New Feature: Playlist Center! Pick a topic and let our playlists guide the way.

Start learning with our library of video tutorials taught by experts. Get started

Illustrator CS5 One-on-One: Mastery
Illustration by John Hersey

Fixing 3D rendering problems


From:

Illustrator CS5 One-on-One: Mastery

with Deke McClelland

Video: Fixing 3D rendering problems

I've saved my progress as Bad-looking apple.ai found inside the 29_3D folder. In this exercise we're going to make the apple look much, much better. We're going to get rid of this weird gray edge between the Fill and the Stroke and we're going to do that in part by getting rid of the Gradient Fill, because Gradient Fills really cause problems with the 3D commands. We're going to set that fill aside because we're going to bring it back later in the form of a symbol as you'll see that we'll map onto the artwork. And then we'll also adjust the settings, and we'll correct any additional problems that may occur. All right! So if you're working along with me, press Ctrl+Y or Command+Y on the Mac to switch to the Outline mode and then go ahead, and scroll over beyond the left side of your artboard.
Expand all | Collapse all
  1. 37m 22s
    1. Welcome
      45s
    2. Linking AI and EPS files to Illustrator
      6m 34s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 56s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 24s
  2. 1h 35m
    1. My favorite features in all of Illustrator
      1m 21s
    2. Introducing the Transform effect
      5m 30s
    3. Repeating the last effect you applied
      4m 52s
    4. Applying multiple passes of a single effect
      5m 21s
    5. The wonders of editing dynamic artwork
      7m 13s
    6. Applying effects inside effects
      5m 11s
    7. Assigning an effect to an entire layer
      5m 42s
    8. Building a complex bevel effect
      5m 44s
    9. Placing artwork as a Photoshop Smart Object
      4m 55s
    10. Editing that Smart Object in Illustrator
      4m 21s
    11. Rotating continuously overlapping objects
      5m 34s
    12. Adjusting a dynamic transformation origin
      6m 22s
    13. Vector vs. raster effects
      5m 46s
    14. Introducing the Scribble effect
      5m 23s
    15. Copying effects between layers
      4m 20s
    16. Introducing Graphic Styles
      6m 50s
    17. Controlling the Filter Gallery preview
      2m 28s
    18. Document Raster Effects Settings
      4m 31s
    19. Combining and saving styles
      4m 32s
  3. 1h 25m
    1. Airbrushing with points and handles
      1m 45s
    2. Introducing the gradient mesh
      6m 10s
    3. Working with the Mesh tool
      6m 12s
    4. Lifting colors from a tracing template
      5m 47s
    5. Finessing the colors of mesh points
      4m 17s
    6. Creating a mesh with the Mesh tool
      7m 19s
    7. Adding a gradient mesh to a circle
      4m 37s
    8. Adding a gradient mesh to a slender shape
      8m 7s
    9. Creating soft and sharp transitions
      6m 56s
    10. Converting a linear gradient to a mesh
      7m 29s
    11. Editing a linear gradient mesh
      5m 6s
    12. Converting a radial gradient to a mesh
      8m 19s
    13. Editing a radial gradient mesh
      8m 15s
    14. Creating credible cast shadows
      5m 32s
  4. 1h 15m
    1. The best of static and dynamic adjustments
      58s
    2. Adding wings to a horse in Photoshop
      6m 52s
    3. Introducing the Warp tool
      6m 29s
    4. Brush size, Detail, and Simplify
      8m 24s
    5. The Twirl, Pucker, and Bloat tools
      6m 13s
    6. The Scallop, Crystallize, and Wrinkle tools
      5m 55s
    7. Creating a mind-blowing custom starburst
      4m 29s
    8. Introducing Envelope Distort
      5m 21s
    9. Editing the contents of an envelope
      5m 20s
    10. Warping an envelope mesh
      5m 20s
    11. Liquifying the contents of an envelope
      7m 7s
    12. Creating and editing an envelope mesh
      7m 59s
    13. Blending an envelope into a background
      4m 35s
  5. 2h 1m
    1. Outlines along a path
      1m 13s
    2. Weaving a pattern throughout an illustration
      6m 24s
    3. Introducing the Brushes panel
      4m 21s
    4. Applying and editing a calligraphic brush
      8m 28s
    5. Applying and scaling art brushes
      6m 6s
    6. Applying and editing a scatter brush
      5m 29s
    7. Formatting and scaling brushed text
      5m 40s
    8. Editing the path outlines of an art brush
      6m 2s
    9. Replacing an existing art brush
      6m 46s
    10. Creating and refining an art brush
      8m 3s
    11. Tiling pattern vs. pattern brushes
      5m 12s
    12. Creating a pattern brush
      8m 20s
    13. Designing the perfect side pattern
      7m 1s
    14. Start, end, and corner tiles
      8m 58s
    15. Expanding and filling brush outlines
      6m 49s
    16. Text brushes vs. type on a path
      6m 55s
    17. Combining a text brush with the Width tool
      8m 43s
    18. Introducing the bristle brushes
      5m 43s
    19. Adjusting the hairs in a bristle brush
      5m 24s
  6. 1h 32m
    1. Charts can be beautiful
      1m 17s
    2. Adding a gradient mesh to a complex path
      8m 9s
    3. Importing and graphing data
      5m 22s
    4. Switching between the kinds of graphs
      6m 8s
    5. Changing the Graph Type settings
      8m 7s
    6. Correcting and editing data
      6m 51s
    7. Selecting and coloring graph elements
      6m 29s
    8. Making nuanced changes to a graph
      8m 6s
    9. The pitfalls of manual adjustments
      8m 45s
    10. Creating and applying graph designs
      6m 28s
    11. Making a basic pictograph
      6m 47s
    12. Assembling sliding graph designs
      8m 33s
    13. Making last-minute tweaks and edits
      5m 37s
    14. Composing and customizing a graph
      5m 44s
  7. 2h 6m
    1. Perspective is all about real life
      1m 44s
    2. Assembling an isometric projection
      8m 5s
    3. Introducing Illustrator's Perspective Grid
      6m 8s
    4. Drawing a basic perspective cube
      8m 1s
    5. One-point, two-point, and three-point perspective
      8m 25s
    6. Creating automatically scaling box labels
      4m 41s
    7. Setting up a Perspective Grid
      6m 45s
    8. Perspective Grid tips and tricks
      6m 39s
    9. Drawing and editing a perspective shape
      5m 20s
    10. Shifting between planes on the fly
      5m 24s
    11. Creating a freeform shape in perspective
      7m 8s
    12. Working with perspective symbols
      8m 57s
    13. Matching perspective with the Shear tool
      2m 50s
    14. Rendering an off-plane path in perspective
      5m 7s
    15. Replicating symbols in perspective
      8m 12s
    16. Mass-modifying perspective instances
      2m 56s
    17. Adding and editing perspective text
      5m 37s
    18. Duplicating perpendicular shapes
      7m 17s
    19. Adjusting multiple shapes on a single plane
      4m 48s
    20. Creating a perspective column
      9m 23s
    21. Duplicating a series of perspective paths
      3m 20s
  8. 1h 25m
    1. Just another dynamic effect
      1m 10s
    2. Introducing the 3D Revolve effect
      5m 1s
    3. The 3D Revolve settings
      7m 24s
    4. Fixing 3D rendering problems
      6m 32s
    5. Establishing symbols for 3D art
      6m 50s
    6. Mapping symbols onto 3D surfaces
      6m 14s
    7. Adjusting shading and light
      6m 25s
    8. Toning down 3D art in Photoshop
      5m 43s
    9. Adding a photographic texture
      7m 36s
    10. Converting from Illustrator paths to Photoshop masks
      4m 50s
    11. Making 3D droplets in Photoshop
      5m 58s
    12. Unifying textures with Smart Filters
      5m 48s
    13. Creating 3D type with Extrude & Bevel
      6m 44s
    14. Coloring and correcting extruded edges
      9m 15s
  9. 1h 3m
    1. Take action today, save effort tomorrow
      33s
    2. Introducing the Actions panel
      4m 16s
    3. Initiating a new action
      5m 33s
    4. Recording a practical action
      4m 56s
    5. Four ways to play an action
      4m 27s
    6. Streamlining by disabling dialog boxes
      5m 48s
    7. Editing an action set in a text editor
      7m 20s
    8. Inserting an unresponsive menu item
      6m 16s
    9. Match-processing a folder of files
      5m 42s
    10. Recording a transformation sequence
      6m 11s
    11. Editing and troubleshooting an action
      5m 6s
    12. Recording actions within actions
      7m 21s
  10. 1m 36s
    1. See Ya
      1m 36s

Watch this entire course now—plus get access to every course in the library. Each course includes high-quality videos taught by expert instructors.

Become a member
please wait ...
Illustrator CS5 One-on-One: Mastery
13h 5m Advanced Jan 28, 2011

Viewers: in countries Watching now:

In Illustrator CS5 One-on-One: Mastery, the third and final part of the comprehensive Illustrator One-on-One series, author and industry expert Deke McClelland shows how to take advantage of the wide array of dynamic effects in Illustrator CS5. Deke explores Illustrator’s powerful Gradient Mesh feature, great for creating photorealistic airbrushing effects. He also covers graphic styles, the liquify tools, envelope-style distortions, the new Bristle Brushes, 3D text, and perspective drawing. Exercise files accompany the course.

Topics include:
  • Working with dynamic effects
  • Placing artwork as a Photoshop Smart Object
  • Creating and editing a Gradient Mesh
  • Distorting artwork with an Envelope Mesh
  • Using the Calligraphic, Art, and Scatter Brushes
  • Creating an intricate Pattern Brush
  • Importing and graphing data
  • Creating a complex pictograph
  • Drawing and editing a perspective shape
  • Working with the new Perspective Grid tool
  • Using the 3D Revolve effect
  • Creating 3D type with Extrude & Bevel
  • Recording and playing automated actions
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Fixing 3D rendering problems

I've saved my progress as Bad-looking apple.ai found inside the 29_3D folder. In this exercise we're going to make the apple look much, much better. We're going to get rid of this weird gray edge between the Fill and the Stroke and we're going to do that in part by getting rid of the Gradient Fill, because Gradient Fills really cause problems with the 3D commands. We're going to set that fill aside because we're going to bring it back later in the form of a symbol as you'll see that we'll map onto the artwork. And then we'll also adjust the settings, and we'll correct any additional problems that may occur. All right! So if you're working along with me, press Ctrl+Y or Command+Y on the Mac to switch to the Outline mode and then go ahead, and scroll over beyond the left side of your artboard.

I want you to the grab that path outline with a Black Arrow tool and go ahead and clone it. Now, I'm pressing the Shift key as I move this path to constrain the direction, but that's not really necessary. What is necessary is that you press and hold the Alt key or the Option key on the Mac before you release, so that you have a copy and then I want you to go to the APPEARANCE panel and grab 3D Revolve, and throw it in the trash because where this path outside is concerned, we don't need it and we don't want the stroke either, we're just trying to preserve the Fill. So go ahead and grab that stroke, and throw it in the trash as well.

Now, press Ctrl+Y or Command+Y on the Mac in order to switch back to the Preview mode, and you'll see there is a sort of radioactive ear shape here with just the Radial Fill and that's it. All right! Now I am going to scroll back to my apple and I am going to go ahead and select that shape as well, and then we're going to get rid of the Gradient Fill and I am going to do that by just pressing the Comma key and the reason I'm using the Comma key in order to switch to a Flat Fill is because I can't see the bottom of my toolbox. But if you can, then you just click that little Color icon there underneath your Fill and Stroke controls.

Anyway, however you get to that Flat Fill is fine and then I want you to dial-in a color of 50% yellow, and everybody else 0, and then we'll end up getting this kind of yellow interior going here which looks more like cheese than an apple, but it'll ultimately work out nicely. All right! Now let's change the 3D Revolve settings. I am going to scoot my apple over a little bit, so I can keep an eye on it, and bring up the 3D Revolve dialog box. I want you to enter a few values here before you turn on the Preview check box and these are just values that I came up with, that work for this piece of artwork; so -162 for the Pitch Control, -29 for the Yaw control, and then 179 for Roll.

And then I am also going to increase the Perspective a little. Actually, let's go ahead and turn on the Preview check box so we can see what Perspective looks like. The shape is working out pretty nicely as you can see. Now if you click on the left- pointing arrowhead that's associated with Perspective, then you're going to see the Wireframe Preview and as you increase that value, it goes as high as 160 degrees. I don't know why that's the top limit. But notice that we're going to be pretty well inside of this apple at this point, and you get a fairly ludicrous looking shape out of it. This is what you get at 98 degrees.

So I think that's a pretty floppy horrible looking apple at this point. I am going to go ahead, and take this value down to 25 degrees let's say. So we have just a little bit of naturalistic perspective associated with this shape. Now, you may end up seeing some degree of problem here. I can see just this tiny little edge cut out at the top of the apple, but I've worked through this project a few times and I've seen more than this on different machine and even on this machine actually. So it's a little bit tricky. In other words, Illustrator has a tendency of providing you with different results every time you choose one of these commands.

What we're seeing, if you see a little bit of yellow showing up, what that's telling you is that the stroke is growing so thin at that location that the Fill is showing through and that happens a lot. With 3D effects the various strokes may end up showing through each other, a stroke may drop out at a point, a Fill may show up. Anything that you're seeing in the Preview mode my experience is shows up in the final results as well. So in other words if you print or if you rasterize your artwork, that's exactly the way it's going to appear.

So there are two solutions; one is to just sit here and mess around with these numerical values, just change them in 1 degree increments until the problem goes away. Another solution is to adjust that stroke and let me show you what that looks like. I'll go ahead and click OK in order to accept those values and then I am going to reduce my Stroke weight for a moment just so that we can see if the problem gets worse. If I take the Stroke down to one point, we should still uniformly cover the apple with that stroke but that doesn't always happen. In our case it really didn't happen, a few holes opened up over the course of the outside of that apple.

That's interesting. Let's see what happens if we take that value up to 2. I am just trying to give you a sense of what's going on here because it is a function of the Fill showing through the stroke, and at 2 points, the apple is almost entirely covered except for this mysterious area right there where we just don't have enough stroke for some reason, even though this is an entirely uniform stroke, I didn't use at the Width tool in other words on it. If I take this value up beyond what it was before, it was at 6, if I take it up to 7 let's see what happens then. I imagine we'll almost completely cover up that area.

We still have a little bit showing through right there, a little bit of a ridge. But let me show you what else we can do. I am going to go ahead and restore this value to 6 points. All right, I am going to go ahead and zoom in on my apple here and I'm going to scroll to this location, and notice that we have a little bit of a break in the action there and you might think well gosh, what we need then is a round joint in order to finish that off nicely, now we need a round cap, because these are two endpoints that are coming to terms with each other and their meeting is Butt Caps.

So in other words they are not really rolling into each other. So I am going to go up to the Stroke option in the Control panel ,and I'm going to turn on the Round Cap and that'll go ahead and finish off that problem area right there and it also ends up fixing that problem at the top of the apple. Why is anyone's guess? I am not exactly sure what's up there, but my experience has been working with this apple that it does take care of that specific problem. Again, some other solutions are to mess around with the numerical values there inside the 3D Revolve options dialog box or increase the Stroke Weight.

In any event this is the apple we've got, and it's looking pretty darn good. We still need to adjust some Light Settings, we need to map some artwork onto the apple, and we'll be doing all that in the following exercises.

Find answers to the most frequently asked questions about Illustrator CS5 One-on-One: Mastery.


Expand all | Collapse all
please wait ...
Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Preferences/Adobe Illustrator CS5 Settings/en_US

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
 
Share a link to this course

What are exercise files?

Exercise files are the same files the author uses in the course. Save time by downloading the author's files instead of setting up your own files, and learn by following along with the instructor.

Can I take this course without the exercise files?

Yes! If you decide you would like the exercise files later, you can upgrade to a premium account any time.

Become a member Download sample files See plans and pricing

Please wait... please wait ...
Upgrade to get access to exercise files.

Exercise files video

How to use exercise files.

Learn by watching, listening, and doing, Exercise files are the same files the author uses in the course, so you can download them and follow along Premium memberships include access to all exercise files in the library.
Upgrade now


Exercise files

Exercise files video

How to use exercise files.

For additional information on downloading and using exercise files, watch our instructional video or read the instructions in the FAQ.

This course includes free exercise files, so you can practice while you watch the course. To access all the exercise files in our library, become a Premium Member.

join now Upgrade now

Are you sure you want to mark all the videos in this course as unwatched?

This will not affect your course history, your reports, or your certificates of completion for this course.


Mark all as unwatched Cancel

Congratulations

You have completed Illustrator CS5 One-on-One: Mastery.

Return to your organization's learning portal to continue training, or close this page.


OK
Become a member to add this course to a playlist

Join today and get unlimited access to the entire library of video courses—and create as many playlists as you like.

Get started

Already a member?

Become a member to like this course.

Join today and get unlimited access to the entire library of video courses.

Get started

Already a member?

Exercise files

Learn by watching, listening, and doing! Exercise files are the same files the author uses in the course, so you can download them and follow along. Exercise files are available with all Premium memberships. Learn more

Get started

Already a Premium member?

Exercise files video

How to use exercise files.

Ask a question

Thanks for contacting us.
You’ll hear from our Customer Service team within 24 hours.

Please enter the text shown below:

The classic layout automatically defaults to the latest Flash Player.

To choose a different player, hold the cursor over your name at the top right of any lynda.com page and choose Site preferencesfrom the dropdown menu.

Continue to classic layout Stay on new layout
Exercise files

Access exercise files from a button right under the course name.

Mark videos as unwatched

Remove icons showing you already watched videos if you want to start over.

Control your viewing experience

Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.

Interactive transcripts

Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.

Are you sure you want to delete this note?

No

Thanks for signing up.

We’ll send you a confirmation email shortly.


Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

Keep up with news, tips, and latest courses with emails from lynda.com.

Sign up and receive emails about lynda.com and our online training library:

Here’s our privacy policy with more details about how we handle your information.

   
submit Lightbox submit clicked
Terms and conditions of use

We've updated our terms and conditions (now called terms of service).Go
Review and accept our updated terms of service.