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Illustrator CS5 One-on-One: Advanced
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Drop shadows and dynamic effects


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Illustrator CS5 One-on-One: Advanced

with Deke McClelland

Video: Drop shadows and dynamic effects

In this exercise, we're going to apply a few more Drop Shadows, so that you can get a sense of how to edit Drop Shadows inside of Illustrator. We'll also experiment with another variety of dynamic effects, which is the category into which Drop Shadows fit, and that dynamic effect is called Zig Zag. And what it's going to let us do is take these arching whiskers and turn them into wiggly whiskers like you see here. All right, so I am working away inside of White highlights.ai, and I'm going to start things off by going over to the layers panel, and twirling open the black cat layer, and you'll see text at top here.
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  1. 38m 35s
    1. Welcome
      1m 48s
    2. Linking AI and EPS files to Illustrator
      6m 48s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 54s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 22s
  2. 1h 40m
    1. Converting pixels to vectors
      1m 2s
    2. Tracing an imported image
      6m 17s
    3. Other ways to trace
      3m 17s
    4. Raster and vector previews
      7m 2s
    5. Threshold, Min Area, and Max Colors
      5m 27s
    6. Tracing options: The raster functions
      8m 2s
    7. Using the Ignore White option
      5m 3s
    8. Tracing options: The vector functions
      6m 40s
    9. Expanding traced artwork
      5m 6s
    10. Sketching and drawing for Illustrator
      6m 24s
    11. Editing scanned line art
      9m 23s
    12. Adding contrast and color
      10m 32s
    13. Live Trace and resolution
      9m 8s
    14. Expanding and separating paths
      8m 43s
    15. Scaling and editing traced art
      8m 4s
  3. 1h 8m
    1. Gradients are good
      1m 15s
    2. Assigning a gradient fill
      6m 9s
    3. Using the gradient annotator
      7m 31s
    4. Editing multiple gradients
      4m 37s
    5. Establishing symmetrical gradients
      5m 28s
    6. Creating a radial gradient
      5m 46s
    7. Adjusting the midpoint skew
      3m 23s
    8. Mixing gradients with blend modes
      6m 11s
    9. Making a transparent gradient
      6m 42s
    10. Drop shadows and dynamic effects
      5m 58s
    11. Assigning a gradient to editable text
      5m 42s
    12. Editing text that includes dynamic effects
      2m 56s
    13. Assigning a gradient to a stroke
      6m 46s
  4. 1h 37m
    1. The earliest dynamic functions
      1m 10s
    2. The gradient-intensive illustration
      5m 26s
    3. Creating a multi-color blend
      7m 39s
    4. Establishing a clipping mask
      3m 34s
    5. Reinstating the mask colors
      9m 7s
    6. Editing blended paths
      6m 50s
    7. Adjusting the number of blended steps
      6m 49s
    8. Using the Blend tool
      4m 33s
    9. Blending between levels of opacity
      7m 32s
    10. Editing the path of the blend
      6m 22s
    11. Adding a custom path of the blend
      5m 4s
    12. Placing one mask inside another
      8m 33s
    13. Blending groups and adjusting the speed
      6m 1s
    14. Rotating objects in 3D space
      10m 21s
    15. Creating custom perspective guides
      8m 31s
  5. 1h 37m
    1. What was old is new again
      39s
    2. Introducing tile patterns
      6m 11s
    3. Determining the points of intersection
      6m 51s
    4. Extending paths from the intersections
      5m 40s
    5. Crafting symmetrical subpaths
      5m 38s
    6. The final flawed subpaths
      5m 52s
    7. Reconciling misaligned paths
      5m 34s
    8. Completing the core path outline
      6m 14s
    9. Making a symmetrical modification
      6m 47s
    10. Adjusting the interior elements
      8m 26s
    11. Coloring paths and testing the interlock
      9m 29s
    12. Establishing a rectangular tile
      6m 22s
    13. Defining a tile pattern
      3m 43s
    14. Creating a few color variations
      8m 50s
    15. Protecting patterns from transformations
      6m 9s
    16. Transforming patterns without paths
      5m 30s
  6. 1h 12m
    1. Filling and stroking virtual areas
      44s
    2. Introducing Live Paint
      7m 57s
    3. Stroking with the Live Paint Bucket tool
      5m 30s
    4. Using the Live Paint Selection tool
      7m 18s
    5. Adding a path to a Live Paint group
      4m 33s
    6. Building a classic Celtic knot
      8m 28s
    7. Constructing the base objects
      5m 31s
    8. Weaving one object into another
      6m 13s
    9. Creating a path that overlaps itself
      7m 15s
    10. Painting a path that overlaps itself
      5m 34s
    11. Creating knots inside knots
      5m 2s
    12. Adding gradients and depth
      8m 22s
  7. 1h 4m
    1. Dynamic effects and OpenType
      1m 12s
    2. Applying a dynamic effect to type
      5m 43s
    3. Creating a basic bevel effect
      4m 12s
    4. Building up a multi-stroke effect
      4m 49s
    5. Best practices for 3D type
      6m 34s
    6. Applying a "path wiggler" to type
      6m 14s
    7. Drop shadows and Raster Effects settings
      4m 52s
    8. Duplicating attributes and effects
      7m 8s
    9. Editing type with dynamic effects
      7m 27s
    10. Ligatures, swashes, ordinals, and fractions
      5m 45s
    11. Small caps and the Glyphs panel
      4m 25s
    12. Warping text and increasing resolution
      6m 9s
  8. 1h 44m
    1. A world of colors at your beck and call
      1m 32s
    2. Customizing a letterform to make a logo
      8m 37s
    3. Creating a custom drop shadow effect
      6m 26s
    4. Introducing the Color Guide panel
      9m 3s
    5. Harmonies and Color Guide settings
      5m 39s
    6. Lifting harmony rules from color groups
      7m 21s
    7. Harmony layouts and the Lab color wheel
      8m 15s
    8. Working inside the Edit Color dialog box
      6m 36s
    9. Limiting a color group to spot colors
      5m 47s
    10. Recoloring selected artwork
      5m 50s
    11. Recoloring with custom color groups
      6m 1s
    12. Swapping colors with the Color Bars feature
      5m 18s
    13. Using the options in the Assign panel
      8m 41s
    14. Moving color groups between documents
      7m 17s
    15. Distilling your artwork to one spot-color ink
      7m 45s
    16. Recoloring artwork that contains gradients
      4m 17s
  9. 1h 21m
    1. How symbols work
      1m 2s
    2. The power of symbols
      5m 1s
    3. Creating new symbols
      6m 0s
    4. Enabling the new 9-slice scaling
      4m 24s
    5. Adjusting your 9-slice scaling guides
      6m 54s
    6. Previewing and acquiring symbols
      4m 12s
    7. Finding a symbol and creating an instance
      4m 13s
    8. Duplicating and replacing instances
      4m 19s
    9. Breaking a symbol link and envelope fidelity
      5m 26s
    10. Distorting and expanding a symbol
      4m 54s
    11. Updating an existing symbol definition
      3m 40s
    12. Recoloring a symbol definition
      4m 13s
    13. Applying a basic "local" color adjustment
      5m 20s
    14. Applying a more elaborate local color adjustment
      5m 4s
    15. Laying down a random symbol set
      5m 35s
    16. The eight symbolism tools
      6m 55s
    17. Editing selected instances
      4m 11s
  10. 1h 32m
    1. Illustrator needs Photoshop
      1m 1s
    2. Two ways to place a pixel-based image
      6m 6s
    3. Working with linked images
      6m 6s
    4. Linking versus embedding
      9m 38s
    5. Stroking and blending an image
      6m 16s
    6. Adding a clipping mask and page curl
      6m 51s
    7. Creating a blended border effect
      7m 10s
    8. Rasterizing your artwork in Photoshop
      8m 0s
    9. Saving a flat raster file from Photoshop
      4m 58s
    10. Restoring cropped border elements
      5m 39s
    11. Copying and pasting into Photoshop
      6m 27s
    12. Working with Photoshop Smart Objects
      5m 26s
    13. Adding a pixel-based layer effect
      4m 12s
    14. Editing a Vector Smart Object in Illustrator
      7m 20s
    15. Creating and placing a transparent image
      7m 1s
  11. 1h 15m
    1. The many forms of transparency
      1m 29s
    2. Real-world blending modes
      7m 57s
    3. Exporting transparency from Illustrator
      6m 24s
    4. Opacity and blending modes
      6m 18s
    5. The Darken and Lighten modes
      7m 17s
    6. The Contrast, Inversion, and HSL modes
      6m 12s
    7. Blending modes in action
      5m 11s
    8. Creating a knockout group
      6m 14s
    9. Confirming the viability of your artwork
      6m 8s
    10. Introducing the opacity mask
      4m 6s
    11. Making an opacity mask
      5m 25s
    12. Drawing inside an opacity mask
      3m 34s
    13. Creating a gradient opacity mask
      5m 29s
    14. Adding an opacity mask to a single object
      3m 22s
  12. 1m 13s
    1. Until next time
      1m 13s

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Illustrator CS5 One-on-One: Advanced
14h 53m Intermediate Nov 30, 2010

Viewers: in countries Watching now:

In Illustrator CS5 One-on-One: Advanced, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic features in Illustrator CS5. This course demonstrates how to apply these features to paths, groups, and editable text to create professional-quality artwork. The course covers Live Trace, Live Paint, and Live Color, as well as symbols, gradients, exporting, and integration with Photoshop. Exercise files accompany the course.

Topics include:
  • Tracing a pixel-based image
  • Sketching and drawing for Illustrator
  • Creating and editing gradients
  • Creating multi-colored blends
  • Creating seamlessly repeating tile patterns
  • Creating interlocking artwork with Live Paint
  • Designing advanced type effects
  • Recoloring artwork with color harmonies
  • Making the most of symbols
  • Integrating Illustrator with Photoshop
  • Using transparency, blend modes, and opacity masks
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Drop shadows and dynamic effects

In this exercise, we're going to apply a few more Drop Shadows, so that you can get a sense of how to edit Drop Shadows inside of Illustrator. We'll also experiment with another variety of dynamic effects, which is the category into which Drop Shadows fit, and that dynamic effect is called Zig Zag. And what it's going to let us do is take these arching whiskers and turn them into wiggly whiskers like you see here. All right, so I am working away inside of White highlights.ai, and I'm going to start things off by going over to the layers panel, and twirling open the black cat layer, and you'll see text at top here.

Go ahead and click in the eyeball column to turn it on, so that we can see this group of two blocks of point text. All right, now using the Black Arrow tool, I'll click on the baseline of either of those lines of point text in order to select both of them. Then I'll Shift+click on these whiskers here, which selects all of them, because they're grouped together as well. And then finally, I'll Shift+ click on the head to select it. Now I'll go up to the Effect menu, choose Stylize, and then choose Drop Shadow, or if you loaded dekeKeys, you can press Ctrl+Alt+E or Cmd+Option+E on the Mac.

And then I'll turn on the Preview check box so I can see what I'm doing. Notice that Multiply Blend mode, once again, it worked there, and that's because Multiply burns in those shadows, so it is the Shading Blend mode inside of Illustrator. The Opacity value should be 100%. Leave X Offset set to 0 points, if you've been working along with me that's what it should be, and then raise the Y Offset value to 10 points, take that Blur value up to 10 points as well, and as soon as you press the Tab key, because Preview is turned on, then Illustrator is going to do its thing, and you'll see it applying Gaussian Blur a bunch of different times, and that's because it's going in there and blurring those Drop Shadows.

All right, so good enough, I'll click OK in order to accept that modification. Now, then, let's say once I get done waiting for the progress bars, I'll click off of the paths in order to deselect them. Now, I think the Drop Shadows look great for the letters and for the cat's head, however, they're pretty much lost where the whiskers are concerned, because whiskers are so thin that once we apply a Gaussian Blur of 10 points, we lose them. So let's modify the Drop Shadow that we've applied. I'll click on the whiskers to select them, and then I'll go up to the Effect menu and I'll choose Stylize, and I'll choose Drop Shadow, or press that keyboard shortcut once again.

If you work this way though, and that's the way it works in just about every other program, if you go back to the command, then you're going to get this error message that says, hey, you're going to apply yet another instance of this effect. So you're going to have two Drop Shadows if you keep working this way. That's not what we want. We want to edit the Drop Shadow we've already assigned. So we Cancel out, switch over to the Appearance panel, and it's going to tell us that we've got a Group selected here, and that the Drop Shadow is applied to the Group, not the Contents of the Group. If you double-click on Contents, you will not see a Drop Shadow, you'll see that we've got Strokes applied to every single one of these whiskers, and apparently I scaled them slightly, because the line weight is 2.191 points thick.

But I'm not seeing a Drop Shadow, that's because Drop Shadow, the fx right there, is applied to the Group. So I'd have to double-click on Group to go back to it, just to make sure that the Group is targeted, just as if we had meatballed it inside the Layers panel. And then I'll click on Drop Shadow in order to bring up the existing Drop Shadow Effect. And this time I'm going to change the Y Offset value to 3 points and I'm going to change the Blur value to 3 points as well, and we're not getting the delays because I didn't turn on Preview. So now I'll turn on the Preview check box just to make sure that everything looks the way I want it to, it does, and I'll click OK.

Well, I also want those whiskers to wiggle, and so I'm going to apply yet another dynamic effect, that's what this little fx icon represents, to this group. And I could do that by either going back to the Effect menu, or I can drop down here to this little fx icon, which offers me another way to get to that exact same Effect menu, and then I'm going to choose Distort & Transform, and I'll choose Zig Zag. And when I do, I get this dialog box. Now, to get a sense of what's going on, you've really got to turn on the Preview check box, so that you can see this guy in action.

And you'll see, because I have Points set to Corner, which is the default setting, that we end up getting these polygonal lines right here, that look like lightning or something like that, flaring out from the cat's face. That's not what I want. So I'm going to turn on Smooth in order to smooth out those outlines, like so. Now, the lines are waving too severely. That's a function of the Size value right here. So I'm going to take that Size value down from 10 points, which lets the lines vary 10 points away from their original path outlines, I'm going to take it down to 2 points, and then I'll press the Tab key.

And I'll leave this option set to Absolute. That way we're working in points. If I were to switch to Relative, we'd be working in percentages. Now I'm going to change the Ridges per segment to 7. So I'm going to increase that value in order to get these slightly waving lines, as you see right there, and then I'll click OK in order to accept that effect. Now, there's two really great things about this dynamic effect; first, it's being applied on the fly. So if I press Ctrl+Y or Cmd+Y on the Mac to switch to the Outline mode, then I will see that my path outlines remain in exactly the same shape they ever did.

So I haven't permanently modified the outline, which means that I can continue to edit these outlines just by dragging one of two anchor points on either sides, so it's very easy to edit these things. Also, if I press Ctrl+Y or Cmd+Y to switch back to the Preview mode, I can edit the extent to which these paths wiggle just by going over to the Appearance panel, as long as the paths are still selected, and clicking on Zig Zag, and that brings up the Zig Zag dialog box. And now I could say, you know what, I really want the size to be 3 points. I want a little more wiggleture going on there, and you can adjust any of the other settings as well.

Anyway, I was happy with 2, so I'm going to Cancel out, but I just want to give you a sense of how infinitely flexible even the simplest of the dynamic effects is. All right, I'm going to click off the path outlines to deselect them. In the next exercise, we're going to take a look at how you assign a gradient to text.

Find answers to the most frequently asked questions about Illustrator CS5 One-on-One: Advanced.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Preferences/Adobe Illustrator CS5 Settings/en_US

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
 
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