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I rely on Adobe Illustrator to create a lot of things in a painting. For one thing, the perspective, but many of the elements within the painting will also require some of the features that are in Illustrator that are not in Photoshop. This particular painting here, Damen, there's quite a few parts. I'm going to zoom in right here on this garbage can. There's a little garbage can that required one little feature that's in Illustrator and not in Photoshop, and that is the Blend tool. You might say, well the Blend tool, yes. There's a grading tool. Not the same. Let me just show you.
Let me go in here and we'll switch over to Illustrator, so you can see what's going to happen. Now, to create the little rungs in that garbage can, what I did is I create a little box. So I use my pen tool and I create a box. So I start here and I come down here and Shift, click come across click, come straight up, click, and drag. Right, and I'm going to come up and click and drag. I'm going to Option-click to give me a start up point, and click and come down, and click and drag.
There we go, so now these top two ones, I'm going to go in there, and join those two. Cmd+J, just to join them. So now, up here, this stop part is where it's going to curve. So what I'm going to do, is I'm going to take this entire thing, I'm going to Option-click and drag a copy of it. Right over to here to the side. Then here on the side, what I'm going to do is I'm going to take the outside lines and kind of move them over a little bit, just to thin it out a little, little bit, because we're seeing more of an angle to it. And I'm going to take the top part here and move them straight out, straight out like that.
And now that they're out there, I'm going to curve them a little bit. So it's just going to kind of bring this guy over, and I will take this guy's handle and curve it out a little bit like that. There we go, so now we have that little bit of a curvature. So, now what I'll do is I'll select both of them. All that points together and here's that little feature. It's called Blend. I'll say Make. Now it made a whole bunch of steps in between so, afterwards I'm going to go in Blend and the Blend Options. And here I could say specify number of steps, right now it's doing nine.
Well let's go in there and say we want let's say six. I can preview that see what it's going to look like, and maybe I'll say five, preview that and there we see. So click OK, there we see that we have that nice little curvature. So now, what happens next is I will take. All of these and I will do a reflection on itself. So, I go in there and say Reflect tool and from the very center here, on a vertical axis, make a copy and there's the other side of the garbage can. These paths are then brought into Photoshop where I can then colorize them.
As you see here. Adds a little shadow and little edges and so on. But you can see how following that curvature, it's getting thinner, and softer along the side. The same thing happens in an area like this. Right in here. There you can see how all these little arches, all the way across. Well, the same thing happens again. Here in Illustrator, I have a little railing here. And there you can see I have two of them. One's a little larger than the other, and slightly wider because we're looking at a different angle. Here again, we can go in there and say Blend > Make. And here's a case where it goes in there and creates all the nice little steps in between.
Now I bring this over to many parts of other paintings. Back in Photoshop again, we'll look at this particular painting here. And we look at the the blinds. We see these little blinds right through here. All these. Here we're seeing the bottoms. Here we're seeing the tops, and the same thing happening all through here. All, getting real close on this, and we'll see that we have all these blinds, that here are almost straight on, flat. Whereas, when we're looking way up to the top, we're seeing the complete bottom of these. Now, I didn't create all those individually.
Looking at an earlier version of this painting, we can see that there's the paths, there's all the paths there, there's all the paths here. Again, I create the bottom one. And the top one. And then I blend one to the other to create all the steps in between. Giving me a nice, even transition. Making it look like they all conforming to the proper perspective. All concern myself is the bottom and the top. And everything in-between will fall into place. The Blend tool, it exists in Illustrator, but is not in Photoshop. And it handles how you manipulate paths.
Which are pretty much more powerful in Illustrator than they are in Photoshop.
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