloat.
04:22Now by default its value is set to 0, so you are neither puckering nor bloating. Make sure
04:27to turn your Preview checkbox on and then go ahead and drag that value upward, and notice
04:31what happens; you get these puckers on both sides of the star points, that bow outward
04:36as you see right there.
04:38So it's a pretty interesting effect. I am going to change that Bloat value to 150% and then click
04:44OK in order to accept that change. All right!
04:47Now for the circle. Go ahead and click on it in order to select it and we might as well
04:51see the selection edges, so I'll press Ctrl+ H or Cmd+H on the Mac to bring them back.
04:57Now I want to bloat this circle as well.
04:59So I'll return to the Effect menu and choose that second command, this time it's Pucker
05:02& Bloat, or you can press the keyboard shortcut, and this is a little bit too much bloat as you can see.
05:09If I take the value down, we get something a little more reasonable.
05:12I am going to take it all the way down to 15%, like so, in order to achieve this effect, and click OK.
05:20Now notice that we have one bulb as bloat per segment.
05:24I want eight bloats in all instead of four.
05:27So I need to increase the number of segments by going up to the Object menu, choosing Path
05:32and choosing Add Anchor Points.
05:34And if you loaded my dekeKeys shortcuts, then you can also press Ctrl+Shift+Alt+A or Cmd+Shift+Option+A
05:40on the Mac and that just goes ahead and doubles the number of anchor points, doesn't change
05:44the shape at all, but it does add more bloats as you can see. All right!
05:48Now let's blur this shape by going up to the Effect menu, choosing Stylize, and once again
05:52choosing the Feather command. And this time I came up with a high value of 32 points.
05:57I'll turn on the Preview checkbox so you can see what it looks like, and notice now that
06:01we have these very soft blobs here that results in a kind of glow on the inside of the bulb. Now click OK.
06:09Finally, we need to approach this shadow down here and we really just want to turn it into
06:13a kind of radial gradient as in this final effect right here.
06:17And you can do that by assigning a radial gradient of course. But to get it to be exactly
06:22the right shape would take a fair amount of work, whereas blurring this existing ellipse is very easy.
06:27So I'll just go ahead and click on it to select it, and then I'll go up to the Effect menu,
06:32choose the second command which is now Feather and I'll change the value to 8 points this
06:36time around, turn on the Preview checkbox and you can see that the deed is done with one exception.
06:42Go ahead and click OK. Anytime you're creating a colorful shadow inside of Illustrator, you
06:47want it to blend with the background and the best way to achieve that effect is to change
06:52the Blend mode from Normal to Multiply.
06:55Now that's going to create too dark of a shadow so I'll press Shift+5 in order to reduce the
07:00Opacity value to 50% and that takes care of it.
07:04So there you have one of many ways that you can combine Blend modes along with Dynamic
07:09effects to create custom glows and shadows inside Illustrator.
07:14The question now becomes, are all these Transparency and Blend modes and Dynamic effects going
07:19to print correctly?
07:20And I'll show you how to guarantee that they do in the very next movie.
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Exporting transparency from Illustrator
00:00So one of the most common questions I get is, "Will this stuff print?" and the thing is this:
00:07When you're sending out a job to a commercial printer, you want it to be PostScript friendly,
00:11and PostScript RIPs--which are the Raster Image Processors, the pieces of hardware that interpret
00:16the PostScript and set into the image setter, or the plate maker--they don't support any of this stuff.
00:21The RIP doesn't support Transparency; it doesn't support Blend modes and so forth.
00:26But the soft RIP built into the computer which is PDF does. So 99% of the time when you are
00:33printing directly from Illustrator you should have no problems. Where I've found that problem
00:37sometimes occurs is when you are going to take the document and place it inside of another
00:42program such as Adobe InDesign, which is a page layout program.
00:47And in those cases I have run into situations where Blend modes don't print properly, Opacity
00:52doesn't work properly and where Gradients might not even print properly.
00:57Now it's still rare but it happens frequently enough, let's say about 2% or 3% of the time,
01:03that it's not a bad idea to protect yourself and create a bulletproof file.
01:07And there are all kinds of options available to you inside of Illustrator.
01:10If you go to the Window menu, you can choose Flattener Preview which brings up this panel
01:15and if you expand it, it's got just a ton of very complex options that allow you to
01:20essentially determine how vectors are going to be converted to raster art.
01:25But I find rather than muddling through that, the easiest thing to do is just export
01:30a TIFF file, and here is how that works.
01:32Go up to the File menu and choose the Export command.
01:36If you loaded dekeKeys I have given you a keyboard shortcut of mash your fist X.
01:40So Ctrl+Shift+Alt+X or Cmd+Shift+Option+X on the Mac, and I have already created this
01:45guy right there, Rasterized lightbulb.tif. And by the way, you want to make sure to set
01:49your Save As Type option to TIFF not AutoCAD Drawing as by default.
01:55And the reason we use TIFF instead of for example, JPEG, is because TIFF offers lossless compression.
02:01So you are going to get the best file possible.
02:04And in my case I have already saved the file out in advance, so as soon as I click the
02:07Save button Illustrator is going to ask me if I want to replace it, I will just say Yes
02:11for now, so we can get to the next dialog box.
02:14You probably want to leave your Color Model set to CMYK. You can set it to RGB if you
02:18are planning on creating Web art let's say, or printing to an Inkjet printer, but if you're
02:23preparing an image for commercial output you want to leave it set to CMYK.
02:28The Resolution by default is going to be set to High--300 ppi--which is just fine.
02:33That's going to work out beautifully.
02:35You can go higher than that if you want to. You can choose Other and dial in your own
02:38value which could be as high as you like.
02:40However, it's going to take longer to render and most likely the PostScript printer is
02:44going to down sample it to 300 pixels per inch anyway.
02:47Anti-aliasing: if your document doesn't contain any text, you should leave it set to Art Optimized.
02:52If it contains small text, then you might want to go with Type Optimized so that Illustrator
02:58takes advantage of the hinting, which is useful generally for type sizes that are 12 points and under.
03:04In my case I am not going to worry about it, I'm just going to set it to Art Optimized.
03:07You want LZW Compression to be turned on.
03:10That's going to result in a smaller file that is lossless compression. It's not going to
03:14create any problems and you definitely want to Embed an ICC profile and then you click OK.
03:19In my case, I am going to click Cancel because I have already created the file in advance for you.
03:24Now I am going to go to the File menu and choose Browse in Bridge in order to switch
03:29to Adobe Bridge as you can see here, and I will double-click on Rasterize lightbulb.tif
03:34in order to open it in Photoshop. And it looks great, right?
03:38Everything is rendering just perfectly.
03:40We don't have any problems. Nothing is disappearing on this. All of the Blend modes and Transparency
03:45settings and Dynamic effects are being respected; they are all rendering great.
03:50The problem is, what's with this white at the top?
03:53And a little bit of white at the bottom?
03:55Well the culprit is this star.
03:57You can see if you look very closely here that the top of the star shape exceeds the
04:03artboard, and so Illustrator was rendering that out as well.
04:06We can solve this problem because we don't want to send this anywhere.
04:09We can solve this problem by turning on a checkbox that is turned off by default.
04:13It shouldn't be, I don't think, but it is, so I will go ahead and switch back to Illustrator
04:18and here is the option.
04:19You go up to the File menu; you still choose the Export command just as before.
04:23You still want the File type to be TIFF; the rest of my advice still holds.
04:27The only difference is you want to turn on this checkbox right there, Use Artboards, and it does not stick.
04:32So just because you turn it on now doesn't mean it's going to be on tomorrow.
04:35Every time you bring up this dialog box, you are going to want to turn on Use Artboards
04:39again. Presumably you want to export all your artboards, but if you want to dial in a Range,
04:44you most certainly can.
04:45I only have one artboard, so I would just click Save and run through the other steps.
04:50But instead I am going to click Cancel and show you what that looks like.
04:53By going back to the File menu and choosing Browse in Bridge and it's this file right
04:58here, Green light artboard-01. Illustrator automatically adds the 01 or if there is more
05:03artboards, 02, 03 and so forth.
05:05And you can see now that Illustrator has managed to create a file that's cropped to the artboard
05:10exactly as designed, and so again it looks great.
05:15Everything is working out perfectly.
05:16Let's see one more scenario.
05:17I will go ahead and switch back to Illustrator and I will switch to this file right here
05:22called White Outlines. And the thing is sometimes you will run into situations where you see
05:28stuff on screen and you are curious, "Is this how it's going to print?"
05:32For example, can you make out those seams right there at the shoulders and at the hip?
05:38If I zoom in on the artwork, they continue to appear which generally indicates--if you
05:43don't see things fading in and out at different zoom levels--that generally indicates that
05:48that's a genuine problem and I could look into the culprit here.
05:52For example I will click on this hip shape right there in order to select it and my selection
05:57edges are hidden. If I press Ctrl+H or Cmd+H you can barely see these yellow selection edges.
06:03Anyway I will press Ctrl+H or Cmd+H again to hide them; we don't want them to be visible
06:07as we are trying to figure this out.
06:09Now I will switch over to the Appearance panel and I had just naturally assumed that the stroke
06:13was the culprit because Illustrator is trying to draw a mini stroke back here, but if you
06:17turn the stroke off, then that doesn't solve the problem.
06:20We do have these little edges still around the shape, but it's not the stroke's fault.
06:25So go ahead and turn it back on.
06:27The problem is this guy right here, this fill that's set to 50% Screen.
06:31It's a gradient and if I turn it off, notice the seams goes away, turn it on, the seam comes back.
06:37The thing is transparent and if I press the G key to switch to the Gradient tool, you
06:42can see that it starts opaque way down here and ends transparent at this point.
06:47So there is no way it should be affecting this region.
06:50So naturally what you would do right is print the document, but I'd like you to get out of
06:56the habit of printing unnecessarily to test problems, because you're probably not printing
07:00to a PostScript device.
07:01And so unless you have got PostScript locally, you are not going to know how things are going
07:05to render from your commercial printer.
07:07Instead what you want to do is go ahead and export the file to TIFF.
07:12So I went to the File menu, chose the Export command, went ahead and turned on Use Artboards
07:18of course, clicked the Save button and switched the Resolution to Other and cranked it up to 600 ppi.
07:25Now I am not going to save that out in front of you because the progress bar would be on
07:29screen for quite a few moments because it takes a while for Illustrator to render out these files.
07:34I have done it in advance.
07:35So I will just click on the Cancel button, go back to the File menu, choose Browse in
07:39Bridge again and then double-click on this guy, Gradient monster-01. Because I turned
07:44on the artboards--and we end up with this version of the file, and sure enough as I zoom in--
07:50we do not have any seams either at the hip or at the shoulders.
07:55And if I go ahead and scroll over to the face here and zoom in to 100% I can see that everything
08:01is looking absolutely pixel perfect, down to every single Transparency and Blend mode
08:07setting that I've applied to countless gradients inside of this file, being intact. And not
08:13only that, the Knockout group has survived nicely as well.
08:18So the moral of the story is, when in doubt, go ahead and export the file as a flat TIFF
08:23image, that way the pixels are all baked. The vectors are gone. There's nothing for
08:28the PostScript RIP to interpret. And then my recommendation is that you go ahead and
08:35send that file--for example this one right here--to whomever is going to lay out the artwork
08:40into InDesign or what-have-you.
08:43And not to be pedantic but I've laid out hundreds of manuscripts and I have created more than
08:4880 of my own books as well and I can tell you from experience, this works out beautifully
08:54and the artwork ends up printing super sharp and super smooth.
08:58And that's the most reliable way to prepare even complex artwork for commercial reproduction inside Illustrator.
09:04
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29. The Appearance Panel
The Layers panel for dynamic attributes
00:00The Appearance panel works a lot like the Layers panel, except instead of stacking objects
00:06on top of each other, you stack Dynamic Attributes, starting with fills and strokes, and as many
00:13fills and strokes as you like.
00:15The fills may include solid colors, gradients, or tile patterns set to different Opacity
00:21values, or Blend modes, which is true for the strokes as well.
00:25But, the strokes may also include brushes, dashes, and arrowheads.
00:30This train track isn't a bunch of path outlines; it's a single path with a bunch of dashed
00:36strokes heaped on top of it.
00:38This bedrock and grass are tile patterns stacked below the other attributes, and this top view
00:44of the locomotive is nothing more than a collection of strokes--including an arrowhead for the
00:50cowcatcher--applied to a single straight line.
00:54Edit that one path outline, and all its fills and strokes move along with it.
01:00This is Illustrator at its dynamic best.
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Applying attributes in the Appearance panel
00:00In this movie I'll show you how to combine a pixel-based tile pattern along with a couple
00:04of strokes along a single path outline inside the Appearance panel.
00:09So here's my final train running along the train tracks, and just about everything that
00:14you're seeing here was built inside the Appearance panel using strokes.
00:18We're going to start things off by creating this top horizontal train track effect that's
00:22found on the first artboard, and we're going do so inside of this base file right there.
00:28So these are all the path outlines I'm giving you.
00:31This thing is going to be the train.
00:32This thing is going to be the big train track around the enclosed artboard, and so forth.
00:37So you'll be doing all of the work yourself. All right!
00:40I'm going to press Shift+Page Up in order to zoom in on the first artboard and I'll
00:45go ahead and select this top horizontal line to make it active.
00:49Then go to the Window menu and choose the Appearance command in order to bring up the
00:53Appearance panel, which is where we're going to be spending about 99% of our time in this chapter.
00:58Now, notice we've got a Stroke and no Fill.
01:00I might as well just build on that existing stroke.
01:03I'm going to change its line weight to 130 points, and these are just some values that I came up with.
01:09Then I'll click on the word Stroke in order to bring up the panel, and I'll turn on Dashed
01:14Line, because I want to create those railroad ties.
01:17Now, I want each tie to be 24 points wide and I want the distance between the ties to be 40 points.
01:24So we've got a total of 64 points in all.
01:27And once you make that determination, you've got to stick with it.
01:31But here's the problem, if I go ahead and hide the panel for a moment, you can see that
01:35we end up with half a dash at each endpoint, and I don't want that.
01:40I want every single one of my dashes to be complete.
01:44So I'll click on Stroke again and I'll change the first dash value to 0 and then I'll change
01:49the first gap value to half of 40, which is 20, change the dash value to 24 points, and
01:55then I'll change the second gap value to the other half of the gap, which is 20, and we
02:01end up with this effect here.
02:03The unfortunate part is, even though I ordered up a 0-point dash, I end up getting this little
02:08sliver of a hairline, which will show up when you print the document.
02:12So we'll take care of that in a moment.
02:15Now, the next thing I want to do is introduce a wood grain pattern into these ties.
02:21So I'm going to go ahead and scoot over to this empty region to the right of the first
02:25artboard and I'll go ahead and click in it to make the second artboard active.
02:30I'll switch back to the Layers panel and click on the Tiles layer to make it active.
02:34Then go up to the File menu and choose the Place command.
02:38If you have access to my Exercise Files, then go to the 29_appearance folder in which you'll
02:43find this file called Wood Grain.psd that I created inside Photoshop.
02:48Then go ahead and click the Place button in order to place it into the illustration.
02:52Now, this image happens to look best at the 300% view size.
02:56That's when you can see each and every pixel.
02:59This is a seamlessly repeating pattern tile by the way.
03:02If you're a Photoshop user and you're interested in how I created it, I'll show you in the
03:06final movie of this chapter.
03:08But in the meantime, let's turn it into a tile pattern by going up to the Object menu,
03:13choosing Pattern, and then choosing the Make command, or if you loaded dekeKeys back in
03:17Chapter 22, you can press Ctrl+M or Cmd+M on the Mac.
03:22Unfortunately, that doesn't work.
03:24The problem is that patterns don't support linked images.
03:27You've got to embed them first.
03:29So, fair enough. I'll go ahead and click OK and then click the Embed button up here in
03:33the Control panel, and that brings up the Photoshop Import Options dialog bo. Just
03:37make sure Flatten Layers is selected and then click OK in order to embed that image.
03:44Now I'll press Ctrl+M or Cmd+M on the Mac in order to switch to the Pattern Edit mode.
03:50If you get an alert message, just go ahead and click OK.
03:53Notice that in addition to seeing the pattern repeat seamlessly, that Illustrator has sized
03:57the tile to the exact perimeter of the image, so all you have to do is go ahead and name your new pattern.
04:04I'll call mine Wood Grain, and press the Enter or Return key to accept that name and press
04:08the Esc key in order to exit the Pattern Edit mode and add a new pattern swatch here
04:14to the Swatches panel.
04:16Now, I'll press Shift+Page Up in order to return to my first artboard.
04:20I'll go ahead and click on this line to select it.
04:23It's a little hard to find.
04:25So you might just want to go ahead and marquee it, like so.
04:28Then return to the Appearance panel. Go ahead and click on that color swatch right there
04:33and change it to Wood Grain, and you end up with your wooden ties, like so.
04:38Now let's go ahead and eliminate these hairlines between the ties by adding another stroke.
04:43So I'll go ahead and click on the little Page icon at the bottom of the Appearance panel
04:47in order to duplicate this stroke.
04:50For now, let's change it to black, just so we can easily keep track of it.
04:54I'm going to make it slightly thicker than the other stroke, just so it entirely covers up everything.
04:59And then I'll click on the word Stroke, and we need to come up with some new dash and gap values.
05:04Now, these hairlines appear at the endpoints, so I don't need this second pair of dash and gap values.
05:10So I'll just go ahead and delete them like so, and then press the Tab key.
05:14And that makes a fair mess of things, as you can see here, but we'll take care of that
05:18by entering a dash value of 8.
05:21That should be more than enough to cover up that hairline.
05:24Then I'll change the gap value to 64 minus 8, because remember we're working with 24-point thick
05:31ties that are separated by 40-point gaps.
05:35So these two numbers or however many numbers you use always have to add up to 64.
05:40So I'll go ahead and change this guy to 64 minus 8, which is 56, and we end up with this effect here.
05:46So now that I've successfully managed to cover up all those hairlines with these thick black
05:51strokes, I'm going to change the color of the stroke from black to white in order to
05:55match the background.
05:56Then if I set it against some other background, I'd have to match its color instead.
06:02That's how you combine a seamlessly repeating pixel-based tile pattern along with a couple
06:06of strokes along a single path outline.
06:09In the next movie we'll give our wooden ties some depth by adding still more strokes.
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Creating depth using translucent strokes
00:00In this movie I'll show you how to create the perception of depth using Strokes. Specifically,
00:05we'll be creating these shadows and highlights around the railroad ties.
00:09I'll go ahead and switch over to my image in progress here and I'll marquee this line
00:13in order to select it, since it's difficult to see where it really is here in the Preview mode.
00:18With the Appearance panel open, I'll go ahead and select the bottom stroke, the one that
00:22represents the wooden ties, and I'll go ahead and create a copy of it by clicking on the
00:27little Page icon down here at the bottom of the Appearance panel.
00:30This first stroke will serve as my highlight.
00:33So I'll go ahead and change its color to this one right there, Dark Wood, which might be
00:38kind of a head scratcher.
00:39Why would I use Dark Wood as a highlight?
00:41Well, because I'm going to combine it with a Blend mode.
00:44But for the present I'll just go ahead and select Dark Wood.
00:47Now, at this point we want to leave the line weight set to 130 points so that the highlight
00:53is the entire height of these tracks.
00:56However, I do need to change the Dash and Gap settings.
00:59So, I'll click on Stroke.
01:01We want to leave the first pair of dash and gap values alone, but then I want to change
01:05the second dash value to 5.
01:08So in other words, I'm reducing it by 19 points in order to create a sliver of a highlight like that.
01:15Then I need to give back the 19 points that I just took away to the next gap value.
01:20So I'll raise it to 39 and I end up getting this effect right here.
01:25Now, it doesn't look the least bit like a highlight, so I'll go ahead and twirl open my Stroke.
01:30I'll click on the word Opacity and I'll change the Blend mode to Screen, and we end up getting
01:35this highlight effect here.
01:37That's why I went with the dark color, by the way.
01:39If I'd gone with a bright color, such as Highlight Wood, then I would have such a bright highlight
01:45that we wouldn't even be able to recognize the wood grain anymore.
01:48So oftentimes when you're using the Blend modes, you want to combine dark colors along
01:52with the lightening modes and lighter colors along with the darkening modes, which is going
01:57to be our next step.
01:58So with this Stroke still selected, I'll click on the little Page icon at the bottom of the panel once again.
02:04And next, I'll go ahead and click on Stroke again, and we just want to reverse the gap
02:10values, so I'll change the first one to 39 and I'll change the second one to 20, and
02:15we end up with this effect here.
02:17Now I'll change the Blend mode from Screen to Multiply in order to create a darkening effect.
02:24That's too dark.
02:24As you can see, again, we're losing the wood grain.
02:27So I'll go ahead and click on the color swatch and I'll brighten it up to Medium Wood in
02:32order to create this effect here. All right!
02:34Now, to create the dark shadow along the bottom of the tie, again I'll duplicate my most recent
02:39stroke by clicking on the Page icon.
02:42Because this is going to be a horizontal line, we're going to do the work of the perceived
02:46line weight using the actual line weight value.
02:49So I'll go ahead and change the weight to 5 points, and you can see it right there by the way.
02:54I'll zoom in so I can make it more evident.
02:57This guy right there is our stroke, and because of these big gap values, we only see it every so often.
03:03So let's change that.
03:05I'll click on the word Stroke in order to bring up my dash and gap values.
03:08I'll leave the first dash value set to 0.
03:11I'll change the gap value to 25.
03:13Then I'll change the second dash value 14 and the second gap value to 25 as well.
03:19Again, 25 plus 25 that's 50, plus 14, that's 64. That's the increment we're going for.
03:25So you can see these lines appearing right through the middle of the ties.
03:29The problem is, we don't want them in the middle; we want them at the far end.
03:33So remember that the size of our ties, the height in this case, is 130 points as defined
03:39by the line weight value.
03:41So we need to move this shadow, half of 130 --which is 65 points down-- or at least so it would seem.
03:48So in order to test this out, go to the Effect menu, choose Distort & Transform, and choose
03:53the Transform command.
03:55Or if you loaded dekeKeys, you can press Ctrl+E or Cmd+E on the Mac, and it's very important
03:59by the way that, that Stroke is selected before you choose the command.
04:04Then go ahead and enter a Vertical value of 65 points.
04:08That will move it down, because positive Vertical values go down, negative values go up.
04:13Then I'll turn on the Preview checkbox, and that's wrong.
04:16The reason is because we just moved the middle of the stroke that far down.
04:22Because when you're working with multiple strokes they're always centered.
04:25So now I know that the Line Weight is 5 points.
04:28That's how thick this stroke is.
04:30So I need to move it up half that far.
04:32So what I need to do is take 65 and subtract 2.5 from it, like so.
04:38So I'll just enter 65 minus 2.5, press the Tab key, and that's 62.5 points. And that goes ahead
04:45and nails it, as you can see there.
04:46Then click OK in order to apply that change.
04:50Next, go ahead and click on the Stroke to make it active, click on the little Page icon in
04:54order to make a duplicate of it.
04:56And the first thing I'll do is just click on the word Transform there, assuming that
05:00the Stroke is twirled open, and change the Vertical value to -62.5.
05:04Turn on the Preview checkbox and that puts the highlight--it will be a highlight in a
05:09second--where it needs to be, and then I'll click OK.
05:12Go ahead and click on the word Opacity, change the Blend mode from Multiply to Screen.
05:16That's too bright, as you can see there, so go ahead and click on the color swatch and
05:21change it to Dark Wood in order to produce this effect here.
05:26That's how you add bright, vibrant, stylized highlights and shadows by adding Stroke set
05:31to the Screen and Multiply Blend modes, here inside the Appearance panel.
Collapse this transcript
Adding, layering, and offsetting strokes
00:00In this movie we'll add a rail along with base plates using a series of seven slightly offset strokes.
00:07My path is still selected, so I'll click on the top white stroke in the stack here inside
00:12the Appearance panel, and I'll just go ahead and add a new stroke, without anything special going on.
00:17I can do that either by clicking on the Add New Stroke icon in the lower left corner of
00:22the Appearance panel or pressing its keyboard shortcut, Ctrl+Alt+/ or Cmd+Option+/ on the Mac.
00:29Then I'll change the color of the stroke to Light Rail, which is a light shade of gray.
00:33And notice that the stroke is coming in with the dash and gap pattern.
00:37I don't want that because there's no gaps in a rail.
00:40So I'll click on the word Stroke and turn off the Dashed Line checkbox.
00:44Then I'll reduce the line weight to 8 points in order to create this effect here.
00:49Now, I'll create a copy of the stroke by clicking on the Page icon at the bottom of the panel
00:53and I'll click on the rear Stroke to make it active.
00:57The idea is I want to create a kind of series of beveled shadows and highlights.
01:02So I'll start things off by changing the color to Dark Rail and I'll increase the line weight to 10 points.
01:08That will make that new stroke visible on both sides of the one above it.
01:12I don't quite want that.
01:14I want to step it down a little bit.
01:16So with this stroke selected I'll go up to the Effect menu, choose Distort & Transform,
01:21and choose Transform, or press Ctrl+E or Cmd+E on the Mac if you loaded dekeKeys.
01:27Then I'll turn on the Preview checkbox and I'll click in the Vertical value and I'll
01:30press the Up Arrow Key a couple of times to nudge that stroke down, which is little non-intuitive
01:36that I'm pressing the Up Arrow Key in order to nudge the stroke down, but that's the way it works.
01:42Then I'll go ahead and click OK. All right!
01:44Now click on the newest stroke right there and click on the little Page icon to make a copy
01:48of it and let's change its color to Medium Rail and a line weight value of 10 points is just fine.
01:54However, we want to nudge the stroke in the opposite direction.
01:57So click on Transform, turn on the Preview checkbox, and enter a negative sign in front
02:03of that Vertical value.
02:04That will go ahead and move that stroke in the opposite direction. Next click OK.
02:09Now I want to create a copy of this most recent stroke at the top of the stack, and the easiest
02:14way to do that is to press the Alt key or the Option key on the Mac and drag that stroke upward like so.
02:20If you do it right you'll see a little plus sign next to your fist cursor and go ahead
02:24and drop it into place in order to create a copy of that stroke.
02:27Go ahead and twirl it open.
02:29Let's change its line weight value this time around to 2 points, and the color of the stroke
02:34this time is going to be White.
02:37I'm going to move it up a little farther by clicking on the Transform icon, turn on the
02:41Preview checkbox, and this time because we want to nudge it upward, go ahead and click
02:45inside the Vertical value and press the Down Arrow key a couple of times in order to take
02:50that value down to -4 points.
02:52Then click OK, and let's create a copy of this stroke by clicking on it and then clicking
02:58on the Page icon at the bottom of the panel.
03:00Then, now that you have a copy of the stroke, drop down to the original one, click on its
03:05color swatch, and change the color to Shadow Rail.
03:082 point line weight is going to work out fine.
03:11Click on the word Transform in order to bring up the Transform Effect dialog box. Turn on
03:14the Preview checkbox and get rid of the minus sign in front of the Vertical value, and then
03:18press the Tab key in order to watch that stroke move to this location inside of the document window.
03:26Then click OK. All right!
03:27That takes care of the rail, but we need to add some base plates that will attach the
03:31rail to the ties, and just so we can see what we're doing, we'll create the plates at the top of the stack.
03:37So I'm going to click on that top white stroke and then I'll twirl these two guys closed,
03:41just so I have a little more room to work, and I'll create a new stroke just by clicking
03:45on the Add New Stroke icon in the bottom left corner of the panel.
03:49I'm going to change the color of the stroke to Shadow Rail, and I'm going to increase
03:53the line weight value--and this is just through trial and error--to 22 points, so that it's
03:59thicker than the rail, which is the way it ought to be.
04:02Obviously the rail should only appear in front of the ties, so we need to add a dash pattern
04:07by clicking on the word Stroke, turning on Dashed Line, and in my case that ends up giving
04:12me the dash values that I assigned to the ties in the first place.
04:15The first dash value should be 0, as it is here.
04:18I want the width of these base plates to be 10 points, so I'll dial that in for the second dash value.
04:24And then you've got to subtract 10 from 64, which is 54, and divide 54 by 2, and the easiest
04:30way to do that is to just enter 54/2 for your first gap value.
04:35That gives me 27 points.
04:37So I'll just enter 27 points for the second gap value as well in order to produce this effect here.
04:42All right!
04:43That's going to be the little shadow line around the base plate.
04:46Now let's add the plate itself.
04:48So make sure the Stroke is still selected.
04:50Then, drop down to the little Page icon: click on it. Go ahead and reduce the line weight
04:54value to 20 points, and then change the color to Light Rail to produce that effect there.
04:59And because I reduced the line weight from 22 points to 20 points, there is one point
05:04on the top and one point at the bottom. So I need to do the same thing on either side
05:08of the base plates.
05:09So I'll click on Stroke in order bring up the dash and gap values.
05:13I'll take the first gap value up one just by nudging it up one.
05:17I'll also nudge the second gap value up one, and I'm doing that pressing the Up Arrow Key, by the way.
05:23Then I'll nudge the dash value down two in order to create this effect.
05:27Now, of course I need to move the plates below the rails, so I'll click on one, Shift+Click
05:33on the other, to select them both, and then drag them below the rail lines, like so.
05:38But that's not enough, because notice that we have these hairlines, which means I need
05:43to move these dashes below the white cover-up, which is directly below.
05:47So I'll go ahead and select them both and drag them one down.
05:51So you can see how the Appearance panel works like a kind of Layers panel.
05:56The difference is it accommodates Fills, Strokes, and Dynamic Effects assigned to a single object.
06:02So that's how you create the first rail associated with these train tracks.
06:06In the next movie we'll duplicate this rail and shift things around to create the second one.
06:10
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Duplicating entire groups of attributes
00:00In this movie I will show you how to duplicate an entire group of strokes or other attributes
00:06and then move the original and the duplicate in opposite directions, but equal distances.
00:11Now in our case, what we've got is a kind of old-fashioned monorail, which isn't what we
00:16want and it really doesn't make any darn sense.
00:18So we need to duplicate both the rail and the base plate.
00:22So with the path selected, click on the first stroke--the top stroke there in the Appearance
00:26panel--and then Shift+Click five strokes down in order to select the entire rail.
00:32As you can see Shift+Clicking selects a range of attributes.
00:35Then we need to jump over this white cover up layer and select the two base plates strokes.
00:41You do that by pressing the Ctrl key here on the PC or the Cmd key on the Mac and
00:46clicking to select the nonadjacent strokes.
00:48Now at this point there's two ways to duplicate the strokes.
00:51One is to drag them and drop them onto the little page icon down here at the bottom of
00:55the panel or if you prefer to work with the command, click on the flyout menu icon and
01:00then choose Duplicate Item.
01:03Now this is where things get a little confusing, for a couple of reasons.
01:06First of all, it looks as if we just duplicated a single stroke, because only one stroke is left selected.
01:12But in fact we actually duplicated all seven of them.
01:16Also confusing, in my opinion, is where these two strokes have landed.
01:21That is, the two base plate strokes have landed in the midst of the original rail.
01:26So you need to go ahead and select them and then drag them down the stack underneath
01:31one 40-point white cover up stroke.
01:33That'll put them where they need to be.
01:34Now, you can see we've got two combinations of 20 and 25 point strokes which represent the base plates.
01:42Then we have two combinations of these five strokes that represent the rails.
01:47Now we need to move these guys around.
01:49In a perfect world, there would be some tool that would allow me to drag strokes to new locations.
01:55But such a tool does not exist inside of Illustrator.
01:57So instead I'll go ahead and click on this 8-point stroke right here; this is the original rail line.
02:03If you twirl it open, you can see there is no Transform effect assigned to it.
02:07Now make sure that the stroke is selected. You should see the line weight active like
02:11so, and then go up to the Effect menu, choose Distort & Transform, and choose the Transform
02:16command or if you have loaded Deke Keys you can press Ctrl+E or Cmd+E on the Mac.
02:20Now I want to stress something.
02:22You should not see that Apply New Effect warning.
02:25If you do, that indicates that Illustrator is going to apply the effect to the entire path outline.
02:31Cancel out and then click on that stroke again to make sure it's active.
02:35Now at this point I want to move the stroke 40 points downward.
02:39So I am going to change a Vertical Move value to 40 points and turn on the Preview checkbox
02:44and that sends that stroke downward.
02:46Now I just need to keep in mind that everything else needs to move 40 points as well.
02:50So I will click OK in order to apply that change.
02:53Now let's do the same with these two shallow strokes below.
02:57I will go ahead and twirl them open and I'll click on Transform for the bottom of the two
03:02in order to bring up the Transformer Effect dialog box.
03:05I've got to add 40 to 2 points.
03:07So I just change it to 42, like so.
03:10That's easy, and click OK.
03:12That goes ahead and moves this guy down.
03:14Now I will click on the other Transform effect, this one is a little tougher, because it's a negative value.
03:19All you've got to do though is click in front of the minus sign and enter 40 and then press the Tab key.
03:2540 minus 2 is 38.
03:27So go ahead and click OK.
03:28Now let's go ahead and twirl these guys closed just to tidy things up so we can keep track
03:32of what in the heck we are doing.
03:34I will twirl these 2 points strokes open and I will click on Transform for the bottom of
03:38the two. And notice that the Vertical value is set to 4, so I will just change it 44 and then click OK.
03:45That goes ahead and moves that guy down.
03:47Then I'll do the same for the white stroke.
03:49It's set to -4 so I am going to enter 40 before the minus sign and then press the Tab key.
03:55Illustrator does the math for me and figures out that I want 36 points. Click OK.
04:01All right! So you can see it's terribly exciting stuff.
04:03I will go ahead and twirl those two guys closed and I will click on the top 8-point stroke.
04:08Make sure it's active.
04:09Then go up to the Effect menu, choose the second command at the top of the menu, Transform,
04:15and change its Vertical value this time to -40 point and click the Preview checkbox to
04:19watch that guy move upward. Click OK.
04:23Then let's modify the other ones here.
04:25I will twirl open the two top 10-point strokes.
04:28I will click on Transform for the top one.
04:30It's already set to -2.
04:32So I will just change it to -42. Click OK.
04:36Then go ahead and click on Transform for the bottom of the two strokes.
04:39It's set to two points.
04:40So you just want to click after the value and enter -40 and press the Tab key and you get -38.
04:47That goes ahead and scoots that guy up.
04:49Now we will do the same thing with the 2-point strokes by twirling each of them open.
04:53I will click on the top one--set to -4-- change it to -44. Click OK. Click on the bottom of
05:00the two Transforms. It's set to 4.
05:02So I need to enter after it -40 in order to create a value of -36 and then click OK in
05:09order to move that guy as well.
05:12The same goes for the base plates.
05:13So I will just go ahead and twirl these guys closed and I will scroll down to the base plates here.
05:19These bottom two right here need to move down.
05:21So I'm going to twirl open my 8-point stroke, which is the bottom rail.
05:25I'm going to click on its Transform effect in order to select it.
05:29Then press the Alt key or the Option key on a Mac and duplicate that effect by dragging
05:34it and dropping it onto the bottom 22-point dashed stroke.
05:38That will go ahead and automatically move it down.
05:41Then repeat that process for the 20-point strokes.
05:45So go ahead and click on Transform and make it active.
05:47Then Alt+Drag or Option+Drag it down to that second 20-point dashed stroke right there.
05:54You'll end up automatically moving that guy down in the place.
05:57Now I will just go ahead and do it again, even though the other base plate has to move
06:00in the opposite direction.
06:01The easiest thing to do is click on Transform and Alt+Drag or Option+Drag it onto the first
06:06of the two 22-point dashed plates.
06:09That will move it on top of the other one.
06:12Then twirl this guy closed and twirl this one open.
06:16This is the one that we just transformed.
06:19Click on its Transform effect right there and change it from +40 to -40, click OK.
06:25That will go ahead and move it up and then with Transform selected, press the Alt key or the
06:30Option key on the Mac and drag and drop onto 20 point in order to duplicate that newest effect.
06:36That'll move that base plate upward.
06:40One last thing I want to mention is that we now have a total of 20 different strokes that
06:46are assigned to this path.
06:48That's important because once you exceed 16 attributes assigned to a single object then
06:53you get some strange behavior here inside the Appearance panel.
06:56What happens is every attribute below the 16th attribute--this guy right there, so everything
07:03that was applied earlier in our case--ends up twirling open and staying twirled open.
07:09Notice that I could go ahead and twirl these guys closed like that. No problem.
07:13However, if I make the slightest change, notice I will just go ahead and turn off say the
07:19rear stroke in the stack.
07:21Then the Illustrator goes ahead and not only twirls everything open as you can see here,
07:25but it also auto-scrolled me to a new location.
07:29So that's just something to be on watch out for.
07:31I just want you to know, because it's kind of a gotcha and if you get terribly ambitious
07:36with your attributes--as I have here--then it's something you are going to have to contend with.
07:40In any case I will go ahead and turn my stroke back on.
07:43So that's how you go about duplicating entire groups of attributes and then modifying them,
07:47albeit one at a time.
07:49In the next movie I'll show you how to expand the attributes and simplify the results.
Collapse this transcript
Turning stacked strokes into editable paths
00:00In this movie, I'll show you how to expand the appearance of this path, convert the strokes
00:04to fills and clean up the results.
00:07The great thing about working from the Appearance panel--go ahead and zoom out here--is that
00:12you can draw by the numbers and then you can easily replicate the appearance of one path to another.
00:17Now it doesn't, however, mean things are always going to work.
00:21I'll go ahead and select this curving path for example, and then I'll drop down to the
00:26Eyedropper tool and double-click on it in order to bring up the Eyedropper Options dialog box.
00:31Make sure that the Appearance checkbox is turned on. If it isn't, scroll up and go ahead
00:36and click on it and then click OK.
00:39Now we need to click on this path with the eyedropper--fairly impossible to find however--
00:43so press Ctrl+Y or Cmd+Y on the Mac to switch to the outline mode, and then click
00:49on that horizontal line like so. And you can see I've gone ahead and duplicated all 20 of those strokes.
00:56So I'm expecting when I press Ctrl+Y or Cmd+Y on the Mac to switch back to the Preview mode
01:01--that I'll see a nicely curving railroad track-- but instead, I see this, which is I have to
01:06say, is really pretty cool in a kind of cubist way, but it is falling apart and the culprit
01:13here is the Transform effect. Because I told the Transform effect to move, for example,
01:18the base plates straight up and straight down, it doesn't matter whether the path is straight
01:23or curving; that's the direction that those plates are going to go in, and as a result
01:28everything is out of kilter.
01:30So I'll go ahead and press Ctrl+Z or Cmd+Z on the Mac to undo that.
01:34The same thing happens, by the way, if you were to rotate that top path outline. So I'll go
01:39ahead and switch back to my Black Arrow tool for a moment. Switch over to the Layers panel
01:43as well. Twirl open the Tracks layer, and then I'm going to turn off this third item
01:48down in order to hide the curving line, and I'll go ahead and marquee the horizontal line
01:52and drag them down while pressing the Shift and Alt keys--the Shift and Option keys on
01:56the Mac--that way I'll create a copy of it. And I'll get the Rotate tool here which you
02:01can get by pressing the R key, and I'll just rotate the tracks slightly. And you can see
02:05it falls apart there, too.
02:07Now I can remedy that problem by converting this Dynamic effect into a series of static
02:13path outlines and let me show you what that looks like.
02:16I'll go ahead and press Ctrl+Z or Cmd+Z on the Mac to undo that rotation, and then
02:20I'll go up to the Object menu and choose Expand Appearance, and that doesn't convert the strokes
02:25to fills by the way, it just goes ahead and separates all the strokes into independent
02:30path outlines and sometimes then some.
02:33Notice that this first tie is for some reason separated to an independent path.
02:37Now to get to the bottom of things and just to clean up the edges as well--because we
02:41have these little bits of paths over here on the sides--the best way to clean those
02:46up is to convert these strokes into fills.
02:50Now you don't absolutely have to. At this point I could go ahead and rotate these paths
02:54and everything is going to work out fine.
02:56However, if you want to be able to clean things up, then press Ctrl+Z, Cmd+Z on a Mac
03:00to undo the rotation. You want to make sure the paths are still expanded.
03:04And then to convert the strokes to fill path outlines, go up to the Object menu choose
03:08Path and choose Outline Stroke. Or, if you loaded dekeKeys, you can press Ctrl+\ or Cmd+\
03:15on the Mac and that'll go ahead and deliver these results right here.
03:19Now notice that we have these collections of hidden paths here between each one of the
03:24ties and you can leave them if you want to. It's not essential that you get rid of them.
03:28But if you do want to get rid of them, here is the best way to approach it.
03:32Press the A key to switch to the White Arrow tool and then press the Alt key or the Option
03:37key on the Mac, so that you select entire path outlines at a time, and marquee in between
03:43the ties and those white path outlines, but around both of the rails like so, in order
03:49to select all the lines that make up the rails.
03:52Then press Ctrl+X or Cmd+X on the Mac in order to cut them to the clipboard.
03:57Now I'll press Ctrl+Y or Cmd+Y to switch to the Outline mode, so that you can see all
04:01the paths, and here is where it gets a little brutal. We're using a White Arrow tool by
04:06the way, because Illustrator went ahead and converted the railroad tracks into a group,
04:11but you've got to select each one of these guys manually.
04:14So I recommend you just marquee around them like so and then Shift+Marquee around the other ones.
04:20Obviously, this is little tedious and it would get more and more tedious depending on how
04:25many ties you had in the first place.
04:28So if you had a very long line, then you would have to repeat this process many times.
04:33But as soon as you've selected all those guys, press the Backspace key or the Delete key
04:38on the Mac in order to get rid of them, press Ctrl+Y or Cmd+Y on the Mac to go ahead
04:42and switch back to the Preview mode and then go to the Layers panel and locate that group of ties.
04:48It should be the second item down in the Tracks layer. Go ahead and twirl it open and then
04:54go ahead and meatball the top item inside of that group--which is itself another group,
04:59as we can see over here on a left side of the Control panel--and then press Ctrl+F or
05:04Cmd+F on the Mac to not only place the rails in front of that item, but also place
05:09the rails into a larger group. And then you can go ahead and twirl the group closed like so.
05:14Now I'll switch back to the Black Arrow tool. Click on any one of these path outlines to
05:20select all of them, and then switch to the Rotate tool and go ahead and rotate those
05:25tracks any way you like.
05:26All right, I'll press Ctrl+Shift+A or Cmd+Shift+A on the Mac in order to deselect those path outlines.
05:32And that, friends, is both how and why you expand the appearance of a very complex path, as
05:38well as convert the strokes to fill path outlines and clean up your artwork.
Collapse this transcript
Simplifying a multi-stroke effect
00:00In this movie I will show you how to simplify the Multi-Stroke effect in order to accommodate
00:05a curving path outline, which means getting rid of the Transform effects.
00:09And as a result, I'm not able to achieve those highlights and shadows.
00:13Also notice, by the way, that we have a little bit of distortion associated with these wooden ties.
00:18But, that's because we have a lot of curvature going on here.
00:22As soon as we create the final track effect, which has more gentle bends in it, as you
00:28can see, we're going to get rid of a lot of that distortion as well.
00:32And despite the weird lighting that's going on--the fact for example that I don't have
00:36any highlights on the wooden ties and the highlights are coming in from different angles
00:41on the two rails--the final result ends up looking pretty darn good.
00:45So I will go ahead and switch over to my document in progress and twirl open the Tracks layer.
00:49Then I will turn off that new group that we just created and I will turn back on this
00:53curving outline here. And I will click on it with the Black Arrow tool to select it
00:58and then I will switch to the Eyedropper, which is still set up to lift the Appearance attributes.
01:03I'll just go ahead and click on this rail here in order to duplicate the strokes that
01:07we've applied so far, many of which will remain useful to us. All right!
01:11Now I will switch over to the Appearance panel.
01:13We're going to get rid of a lot of things here--not quite everything, but an awful lot--
01:18starting with the second-to-bottommost stroke.
01:19So, I will click on it, and then I will Shift+Click on this brown stroke here.
01:24And we'll go ahead and get rid of them just by clicking on the Trashcan in the lower-right
01:27corner of the panel.
01:28Then, I'll go ahead and select these two guys directly below the white cover-up stroke,
01:33and I will delete them as well.
01:34And then we want to delete everybody else above that white stroke.
01:38So go ahead and click on this 10-point stroke, and scroll up the list, Shift+Click on the
01:42top one, and click on the Trashcan icon.
01:45So, you're going to be left with just four strokes.
01:47The great thing is these strokes contain the dash and gap information, so that we won't
01:52have to reenter those values.
01:54I'll go ahead and click on that bottommost stroke, and then click on the little Page
01:57icon at the bottom of the panel to duplicate it, and turn the Duplicate off for a moment.
02:02And then go ahead and change the color of the bottom stroke to Shadow Wood, and that
02:07will be the base for our tracks.
02:08Then, go ahead and turn the Duplicate stroke back on, and reduce its line weight value
02:13to 120 points, and then click on Stroke.
02:17And we do have to adjust these dash and gap values.
02:19I am going to take the dash value from 24 down to 14, which means I am reducing it by
02:2410. And so I need to split that 10 between the gap values,
02:29meaning that I need to add 5 to each one. So I will change the first value to 25, and
02:33the second gap value to 25 as well, in order to create this effect here. All right!
02:38Now, let's take care of these two strokes which represent the base plates.
02:42I went ahead and twirled both of them open. I will click on this Transform effect. Click
02:46on the Trashcan to get rid of it. Click on this Transform effect, and click on the Trashcan
02:50to get rid of it as well. All right!
02:52Now, I will change the line weight for the bottommost stroke to 100 points, and then
02:56I will go ahead and take the line weight for the lighter stroke up to 98 points in order
03:01to create this effect here. All right!
03:03The white cover-up stroke is just fine.
03:05So, all you need to do is click on it to make it active so that the next strokes we create
03:10will be on top of it.
03:11Now, I'll click on the Add New Stroke icon down here in the bottom-left corner of the
03:15panel, and click on the word Stroke and turn off the Dashed Line checkbox, and then change
03:21the weight of this line to 90 points. And we want to change the color from White to Medium Rail.
03:27This will serve as the beginning of our rail effect.
03:30Now I'll click Add New Stroke again, or press that keyboard shortcut, Ctrl+Alt+Slash or
03:35Cmd+Option+Slash on the Mac.
03:36I am going to change the color this time to white, and I will reduce the line weight to
03:4186 points, so that we have 2 points of gray showing up on either side.
03:45Then I will add another new stroke. I will change the color to Light Rail this time around.
03:52These are just shades of gray by the way; there is nothing else going on with them.
03:56Change the line weight to 82 points. Click Add New Stroke. Go ahead and change the color
04:01of this one to Shadow Rail, and then I will reduce the line weight value from 82 points to 72 points.
04:08That way each of the rails is 5 points wide.
04:11And then finally, I will add another new stroke. Change its color this time to Dark Rail, and
04:17then reduce the line weight value by 4 to 68 points. All right!
04:22Now, we need to add back in the wooden ties and the base plates in the central area of the train track.
04:28So, I will click on this bottommost stroke and Shift+Click on this Light Gray stroke
04:33right there--the 98-point one--in order to select all four, and then I will Alt+Drag or Option+Drag
04:40those strokes to the top of the stack in order to duplicate them.
04:44Now we want to change the line weights to 64 points a piece. So take this guy down to
04:4964. Take this one down to 64 points.
04:52Unfortunately, I have to do this one stroke at a time. And grab this guy; he wants to
04:57be 64 points, and so does this one right here.
05:01And we end up achieving this effect here.
05:03Now, we don't need that brown stroke to be dashed in this way, because we'll cover it
05:07up with white in just a moment.
05:08So I'll click on the word Stroke next to the Dark Brown swatch, and I'll turn off Dashed Line for it.
05:14Now, we need to fill in the dark edge of the plate, and the rail in this central area right here.
05:20So grab this stroke and this one--the second and third strokes near the top of the list--
05:26and Alt+Drag or Option+Drag them to the top of the stack to duplicate them, and then move
05:31the Wood Grain stroke on top, and change its line weight from 64 points to 54 points like so.
05:39And then you want to change the line weight for that second Dark Gray stroke to 56 points
05:43in order to create this effect here.
05:45And now the final thing we need to do is fill in the regions of white.
05:49So I will grab this guy--the white 140-point dashed stroke--and go ahead and Alt+Drag or
05:56Option+Drag it to the top of the stack, change its line weight from 140 points to 64 points,
06:03so it matches these guys down here.
06:05And then click on the word Stroke, and change the dash value to 40, and then change the
06:10gap value to 24, so that they still add up to a total of 64 points.
06:16And that, folks, is a simplified version of the train track effect that works with a curving path outline.
06:21And if I were to switch to the Rotate tool, you can see that I can rotate this line to
06:26any angle I like, and the effect still remains intact.
Collapse this transcript
Applying the Convert to Shape effect
00:00In this movie I'll show you how to create the background for the final train track effect,
00:05which involves this grass pattern right here. And we'll create this effect using a combination
00:09of three strokes along with two fills, and I'll also introduce you to an effect known
00:14as Convert to Shape.
00:16So here I'm looking at the second artboard.
00:17I'll press Ctrl+0 or Cmd+0 on the Mac in order to zoom out so that I can take in
00:22the entire scene, and I'll click on this rectangle that's just slightly outside the confines
00:28of the larger artboard.
00:29So notice that we have this expanse of grass, followed by this stroke right here. Then we've
00:34got an inset Wood Grain stroke, another black stroke, and then finally a white fill behind
00:39all the objects on the first artboard.
00:41That white area is exactly the same size as the smaller artboard.
00:45So let me show you how I did that.
00:47I'll go ahead and switch over to our document in progress here and I'll scroll over to the
00:52left side of the smaller artboard. Switch to the Layers panel, and I'll go ahead and
00:56click on the Tiles layer in order to select it.
01:00Then go up to the File menu and choose the Place command.
01:03And if you have access to my Exercise Files, then you'll find a file called Grass tile.psd
01:08inside the 29_apperance folder.
01:10This is another Photoshop document.
01:12I'll go ahead and click on the Place button here.
01:14But this time we're using one of the patterns that ships with Photoshop.
01:19Once again it repeats seamlessly and I've scaled it, by the way, so it looks best at the 150% Zoom ratio.
01:25All right!
01:26We need to turn it into a tile pattern.
01:27So I'll click on the Embed button up here in the Control panel, make sure Flatten Layers
01:32is turned on, then go ahead and click OK.
01:35Then go up to the Object menu, choose Pattern, and choose Make.
01:39If you get the alert message, just click OK.
01:41You probably want to turn on the Don't Show Again checkbox, but I'm just leaving it off
01:45in solidarity with those of you who do the same.
01:49I'll go ahead and change the name of this pattern to Grass and press the Enter or Return
01:53key, and then press the Escape key in order to return to my artwork, as well as create
01:57a new grass pattern here inside the Swatches panel. All right!
02:01Let's go ahead and zoom back out here by pressing Ctrl+0 or Cmd+0 on the Mac, and I'll click
02:06on this outermost rectangle in order to select it.
02:09Now let's switch over to the Appearance panel, and notice that we've got a 2-point stroke, no fill.
02:14I'll go ahead and click on the Fill, click on its swatch right there, and change it to Grass.
02:20So that will be our rearmost fill in the stack.
02:23Then you want to change the stroke here to 30 points.
02:27And notice of course that goes ahead and strokes the outside of the path outline, but I want
02:31to shift that stroke in so that it exactly traces the smaller artboard.
02:36Now, I could try to achieve an effect like that by going up to the Effect menu, choosing
02:40Distort & Transform, and choosing the Transform command, but the problem with the Scale values
02:46is that they're not absolute.
02:48They're always relative.
02:49In other words, they're always measured as percentages of the size of the selection.
02:53That's not really going to help me exactly match the size of the artboard.
02:57So I'm going to cancel out of here.
03:00I'll press Shift+0 in order to switch to the Artboard tool.
03:03You can also just go ahead and select the tool from the bottom of the toolbox.
03:07And then I'll switch from the second artboard, which is currently active, to the first artboard
03:13in order to make it active, and then I'll note the size of this artboard.
03:17The width is 648 points and the height is 432 points.
03:20And it just so happens to be exactly centered inside of the larger artboard. All right!
03:26With that in mind I'll write those values down presumably.
03:29I'll go ahead and press the Esc key a couple of times in order to first return to the second
03:34artboard and then escape the Artboard mode. All right!
03:38With those values in mind I'll confirm that my stroke is selected, as it is here inside
03:42the Appearance panel.
03:43Then I'll go up to the Effect menu, choose Convert to Shape, and choose Rectangle, which
03:48may seem a little bit insane.
03:49First of all, why would you want to convert anything to a rectangle or a rounded rectangle or an ellipse?
03:56Even more mysterious, why would you want to convert what's already a rectangle to a rectangle?
04:00Well, let me show you.
04:02The idea is that you can scale this rectangle.
04:05So by default it's going to be 18 points in either direction bigger than it is now, which
04:11is not what I want.
04:12I want an absolute size for starters.
04:15So I'll go ahead and select Absolute, and notice that automatically dials in a width
04:18and height value of 36 points.
04:20So there is our little rectangle now.
04:22I want it to be the size of the artboard, which is 648 points by 432 points.
04:31We end up getting this effect here.
04:32So notice the stroke is exactly centered around the smaller artboard. All right!
04:36Now click OK and we'll go ahead and make a duplicate of this stroke by dropping down
04:42to the little Page icon and clicking on it.
04:44That way I still have the Rectangle effect applied to the new stroke, and I'll change