Illustrator CS6 New Features

Illustrator CS6 New Features

with Justin Seeley

 


With the CS6 release, Adobe Illustrator is turning 25 and has a new look and a few new features. In this course, Justin Seeley hosts a tour of the interface changes and the tools introduced in this version. The course covers Pattern Options for creating simple, repeatable patterns for web graphics, advanced tracing options with the Image Tracing tool, and the improved performance and file management features. Justin also discusses the exclusive features you get with the Creative Cloud subscription to Illustrator, like the ability to quickly unembed images and one-click file packaging.

This course was updated on 10/04/2012.
Topics include:
  • Adjusting the interface brightness
  • Understanding updates to panels and preferences
  • Creating a repeatable pattern
  • Performing a basic trace
  • Converting pixels to paths
  • Understanding what 64-bit support means for you
  • Introducing startup profiles
  • Understanding the Save for Web changes
  • Enhancing artwork with gradients on strokes
  • Working with the improved Gaussian Blur

show more

author
Justin Seeley
subject
Design
software
Illustrator CS6
level
Intermediate
duration
56m 58s
released
Apr 23, 2012
updated
Oct 04, 2012

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Introduction
Welcome
00:04Hi! I'm Justin Seeley, and I want to welcome you to Illustrator CS6 New Features.
00:09Illustrator is one of my favorite Creative Suite applications, and in this
00:13course, I'll be showing you all of the new and exciting things that Adobe has
00:16included in this latest release.
00:17We'll start off by taking a look at Illustrator's all new user interface.
00:21That's right, the UI has been completely redone in Illustrator CS6, and so have the panels.
00:27Next we'll explore the all new Pattern Creation tools in Illustrator.
00:31This is going to be a huge timesaver for those of you who need to create
00:34seamless tiles for web backgrounds or any other project.
00:37My favorite new feature has to be the revamped Image Trace.
00:40This feature allows you to transform bitmap images into scalable vector artwork.
00:45We'll also cover other various performance and file management upgrades that
00:48Adobe has made to Illustrator, as well as a small but cool feature that allows
00:52you to add gradients to strokes.
00:54I'm excited to show you all these new things.
00:56So if you're ready, let's get started with our look at Illustrator CS6
01:00New Features.
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Using the exercise files
00:00If you're a lynda.com Premium Subscriber or if you're watching this course on a
00:04DVD, you'll have access to the exercise files that I use throughout the course.
00:08Once you download the files, you'll get a folder like the one you see on
00:11my desktop, and inside, each chapter is clearly marked with the exercise files inside.
00:16If you're not a Premium Subscriber, you can still follow along with your own
00:19files with no problem.
00:21In any case, once you have your files ready to go, you're ready to begin the course.
00:25So let's go!
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1. User Interface
Adjusting the interface brightness
00:00When you first open up Illustrator CS6, you're going to notice a big difference
00:04from the previous versions of the program.
00:06Most notable is the new dark interface which mimics the look of popular video
00:10editing applications like Adobe After Effects and Premiere.
00:13Adobe has adopted this new darker interface to help keep you engaged while
00:17you're working in Illustrator.
00:18Personally, I love it, but I realize you might not.
00:22Lucky for you, Adobe has provided you with tools to change the interface
00:25brightness at any time simply by going into your Preferences.
00:29If you want to access the Preferences dialog box, you can go up to the
00:32Illustrator menu on the Mac or the Edit menu on a PC, find the Preferences, and
00:37select User Interface.
00:39You can also access the Preferences dialog box by using the keyboard shortcut
00:43Command+K on the Mac, Ctrl+K on the PC.
00:46Once you're inside of the Preferences dialog box, and you're on the User
00:49Interface tab, you can find the Brightness controls here at the top.
00:52You'll notice that you have a dropdown menu and a slider.
00:55The dropdown menu provides you with four choices:
00:58Dark, Medium Dark which is the default, Medium Light, and Light.
01:06You'll notice each time I change the brightness level, Illustrator automatically
01:09updates itself to reflect that change. It's pretty cool!
01:13If you're not happy with any of these brightness controls, you can simply use the slider.
01:18Dragging the slider to the left decreases the brightness of the interface,
01:23dragging the slider to the right, brightens it right back up.
01:27Depending on your personal choice, you could set this at any level you want.
01:31For now, I'm going to reset this back to the default, Medium Dark.
01:35You'll also notice that you have a Canvas Color control.
01:38This is the area that surrounds your artboard.
01:41Currently, it's set to Match User Interface Brightness.
01:44So as you can see, the area around my artboard is dark just like my interface.
01:48If I happen to switch this to a lighter color, the canvas automatically updates itself.
01:53If you don't like this auto-updating feature, you can change this to simply be white.
01:58Once you do that, the surrounding area around your artboard will always be white.
02:02Personally, I like to match the user interface brightness, and keep it on the Medium Dark.
02:08It just helps me center my eyes right on my artboard and the things I'm working on.
02:12Once you've got your interface brightness exactly where you like it, just hit OK
02:17and you can continue working.
02:19No matter what your preference, the new Illustrator UI is certainly easy to
02:22customize, whether you want it super dark or light as a feather, Illustrator now
02:27allows you to fine-tune its appearance to any degree you see fit.
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Understanding the Control panel
00:00Another UI enhancement that's been made to Illustrator CS6 is the
00:03reorganized Control panel.
00:05If you're not sure exactly what the Control panel is, it's this panel that runs
00:09across the top of your document window here.
00:11In previous versions of Illustrator, the Control panel was a little all over the
00:14place in terms of how the options were presented to you.
00:17Depending on which tool or what type of object you had selected, the options
00:21always seem to be in a different place.
00:23Now in Illustrator CS6, the Control panel has been reorganized so that the
00:27most used controls appear at the same location depending on what object you
00:31have selected on screen.
00:32The goal here is to create a consistent user experience that makes it easier for
00:35you to find the tools you need. Let's take a look.
00:38Here on my artboard, I have some art work, and I'm going to select the small
00:42portion of the bear's ear here on the right.
00:44You'll notice when I do that, my Control panel reflects that I have an object selected.
00:48You can see things like Fill and Stroke Controls as well as Opacity and
00:51Style Controls as well.
00:53If I switch what type of object I have selected, for instance switching to
00:56this text object here, you'll notice my Control panel remains the same on the front-end;
01:01Fill, Stroke, et cetera, but on the end of it, it's added Character, Paragraph,
01:06and Paragraph Alignment Controls.
01:08This is all corresponding to the fact that I have a text object selected, but
01:12the front-end remains sticky or in the same place, so that I can instantly grab
01:16those tools if I need to.
01:17The same holds true if I were to switch tools as well.
01:21Let's click away to deselect that object and notice here I have the
01:24Selection tool selected.
01:26If I switch to the Type tool, my Control panel remains basically the same all
01:30the way across until you get to the end, where you see Character, Paragraph, and
01:34Paragraph Alignment Controls.
01:36So no matter what you're working on inside of Illustrator, the Control panel
01:40is always going to stay organized and only add the tools you need to the very end of it.
01:45This is a nice little UI tweak that makes Illustrator so much easier to use, and
01:49I for one really appreciate it.
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Exploring the panel system
00:00The final UI enhancement that was made to Illustrator CS6 applies to the Panel system.
00:05Previously, the panel systems in Adobe Illustrator lacked the ability to do
00:09things like in-line text editing or keyboard navigation.
00:12Well, in CS6, that's all been corrected.
00:15As a part of their modernization efforts for this release, Adobe has ported all
00:19of the panels in Illustrator over to a completely new system which allows for
00:24better navigation, and ease of use when you're doing things like renaming
00:27layers, actions, or even variables.
00:30Let's take a look at the Layers panel as an example.
00:32So I have got the Layers panel undocked and out here on my Document window.
00:37As you'll notice, I have a lot of artwork inside of this document and none of it
00:40is really named in the Layers panel.
00:43I have things like Paths, and Groups and stuff like that, but none of it is
00:46easily identifiable.
00:48In previous versions of Illustrator, if I wanted to make a change to the name of
00:51a Path or a Group, I would have to double-click the name, a modal box would
00:55open, I would change the name, commit to that change, and then it would finally
01:00change in the Layers panel.
01:01That could be a huge headache, and it actually cost me valuable time when
01:04working on projects.
01:05But now with this new panel system, I have the ability to locate the object I
01:09need, double-click it, rename it, hit Enter, and I am good.
01:14So for instance, if I wanted to find this hat right here, I look over in the
01:19Layers panel, here it is, and I can double-click where it says Group, rename it
01:23Hat, hit Enter, and I'm done.
01:26If I want to find this paintbrush, I can locate the Paintbrush, double-click it,
01:32call it Paintbrush, Enter, and I am done!
01:34It's so much easier now to make changes in the Layers panel now that in-line
01:38editing is part of this system. I love it!
01:40The Type panel is another great example of what they've done in this Panel system.
01:44Previously, what I would have to do to make changes inside the Type panel is
01:48click, make my change, click, make my change, click, make my change.
01:53That was so annoying because I'm what you call a keyboard cowboy.
01:56I live and die by keyboard shortcuts, and using my Tab key and all the good
02:01stuff, and I recommend that you do the same because that's a great way to get faster.
02:05And now in CS6, you actually have the ability to navigate these panels using
02:09nothing more than the Tab key, your number pad and the arrows. So much better.
02:14So let's select this text object right here, and watch how quickly I can
02:17actually go through this panel and make changes.
02:19Let's say I want to change the font, I will change that really quick with my
02:22arrow key, and I can also change the font-weight if needed.
02:26But watch this, I can just Tab down, change the size of the font.
02:30I can change the Leading.
02:31I can go down and change the tracking between the letters.
02:36I can go down and I can change the vertical scale, the width of the characters.
02:43I can change absolutely everything in here simply by navigating around with my keyboard.
02:47You haven't seen me move my mouse one single time, and that is so much easier
02:52for me, and it's going to make me a whole lot faster when I'm working on text
02:55objects or anything else, because all I have to do is tab around, punch in some
02:58numbers, hit Enter and I'm good to go.
03:01In addition to the functional enhancements of the panels in Illustrator CS6, all
03:05of the panels are now supporting new icons as well.
03:08There aren't any major changes to the icons that you're used to, but these do
03:11fit the new UI style much better than the old ones.
03:14So you'll notice things like the Paintbrush tool, the Pencil tool and all of
03:18the tools over here in the Tools panel are sporting this new light gray, kind
03:21of simplified look.
03:23Not so much that you can't tell what they are, it still looks like a Paintbrush and
03:26a Pencil, but they're much nicer and easier to see in my opinion.
03:30As with any new software release, you should take some time to get familiar with
03:34all of the new interface features, and become accustomed to them, so you can
03:37easily make the transition from one version to another in your daily workflow.
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2. Pattern Creation
Exploring the Pattern Options feature
00:01Traditionally, the pattern creation process in Adobe Illustrator was
00:04something that most designers avoided, due to its complexity, and well, less
00:08than desirable results.
00:09However, in Illustrator CS6, I believe they've made good strides towards making
00:13this feature not only easier to use, but actually functional as well.
00:17The New Pattern Options feature in Illustrator allows you to take a piece of
00:20artwork that you have, and turn it into a repeatable pattern in many different
00:24styles and configurations.
00:26To access Pattern Options, you can go to the Window menu and choose Pattern Options.
00:31This will bring up the Pattern Options panel and allow you to see all of the
00:35options before you actually get started making your pattern.
00:37If you're not actually creating a pattern, the options you see in this panel
00:41will be completely grayed out.
00:42In order to make them active, you must first select a piece of artwork on your
00:45artboard and then go to Object > Pattern > Make.
00:52You'll notice that once you hit Make, Adobe Illustrator comes up with a dialog
00:56box indicating that it's going to add your pattern swatch automatically to the
01:00Swatches Library, and it will keep that swatch updated each time you make a
01:04change, so that your pattern stays up to date any time you're working on it.
01:08If you want to show this box each and every time that you do this, you can simply hit OK.
01:13If you don't want to see this box every time, simply hit Don't Show Again, then hit OK.
01:17Once you do that, you'll see your Swatch pop up right over here on the right.
01:21You should now have all of your options activated inside of this panel here.
01:25You'll also notice at the top you get the small gray bar, indicating that you
01:29can Save a Copy, tell Illustrator you're Done, or simply Cancel out.
01:34On the left-hand side, there's a breadcrumb link indicating that you can Exit
01:38Pattern Editing mode.
01:39So at anytime if you've made changes to your pattern, and you're finished with
01:43it, you can exit by clicking this little arrow.
01:45Now let's take a look at the Pattern Options panel itself.
01:48You'll notice at the top of the panel, you have the ability to name your pattern.
01:52The naming convention is up to you.
01:53But, I would suggest using something pretty descriptive, just in case you have
01:57trouble identifying your patterns later.
01:59So in this case, I'll just name this Blue Flower.
02:05Directly underneath that, you'll be able to determine the type of pattern
02:07that you're creating.
02:08So you can do things by Grid, Brick by Row, Brick by Column, Hex by Column, or Hex by Row.
02:18All of these are totally up to you, but they each change the look and feel of
02:23your pattern instantaneously.
02:25You'll also be able to change the Width and Height of your pattern.
02:28If you want them to remain in proportion, click the little link button to
02:31the right-hand side.
02:33You can also Size the Tile to your Artwork.
02:36Clicking this eliminates the ability to change the Width and Height, and make
02:39sure that these follow the same size as the original artwork;
02:43meaning, as you move the artwork around, the tile follows suit.
02:47I'll go ahead and uncheck Size Tile to Art and let's make a change to the Width and Height.
02:51I'll constrain my proportions, and I'll change this to something like 200 points.
02:56When I do that, you'll notice that everything resizes to fit within that window.
03:00Now if I want it to go back to its original size, I can simply hit Size Tile to
03:05Artwork and everything goes back to normal.
03:07I can also change the Horizontal and Vertical Spacing in between each tile.
03:12So if I want to add some space on the left and right-hand side, I can just
03:15simply increase the space like so.
03:19If I want to change the Vertical spacing, I do the same thing.
03:21And I'm just navigating with my arrow keys here.
03:25Directly underneath that, I can control the Overlap.
03:28So do I want the left portion of the pattern in front, the right portion in
03:32front, the top in front or the bottom in front?
03:36This basically determines exactly where these tiles fall in the stacking order.
03:40You can also determine how many copies of your original artwork are applied to the pattern.
03:45By default, this is set to 5x5.
03:48I can change that to any number I want 5x7, 7x5, or even 3x3.
03:56Totally up to you which way you change this, but as you can see, each and every
03:59time you change it, it changes the look and feel of your pattern.
04:02I'll go ahead and reset that, to 5x5.
04:05The last options here include Dim Copies to, which just basically means okay,
04:10everything but the original artwork, dim the opacity a little bit to a certain
04:14degree, so that I can actually see what my original was, and what is actually
04:17being created in the pattern.
04:18You can also choose whether or not to Show the Tile Edge.
04:21That's this little blue line that runs all along the pattern here.
04:25And you can choose to Show the Swatch Bounds if you want to.
04:29Show exactly how big the swatch will actually be.
04:32Let's uncheck that box.
04:34I actually prefer to have this turned on, so I can see the original boundary of
04:37my original artwork.
04:39If you get confused about what any of these things mean inside of this
04:41panel, all you have to do is hover over these, and it will tell you exactly what's going on.
04:46So in this case, when I hover over Show Swatch Bounds, it indicates here that
04:50objects outside of these boundaries will not be repeated.
04:53So in this case, showing the swatch bound, shows me exactly how big the swatch
04:57is going to be, and tells me anything outside of these boundaries that is not a
05:01part of the original artwork, won't be included.
05:03These little tooltips are very handy if you don't know exactly what's going
05:07on in the dialog box.
05:08So anytime you get lost in Illustrator, no matter if it's this panel or any
05:11panel, take a look at those tooltips and you'll be well on your way to
05:14understanding exactly what's going on.
05:17As you can see, the Pattern Options in Illustrator are quite extensive.
05:20So you really need to take some time and study each part and understand
05:23exactly how it works.
05:25Once you've got an understanding of these options and how to interact with your
05:28artwork, you're ready to go on and create your first pattern.
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Creating a simple pattern
00:01Once you have a better understanding of the Pattern Options that are available
00:04to you in Illustrator, you're ready to create your first pattern swatch.
00:07In this movie, I'll be walking you through how to create a simple pattern using
00:10a shape that I have here on my artboard.
00:13So the first thing I need to do is select my shape.
00:16Select it like so, and then I'll go to Object > Pattern, and select Make.
00:22Once I click Make, Illustrator automatically adds my New Pattern swatch over
00:26here to my Swatches panel and I have the option to name it.
00:29So I'll go ahead and name this Blue Flower.
00:34Directly underneath that, I can change the type of tiling that I use.
00:38By default, it's set to Grid, but in this case, I'm going to change it to Hex by
00:42Row, which means hexagon and I want it to go by row.
00:46I can also choose to Size the Tile to the Artwork.
00:49If I do that, I have the ability to change the Horizontal and Vertical Spacing.
00:54So in this case, I'm going to change the Horizontal Spacing to 20 points, and
00:59I'm going to change the Vertical Spacing to 15 points.
01:02That's just going to give a little bit of extra space in between each one of the
01:05tiles, making the shape a little bit more recognizable.
01:08I can also change the number of copies if I wish.
01:11In this case, I'm going to switch that to 3x3, you'll notice the pattern gets
01:15significantly smaller.
01:16Once I'm finished with that, I can go up to the top, and choose Done.
01:21Selecting Done makes your pattern sort of disappear, but don't freak out, your
01:26pattern is actually saved over here in the Swatches panel as Blue Flower.
01:29So now, you can apply this to any other shape or object that you want here
01:33inside of Illustrator.
01:34So let me take this piece of artwork here, and I'll move it up and to the left out of my way.
01:38I'll then go over and grab my Rectangle tool and I'll draw out a rectangle like so.
01:43If I want to fill this rectangle with my new pattern that I've created, I can
01:48simply go back over to the Swatches panel with that rectangle selected and
01:51click on Blue Flower.
01:53Doing that automatically fills this rectangle with that pattern.
01:57If I'm happy with the pattern, I'm finished.
01:59If I don't like it, and in this case, I'm not real thrilled with it, I can
02:02actually make an edit right here.
02:04All I have to do is find the Pattern Swatch and double-click it.
02:08Double-clicking it automatically enters you into Pattern Editing mode.
02:12This means you can make any changes to this you want, and when you're done, you
02:15click Done, and the changes are reflected in your swatch.
02:18You also have the ability to save a copy of this swatch, so that you have a
02:21whole different swatch in your library.
02:24In this case, I want the pattern to be significantly smaller.
02:26So I'm going to click on the artwork, and then I'm going to hold down my
02:30Shift key, and my Option key on Mac, the Alt key on PC, and I'll drag it down
02:35to resize the artwork.
02:37You'll notice when I do that, the rest of the flowers follow suit because I have
02:40it set to Size the Tile to the artwork.
02:43So I'll shrink this down.
02:45I'm also going to change the number of copies.
02:47I want this to be 9x9; pretty big change.
02:51Once I'm done, I'll simply save a copy of it.
02:53I'll call this new pattern Small Blue Flowers, and hit OK.
03:01Once I've done that, it tells me that a new pattern has been added to my Swatches panel.
03:05I'm going to say Don't show this again, because I don't need this to appear
03:07each, and every time I do this. I'll hit OK.
03:10Then I'll simply click Done.
03:12You'll notice that when I click Done, my new pattern is now reflected inside of
03:16my shape that I was working on.
03:18I also have two new patterns;
03:20Blue Flower and Small Blue Flowers, and I can apply those to any object
03:24inside of Illustrator.
03:25So there you have it!
03:26How to quickly create a new pattern here inside of Illustrator using the all new
03:30Pattern Options feature.
03:32Take some time and explore this feature on your own and you'll be amazed at
03:35the type of stuff you can create.
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Creating a repeatable pattern for the web
00:01Now it's time to put our creative energy to good use, and put together
00:04something we can actually use in one of our future web projects.
00:08In this movie, I'll be walking you through my process for creating a
00:10repeatable pattern that you can use on the web or any other type of project
00:14you might be working on.
00:15In the last year, texture in web design has become an essential part of any
00:20designer's repertoire.
00:21However, there aren't too many programs out there that let you create
00:24textures or patterns easily.
00:26Let's take a look at how easy it is to add a little something extra to this
00:29iPhone mockup using the new Pattern Options in Illustrator.
00:33As you can see this is already a pretty good mockup, but I want to add a little
00:37bit of polish by putting some texture into the background.
00:40I could spend time crafting a pattern with multiple paths and shapes by hand,
00:44but I think I'll just use the Pattern Options in Illustrator CS6 and let that
00:47do the work for me.
00:48The first thing I have to do is draw out a shape.
00:50So I'll come over here to my shapes and I'll make sure I grab the Polygon tool.
00:55By default, it automatically draws out a hexagon for me, and that's what I'm
00:58going to use for this demonstration.
01:00Let me zoom in using Command+Plus on the Mac, Ctrl+Plus on the PC.
01:03I want this shape to be approximately 25 pixels wide.
01:08Once I get the shape drawn, I'll switch to my Selection tool to make sure I have it selected.
01:12Now it should be noted that once you start creating patterns, you're going to
01:15be brought to a screen that's relatively light in color.
01:18So if you're working with a shape that has a light color in it, it might be hard
01:21to differentiate it from the background.
01:23So in this case, while I'm designing the pattern, I'm going to switch the stroke
01:27color of this object to black so that you can actually see it.
01:31I'm also going to make sure that the Stroke is set to 0.5 points.
01:34I want it to be relatively small.
01:36Once I have that done, I'm ready to create my pattern.
01:39So I'll go up here to the Object menu, choose Pattern, and select Make.
01:44Once I do that, it's going to automatically start to create my pattern for me.
01:48For the Name, I'll call this honeycomb.
01:52For the Tile Type, I'll choose Hex by Column.
01:56The Width and Height, I'm okay with, and I'm not going to add any horizontal
02:00or vertical spacing.
02:01I like the fact that it's altogether.
02:03I'm also happy with the number of copies.
02:05Once I've got all of my options set like I need them to be, I can then make the
02:09change to the color, and set it to white like I originally wanted it to be.
02:13So I'll select the artwork in the center and then I'll make sure I'm working on
02:16the Stroke and I'll change it to white.
02:19As you can see, the artwork pretty much disappears but that's okay, I know that
02:23it's correct because I've already set it all up.
02:26Now, I'm simply going to hit Done, and it's going to take me back out to
02:30my original artwork.
02:32I can now delete the shape and I'll zoom out, so you can see the entire
02:36iPhone mockup screen.
02:37Now I'm going to select the background, and I'm ready to apply this swatch to it.
02:42I'll make sure I'm working on the Fill, but I don't want to override this Fill.
02:47I actually want to add a new Fill on top of it.
02:50So in order to do that, I need to utilize something called the Appearance panel.
02:53So I'll come over here to the right and find the Appearance panel, I'll just
02:56drag this out, so you can see it.
02:59Once I have the Appearance panel out, I'll go ahead, and expand it a little bit,
03:03and I'm going to add a new Fill by clicking this button here.
03:07Adding that new Fill adds it to the top, and I can then click, and find my
03:12honeycomb pattern and it's instantly applied.
03:15Now it's a little too harsh, I just want it to be a slight change to kind of
03:18finish it off or add that little bit of polish.
03:21So I need to tone it back a bit.
03:22That's relatively easy in the Appearance panel as well.
03:24All you have to do is expand out the Fill, click on the Opacity link, and then
03:29dial back the opacity.
03:30In this case, I think 20% works pretty good.
03:33Once I do that, I can then bring the Appearance panel back over to the right,
03:38and I'll zoom-in a little bit so you can see the pattern.
03:41So it's just a subtle texture that I've added to the background, and if I show
03:45you here; here is before and after, one more time, before, after.
03:50So you can see, it's just that little subtle change in the background, but it's
03:54added a little something extra to this that I really like.
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3. Image Tracing
Overview of image tracing
00:00We've come to my favorite new Illustrator feature, the revamped Image Trace.
00:05You may laugh it off, thinking that Illustrator has had tracing capabilities for
00:09quite some time now, and well, technically, you're correct.
00:13Illustrator has been able to trace bitmap artwork and convert it to vector
00:16format for quite a while.
00:17But in previous incarnations of this feature, I found it difficult to get the
00:21results I was looking for.
00:23But in CS6, the Image Trace is both faster, and in my experience, more accurate as well.
00:28Image Trace is actually replacing the live trace feature in Illustrator CS6 and
00:33it works very differently.
00:34As a matter of fact, it's an entirely new tool altogether.
00:38The main benefits of the Image Trace are cleaner paths, speed enhancements and
00:42in my experience, better color recognition, which is huge for us designers.
00:47For those of you who aren't familiar with tracing, let me break down exactly
00:50what I'm talking about.
00:51Let's say that you're working on a project for a client, and the client brings
00:54you a hand-drawn sketch of some artwork that they like for you to create.
00:57They want their artwork to match the sketch exactly.
01:01Well, it's your job to re-create that artwork in a usable vector format.
01:05So your options are, A; draw it by hand in Illustrator and get as close as
01:08you can, or B; utilize the Trace feature and allow Illustrator to do the
01:13heavy lifting for you.
01:14Check out these examples of some artwork that I've been working on.
01:17Here you can see a photograph that I've instantly turned into a poster.
01:20I've also got another photograph that I've changed into a
01:23photographic representation.
01:25However, this is vector artwork.
01:27And finally, I have these flowers over here which were scanned in.
01:31They're all hand-drawn, and over on the right, a complete vector
01:34representation of those as well.
01:36I'll cover exactly how to do this in another movie, but watch just how easy it
01:40is to convert a scanned piece of artwork into a vector object using this tool.
01:44I'll jump over here to this document and select this.
01:47It's just a JPEG that's been embedded into the file.
01:50If I click Image Trace, I now have a scalable vector object that I can use
01:55throughout any other projects for my client.
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Performing a basic trace
00:01In order to convert a raster image into a vector object, you must use the Image
00:05Trace feature in Illustrator.
00:06In this movie I'll show you how to utilize this tool to create a simple
00:10tracing of a photograph.
00:12The first thing you need to do is get a photograph into Illustrator.
00:15You can do that by going to File place or simply opening up a photograph in Illustrator.
00:19I actually have a photograph already placed on my artboard and I simply select
00:22it in order to make it active.
00:25In order to perform a basic trace of this image, I have to first, like I said,
00:29make sure it's selected, and then go to the Control panel and find the button
00:33labeled Image Trace.
00:35You'll notice when I hover over it, it tells me it converts an image into a tracing object.
00:39If I click Image Trace, it automatically converts my photo into some vector art.
00:45As you can see, the result isn't all that great right now.
00:48But there are ton of controls, which we'll explore later, that will help you
00:51refine this tracing and get it exactly like you need it.
00:54Of course, there's always the possibility that you're going for this look, and
00:58well, if that's the case, you're done.
01:00Once the image has been traced, you'll notice that you're able to move and scale
01:04the artwork without any problems.
01:06You'll also notice that as you resize the image, the re-rendering time is much
01:11faster than in previous versions of Illustrator.
01:14That's the advantage of the new Image Trace, and it is probably my favorite part
01:18of the whole process.
01:19If you remember back in old versions of Illustrator, were we use Live Trace,
01:23the process of resizing a traced image could be a huge headache, and take a ton of time.
01:27Now, it's not so bad.
01:30Now that you've performed your basic trace here inside of Illustrator, it's
01:33time to explore the options even more and check out some of the tracing presets,
01:36or even the advanced options to help you refine your artwork and get it as good
01:40as possible.
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Using built-in tracing presets
00:01Once you've performed an initial trace of your artwork here inside of
00:03Illustrator, you may be left with less than desirable results.
00:07If that's the case, you should try out some of Illustrators built-in tracing
00:10presets to help get your artwork back on the right track.
00:13None of the presets will necessarily be a magic bullet for what you're trying to
00:17do, but they'll most likely give you a much better starting point, which you can
00:20tweak to get it exactly where you need it to be.
00:22In order to access the tracing options, you can go up to your Control panel
00:26with your tracing objects selected and find this little button here called Image Trace Panel.
00:31When you click it, the Image Trace Panel automatically appears.
00:34You'll notice that once the Image Trace Panel opens, you have access to
00:37Presets right here.
00:39If I drop this down, you'll notice I have a bunch to choose from.
00:42So if I wanted this to look more like a photo, I could choose something like
00:46High Fidelity Photo.
00:49We're going to be speeding up the render time significantly on your screen, but
00:52you should also notice that the render time on your tracings has dramatically
00:55improved over that of the old Live Trace.
01:00If I wanted it to look a little bit more artistic, I can switch it to
01:03something like 6 Colors.
01:08If I were taking this to print, 6 Colors might be a little much, so maybe I need
01:12to back that down a little bit.
01:14So let's simplify it even more, by choosing 3 Colors.
01:20For this particular project, let's pretend that I'm creating a stylized poster
01:24design, and this guy is going to be the background for that poster.
01:27This Preset that I've chosen here looks pretty good.
01:29So I think I'll stick with it and notice how well Illustrator has handled the
01:32differences in color in this photo as well, making it really easy to distinguish
01:37features like the eyes and nose, and even the hair.
01:40The new image trace is a great at recognizing subtle differences of color and
01:44displaying it even when using a limited color palette.
01:47Now like I said, this is a pretty good tracing, but however there are some
01:50things that I'd like to change about it as well.
01:52Some noise up in here, there are some jagged edges and it doesn't really look
01:56quite as artistic as I might want it to.
01:58When you're going through the Presets, you should try to find something that
02:01gets you about 75% of the result you're looking for.
02:04The remaining 25% can be adjusted using the other buttons and sliders that are
02:09available to you inside of this panel.
02:10You can also utilize something called Advanced options, which is another great
02:14way to fine tune your artwork.
02:16Once you've got your tracing about 75% of the way there, you're ready to start
02:20your final tweaks to get it exactly where you need it to be.
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Exploring advanced tracing options
00:00The Image Trace presets can only take you so far.
00:03So it's a good idea to familiarize yourself with all of the options that the
00:06Image Trace panel has to offer in order to maximize the effectiveness of your tracing.
00:11In this movie, we'll explore the advanced options of the Image Trace and how they
00:15can help you refine your artwork.
00:17First off, we need to expand the Advanced options here inside the Image Trace panel.
00:21So look for the small area labeled Advanced, and click the tiny triangle next to it.
00:26Once you do that, it should expand out the Advanced options, and as you can see
00:30there are quite a few.
00:31Let's start at the top and work our way down.
00:33The first option is the Paths feature, which allows you to determine the
00:37detail of your artwork.
00:39Dragging the slider to the left allows your tracing to be somewhat loose in
00:42terms of adhering to the original shapes of the bitmapped image.
00:48Whereas, dragging the slider to the right, tightens up the artwork and makes it
00:51follow the contours of the original a little more closely.
00:56This number will ultimately be up to you, but for this particular artwork, I
00:59think that 5% will work just fine.
01:02So I'll enter in a value of 5 and press the Enter key.
01:08Once that finishes rendering, you'll notice that I still get a nice
01:11representation of the original image without a bunch of jagged paths and extra lines.
01:16In my opinion, lowering this value makes the artwork look more artistic, while
01:20increasing the value, makes it look a little bit more technical.
01:24The second option is the Corners Emphasis control.
01:28Dragging this slider to the right increases the amount of corners in your artwork.
01:34As you can see, when I push it up to 100%, I get some jagged lines around the
01:38hairline and lot more sharp corners throughout the entire image.
01:42If I drag this to the left all the way, you'll notice that my paths really start
01:47to smooth out, especially around the hairline and around his chin as well.
01:51It really limits the amount of corners that are in my image, making things a
01:55little bit more smooth.
01:56For this particular image I think 10% is going to work nicely here.
02:00But again, this is always a personal choice, so playing around with these values
02:04each time will be beneficial to you.
02:08Now let's move down to Noise.
02:10The Noise feature is a great way to clean up your artwork.
02:13The higher this number is, the less noise you'll have.
02:16As you can see, if I take this down to 1 pixel, the Image Trace picks up more of
02:22the smaller details of the image, whereas if I take it up to 100 pixels, most of
02:28those small details are ignored.
02:30Generally I shoot for somewhere in between.
02:33I'm not a big fan of all the little extra paths and cluttering up my artwork.
02:36But at the same time, I don't want things to just run together either.
02:39However, for this particular poster design that I'm working on, I think 100
02:43pixels works well and still maintain the integrity of the original image.
02:46Again, it's totally up to you, anywhere between 1 and 100, your call.
02:51Now let's jump down here to the Method.
02:53The Method option allows you to determine whether or not you create a budding,
02:57or overlapping paths.
02:59Now exactly was does that mean?
03:01Well, if you choose the budding paths, you basically get paths that are cut out
03:05and fit right along each other's edge.
03:06Think of it like this, you've taken several pieces of construction paper, cut
03:10them in individual shapes and then fit them together like a puzzle.
03:13That's what this is.
03:14With Overlapping Paths, you create solid shapes that are stacked on top of one
03:18another in the form of the artwork.
03:20Instead of the puzzle piece, you have layers.
03:23Again, this will be up to you, but I prefer the overlap, because it eliminates
03:27any gaps or white space that might exist in my artwork.
03:30So in this case, I'll just switch it to Overlapping.
03:34The remaining options aren't necessarily deal breakers, but they are nice to have.
03:38For instance, you have the option to create either Fills or Stroke Paths.
03:43Fills are much easier to deal with in my opinion though.
03:46If you were to choose Strokes, you'd be able to choose the maximum width in
03:49pixels that would be recognized and converted into a Stroke Path.
03:53You also have the ability to snap curves to lines.
03:56This means that Illustrator will inspect your artwork for slightly curved lines
04:00and then force those lines to become straight.
04:02In some cases if you needed straight lines this might be a good thing, but in
04:06artwork like this, not so much.
04:07Let's turn it on and as you can see I wind up with small gaps in certain areas.
04:13Like right here in the hairline, see how it converted that to a straight line?
04:16Same thing on the side of the face, the ears and all kinds of stuff.
04:19It basically eliminates those small curves.
04:22So now these straight lines leave gaps in my artwork.
04:25I don't like gaps in my artwork.
04:27If you have white in your artwork, you can also choose to ignore it and make
04:30those areas of your artwork transparent.
04:32This is great for tracing one color logos that you might have scanned in on a piece of paper.
04:37If you have artwork like that, you simply hit Ignore White right here and it
04:41automatically ignores white and turns it into transparent section.
04:45Finally, you'll notice at the bottom of the panel that you have information
04:48about your tracing.
04:49This indicates the number of paths, the number of anchors and also the number of
04:53colors that are present in your trace.
04:55This is a great way to track your artwork during the tracing process to see how
04:59much you've either complicated or simplified it along the way.
05:02All right, let's turn off Snap Curves to Lines.
05:05Once I do that, you'll see the artwork flows back together, all those gaps have
05:08been eliminated and I'll zoom out, and there we go.
05:13My artwork is now traced and I'm pretty happy with the results that I've gotten.
05:16The only thing left for me to do is actually convert it into paths, so that I
05:21can tweak it even further here inside of Illustrator.
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Converting pixels to paths
00:01After you've traced your artwork using the Image Trace feature in Illustrator
00:04CS6, you'll want to convert the tracing into paths so that you can manipulate it
00:08just like any other object in Illustrator.
00:11In order to do this, you have to do something called expanding your artwork.
00:15Expanding an object in Illustrator allows you to divide a single object, in this
00:19case your tracing, into multiple objects that make up its appearance.
00:22It should be noted that expanding your artwork converts it from its current
00:26Image Trace state and you'll no longer be able to tweak your Trace settings
00:30after you've expanded it.
00:31This should be the very last step you perform when you're tracing artwork.
00:35In order to expand your tracing, you can do one of two things, with the object
00:38selected, you can A; hit the Expand button in the Control panel, or B; open the
00:44Object menu, go down to Expand.
00:46For this exercise, I'm simply going to come out and hit the Expand button.
00:50As you can see, Illustrator instantly converts my tracing object into a regular
00:55Illustrator object comprised of multiple paths and anchor points.
00:58You'll notice I can now move and resize this object anyway I want, just like any
01:03other object without any rendering whatsoever.
01:05Again I've lost the ability to tweak my tracing settings, so it's very
01:10important to remember not to expand your object until you're 100% happy with
01:14your tracing results.
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4. Performance Changes
Understanding 64-bit support
00:00One of the things that Illustrator users have been clamoring for is 64-bit support.
00:05Well, in CS6, you're getting your wish. That's right!
00:08Illustrator is now a 64-bit application on both the Mac and PC platforms.
00:13Now you might be thinking this is an amazing moment or you might be thinking, so what.
00:19Let me explain exactly what this means in terms of potential workflow
00:22enhancements for you.
00:23In previous versions of Illustrator it didn't matter how much RAM you had
00:26installed on your machine, because Illustrator was 32-bit, so it couldn't
00:30leverage more than 3 GB of RAM in any given time.
00:33This means a lot of out of memory errors and even the occasional crash when
00:36you're rasterizing large files or working on multiple files simultaneously.
00:40It also meant that applying complex effects like Gaussian blurs and Drop Shadows
00:44took an eternity to render.
00:45With a 64-bit architecture, Illustrator can now leverage more RAM, which makes
00:50the processing time for things like effects and rasterizations much faster.
00:54But remember, just because the application is 64-bit doesn't necessarily
00:58mean it'll be faster.
00:59You have to have the extra RAM to throw out it as well.
01:02Let's take a look at the difference between rendering times in CS5 versus CS6.
01:07As you can see, I have the same file open in both applications.
01:11I'll select the artwork and I'll apply a drop shadow to everything on the page.
01:15Watch how much faster it is in CS6 versus CS5.
01:19As you can see, Illustrator CS6 is able to apply the drop shadow in about half
01:23the time that CS5 was able to do it.
01:26And that's all due to the new 64-bit architecture that's now in place inside the program.
01:31So as you work on more complex files or even start to work on multiple files at
01:35once, you'll really begin to see the benefits of this new 64-bit framework.
01:39It's a great upgrade that users have been wanting for a long time and it's finally here.
01:43But remember, in order to take advantage of it, you have to have a system with
01:47enough RAM to throw at it as well.
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Improved performance: Gaussian Blur
00:00Another tool that saw significant performance enhancements in CS6 is
00:04the Gaussian Blur tool.
00:05In previous versions of Illustrator this feature has been somewhat of a headache for me.
00:09The previous report, the render time was always a little slow, but in CS6 the
00:13Gaussian blur provides instant previews and vastly improved render time.
00:17Let's check it out.
00:18First off I'm going to start here in CS5, so I'm going to draw out a shape and
00:22in this case I'm just going to draw out a square.
00:25And I'll make this pretty obvious by giving it a red color, no stroke, and I'm
00:30going to blur this thing out pretty good.
00:32So I'll go to the Effect > Blur > Gaussian Blur, and inside of this I don't
00:39really get a preview necessarily.
00:40I mean I can zoom out to see a preview here, but on the artboard itself I don't
00:44get a live preview, that always bothered me.
00:46If I drag this all the way up to 250, and hit OK, you'll notice that the render
00:51time is somewhat slow to even start.
00:53And then it finally pops in and uses the Gaussian blur.
00:57I'll save this in my Exercise Files folder as square, and then I'll hit Save.
01:04Now I'll jump over into CS6.
01:06If I go in to open that file, you'll notice that it comes right in and it
01:10looks pretty much the same as it always did, but if I click on it and then look
01:14in my Appearance panel, which I'll drag out here, you'll notice something called
01:19Legacy Gaussian Blur.
01:21Legacy Gaussian Blur means that it's currently using the old Gaussian blur algorithm.
01:26If I were to edit this appearance, it would automatically be converted to
01:29the new Gaussian blur algorithm, and it will be much faster, and I also get
01:33live previews in here.
01:35For now though, I'm just going to remove this, so I'm going to take this and throw it away.
01:39I'll use the same square and add another Gaussian blur to it to show you exactly
01:43how much faster it really is, and how much that live preview comes in handy.
01:47I'll go up to Effect > Blur, and select Gaussian Blur.
01:52Immediately I'll drag it over to 250 pixels and check this out.
01:56If I click Preview, an instant preview appears.
01:59Did you notice the render time?
02:00Almost instantaneous.
02:02If I hit OK, there's no waiting around there's no sliders, there is no nothing.
02:06There is no beach ball of death. I've got my blurred out square all rocking and ready to go.
02:12So that's the advantage of the new Gaussian blur.
02:16So again, it's not so much a new feature as it is an improvement over the old
02:19one, but it's still a pretty good enhancement in my opinion.
02:23So take some time and play around with this and always make sure to convert your
02:27old Gaussian blur to the new.
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5. File Management
Using startup profiles
00:00The world of design is constantly changing.
00:02As designers, we must now be able to design not only for print and web, but also
00:07for tablets, phones, and other devices as well.
00:09One of the new features in Illustrator CS6 that will help you with this are the
00:13new startup profiles.
00:15Basically a startup profile is a set of document parameters that help you setup
00:19your working environment for different types of projects.
00:22Each time you go to create a new document in Illustrator, you have the option to
00:26choose one of these profiles to help jumpstart your document.
00:29You can make any kind of change you like along the way, but these are great
00:32starting points for a multitude of workflows.
00:35If I go up to the File menu and choose New, the New Document dialog box opens.
00:40Directly underneath the naming section you'll see a section labeled Profile.
00:45Expanding this down will show you all of the different profiles that you
00:47have available to you.
00:49In previous versions of Illustrator, you were given a limited number of choices
00:52that were somewhat generic, like Print, Web, Flash Catalyst, Mobile & Device,
00:58Video and Film, and then my two favorites, Basic CMYK and Basic RGB.
01:03In Illustrator CS6, you'll notice that the CMYK option has been
01:07removed altogether.
01:08Mobile & Devices has simply been dubbed Devices, and Flash Catalyst has now been
01:13renamed to Flash Builder.
01:14The great part about these profiles is that Adobe is actually taking note of
01:18the popularity of devices like iPad, iPhone, and also the Fire and Nook Tablets as well.
01:24You'll also notice that the Web profile supports a new default size, which is
01:28more indicative of modern times.
01:30Let's take a look at some of these profiles now.
01:32So if I switch to Devices, you'll notice if I go down to the Size section, I
01:37have the option to choose between iPad, iPhone, Xoom, Fire/Nook, and also the
01:43Galaxy S. So if I choose iPad it automatically updates to be 768 pixels wide
01:50by 1024 pixels high.
01:52If I switch the Orientation, switches at 1024x768, the default size for the iPad.
01:58If I switch to something like the Motorola Xoom, it automatically changes to fit
02:03that resolution as well.
02:05It's an instant change and it's really helpful, that way I don't have to
02:08remember what all these devices screen sizes are, Illustrator takes care of that for me.
02:13Like I said, you can modify these settings all you want, but if you have a
02:16specific need to design for a device like the Kindle Fire or the Motorola Xoom,
02:21these new profiles make it much easier to do just that.
02:25Let's go back up here and switch to the Web profile.
02:28You'll notice when I switch to the Web profile the new default is 960x560. 960
02:35is a very popular format in web design today and that's why they've chosen it.
02:38But if I drop this down you'll also notice that you have the ability to choose
02:41from 1024x768, 1280x800, 800x600, and 640x480, so all of your favorites
02:49are still there, as well as some new ones as well.
02:52Anytime you choose one of these, it automatically updates and you're ready to go.
02:55When you're ready to create your document, simply hit OK, Illustrator
02:59automatically creates your new document with the profile you selected and you're
03:03ready to start adding artwork.
03:04So no matter what your next project, take a look at the startup profiles that
03:08are now available to you in Illustrator CS6.
03:10It's a great way to jumpstart your next project, no matter what the device
03:13you're designing for.
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Exploring the Save for Web dialog
00:00Illustrator is a great tool for designing for the web and mobile devices.
00:04The vector graphics you create in Illustrator are perfect for multi-screen
00:07distribution, because they're able to be scaled and exported at any size
00:11without losing quality.
00:13That being said, you still export them in a web friendly format.
00:16In order to do this, you're going to have to use the Save for Web command.
00:19This dialog box has been completely reworked and streamlined in CS6.
00:23Let's go ahead and open that dialog box up now and then we will switch back and
00:26forth from CS5 to CS6 to showcase some of the differences.
00:30So I will go up to the File menu, and the first thing you are going to notice is
00:33it's no longer called Save for Web and Devices.
00:36It's simply Save for Web.
00:39Once the dialog box opens, you'll notice here several things have been removed.
00:44Let's jump over into CS5.
00:46One of the main differences in CS5 versus CS6 are the formats in which
00:51images can be exported in.
00:53You will notice here that you have GIF, JPEG, PNG-8, PNG-24 as well as SWF,
01:00 SVG, and WBMP.
01:03In Illustrator CS6, SWF, SVG, and WBMP have all been removed.
01:09You'll also notice in CS6, that the 4-Up preview that you see here in CS5 has been removed.
01:14You'll only be able to view your objects 2-Up in Illustrator CS6.
01:18You'll also notice that Device Central is nowhere to be found in the CS6 dialog box.
01:24In CS5, it was down here in the bottom right-hand corner.
01:27But now in CS6, Device Central has been retired.
01:31You'll also notice a significant difference over here on the right-hand side,
01:34whereas in CS5, you had things like the Color Table, Image Size, and Layers
01:38all inside of individual tabs. In CS6 you now have the Color Table and Image
01:44Size upfront in their own respective panel areas, and the Layer section has
01:48been removed entirely.
01:50You'll also notice in CS6 that there are no Internet Speed options.
01:54They've all been removed as well.
01:55So has the HTML Export option.
01:58But at the bottom left-hand corner of the CS6 dialog box there's a small
02:02button that says Preview.
02:04If you click this button, it automatically launches your default web browser and
02:08allows you to preview your images in an HTML mockup.
02:11This is how you get that HTML export back, simply launch that up and then save
02:15the file to your hard drive.
02:17That's how you get around that being removed.
02:19You'll also notice that in CS6, Export Slices is now inside of this dialog box
02:24right here at the bottom right-hand corner, whereas in CS5 it was a completely
02:28separate command altogether.
02:30There is one new addition to the Save for Web command in CS6 that is quite
02:34useful in my opinion, and that's the fact that the Image Size options now
02:37update in real time.
02:39Let's switch over to CS5 for just a moment.
02:41If I were to resize the image here using the Image Size tab, I would have to make my change,
02:46in this case, let's make it 340, and then I would have to hit Apply.
02:50Whereas in CS6, if I come in and I type out 340 and press the Tab key, it
02:57automatically updates without me having to hit an Apply button or anything like that.
03:01All in all, the Save for Web command equates more to addition by subtraction
03:05than anything else, but it's still the best way to get your vector artwork out
03:08of the Illustrator and into a web-friendly format.
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Reviewing updates to units of measurement
00:00One thing that's always driven me nuts about Illustrator is the inconsistency of
00:03the way the units of measurement were handled.
00:06If I were working on one document in pixels and the other in inches, whatever
00:09the general preference of the application happened to be would take priority
00:12over the actual unit of measurement I was using in the document.
00:15This was a nightmare for somebody like me who hates doing calculations and who
00:18works on multiple print/web projects at one time.
00:21In CS6, the behavior of Illustrator has changed, so that each document now
00:26reflects a consistent unit of measurement based on the document profile.
00:29In other words, if I start in pixels, I stay in pixels.
00:33If I start in inches, I stay in inches. Let's take a look.
00:36I will start off here in CS5 to show you an example.
00:40I have open here a web document and a print document.
00:44If I were to change the unit of measurement that I'm working on, for instance,
00:47if I go to the File menu, choose Document Setup, and change this to something
00:51like Points, and hit OK, you'll notice that when I try to do something like, let's
00:56say, create a rectangle and I click, it gives me the unit of measurement in
01:00Points like it's supposed to.
01:03However, if I go over to the web document and do the exact same thing, it also
01:08reflects that in points.
01:09Well this is a web document.
01:11I'm worried about pixels, not points.
01:14So this was very inconsistent for me and I was always having to make
01:17calculations between inches and picas, and points and all that kind of stuff. Very annoying.
01:22Let's jump over to CS6 and see how the behavior has changed.
01:25I've got the same type of documents open over here.
01:27One of which is a Print Setup, the other of which is a Web Setup.
01:31If I were to choose the Rectangle tool and click in this document, I get to
01:36choose pixels, hit OK, the rectangle appears.
01:39If I go over here and click, it's in inches, just like the print document is.
01:45Hit OK and my rectangle appears.
01:48This isn't a groundbreaking change by any means, but it's one of those little
01:51things that has plagued the Illustrator for quite sometime now, and frankly, I'm
01:55really glad they decided to fix it.
01:57So the next time you're working on multiple print or web documents at one time,
02:01you'll be happy to know your units of measure will now be consistent, no matter
02:05what document you are working on.
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6. Enhancing Your Artwork
Adding gradients to strokes
00:00When I first saw this next feature touted as something new, I was a little surprised.
00:05In fact, I was almost certain that this was possible in a previous version of
00:08Illustrator, but it wasn't.
00:11Thankfully now it is possible, because now that I have this feature, I find
00:15myself using it all the time.
00:17I'm talking about adding gradients to strokes.
00:20As I said, in previous versions of Illustrator, you couldn't add a gradient swatch
00:23as your stroke color.
00:25It just wasn't possible, but now in CS6 you can do just that and it's really simple.
00:30So as you can see here I have two stars both identical on my artboard.
00:35The one on the left already has a gradient stroke applied to it.
00:37As you see, it's just a yellow star with a blue gradient that fades to transparent.
00:42On the right I have just an ordinary star with no stroke applied to it.
00:46So let's see how easy it is to add a gradient swatch to the star.
00:49I am going to make sure I am working on the stroke color, and I'll come over
00:53here the right and I will find one of the gradient swatches, and I will simply click it.
00:58Once I do that it automatically adds the gradient swatch to the stroke.
01:01You can't really see it, because a stroke is so thin.
01:04So let's go ahead and bump up the size a little bit.
01:06I'll go ahead and bump it up to about 20 Points so it's big enough for you to see.
01:10Once I have that done, I can then go into the Gradient Section, and I can edit my gradient.
01:15So for this stop over here on the left, I am simply going to take the Opacity
01:19to 0, and then I will take a blue color and I'll drag it down and drop it right
01:23on top of this stop.
01:25Now I have a gradient stroke that fades blue to transparent going all the
01:29way around my star.
01:31Once you've got your gradient applied you can even use the Width tool to vary
01:34the width of your gradient stroke simulating a hand-drawn look or even creating
01:38something crazy like I have got over here on the left.
01:40All you have to do is go over to your toolbar and find Width tool, or hit the
01:44keyboard shortcut, Shift+W on your keyboard.
01:48Once you've got that you can come in here and actually expand and contract your
01:52stroke in different areas to create a really cool effect.
01:55So I will just manipulate this a little bit to show you exactly what I mean.
01:59Once you have got that applied, simply click away from it and you are done.
02:04As you can see, adding a gradient stroke to your artwork lends itself to a whole
02:07range of creative possibilities.
02:09Try it out and see what you can come up with in your next project.
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7. Features Available with Adobe Creative Cloud
Unembedding images (NEW)
00:00In the latest update to the Adobe Creative Cloud for Illustrator CS6, you now have access to
00:06some new features inside of Illustrator CS6.
00:09Now, this is exclusively for Creative Cloud members, which means if you're not subscribed
00:13to the Creative Cloud, you'll not actually see these updates in your version of Illustrator.
00:18In order to access the Creative Cloud Updates, you'll just simply need to go to the Help
00:21menu and choose Updates, and once you get to the Update screen, it should give you the
00:25option to install your Illustrator Cloud updates.
00:28The first new feature revolves around embedded images inside of Adobe Illustrator. So before,
00:34in Adobe Illustrator, you did have the ability to embed images into a file.
00:39So you would select the image, like so, and you could then embed that image and then send
00:44it off to someone.
00:46The problem is that once that person got that image, they were not able to access the image
00:51itself. It was part of the Illustrator document.
00:54They couldn't then unembed that image and make any alterations to it.
00:58So now you'll notice in the Control panel there is an Unembed option.
01:02When I click Unembed I get a dialog box that pops up that asks me to name this file.
01:08I can choose for it to be a TIFF or a Photoshop file, and once I select that, I give it a
01:13name and then it goes to the same folder where the original file was located, and I can choose to save that.
01:20Once I save that I'm not able to access that file in Photoshop to make any changes to it that I want.
01:27So again, to embed a file you just simply select the image and then embed it, and then
01:32you can unembed it using the same exact process that way.
01:37And unembedding the images allows you to then create a separate file from the embedded image
01:42that you can then edit in a program like Photoshop or any other image editing program that you might have.
Collapse this transcript
The updated Links panel (NEW)
00:00Another update that's now inside of Adobe Illustrator CS6 with the Cloud update is the
00:05new and improved Links panel, which is going to remind you somewhat of the Links panel in InDesign.
00:12And so in order to bring this up, you need to go to the Window menu and go down to Links,
00:16and that's going to bring up this new Links panel.
00:19And when you first open it up, it's not going to look a whole lot different than the Links
00:22panel did before, but there is this small toggle option here that you can use to show
00:26the link information. And so you can actually see the name of the link, what type of format
00:31it's in, the color space, the location of it.
00:34You can also click here to have it show you that file somewhere on your hard drive.
00:39You can also see the PPI, the dimensions, the scale at which it's being shown right
00:44now, the size, when it was created, when it was modified, and whether or not it is transparent,
00:49or has transparency in it.
00:51And so this is some great information that is available now in the Links panel, and the
00:56rest of the Links panel works much the same way that it always did. You can still relink
01:00images, go to the link, update the link, and edit the original to take you to whatever
01:04program edits this particular file.
01:07But this information in the Links panel is definitely an enhancement, and it gives you
01:11a lot more information about the files that you're going to be working with.
Collapse this transcript
Packaging your artwork (NEW)
00:00One feature that Illustrator users have been clamoring for for a long time is the ability
00:04to package the artwork that they create inside of Illustrator and then distribute that artwork
00:09to a third party.
00:10And this is something you've been able to do in programs like InDesign for a long time.
00:14You've able to package your files, including fonts, graphics, and photos, et cetera, and
00:19then put that into a folder and send it out to someone, like a printer or another colleague
00:24or whoever it might be.
00:25And now you have that same ability inside of Adobe Illustrator CS6 with this new Cloud update.
00:30So what you need to do is just go to the File menu and choose Package, and once you do that,
00:35it tells you the document must be saved, and that's okay. Just click Save to save it, if
00:39it hasn't been saved yet.
00:40Once you save the document, it goes through the process and brings up the Packaging dialog box.
00:46It then tells you the location of where this is going to be saved, and I'll just click
00:50this and put it out on my desktop and hit Choose.
00:53It gives it a folder name, cloud_updates_Folder. That's fine. And then you determine exactly
00:58what comes along with this.
00:59So do you want to copy the links? Yes, I do.
01:01That means this linked image here.
01:03Do I want to collect links in a separate folder? Yes, I do.
01:06Relink linked files to the document? Yes, indeed.
01:10Copy the fonts used in the document except for a few different fonts. These are going
01:14to be stuff like Chinese fonts and things like that. Those will not be included.
01:18And then finally, do you want to create a report that tells you exactly what has been
01:22packaged. And I do want to do all that, so I'm going to leave all those checked and then
01:25I'm going to click the Package button.
01:27Once I click the Package button, you're going to get a warning that tells you that restrictions
01:30apply to copying font software for use by a service provider.
01:33Basically, what this is saying is, please don't illegally transfer fonts between one another,
01:38and I know this is something that they're trying to police with this. If you want to
01:42see this each and every time, just simply hit OK, or you can say, Don't Show Again and then hit OK.
01:47Once you do that, it packages up your Illustrator artwork, and once it does, it comes up and
01:51says the package was created successfully.
01:53To view the package contents, press Show Package. So, I'll press that.
01:57It brings up the folder for me and now I see I've got my file, I've got the fonts used,
02:03I've also got the links, and I've got a text document.
02:07And once I get that open, you'll see the report and inside of the report it tells me the document
02:12name, the color mode, all of the information about the file.
02:14It also tells me the fonts, any embedded or missing fonts, and also tells me the linked
02:20images and some information about those.
02:22It would also show me embedded images as well.
02:25And so this is a great way to get a report of exactly what's included inside this folder,
02:29so when you send this to a commercial printer, or whoever you might be sending it to, they
02:32can open this up and make sure everything is in place like you say it is, and that way
02:36you can avoid confusion in the future.
02:39So again, the next time you need to take artwork and package it out of Illustrator, you no
02:42longer have to do that in programs like InDesign. You can just do that right within Illustrator
02:47by going to File and selecting Package, and that's part of the new Illustrator CS6 Cloud Update.
02:53
Collapse this transcript
Conclusion
Where to go from here
00:00Thank you for joining me on this tour of the new features of Adobe Illustrator CS6.
00:04As you can see, this is definitely a nice upgrade over its predecessors and
00:08I'm certain that most of these new features will in some way help you to
00:11improve your workflow.
00:12If you like to get better acquainted with Adobe Illustrator, I invite you to
00:15check out all of the Illustrator training courses that are available to you in
00:18the lynda.com Online Training Library.
00:20Thanks again for joining me!
00:22My name is Justin Seeley, and I hope to see you again real soon.
Collapse this transcript


Suggested courses to watch next:

Illustrator CS6 Essential Training (8h 48m)
Justin Seeley


Illustrator CS6 One-on-One: Fundamentals (9h 19m)
Deke McClelland


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