Pixel Playground with Bert Monroy
Illustration by John Hersey

Pixel Playground with Bert Monroy

with Bert Monroy

Video: Damen Station: Creating bolts

This week, we're going to look at another aspect of Daemon here. So now I got a color here that I chose for my background.
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  1. 7m 18s
    1. Using Photoshop's Displace filter to create a waving flag NEW
      7m 18s
  2. 29m 25s
    1. Making a piece of candy: Adding the jelly filling
      10m 51s
    2. Creating a Valentine's Day card
      10m 10s
    3. Turning a daytime scene into night
      8m 24s
  3. 45m 43s
    1. Using the Photoshop Flame Generator
      6m 53s
    2. Creating a mountain scene
      8m 24s
    3. Creating reflections in water
      6m 8s
    4. Making a diamond-encrusted type
      12m 11s
    5. Making a piece of candy: Creating the chocolate base
      12m 7s
  4. 27m 47s
    1. Mapping video onto a 3D object in Photoshop
      5m 50s
    2. Creating a wintery scene
      7m 36s
    3. Making a New Year's 2015 card
      14m 21s
  5. 33m 21s
    1. Three Dimensional type with extruded neon: Making the letter forms
      12m 29s
    2. 3D type with extruded neon: Adding the neon
      11m 48s
    3. Creating a Thanksgiving card
      9m 4s
  6. 47m 25s
    1. Creating a galaxy with Photoshop: Building the star field
      9m 23s
    2. Creating a galaxy with Photoshop: Adding color and effects
      10m 19s
    3. Creating a campfire scene: Adding the campfire
      12m 34s
    4. Creating a campfire scene: Adding trees and lighting
      8m 3s
    5. Creating a superhero type treatment
      7m 6s
  7. 46m 32s
    1. Making a desk nameplate
      12m 6s
    2. Illustrating a campfire from scratch
      9m 35s
    3. Creating realistic stains on bathroom tile
      9m 9s
    4. Creating a distressed windowsill from scratch
      15m 42s
  8. 45m 16s
    1. Increasing precipitation: How to make a rainy-day photo look rainier
      9m 34s
    2. Retouching techniques: Improving a picnic scene
      9m 28s
    3. Retouching techniques: Moving an object in a scene
      9m 29s
    4. Retouching techniques: Improving a real estate photo
      8m 53s
    5. Adding a billboard to a photo
      7m 52s
  9. 28m 56s
    1. Making a book: Perspective
      9m 53s
    2. Making a book: Adding pages
      9m 27s
    3. Using paths and layer styles to create logo text
      9m 36s
  10. 42m 42s
    1. Theater curtain: Animating a rising curtain
      7m 23s
    2. Creating a chalkboard
      12m 48s
    3. Creating a manila envelope
      12m 50s
    4. Turning a regular donut into a jelly donut
      9m 41s
  11. 48m 47s
    1. Creating net fabric for a veil
      15m 39s
    2. Animating a spotlight against a brick wall
      7m 1s
    3. Damen Station: Using Blend in Illustrator to create intricate details
      4m 34s
    4. Theater curtain: Making a braid and tassels
      9m 53s
    5. Theater curtain: Creating the curtain
      11m 40s
  12. 34m 22s
    1. Oyster Bar: Creating a canvas texture
      7m 53s
    2. Creating realistic reflections and shadows
      11m 0s
    3. Creating water droplets on a surface
      7m 42s
    4. Wrapping a pattern around a 3D wine goblet
      7m 47s
  13. 29m 7s
    1. Damen Station: Creating realistic rust
      6m 56s
    2. Oyster Bar: Creating puddles
      6m 15s
    3. Oyster Bar: Creating asphalt and concrete textures
      5m 3s
    4. Oyster Bar: Creating a manhole cover
      10m 53s
  14. 38m 48s
    1. Magazine cover: Creating a lamp
      13m 57s
    2. Magazine cover: Creating a wood floor
      13m 29s
    3. Damen Station: Adding multiple train cars
      5m 26s
    4. Damen Station: Creating bolts
      5m 56s
  15. 36m 9s
    1. Red truck: Creating a headlight
      7m 17s
    2. Red truck: Creating chrome headlight trim
      7m 37s
    3. Red truck: Creating realistic metal perforations
      7m 5s
    4. Red truck: Creating wear on metal
      6m 18s
    5. Magazine cover: Using perspective to draw a room
      7m 52s
  16. 31m 44s
    1. Oakland Theater: Creating lightbulbs
      15m 33s
    2. Changing photo contents with Auto-Align Layers
      6m 36s
    3. Creating a metal grill
      9m 35s
  17. 47m 14s
    1. Charms and medallions in Photoshop: Adding details
      10m 49s
    2. Charms and medallions in Photoshop: Adding a third dimension
      10m 10s
    3. Oakland Theater: Creating stone walls
      14m 11s
    4. Oakland Theater: Creating neon
      12m 4s
  18. 40m 9s
    1. Animating a 3D starfield
      7m 6s
    2. Creating an antique pub sign using Photoshop
      13m 1s
    3. Creating a custom brush to draw hair
      7m 57s
    4. Charms and medallions in Photoshop: First steps
      12m 5s
  19. 21m 8s
    1. Using a Fibonacci spiral to create a tattoo
      4m 19s
    2. Body shaping with Puppet Warp
      4m 1s
    3. Type effects in Photoshop: Pillow
      6m 46s
    4. Type effects in Photoshop: Clouds
      6m 2s
  20. 42m 37s
    1. Recreating magazine clippings
      7m 31s
    2. Creating realistic scales for a dragon tattoo
      6m 27s
    3. Creating spikes for a dragon tattoo
      10m 35s
    4. Creating the belly for a dragon tattoo
      10m 55s
    5. Creating a flower tattoo
      7m 9s
  21. 29m 24s
    1. Creating a custom brush
      7m 28s
    2. Using displacement maps to create shadows
      7m 27s
    3. Enhancing a landscape by adding a lake
      6m 37s
    4. Creating a dog tag
      7m 52s
  22. 23m 36s
    1. Creating animated snowfall with Photoshop
      6m 39s
    2. Filling an empty glass with liquid
      2m 51s
    3. Using an alpha channel to create a 3D object
      6m 53s
    4. Creating a 3D coin
      7m 13s

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Watch the Online Video Course Pixel Playground with Bert Monroy
12h 57m Intermediate Jun 07, 2013 Updated Feb 27, 2015

Viewers: in countries Watching now:

Take a 10-minute recess every week and join Bert Monroy in Adobe Photoshop or Illustrator, the playgrounds of digital artists. Every Friday Bert walks through a fun, self-contained project that tests your skills and challenges the imagination. These programs aren't just image editors; they are sandboxes for creativity and experimentation. Take a spin through a carousel of tools and get reinspired, each and every week.

Design Photography
Illustrator Photoshop
Bert Monroy

Damen Station: Creating bolts

This week, we're going to look at another aspect of Daemon here. And, what we're going to do is we're going to concentrate on these little bolts. These little bolts that are on the girders here. And, there's quite a few of them, as you can see. Quite a few of them there. And what's happening here is they're in the shadow, but they're picking up the little reflection from the bright sunlight hitting the platform down below. So we're going to go, and create a whole new file here, and show you how those bolts were created. So now I got a color here that I chose for my background.

So I'm going to go ahead and just fill that background with that color. And I'm going to give it a little texture. So I'm going to go into my filter gallery. And right here, under texture we have texture riser. Which right now is set to burlap. So I'm going to set this to sandstone, which I use a lot for things like stucco and, and even for concrete. I'll use this particular texture. I can make this scaling a little bigger Make it nice and large, and bring the relief down just a little bit, so it's not so strong.

Click OK. There's our basic texture. So what's going to happen now is, I'm going to create the bolts. Now in a new layer is where I'm going to create the two bolts. I'm going to go in here and select a circle like that. So now, now that I have this circle I could deselect it. And what I am going to do now is I am going to go in there and give it a layer style. So I double-click on it to bring up the Layer Styles window. I am going to say give it a Bevel and an Embossed. Now I am going to say that my light source is coming from somewhere in this direction right here.

Okay so, I'm going to set that light to be coming right down there like that. There you go, just like that. I'm going to increase the depth get nice strong tones there and increase the size, and soften it up. There you go. Now, this shadow is a little strong right now, so I'm going to bring down the opacity of this shadow, right there. And the highlight's a little too white, so what I'm going to do is, I'm going to pick up that color, and pick up a lighter version of that same color, about like that.

Lemme see. There we go. That looks a little more realistic. I click Okay. And there it is, right? So now, I don't want to, have it smooth. What's happened is, that this bolt has been covered by years of paint layers, on top. So what I want to do is see that texture underneath, I go to my Blending options right here and I will take the Fill Opacity and reduce it. If I bring down the Opacity you see the entire bolt is becoming transparent. If I bring down the Fill Opacity you see that the actual pixels of the bolt will start to disappear and I think all the way to zero they completely disappear but the new pixels that were generated for the lights and darks remain at 100%.

I'm going to give it one more, little drop shadow, which I'm going to increase the distance a bit, and spread it out a little bit, and soften it up. Go with even more distance. There you go, and bring down the opacity, too strong. About like that. That's looking good. Now, it doesn't look like it's behind layers and layers of paint. So what I'm going to do is I'm going to give it a filter. Now that it's all finished, I'm going to say give it a little Gaussian Blur just to soften it up. Just enough to give it that little soft edge right there.

Click OK and you see that we have this nice kind of a bowl. Now, I want to have a second one. So what I'm going to do is I'm going to go in there and duplicate this guy straight down like that. Now my light source like I said is coming from like right about here right? So now I have to go in there and change the light source for that second one. So I'm going to change the light source I'll go into my Bevel and Emboss. And change the light source to come up from this direction. Now you notice they both changed? They both changed. I didn't want that. I want to affect just one, right just as one right here.

So that's where this Global Light comes in. Global Light is by default on, to protect you. because let's just say you have 30 different layers and all of them have a layer style. And then suddenly you move one slightly over to the right because it's drop shadow wasn't showing. So you move it a little bit over. If all the others don't move, then that's going to look wrong. It's going to look like that's being lit by a second light source which the others aren't being affected by. So that Global Light is on by default to protect you when you make a change like that.

So if I turn off Global Light, just like that and you can see that happen. I'm going to go in there and say bring it up in there like that. There's a light source, go to the Drop Shadow. Turn off the Global Light and have that light coming from that direction. Click OK and there you can see that if we had a light source right here. And let's go ahead and create a light source right there. So what I'll do is I'll get my Gradient tool, and we'll set this to foreground to transparent, and I'll just throw in another layer right there, I'll throw a little, little glow right there. And there, there's our light source.

So now you can see that these guys are each being lit by that. And you might say, well, that's a little off. If it's a little off, no problem. We'll go in there, go back into these these effects here, and this one has the Global Light on, right? So, I'm going to move it just a little bit up, just a little bit, like that. Click okay, and there we can see that now we have the proper light sources happening. But there's the two bolts. That are behind layers and layers of paint, so we're seeing the texture come through, and we're, all we're seeing is the, the effect of the bolt raised from the surface, because we have the highlight and the shadow, and they're casting a shadow on the background, giving you the effect that we see here, and the bolts throughout.

See here they're much softer. There's little ones, big ones, they're all behind layers and layers of paint and additional dirt and stuff has been added. Now next week, what we're going to do is talk about the rust and at the same time look at the dirt.

Find answers to the most frequently asked questions about Pixel Playground with Bert Monroy .

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Q: Why can't I earn a Certificate of Completion for this course?
A: We publish a new tutorial or tutorials for this course on a regular basis. We are unable to offer a Certificate of Completion because it is an ever-evolving course that is not designed to be completed. Check back often for new movies.
Q: Why are some of the 3D menu items grayed out when I try to follow along?
A: The 3D features in Photoshop CC require a computer with at least 512MB VRAM. If your computer doesn't meet this criterion, the 3D menu features will be greyed out.
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