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Drawing with arrowheads and angled strokes

From: Illustrator CS6 One-on-One: Advanced

Video: Drawing with arrowheads and angled strokes

In this movie we'll begin assembling the train engine including its body and elements of the undercarriage, including the wheels and the cowcatcher, and along the way, we'll see some interesting uses for rotated strokes as well as arrowheads. So I'll go ahead and switch to my document in progress and I'll zoom in as well, and select that black line right there, which is going to be the line on which I build the train. Then switch over to the Appearance panel and click on that stroke there, and we're going to be applying a bunch of gradients that I've created in advance. So I'll go ahead and change the color to the first of them which is Body Grad and then I'll increase the line weight to 68 points, so it fits inside of the tracks.

Drawing with arrowheads and angled strokes

In this movie we'll begin assembling the train engine including its body and elements of the undercarriage, including the wheels and the cowcatcher, and along the way, we'll see some interesting uses for rotated strokes as well as arrowheads. So I'll go ahead and switch to my document in progress and I'll zoom in as well, and select that black line right there, which is going to be the line on which I build the train. Then switch over to the Appearance panel and click on that stroke there, and we're going to be applying a bunch of gradients that I've created in advance. So I'll go ahead and change the color to the first of them which is Body Grad and then I'll increase the line weight to 68 points, so it fits inside of the tracks.

And I'll bring up the Gradient panel--which you can get by choosing the Gradient command from the Window menu--and I'll change the Angle value to 90 degrees. Then I'll click in the field to make it active. I'll make a new stroke by click on the Add New Stroke icon. I'll change the line weight of this stroke to 74 points and I'll change the color to Simple Grad--which is 4 gradients in--and then I'll change the angle of this gradient to 0 degrees. Now what we are going to do is make the element that holds the cowcatcher and so we need to scale the stroke and move it up front.

And I did that using the Transform command, which we will be employing a lot. And in the future I am going to get to it by pressing my dekeKeys shortcut, Ctrl+E or Cmd+E on the Mac, but first I am going to show you that the entire Effect menu is made available by clicking the FX icon at the bottom of the Appearance panel. And then I just choose Distort and Transform and then I can choose the Transform command, and I came up with a Horizontal Scale value of 11% and a Horizontal Move value of 33.3. I went ahead and selected the right-hand point in this little reference point matrix.

Turn on the Preview checkbox and you'll see this element up front, then go ahead and click OK. Now let's make the cowcatcher by clicking on the Fill again, adding a new stroke, and this time I am going to change the color of the stroke to Medium Rail which is a flat fill color and I'll dial in a line weight value of 8 points and that's it. And I ultimately had to go back and forth in order to figure all the stuff out. I am just telling you the settings I ultimately came up with. So I'll click on Stroke and then change my ending arrowhead--so Arrow 7 right there--and I dialed in ultimately a scale value for this arrowhead of 93% and I also went ahead and selected the Extend Arrowhead Tip icon which is the first of two Align icons.

Now you can see the arrowhead emerging up front here but it needs to come out farther. So I'll go ahead and scoot things over so that I have room to work, and I'll press Ctrl+E or Cmd+E on the Mac which is my dekeKeys shortcut for the Transform command, and I ultimately came up with a Horizontal Move value of 44. Turn on the Preview checkbox and you can see that that scoots the arrowhead out from the element that holds it. All right, now I'll click OK in order to accept that effect, and we now need to create an inset arrowhead. So I'll make a copy of this one by clicking on the little Page icon at the bottom of the panel. I'll change the color of this stroke to Shadow Rail, and then I'll go ahead and dial in a line weight of value of 7, like so, and that's pretty darn good.

In fact, it's very close, but I decided to scoot the arrowhead back a little. So I'll twirl it open and click on the word Transform, and then I'll turn on the Preview checkbox and nudge the Horizontal value down to 42 points, now click OK. Now we have to create the lines that are emanating into the cowcatcher, so I'll click on the 7-point Stroke to make it active, and I'll add a new stroke, and this time it's just going to be 4 points. I'll go ahead and change it to Medium Rail again. I'll press Ctrl+E or Cmd+E on the Mac to bring up the Transform effect dialog box and I'll dial in a Horizontal Move value of 90, turn on the Preview checkbox, and that does it.

So it's really just a matter of kind of nudging this thing around until you find a value that works. Then click OK, now we need to create the radial lines that are emanating away from the central one. So with the 4-point line selected, I'll add a new stroke and the Medium Rail color is just fine, but I'll take the stroke weight down to 2 points and then I'll press Ctrl+E or Cmd+E on the Mac in order to once again bring up the Transform effect dialog box. I'll go ahead and select the left point in this little reference point matrix, and I'll change the Horizontal value to 74 points, just so we can see what we are doing. I'll turn on the Preview checkbox and now I'll nudge that Angle value up to 3 degrees like so.

That goes ahead and rotates that line upwards, starting some place over here, because Reference Point is set to the left. Now I need to nudge the line down a little bit, so I'll press the Up Arrow key in order to increase the Vertical value to 5 points which, as we've learned, moves things down. All right, now I'll click OK. Now you may wonder, "Well, what if you wanted to get that exactly right? You want to make sure it's not sticking out." Well you can go ahead and change the color of the stroke to something like black just so you can keep an eye on it until you get everybody squared away and that's what I did. But now I know where they go, so I'll just change it back to Medium Rail.

All right, with this stroke selected, I'll go ahead and click on the little Page icon to make a duplicate of it and then I'll turn it open, click Transform, change the Angle value to 5 degrees, turn on the Preview checkbox, and now we need to adjust the Move values. I'll take the Horizontal value down to 60 and I'll increase the Vertical value to 7, like so. Then click OK, and we need one more of those guys up there on the top side anyway. So I'll go ahead and select the stroke- very important because if you leave Transform selected and you click in the Page icon, you'll make a copy of the effect, which is not what we want.

So click on the stroke, then click on the little Page icon. That makes the copy, click on the word Transform, and change the Angle value now to 7 degrees. Turn on the Preview checkbox. Go ahead and take the Horizontal value down to 48 and increase the Vertical value to 10 points. All right, now our work is pretty much done. We just need to reverse some settings, so I'll go ahead and twirl this guy closed, select all three of the 2 point strokes and go ahead and Alt+Drag or Option+Drag them upward and drop them into place right there, and that makes the copy of all three of them.

Now twirl all three of them open so we can make adjustments to them and I am also going to reduce the size of the Gradient panel and I am going to double-click on Color in order to hide that panel as well and drag this bar upward. All right, now I'll click on the first Transform here and what you do is you change the Angle value to a negative version of itself and you change the Vertical value to a negative version as well and then turn on the Preview checkbox and that flips this guy over here. Then go ahead and click OK. All right, so I'll twirl that guy closed, then I'll click on this transform and I'll change its Angle and Vertical values to negative. Turn on the Preview checkbox, which works of course; click OK.

And if ever you are wondering, "Okay, which of these darn things was I working on last?" You'll see that it's highlighted here inside the panel, which means that I can go ahead and twirl this guy closed, click on this Transform and change its values to negative as well --Angle and Vertical--turn on the Preview checkbox--works out beautifully--click OK. And by the way, if you want to get a sense of what's going on under the hood, then you can go ahead and turn off the top stroke, and you'll see through to all of the strokes that work underneath. Anyway, I'll go ahead and turn it back on.

I want to add a little bit of edge to this element right here, because it would be higher than the cowcatcher, so I'll go ahead and click on it to make it active, and then I'll drop down to the FX icon, choose Stylize and choose Drop Shadow. Now throughout these Drop Shadows, the mode is set to Normal. The Color is set to Absolute Black, meaning the RGB values are all set to 0, so I'll go ahead and click OK. I came up with an Opacity value of 100%, and X Offset value of 0, a Y offset value of 1, and a Blur value of 1 as well. Turn on the Preview checkbox and you can see that it gives us just a little bit of Drop Shadow there, it drifts onto the track but that's going to be taken care of later.

So I'll go ahead and click OK in order to accept that change. I was hoping to show you the wheels as well in this movie, but I think we're better off handling that in a separate movie, at least this gives you a sense of how you can do some fairly extraordinary things by applying multiple attributes--in our case strokes--here inside the Appearance panel, especially when it comes to employing arrowheads and rotating strokes.

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This video is part of

Image for Illustrator CS6 One-on-One: Advanced
Illustrator CS6 One-on-One: Advanced

118 video lessons · 14378 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 43m 9s
    1. Welcome to One-on-One
      2m 9s
    2. Introducing my custom keyboard shortcuts
      6m 52s
    3. Installing my dekeKeys shortcuts on Windows
      4m 46s
    4. Installing my dekeKeys shortcuts on the Mac
      4m 18s
    5. Remapping your Macintosh OS shortcuts
      3m 10s
    6. Adjusting a few key Preferences settings
      8m 13s
    7. Understanding the color-managed workflow
      6m 51s
    8. Establishing the optimal Color Settings
      6m 50s
  2. 1h 11m
    1. Illustrator's oldest dynamic functions
      1m 28s
    2. Creating a multicolor blend
      7m 12s
    3. Establishing a clipping mask
      5m 40s
    4. Reinstating the colors of a clipping path
      8m 1s
    5. Editing individual blended paths
      4m 44s
    6. Adjusting the number of steps in a blend
      7m 15s
    7. Fixing problems with the Blend tool
      4m 2s
    8. Blending different levels of opacity
      4m 45s
    9. Editing the spine of a blend
      5m 3s
    10. Adding a custom spine to any blend
      5m 5s
    11. Advanced blending and masking techniques
      6m 18s
    12. Blending between entire groups
      3m 2s
    13. Adjusting the speed of a blend
      3m 21s
    14. Rotating objects in 3D space
      5m 36s
  3. 1h 0m
    1. Illustrator's logo-making features
      1m 8s
    2. Customizing a single character of type
      5m 25s
    3. Combining a letterform with a path outline
      7m 48s
    4. Creating logo type along an open path
      5m 3s
    5. Creating logo type around a closed circle
      3m 57s
    6. Vertical alignment, orientation, and spacing
      4m 55s
    7. Warping logo type around a circle
      6m 56s
    8. Creating a classic neon type effect
      5m 39s
    9. Adding random neon brightness fluctuations
      5m 19s
    10. Creating neon "block outs" between letters
      7m 44s
    11. Adding neon blur and bokeh in Photoshop
      6m 16s
  4. 46m 19s
    1. Generating colors using harmony rules
      1m 31s
    2. Introducing the Color Guide panel
      5m 16s
    3. The 23 color harmony rules, diagrammed
      8m 16s
    4. Mixing and matching color harmonies
      5m 59s
    5. Color groups and custom harmony rules
      6m 18s
    6. Working in the Edit Colors dialog box
      7m 4s
    7. Expanding on an existing harmony rule
      6m 51s
    8. Constraining colors to a predefined library
      5m 4s
  5. 32m 44s
    1. Changing lots of colors all at once
      1m 2s
    2. Introducing the Recolor Artwork command
      4m 58s
    3. Recoloring with the help of swatch groups
      4m 35s
    4. Changing the color-assignment order
      6m 44s
    5. Reducing the number of colors in your art
      5m 7s
    6. Applying tints and shades of a single swatch
      5m 37s
    7. Recoloring artwork that contains gradients
      4m 41s
  6. 1h 15m
    1. Painting with path outlines
      1m 24s
    2. Introducing the Brushes panel
      4m 25s
    3. Applying and editing a calligraphic brush
      7m 34s
    4. Applying and scaling an art brush
      6m 12s
    5. Applying and editing a scatter brush
      5m 31s
    6. Formatting and scaling brushed text
      5m 45s
    7. Designing a custom art brush
      7m 35s
    8. Creating (or replacing) an art brush
      6m 42s
    9. Refining a brush to fit ends and corners
      4m 11s
    10. Expanding, filling, and stroking a brush
      7m 4s
    11. Type on a path vs. text as an art brush
      7m 3s
    12. Distorting text with the Width tool
      8m 49s
    13. Infusing your artwork with a tile pattern
      3m 13s
  7. 58m 24s
    1. The many forms of transparency
      1m 38s
    2. Creating translucency with the Opacity value
      4m 21s
    3. Darken, Multiply, and Color Burn
      6m 15s
    4. Lighten, Screen, and Color Dodge
      5m 8s
    5. Overlay, Soft Light, Hard Light, Difference, and Exclusion
      4m 59s
    6. Hue, Saturation, Color, and Luminosity
      5m 12s
    7. Combining the effects of multiple blend modes
      6m 42s
    8. Isolating blending and Knockout Group
      7m 37s
    9. Combining blend modes with dynamic effects
      7m 25s
    10. Exporting transparency from Illustrator
      9m 7s
  8. 1h 39m
    1. The Layers panel for dynamic attributes
      1m 4s
    2. Applying attributes in the Appearance panel
      6m 15s
    3. Creating depth using translucent strokes
      5m 37s
    4. Adding, layering, and offsetting strokes
      6m 12s
    5. Duplicating entire groups of attributes
      7m 55s
    6. Turning stacked strokes into editable paths
      5m 43s
    7. Simplifying a multi-stroke effect
      6m 31s
    8. Applying the Convert to Shape effect
      7m 47s
    9. Adding aligned patterns and shadows
      8m 16s
    10. Drawing with arrowheads and angled strokes
      8m 49s
    11. Employing overlapping gradient strokes
      8m 25s
    12. Drawing circular stroke elements
      10m 13s
    13. Outlining an entire multi-stroke effect
      8m 39s
    14. Creating seamless wood grain in Photoshop
      8m 11s
  9. 1h 12m
    1. The best features in Illustrator
      1m 38s
    2. Repeating a series of transformations
      6m 18s
    3. Adjusting and updating a dynamic effect
      6m 37s
    4. Applying a stroke to an entire layer
      6m 24s
    5. Improving the performance of drop shadows
      5m 40s
    6. Applying a single effect multiple times
      6m 10s
    7. Creating an intricate Spirograph pattern
      7m 10s
    8. Adding scalloped edges with Pucker & Bloat
      4m 40s
    9. Applying a dynamic Pathfinder to a layer
      3m 56s
    10. Creating beveled ornaments
      6m 50s
    11. Creating a sculptural type effect
      5m 59s
    12. Subtracting editable text from a path
      7m 6s
    13. Editing text inside a dynamic effect
      4m 25s
  10. 27m 40s
    1. Never remember anything again, ever
      1m 41s
    2. The pixel-based Effect Gallery
      3m 53s
    3. Copying effects from one layer to another
      4m 44s
    4. Introducing the Graphic Styles panel
      4m 11s
    5. Correcting previews in the Effect Gallery
      4m 36s
    6. Adjusting the resolution of your effects
      4m 0s
    7. Combining and saving graphic styles
      4m 35s
  11. 1h 13m
    1. Two powerful graphics programs combine forces
      1m 5s
    2. Creating a perfectly centered star shape
      6m 52s
    3. Precisely scaling concentric circles
      7m 47s
    4. Adding reflective highlights with the Flare tool
      6m 23s
    5. Two ways to rasterize vector art for Photoshop
      7m 37s
    6. Importing vector art as a Smart Object
      6m 47s
    7. Creating a lens flare effect in Photoshop
      7m 56s
    8. Photographic texture and brushed highlights
      6m 26s
    9. Modifying a vector Smart Object in Illustrator
      6m 33s
    10. Converting Illustrator paths to shape layers
      6m 27s
    11. Assign layer effects to native shape layers
      5m 55s
    12. Completing a work of photorealistic art
      3m 46s
  12. 1m 5s
    1. Until next time
      1m 5s

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