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Illustrator CS6 Essential Training
Illustration by John Hersey

Defining a perspective grid


From:

Illustrator CS6 Essential Training

with Justin Seeley

Video: Defining a perspective grid

In Illustrator CS5, Adobe introduced one of the coolest features that has ever been added to Illustrator. It was the Drawing in Perspective tool. And basically what this allowed you to do is draw completely in perspective, inside of Illustrator. Now you may be thinking, well, gosh man, Photoshop has been able to do that for awhile with the Vanishing Point filter, and that's absolutely true, but in Illustrator, you don't have to use a filter, or even exit the regular drawing board in order to make this perspective change. Let's first start off by showing you the Perspective Grid tool, and how it works, and along the way, we'll see how to define a good perspective grid.
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  1. 1m 15s
    1. What is Illustrator?
      1m 15s
  2. 2m 17s
    1. Welcome
      58s
    2. Using the exercise files
      1m 19s
  3. 41m 25s
    1. Understanding vector graphics
      5m 0s
    2. Setting preferences
      9m 24s
    3. Touring the interface
      9m 41s
    4. Exploring the panels
      6m 54s
    5. Working with the Control panel
      4m 25s
    6. Creating and saving workspaces
      6m 1s
  4. 43m 42s
    1. Creating files for print
      4m 42s
    2. Creating files for the web
      3m 36s
    3. Managing multiple documents
      3m 25s
    4. Navigating within a document
      5m 21s
    5. Using rulers, guides, and grids
      6m 59s
    6. Changing units of measurement
      1m 50s
    7. Using preview modes
      3m 10s
    8. Creating and using custom views
      3m 12s
    9. Locking and hiding artwork
      3m 43s
    10. Creating and using artboards
      7m 44s
  5. 1h 1m
    1. Setting your selection preferences
      5m 57s
    2. Using the Direct Selection and Group Selection tools
      4m 6s
    3. Using the Magic Wand tool
      5m 45s
    4. Using the Lasso tool
      4m 9s
    5. Selecting objects by attribute
      6m 48s
    6. Grouping objects
      3m 7s
    7. Using isolation mode
      4m 48s
    8. Resizing your artwork
      3m 55s
    9. Rotating objects
      2m 10s
    10. Distorting and transforming objects
      6m 26s
    11. Repeating transformations
      5m 6s
    12. Reflecting and skewing objects
      4m 54s
    13. Aligning and distributing objects
      4m 38s
  6. 29m 27s
    1. RGB vs. CMYK
      1m 46s
    2. Adjusting Illustrator color settings
      5m 10s
    3. Process vs. global swatches
      5m 6s
    4. Creating spot colors
      3m 40s
    5. Using the swatch groups
      2m 33s
    6. Working with color libraries
      3m 17s
    7. Importing swatches
      4m 4s
    8. Using the Color Guide panel
      3m 51s
  7. 57m 36s
    1. Understanding fills and strokes
      4m 18s
    2. Working with fills
      4m 58s
    3. Working with strokes
      8m 46s
    4. Creating dashes and arrows
      8m 1s
    5. Creating variable-width strokes
      4m 3s
    6. Using width profiles
      3m 31s
    7. Outlining strokes
      3m 51s
    8. Creating and editing gradients
      5m 45s
    9. Applying gradients to strokes
      3m 8s
    10. Applying and editing pattern fills
      4m 52s
    11. Creating your own pattern fill
      6m 23s
  8. 20m 20s
    1. Understanding paths
      2m 41s
    2. Understanding anchor points
      4m 20s
    3. Working with open and closed paths
      5m 28s
    4. Joining and averaging paths
      4m 9s
    5. Using the Scissors tool and the Knife tool
      3m 42s
  9. 37m 56s
    1. Understanding drawing modes
      4m 23s
    2. Creating compound paths
      5m 15s
    3. Creating compound shapes
      4m 11s
    4. Working with the Shape Builder tool
      6m 32s
    5. Working with the Blob Brush and Eraser tools
      5m 26s
    6. Working with the Paintbrush and Pencil tools
      7m 8s
    7. Smoothing and erasing paths
      5m 1s
  10. 35m 53s
    1. Exploring the Pen tool
      2m 39s
    2. Drawing straight lines
      5m 12s
    3. Drawing simple curves
      5m 23s
    4. Understanding the many faces of the Pen tool
      6m 10s
    5. Converting corners and curves
      1m 46s
    6. Your keyboard is your friend
      2m 14s
    7. Tracing artwork with the Pen tool
      12m 29s
  11. 35m 33s
    1. Adjusting your type settings
      4m 10s
    2. Creating point and area text
      3m 36s
    3. Basic text editing
      2m 14s
    4. Creating threaded text
      4m 59s
    5. Using the type panels
      9m 48s
    6. Creating text on a path
      5m 11s
    7. Converting text into paths
      1m 43s
    8. Saving time with keyboard shortcuts
      3m 52s
  12. 27m 25s
    1. Exploring the Appearance panel
      4m 44s
    2. Explaining attribute stacking order
      1m 40s
    3. Applying multiple fills
      3m 1s
    4. Applying multiple strokes
      4m 20s
    5. Adjusting appearance with live effects
      4m 46s
    6. Saving appearances as graphic styles
      8m 54s
  13. 20m 44s
    1. Exploring the Layers panel
      4m 18s
    2. Creating and editing layers
      3m 27s
    3. Targeting objects in the Layers panel
      3m 3s
    4. Working with sublayers
      3m 0s
    5. Hiding, locking, and deleting layers
      4m 14s
    6. Using the Layers panel menu
      2m 42s
  14. 46m 0s
    1. Placing images into Illustrator
      2m 53s
    2. Working with the Links panel
      6m 5s
    3. Embedding images into Illustrator
      3m 12s
    4. Cropping images with a mask
      5m 8s
    5. Exploring the Image Trace panel
      12m 14s
    6. Tracing photographs
      8m 6s
    7. Tracing line art
      4m 33s
    8. Converting pixels to paths
      3m 49s
  15. 19m 21s
    1. What are symbols?
      2m 45s
    2. Using prebuilt symbols
      3m 3s
    3. Using the Symbol Sprayer tool
      4m 19s
    4. Creating new symbols
      3m 50s
    5. Breaking the symbol link
      3m 19s
    6. Redefining symbols
      2m 5s
  16. 12m 9s
    1. Defining a perspective grid
      4m 29s
    2. Drawing artwork in perspective
      3m 49s
    3. Applying artwork to the grid
      3m 51s
  17. 35m 7s
    1. Printing your artwork
      6m 16s
    2. Saving your artwork
      2m 2s
    3. Saving in legacy formats
      3m 0s
    4. Saving templates
      4m 18s
    5. Creating PDF files
      5m 23s
    6. Saving for the web
      4m 46s
    7. Creating high-res bitmap images
      3m 58s
    8. Using Illustrator files in Photoshop and InDesign
      5m 24s
  18. 56s
    1. Next steps
      56s

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Illustrator CS6 Essential Training
8h 48m Beginner May 07, 2012

Viewers: in countries Watching now:

Adobe Illustrator can be used to accomplish many different design tasks, from illustration to app development. This course demonstrates core concepts and techniques that can be applied to any workflow—for print, the web, or building assets that will find their way into other applications. Author Justin Seeley explains the elements that make up vector graphics (paths, strokes, and fills) while showing how to use each of the drawing tools, and demonstrates how to combine and clean up paths and organize them into groups and layers. The course also covers text editing, working with color, effects, and much more.

Topics include:
  • Understanding vector graphics
  • Creating and setting up files for print or web destinations
  • Selecting and transforming objects on the page
  • Creating spot colors
  • Applying fills, strokes, and gradients to artwork
  • Adjusting appearances and effects
  • Working with anchor points and paths
  • Drawing with the Pen tool
  • Creating text
  • Managing layers
  • Creating and using symbols
  • Printing, saving, and exporting artwork
Subject:
Design
Software:
Illustrator
Author:
Justin Seeley

Defining a perspective grid

In Illustrator CS5, Adobe introduced one of the coolest features that has ever been added to Illustrator. It was the Drawing in Perspective tool. And basically what this allowed you to do is draw completely in perspective, inside of Illustrator. Now you may be thinking, well, gosh man, Photoshop has been able to do that for awhile with the Vanishing Point filter, and that's absolutely true, but in Illustrator, you don't have to use a filter, or even exit the regular drawing board in order to make this perspective change. Let's first start off by showing you the Perspective Grid tool, and how it works, and along the way, we'll see how to define a good perspective grid.

Then later on in this chapter, we will go through drawing artwork in perspective, and also how to map static artwork to your new grid. So the first thing you need to do when you go into create a perspective grid inside of Illustrator is you need to find the Perspective Grid tool in the Tools panel. You can do that by clicking on this little icon here, or by hitting Shift+P on your keyboard. Once you do that, the perspective grid will appear on your screen. In order to see the entire perspective grid, you're going to need to zoom out a little bit. Once you do that, you will be able to see the entire grid.

The perspective grid has several different things that you need to be aware of. Let's start at the top. The top portion here controls the height, or the top of the grid. When I drag this up or down, it determines the height of the grid; pretty simple. On the right-hand side, as well as the left-hand side, you have something called the horizon line. This horizon line controls, as it sounds, the horizon line in your document. You can also refer to this as the view line as well, because it's how you're viewing this particular object in perspective.

Towards the bottom, you have the ability to move the grid, like this, anywhere you want onscreen. And you also have the ability to control what's called the floor as well. The floor refers to this area here. So you can control the floor, or ground level, of your grid. If you want to control the independent grids on the left, or on the right, you can use these controls here.

Using this small circle on the left controls the grid on the right. So if you were to click this, you could actually swing this as open like a door, controlling the amount of perspective. Same thing holds true here; if you want to control the grid on the left, use this small circle on the right, and then click to swing open and closed. Illustrator has many different options for controlling perspective. Let's take a look at a few of those now.

If I go up to the View menu, and go down to Perspective Grid, I can choose One Point Perspective, Two Point Perspective, or Three Point Perspective. Picking One Point Perspective, and choosing 1P-Normal View, looks like this. You get one Perspective plane, and one floor to control. If I go back up, choose Perspective Grid, and select Three Point Perspective, and then choose 3P-Normal View, I get the Three Point Perspective, where I can control 1, 2, and 3 points of perspective.

The default, of course, is the Two Point Perspective, which looks like this. Once you have your perspective grid set up, it's basically defined, and you can continue working. But there are a few other key things that you need to be aware of before you start working with the perspective grid. First of all, this little object up here; this thing refers to what portion of the grid you are currently working on. For instance, right now I'm working on the left grid. You'll notice that it's highlighted in blue, and also, when I hover over it, it tells me. When I hover over this, it tells me it's the right grid.

If I click on it, that becomes active. I can also click on the Horizontal Grid, or the floor, to make it the active part that I'm working on. This will be very important as you start to apply artwork to your grid. You can also cycle through these, using your keyboard. For instance, if I press the number 1, it jumps to the left grid; if I press the number 2, it jumps to the bottom grid it; if I press the number 3, it jumps to the right grid. So commit those to memory, and use those to easily switch between planes when you're working in perspective.

Now that we have a better idea of how we can define a perspective grid, we are ready to go ahead and start using this in a real world scenario.

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