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Identifying the rectangular tile

From: Illustrator CS4 One-on-One: Advanced

Video: Identifying the rectangular tile

All right gang, I've dramatically simplified things. You can see here that I've gotten rid of all the layers, except for core design, so there is no peeking any more. And I've also gotten rid of those three patterns that I built for you that were based on this design here inside the Swatches palette. So we are down to just this one layer, I'm going to actually make the Layers palette smaller here, because we need more room for Swatches at this point. All right, what we need to do in this strange mix right here, we need to identify a rectangle, because Illustrator needs a rectangular area in order to generate a tile pattern. It's always going to be a repeating rectangle, even if the pattern is not inherently rectangular, as ours isn't and most patterns aren't.

Identifying the rectangular tile

All right gang, I've dramatically simplified things. You can see here that I've gotten rid of all the layers, except for core design, so there is no peeking any more. And I've also gotten rid of those three patterns that I built for you that were based on this design here inside the Swatches palette. So we are down to just this one layer, I'm going to actually make the Layers palette smaller here, because we need more room for Swatches at this point. All right, what we need to do in this strange mix right here, we need to identify a rectangle, because Illustrator needs a rectangular area in order to generate a tile pattern. It's always going to be a repeating rectangle, even if the pattern is not inherently rectangular, as ours isn't and most patterns aren't.

So what do we do? Well, we need to see when the objects begin repeating up and when they begin repeating sideways, so up and down, and side-to-side. And you can see here in our case, we've got this star right there directly above this star. So the rectangle doesn't have to be all that tall. We can see these stars repeat upward pretty quickly here, but to find a star to either the right or the left, takes a greater distance. In fact, it's not till here that we see a start repeated horizontally. So our rectangle is going to be wider than it is tall.

So tell you what, let's go and zoom in on the graphic at this point, and we definitely need the Rectangle tool, you've got to use the Rectangle tool in order to identify a rectangle, and that's going to help Illustrator as we'll see, Illustrator needs that rectangle as well. So go over to the Star tool, because that's the last tool I used in the Shape tool bunch, and I'm going to choose the Rectangle tool, or I could press the M key, and I what need to do is I need to identify an area that we'll repeat successfully. So I'm going to start at some anchor point intersection like right about there let's say should work and then what I'll be doing is I'll drag all the way over to the similar anchor point over here to the left and I'll be dragging up to the similar anchor point above. And that means that I need to drag to this anchor point right there, because that's the intersection of this horizontal line and this vertical line. Does that make sense? So watch me work here.

I'll go ahead and drag from this location, and I'll stop up at this location, and you can see that everything is going to be repeated successfully. So I'll go ahead and release, in order to draw, in my case, this white rectangle, I'm going to get rid of the fill, so I can see what I'm doing. And I might even change the stroke to white for just a moment, because there are no white strokes inside of this illustration so far, so that will be identified the rectangle independently of everything else. And I'll click on white having gone ahead and selected the stroke there, and now I'll press Ctrl+H or Command+H in order to hide the selection edges for just a moment here. And what we need to identify is that everything that's right there that's inside of the shape has something that's going to repeat on the other side.

So in other words, this guy right here, this triangle from the star is repeated right outside of the pattern edge as well, which tells you the rest of it's on the inside, which means this little triangle is going to flow smoothly into the remainder of the star at this location here. And then by the same fashion, we've got these two star points that are hanging outside of the rectangular area, and those are represented by the exact same star points down here at the bottom corner, and then we don't have any star out in this area, we are out of star right there, so we are out of star over this location as well.

So this should repeat exactly right. Does that make sense? Look around all the edges. Make sure that everything that's falling out off the rectangle is coming back into the rectangle on the opposite side. So that's how that works. And once you've done that, you are ready my friend to actually go in here and assemble a tile pattern. In fact, let's go ahead and zoom out a little bit. I'll press Ctrl+H or Command+H again in order to bring back those selection edges, and what we need to do is get rid of all the stuff that is not falling inside the rectangle at all.

So if you click on a group of shapes, and you can't find it inside the rectangle, and we can't. Notice even though this is got probably a little bit of the stroke corner going into the rectangle, it's already covered by this orange shape right here, which has an identical strokes. So we can go ahead and get rid of that guy, and this guy does not fall inside the rectangle at all, so you can get rid of it. Obviously he is right out. This guy does fall inside the rectangle. It has this little hook, going into the rectangle right there. That's all it takes. If it goes into the rectangle at all, you got to keep it.

All right, what about this guy? He can go away, he is not in the rectangle, bear in mind, there is a rectangle, don't look at the artboard, we are looking at the white rectangle right now. And this guy right there he does, he falls inside, you know what, I'm going to make this rectangle thicker. So we can see it a little better here. Let's go ahead and make it 6 points thick, so we can really see what's going on here. We are interested in whether the fills of the shapes fall inside the rectangles, because everybody has the same stroking pattern. All right, what about these guys? No, they are not inside. What about these guys here? No, they are not inside, because we are not worried about the stroke, we are just worried about the fills, and something I should note about this stroke is it going outside, or is it centered? It's centered. All right, so it's okay. Okay, it was just fooling me.

So now, really I'm confusing myself, right, left and center. All right, let's go ahead and click here, what about this group right here? Yeah, a little bit of that point does go into the rectangle, so we have to keep it, and this group up here does not fall into the rectangle, obviously, so it can go away. This one also, not inside the rectangle. Everybody else though I believe does have some elements inside the rectangle, so they have to be kept. Now if you really wanted to tidy things up, you can get rid of portions of the groups that aren't inside the rectangle and you can do that by just getting your White Arrow tool, for example. Or you can get your Black Arrow tool. You could select everything on this layer and just go ahead and press Ctrl+Shift+G, Command+Shift+G on the Mac, or go up to the Object menu and choose the Ungroup command. Mine is dimmed because I just pressed the keyboard shortcut to ungroup everything. And then go ahead and select independent objects that are not inside of the rectangle, like these two guys. We can get rid of them. This star is not inside the rectangle at all, and there we have it. That is your rectangular tile pattern right there people, we have to keep this guy, because a little bit of his elbow is poking in there.

And we have to keep this one, then we have to keep all the objects that we are seeing here. Now I know it doesn't look like a rectangle. It doesn't look at all like a rectangle. And you might think, well, somehow we've got to trim it to a rectangle, or we've got to mask it, or we have to do something along those lines. No, we don't. All we have to do is provide a rectangle, so Illustrator knows the rectangular area, and I'll show you exactly how that works, because it is definitely not something you would expect, in the next exercise.

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This video is part of

Image for Illustrator CS4 One-on-One: Advanced
Illustrator CS4 One-on-One: Advanced

149 video lessons · 21463 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 28m 41s
    1. Welcome
      1m 7s
    2. Installing the dekeKeys keyboard shortcuts
      8m 59s
    3. Resetting the Function keys on a Mac
      4m 47s
    4. Installing the CS4 color settings
      4m 20s
    5. Loading the CS4 color settings in Illustrator
      6m 3s
    6. Loading the CS4 color settings in Bridge CS4
      3m 25s
  2. 1h 53m
    1. From the simple emerges the complex
      42s
    2. Introducing Pathfinder operations
      4m 17s
    3. Editing a compound shape
      4m 39s
    4. Adding to a compound shape
      3m 11s
    5. Inserting a subpath into a compound shape
      3m 56s
    6. Expanding a compound shape
      4m 53s
    7. Assembling primitives
      4m 42s
    8. Preparing a template in Photoshop
      7m 0s
    9. Uniting paths permanently
      5m 40s
    10. Minus Front vs. Minus Back
      1m 55s
    11. Working with compound paths
      6m 49s
    12. When in doubt, divide
      3m 54s
    13. Divide and Unite
      3m 2s
    14. Open path pitfalls
      5m 35s
    15. Strokes bad, fills good
      4m 38s
    16. Advanced Divide and Unite
      8m 59s
    17. Using the Crop operation
      8m 30s
    18. Expert Divide and Unite
      8m 45s
    19. "Ghosting" shapes with Fill Opacity
      6m 45s
    20. Anticipating and troubleshooting
      8m 16s
    21. Exclude and Intersect
      7m 24s
  3. 44m 59s
    1. Familiar one moment, different the next
      1m 3s
    2. Snapping to anchor points
      5m 41s
    3. Aligning a group to the artboard
      3m 34s
    4. Distributing objects on the artboard
      4m 16s
    5. Setting the key object
      4m 54s
    6. Distributing objects by space
      3m 6s
    7. Distributing objects by selections
      3m 19s
    8. Aligning point text
      6m 7s
    9. Aligning live text vs. using outlines
      4m 58s
    10. Aligning key letters
      3m 35s
    11. Aligning to key objects
      4m 26s
  4. 1h 4m
    1. CS4’s gradient renaissance
      1m 7s
    2. Applying a gradient
      6m 0s
    3. Dragging and dropping color swatches
      2m 55s
    4. Using the Gradient palette
      6m 27s
    5. Designing a shaded gradient
      5m 9s
    6. Saving a gradient swatch and adding a texture
      4m 2s
    7. Introducing the new Gradient tool
      4m 39s
    8. Editing color stops inside a shape
      3m 26s
    9. Setting multiple gradients to the same angle
      5m 0s
    10. Adding and adjusting radial gradients
      7m 20s
    11. Making a transparent gradient
      7m 6s
    12. Adding drop shadows (a kind of gradient)
      6m 28s
    13. Blends vs. blend modes
      4m 38s
  5. 1h 17m
    1. Creating freeform color flows
      1m 0s
    2. The power of CS4's transparent gradients
      10m 25s
    3. Creating a gradient mesh
      4m 30s
    4. Expanding a gradient to a gradient mesh
      7m 40s
    5. Adding and deleting rows and columns
      6m 13s
    6. Selecting and coloring points
      6m 5s
    7. Assigning colors with the Eyedropper tool
      7m 42s
    8. Cool mesh editing techniques
      3m 56s
    9. Warping and puckering a mesh
      7m 24s
    10. Applying precise finishing touches
      5m 48s
    11. Gradient strokes
      9m 45s
    12. Gradient text
      6m 50s
  6. 55m 35s
    1. The first of the dynamic functions
      1m 4s
    2. Making a blend automatically
      5m 48s
    3. Fixing problem blends
      3m 56s
    4. Making a blend with the Blend tool
      3m 6s
    5. Cloning and coloring a blended path
      4m 37s
    6. Creating a mask
      3m 53s
    7. Blending between translucent shapes
      5m 30s
    8. Blending along a curve
      4m 34s
    9. Adjusting the speed of a blend
      2m 58s
    10. Filling and stroking a mask
      4m 36s
    11. Creating a compound clipping mask
      6m 3s
    12. Nesting one clipping mask inside another
      6m 7s
    13. Ghosting nested masks and blends
      3m 23s
  7. 1h 13m
    1. Patterns that repeat forever and ever
      51s
    2. Introducing tile patterns
      6m 36s
    3. Beginning a core design
      5m 6s
    4. Building an interlocking element
      6m 25s
    5. Achieving precise radial symmetry
      4m 46s
    6. Rotating duplicates around a common center
      3m 10s
    7. Determining how a pattern repeats
      9m 54s
    8. Coloring the core objects
      5m 0s
    9. Identifying the rectangular tile
      7m 14s
    10. Saving tile patterns
      7m 19s
    11. Applying tile patterns to a shape
      3m 25s
    12. Protecting patterns from transformations
      7m 36s
    13. Moving patterns without paths
      5m 51s
  8. 1h 19m
    1. Illustrator gets natural
      1m 15s
    2. Introducing the vector painting tools
      3m 16s
    3. Calligraphic brush options
      4m 3s
    4. Pressure sensitivity
      5m 17s
    5. Editing a calligraphic brush
      5m 53s
    6. Repainting and smoothing paths
      5m 30s
    7. Making the paintbrush behave
      6m 16s
    8. Erasing stroked paths
      3m 17s
    9. Painting with the new Blob brush
      6m 24s
    10. Refining filled paths with the Eraser
      4m 14s
    11. Painting independent paths
      3m 53s
    12. The Selection Limits Merge options
      3m 20s
    13. Applying and scaling an art brush
      6m 23s
    14. Snipping a brushed path
      4m 55s
    15. Colorizing an art brush
      4m 9s
    16. Heaping a stroke on an art brush effect
      4m 32s
    17. Creating a custom art brush
      6m 51s
  9. 1h 44m
    1. The computer art world’s dynamic duo
      1m 7s
    2. Copying and pasting pixels from Photoshop
      7m 21s
    3. Linking is efficient, embedding is not
      2m 47s
    4. Editing an image in Illustrator
      7m 30s
    5. Filtering an image in Photoshop
      6m 34s
    6. Adding a filter mask in Photoshop
      6m 25s
    7. Masking a woman from the background
      3m 49s
    8. Creating a sepia effect
      6m 37s
    9. Adding a second gradient map layer
      2m 13s
    10. Achieving a graphic effect with Levels
      8m 10s
    11. Preparing an image for use in Illustrator
      5m 46s
    12. The importance of image resolution
      9m 40s
    13. Placing and linking images
      4m 43s
    14. Managing linked images
      6m 18s
    15. Integrating an image into a design
      5m 12s
    16. A better way to wrap text
      7m 28s
    17. Previewing the trim size
      4m 25s
    18. Layer comps and editable text
      8m 42s
  10. 2h 11m
    1. Transparency is safe and fun
      1m 27s
    2. Introducing the translucent composition
      4m 39s
    3. Assigning opacity to an Appearance attribute
      3m 41s
    4. Creating a knockout group
      5m 7s
    5. Defining an opacity mask
      7m 15s
    6. Using the Clip checkbox
      2m 41s
    7. Opacity mask tips and tricks
      3m 20s
    8. The Multiply blend mode
      6m 8s
    9. Adding to an existing opacity mask
      7m 53s
    10. Blending between parallel groups
      7m 27s
    11. Creating a gradient opacity mask
      4m 54s
    12. Employing an opposing gradient mask
      7m 57s
    13. Combining Multiply and Screen
      3m 49s
    14. Blend mode roundup
      5m 24s
    15. Mixing blend modes inside a single path
      3m 48s
    16. Blend mode and transparent gradient
      3m 49s
    17. Masking an entire layer
      7m 0s
    18. Combining Screen with 100K Black
      7m 43s
    19. Knocking out a drop shadow
      5m 18s
    20. But will it print?
      3m 8s
    21. Working with the Flattener preview
      8m 44s
    22. Rasterizing an illustration in Photoshop
      9m 16s
    23. Super-rich blacks and raster effects
      3m 35s
    24. Exporting TIFF artwork from Illustrator
      7m 48s
  11. 58s
    1. Until next time
      58s

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