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Creating a new document

From: Illustrator CS3 One-on-One: The Essentials

Video: Creating a new document

In this exercise I'm going to show you how a make a new document inside of Illustrator because after all, it's something that you have to do every once in a while. Now throughout this series I'm going to be having you open documents that I've created for you but as you work on your own documents, every so often you're going to have to start with a new page. So how do you do it? You go out to the File menu and you choose the New command, or you can press Control+N or Command+N on the Mac. And then it'll ask you what you want to save the document.

Creating a new document

In this exercise I'm going to show you how a make a new document inside of Illustrator because after all, it's something that you have to do every once in a while. Now throughout this series I'm going to be having you open documents that I've created for you but as you work on your own documents, every so often you're going to have to start with a new page. So how do you do it? You go out to the File menu and you choose the New command, or you can press Control+N or Command+N on the Mac. And then it'll ask you what you want to save the document.

You can just call it something along the lines of My artwork if you want to, you don't have to name the document at this point. In fact, you don't have to do a darn thing. You could just go ahead and click on the OK button in order to proceed, if you want to. As I was telling you earlier in the earlier exercise, you can always modify the document after you make it and I'll be showing you how to perform such modifications in the very next exercise. Naming your artwork just goes ahead and gives it a name in the title bar and it will become the default name when you go to save the document.

Next you need to choose a Document Profile. Now, what I suggest you do in this case is if you plan to print your illustration, go ahead and choose Print. If you plan to send your illustration to the web, then go ahead and choose Web and so on. Now, what if you plan to double purpose your illustration? It's going to be a print document and it's going to be a Web document. Well whatever is the most important of the two. If it's starting out as a print document and you're going to ultimately take it over to the web, then choose Print. If it's first and foremost a Web document and you may repurpose it as a Print document as well, then choose Web because they rely on different color models. If you go with Print you're going to be creating a CMYK document, and by the way I'm seeing these options down here because I have expanded the Advanced portion of the dialog box by clicking on this little icon right there.

CMYK, by the way, stands for cyan, magenta, yellow, and black. These are the process colors of print, of process color printing, that is commercial reproduction as opposed your inkjet device. And these are members of the subtractive color model, meaning that you use ink, printed inks on a white page presumably. And that's the opposite color model of the Web, which uses RGB, that is red, green, and blue. These are the additive colors and these are the color primaries of your screen or of any light projection device, any color projection device out there, as well as scanners, digital cameras and other image capture devices.

This doesn't prohibit you from defining colors using CMYK or if you're going to Print you can define colors using RGB. That's perfectly acceptable. Illustrator requires you to pick an overarching color model so that it can clip your colors accordingly. So that it can display your colors properly on screen. So I'm going to Print. I'll just go ahead and choose Print here. You can choose a specific page size if you want to in order to size your art board, but really Illustrator allows you to create any size artwork you want, since much of the time you're creating spot illustrations. That is illustrations that you plan on bringing over into a page layout program such as in Adobe InDesign or Quark Express. You're not beholden to a page size, that is a page size that's available to your printer.

You can specify any size page you want, any size art board. So I'm going to go ahead and enter a specific size. Now notice my units are set to points, as they are by default in the states here in the United States inside Illustrator, but you can switch them out to something else if you want to. Points are 1/72 of an inch, for what it's worth. Very tiny increments. You also have Picas, there's 12 points in a pica, and six picas in an inch. And of course you have inches, you may be familiar with those.

Millimeters if you're in any country besides the US, you're probably working with millimeters or centimeters. And finally, if you're preparing artwork for the Web or you're preparing artwork to open it up inside of Photoshop, you may prefer to work with pixels. I'm going to go ahead and stick with points because you can override these units. Let's say for example that I want to enter a value in inches. I want for example, the width of my document to be 6 inches. Well, I would enter 6 in. Even though I'm working with points the in. is going to override those points and as soon as I press Tab, notice it goes ahead and updates that value, converts it to points. I could also by the way, enter 6 inches if I wanted to. Notice that, or check this out. I could enter 6 and a double quote, like that, that also stands for inches here inside of Illustrator.

And of course you've got things like you could say, Gosh I want to do 120 mm, mm for millimeters. S you have a bunch of different overrides that are available to you. Finally, if you're comfortable with picas and points. For example, you know that you want a document that's 36 picas, 6 points wide, then you'd enter 32p6 like that. The p stands for the division between the picas and points. Just so that know. You can work any way you want, and in my case, I'm going to say 6 inches by 6 inches. I'm going to do square document.

Doesn't matter the orientation in my case because I'm going with a square. And then I'll go ahead and click OK in order to create my new document and here it is. Now one of the amazing great things. I'll go ahead and hide my Layers palette here by clicking on that double arrow icon that was in the Layers palette toolbar. One of the great things about working inside of Illustrator CS3 is they've really fixed that problem that we used to have in the old days where an illustration could slide behind the palettes and your Illustrator window was way too darn big, it would always consume the entire screen. Well inside of Illustrator CS3, it is set to by default fit inside the confines of the interface, So you're never covering up your illustration with palettes or other sort of weird hanging objects, which makes it a much easier environment to work with.

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This video is part of

Image for Illustrator CS3 One-on-One: The Essentials
Illustrator CS3 One-on-One: The Essentials

114 video lessons · 37020 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 59m 53s
    1. Welcome to Illustrator CS3 One-on-One: The Essentials
      2m 0s
    2. The unwelcome Welcome screen
      6m 35s
    3. Browsing Illustrator artwork
      4m 53s
    4. Bridge workspaces and favorites
      6m 8s
    5. The anatomy of an illustration
      7m 2s
    6. Examining a layered illustration
      5m 38s
    7. Customizing an illustration
      5m 21s
    8. Creating a new document
      6m 12s
    9. Changing the document setup
      6m 51s
    10. Saving a document
      6m 14s
    11. Closing multiple files
      2m 59s
  2. 1h 3m
    1. Preferences, color settings, and workspaces
      55s
    2. Keyboard Increment and Object Selection
      5m 52s
    3. Scratch Disks and Appearance of Black
      6m 43s
    4. Establishing the best color settings
      5m 35s
    5. Synchronizing color settings in Bridge
      4m 3s
    6. The new CS3 interface
      3m 55s
    7. Organizing the palettes
      9m 4s
    8. Saving your workspace
      2m 33s
    9. Zooming and scrolling
      3m 39s
    10. Using the Zoom tool
      5m 27s
    11. The Navigator palette
      3m 37s
    12. Nudging the screen image
      2m 50s
    13. Scroll wheel tricks
      3m 11s
    14. Cycling between screen modes
      5m 56s
  3. 1h 4m
    1. Why learn Illustrator from a Photoshop guy?
      1m 32s
    2. Introducing layers
      4m 37s
    3. Creating ruler guides
      6m 34s
    4. Creating a custom guide
      3m 28s
    5. Organizing your guides
      5m 50s
    6. Making a tracing template
      3m 34s
    7. Drawing a line segment
      4m 10s
    8. Drawing a continuous arc
      4m 17s
    9. Drawing a looping spiral
      5m 17s
    10. Cutting lines with the Scissors tool
      6m 45s
    11. Aligning and joining points
      7m 58s
    12. Drawing concentric circles
      3m 45s
    13. Cleaning up overlapping segments
      6m 21s
  4. 1h 9m
    1. The anatomy of a shape
      1m 1s
    2. Meet the Tonalpohualli
      4m 8s
    3. Meet the geometric shape tools
      3m 47s
    4. Drawing circles
      6m 36s
    5. Snapping and aligning shapes
      7m 0s
    6. Polygons and stars
      7m 0s
    7. Rectangles and rounded rectangles
      6m 16s
    8. The amazing constraint axes
      6m 30s
    9. Grouping a flipping
      7m 37s
    10. Combining simple shapes into complex ones
      6m 36s
    11. Drawing with Scissors and Join
      6m 3s
    12. Cutting and connecting in Illustrator CS3
      3m 49s
    13. Tilde key goofiness
      2m 55s
  5. 1h 22m
    1. Three simple ingredients, one complex result
      33s
    2. Introducing Fill and Stroke
      3m 42s
    3. Accessing color libraries and sliders
      7m 8s
    4. Using the CMYK sliders for print output
      5m 6s
    5. Using the RGB sliders for screen output
      4m 39s
    6. Color palette tips and tricks
      4m 46s
    7. Creating and saving color swatches
      4m 14s
    8. Trapping gaps with rich blacks
      7m 58s
    9. Filling and stacking shapes
      5m 17s
    10. Dragging and dropping swatches
      6m 16s
    11. Paste in Back, Paste in Front
      5m 43s
    12. Filling shapes inside groups
      5m 16s
    13. Pasting between layers
      3m 34s
    14. Joins, caps, and dashes
      5m 50s
    15. Fixing strokes and isolating your edits
      7m 35s
    16. Creating a pattern fill
      4m 38s
  6. 1h 22m
    1. The power of transformations
      1m 25s
    2. From primitives to polished art
      4m 4s
    3. Clone and Duplicate
      6m 15s
    4. Moving by the numbers
      4m 16s
    5. Using the Reshape tool
      6m 30s
    6. Modifying, aligning, and uniting paths
      7m 0s
    7. Using the Offset Path command
      4m 25s
    8. Styling and eyedropping
      4m 11s
    9. The wonders of the translucent group
      5m 37s
    10. Making a black-and-white template
      3m 48s
    11. Scaling and cloning shapes
      4m 26s
    12. Enlarging and stacking shapes
      5m 6s
    13. Positioning the origin point
      6m 50s
    14. Using the Rotate and Reflect tools
      5m 16s
    15. Series rotation (aka power duplication)
      4m 3s
    16. Rotating by the numbers
      5m 15s
    17. Rotating repeating pattern fills
      4m 32s
  7. 1h 4m
    1. Points are boys, control handles are girls
      2m 16s
    2. Tracing a scanned image or photograph
      4m 34s
    3. Placing an image as a template
      5m 32s
    4. Drawing a straight-sided path
      5m 36s
    5. Moving, adding, and deleting points
      5m 51s
    6. Drawing spline curves with Round Corners
      7m 56s
    7. Smooth points and Bézier curves
      8m 12s
    8. Defining a cusp between two curves
      4m 37s
    9. Adjusting handles and converting points
      7m 4s
    10. Cutting, separating, and closing paths
      7m 31s
    11. Eyedropping template colors
      5m 11s
  8. 1h 28m
    1. Paths never rest
      1m 42s
    2. Meet Uzz, Cloying Corporate Mascot
      2m 22s
    3. Exploring the Appearance palette
      5m 37s
    4. Snip and Spin
      7m 28s
    5. Adding a center point
      3m 57s
    6. Keeping shape intersections
      3m 8s
    7. Lifting fills and selecting through shapes
      4m 14s
    8. Saving and recalling selections
      5m 18s
    9. Rotating is a circular operation
      7m 35s
    10. Lassoing and scaling points
      6m 8s
    11. Using the Transform Each command
      5m 9s
    12. Using the Magic Wand tool
      6m 46s
    13. Converting paths and text to rich black
      2m 27s
    14. The overwrought lace pattern
      3m 21s
    15. Eyedropping Live Effects
      5m 39s
    16. Merging strokes with a compound path
      6m 32s
    17. Selecting and scaling independent segments
      6m 30s
    18. Pucker & Bloat
      4m 49s
  9. 1m 59s
    1. See ya for now
      1m 59s

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