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Drawing simple shapes

From: Illustrator for Web Design

Video: Drawing simple shapes

Although there are ways to create really complex shapes and artwork inside of Adobe Illustrator, some of the most useful tools happen to be the ones that create the most simple of artwork. And so in this movie I am going to exploring how to create basic shapes inside of Adobe Illustrator, and I am going to try to explain to you why creating these basic shapes is such a useful thing inside of Illustrator, especially when it comes to a web design process. So I am going to create a New Document by going to File > New, and once I create this new document, it doesn't matter how big or how small it is, in this case I am going to do 1024 x 768, and I'll just hit OK.

Drawing simple shapes

Although there are ways to create really complex shapes and artwork inside of Adobe Illustrator, some of the most useful tools happen to be the ones that create the most simple of artwork. And so in this movie I am going to exploring how to create basic shapes inside of Adobe Illustrator, and I am going to try to explain to you why creating these basic shapes is such a useful thing inside of Illustrator, especially when it comes to a web design process. So I am going to create a New Document by going to File > New, and once I create this new document, it doesn't matter how big or how small it is, in this case I am going to do 1024 x 768, and I'll just hit OK.

I am going to then open up all of the shape tools; I am going to do that by coming right underneath the Type tool, I'll click and hold to open up this toolbox, and then I am just going to separate these into their own floating tool panel by clicking this little arrow. And then I'll move them out just like this. And so I'll select a Rectangle tool. With the Rectangle tool selected, I can actually come out here and start to develop lot of different assets pretty easily. And so if I click and I do something like 468 x 60 and hit OK, that's a standard web banner size.

I have just created a small mockup for a web banner. Or if I click and do 300 x 250, again, another standard web banner size. We can come here do 125 x 125. It's a small graphic size for the web, an advertisement. And again, we'll do 125 x 125, hit it again. It puts it in play. If I want to line that up, I can kind of move it just like that, so now I've got a graphic here, two on the right, one in the middle. Pretty easy stuff. I just created a web banner package, essentially, right there, which I can in design on top off.

I could also do something like buttons, so let's do a rounded rectangle here. And I'll click somewhere over here to the right, and I'll do something like 200 pixels Wide x 45 pixel Tall, a Corner Radius of about 6. Anywhere between 4 and 8 is going to be good for rounded rectangles for buttons and things like that. So, go and hit OK and that creates a button for me. And if I want to do another one, that's easy enough. Just click, hit OK, and I am just lining these up with Smart Guides. If you don't have Smart Guides turned on, just go View, and enable Smart Guides and they'll come right back on for you.

And then once you are out here drawing, you'll see these little green lines appear and you can easily line things up and create them. So there are a few buttons that I have created. I can also do some round buttons, so let's line these up here and let's do 100 x 100. There we go. And line this up. There we go, 100 x 100. There we go! And so you can see just how quick you can start to mock things up simply by employing these basic shapes that you might have otherwise thought were just too primitive to use in anything. But the faster you get with creating these shapes, the faster you can get into the creative process of adding things to these shapes to make them look like something.

And then you can hand these off to a developer or code them yourself into working HTML and CSS Objects, which can then be interacted with on the web. It's a really cool process if you think about it, because you go from these little skeleton pieces that we have created into a full-blown working prototype in a very short amount of time. But until you can get the speed and precision down of creating these graphics, you may not be able to crank through this process quite as fast. So learn to use these tools. The point-and- click method is by far the best, in terms of creating web graphics, in my opinion, because if I were to try to utilize the Rectangle tool to create something and I had to click and drag, I would have to wait until the pixel count got just perfect and I couldn't really get that each and every time. I may have to go up and change some stuff in the Control panel, and so using this point-click-and-entering- in-values method is a great way to create precise wireframe graphics really quickly and really easily.

So hopefully by now you have a better understanding of the basic shape tools that you have available to you inside of Adobe Illustrator, and then how to use those to quickly create these skeleton pieces which we can then start to throw a little bit of creativeness on top of to create some really stunning web graphics.

Show transcript

This video is part of

Image for Illustrator for Web Design
Illustrator for Web Design

67 video lessons · 25362 viewers

Justin Seeley
Author

 
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  1. 1m 13s
    1. Welcome
      50s
    2. Using the exercise files
      23s
  2. 43m 51s
    1. Designing for screens
      1m 57s
    2. Decoding screen size and resolution
      2m 40s
    3. Exploring the Illustrator to HTML workflow
      3m 42s
    4. Setting up Illustrator for web work
      6m 55s
    5. Creating a new document for web
      6m 25s
    6. Creating a new document for mobile
      3m 31s
    7. Using artboards for responsive layouts
      7m 42s
    8. Creating email newsletter documents
      4m 31s
    9. Working with Pixel Preview and anti-aliasing
      6m 28s
  3. 25m 28s
    1. Adjusting color settings
      6m 47s
    2. Understanding web color
      3m 47s
    3. Creating a color palette
      5m 4s
    4. Creating custom swatches
      4m 50s
    5. Working with fills and strokes
      5m 0s
  4. 13m 15s
    1. Exploring the Layers panel
      5m 21s
    2. Renaming and grouping layers
      7m 54s
  5. 24m 5s
    1. Drawing simple shapes
      4m 16s
    2. Working with Pathfinder
      5m 4s
    3. Using the Shape Builder tool
      4m 33s
    4. Creating symbols
      6m 24s
    5. Editing and replacing symbols
      3m 48s
  6. 20m 22s
    1. Planning your project
      2m 56s
    2. Using guides and rulers
      5m 56s
    3. Developing a layout with shapes
      6m 21s
    4. Using a grid system
      5m 9s
  7. 25m 53s
    1. Exploring the rules of typography
      4m 1s
    2. Using text as text vs. using text as an image
      3m 37s
    3. Understanding web-safe fonts
      1m 46s
    4. Creating and using paragraph styles
      5m 16s
    5. Creating and using character styles
      3m 2s
    6. Simulating the CSS box model
      8m 11s
  8. 21m 17s
    1. Understanding object appearance
      4m 43s
    2. Applying and editing live effects
      3m 34s
    3. Creating and using drop shadows
      3m 13s
    4. Creating more flexible rounded rectangles
      3m 17s
    5. Saving appearance as graphic styles
      6m 30s
  9. 35m 57s
    1. Starting with a wireframe
      5m 23s
    2. Adding master elements
      6m 45s
    3. Creating navigation buttons
      13m 34s
    4. Working with photographs
      5m 50s
    5. Simulating pages with artboards
      4m 25s
  10. 54m 45s
    1. Creating video placeholders
      10m 33s
    2. Creating buttons
      13m 1s
    3. Creating form fields
      8m 15s
    4. Creating radio boxes and checkboxes
      5m 11s
    5. Creating progress bars
      10m 12s
    6. Creating tabbed interfaces
      7m 33s
  11. 35m 28s
    1. Understanding slicing
      3m 26s
    2. Slicing up a mockup
      3m 6s
    3. Understanding web file formats
      5m 33s
    4. Exploring the Save for Web dialog
      3m 50s
    5. Optimizing photographs
      4m 29s
    6. Optimizing transparent graphics
      4m 43s
    7. Saving Retina display graphics
      3m 46s
    8. Exporting SVG graphics
      6m 35s
  12. 9m 29s
    1. Understanding image sprites
      3m 4s
    2. Creating a sprite grid
      4m 36s
    3. Optimizing sprites for the web
      1m 49s
  13. 15m 29s
    1. Placing Illustrator Smart Objects
      3m 22s
    2. Sharing color swatches between apps
      2m 9s
    3. Exporting Illustrator artwork as a PSD
      3m 49s
    4. Importing artwork into Fireworks
      2m 41s
    5. Exporting HTML from Illustrator
      3m 28s
  14. 1m 19s
    1. Taking the next step
      1m 1s
    2. Goodbye
      18s

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