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Knowing the fundamentals of drawing and reshaping paths is only part of the story. In Illustrator CS4 One-on-One: Advanced, the second of the popular One-on-One series, computer graphics expert Deke McClelland covers some of Illustrator's most powerful and least understood features. He shows how to merge simple shapes to create complex ones with the Pathfinder palette, as well as align paths to create schematic illustrations. Deke explains how to paint fluid, multicolor fills with blends, and the new and improved gradient tool. He explores seamlessly repeating tile patterns, blobs and brushes, and imported images. He also dives into one of the deepest features in all of Illustrator, transparency. Exercise files accompany the tutorial.
Recommended prerequisite: Illustrator CS4 One-on-One: Fundamentals.
Download Deke's customized keyboard layouts and color settings for Illustrator from the Exercise Files tab.
All right, now to take those green clouds on this planetary body and build them into green clouds that really appear to be on a planetary body inside of the eye of Horus. So I might go ahead and zoom out and click here so that we can see things from a greater distance. Might help us out, we might gain some perspective here. And I've gone ahead and saved my progress as Green clouds.ai and you want to make sure if you are just showing me for whatever reason that you selected this entire group of concentric rings, you'll find them inside the Layers palette.
If you twirl-open the Horus layer and go down to the bottom and meatball hypno right there. Now, at this point what I want to do is I want to go ahead and add a stroke to my group. So make sure your Appearance palette is up on screen. If not, go to the Window menu and choose Appearance. The Group is selected, you want to add a stroke by clicking on this Add New Stroke icon, which adds a stroke, and that stroke outlines every single one of those Art Brush ingredients. So we get this kind of stained glass effect, which I think is just wonderful. It's mesmerizing.
I don't want it to be that thick though. So I'm going to reduce my Stroke to 0.5 points, like so, and if you want, you could even turn it into a rich black. Why don't we do that? Why don't we just add Cyan, Magenta, and Yellow 50% each so we get these nice black strokes here? Okay, now for planetary body. Now, if these were really stain glass chunks of clouds or whatever. Some sort of planetary debris viewed from a distance, then we would also see the oceans, wouldn't we? So I'm going to click off of my paths to deselect them and you'll see that each one of the paths is now stroked as well, which is okay, and there is not really anything we can do about it. So let's just make the most of it. I'm going to Alt-click or Option-click on the outermost ring and I'm going to switch over to the Fill here and I'm going to change the Fill value to 100% Cyan, and then actually I'm going to wipe out the other value. So Magenta is going to be 0, and Yellow is going to be 0 and so on.
Then what I want you to do is I want you to Alt-click on this inner ring, this guy right there, the next ring in that is to say. And If you go up to the Color palette, you should see that last color is just waiting for us there and I'm going to go ahead and click it to make it the fill so that we've another 100% Cyan filler work. And let's go ahead and darken this one up by adding a little bit of Magenta. So I'm going to add 25% Magenta, so we get a little darker blue going on and then I'll Alt-click or Option-click in the inner-most circle. Now, if I click on this last Color Swatch, the Fill becomes 100% Cyan, 25% Magenta, already set to 50% Magenta, my goodness, and then finally I'm going to go ahead and Alt-click or Option-click on this outermost ring again and I'm going to make a clone of it by pressing Ctrl+C or Command+C on the Mac. And then I'm going to press Ctrl+B or Command+B on the Mac in order to paste a copy behind the other one. So we now have a copy of this outermost ring behind the first one.
Now, we need to increase the size of this circle, so it defines the outermost boundary of our planetary body that's inside the eye of Horus, of course. So I'll get the Scale tool, go ahead and click it out in the toolbox or you can press the S key, and presumably my origin point is some place in the center here, I'm not really seeing it, but that's okay. It' s blue on blue is the problem. So I'm going to go ahead and drag from the lower right region here, I'm going to drag outward while pressing the Shift key, until I make the circle about as big as you see it there on screen, and then I'm going to release.
Still got the Shift key down, now I'll release the Shift key. Now, a couple of problems. First of all, we have this Watercolor effect there applied to the stroke. So I need to go ahead and grab that Watercolor Stoke and through it away where this specific path is concerned. So now we have none for this Stroke. That's perfectly acceptable and now I'm going to click on the Fill. I'll actually press Ctrl+H or Command+H on the Mac so I can see it still does have a stroke, but that's the stroke that's associated with a group, so we still have the black stoke, fine. The Fill now is active and I'm going to back off that Fill to let's see what 75% looks like. Actually, you know what, why don't we take it all the way down to 50%? I think that's going to create a more pleasing effect, and sure enough it does, and there is the eye of Horus represented as a planetary body. Thanks to a combination of art brushes and additional attributes, additional stroke and fill attributes here inside the Appearance palette.
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