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Crafting symmetrical subpaths

From: Illustrator CS5 One-on-One: Advanced

Video: Crafting symmetrical subpaths

I've saved my progress as Top of man.ai. In this exercise I recommend that we go ahead and establish some guides. So we know exactly where these various subpaths are meeting with each other. And I'm going to create those guides using circles. So for starters here, I'm going to create a new layer, and I'm going to do so by pressing Ctrl+Alt+L or Cmd+Option+L on the Mac. Let's go ahead and call these guy guides, and I'll switch the color to, say, light blue, and I'll click OK. And I'm going to moves this guides layer all the way to the bottom of the stack.

Crafting symmetrical subpaths

I've saved my progress as Top of man.ai. In this exercise I recommend that we go ahead and establish some guides. So we know exactly where these various subpaths are meeting with each other. And I'm going to create those guides using circles. So for starters here, I'm going to create a new layer, and I'm going to do so by pressing Ctrl+Alt+L or Cmd+Option+L on the Mac. Let's go ahead and call these guy guides, and I'll switch the color to, say, light blue, and I'll click OK. And I'm going to moves this guides layer all the way to the bottom of the stack.

It looks like I'm going to have to do that in two moves, like so. And then I'm going to draw some circles on that layer, so I'm going to grab my Ellipse tool, and then I'm going to Alt+ Drag from that center outward right there. So I'm Alt+Draggging from the point of intersection outward in order to create just a small guide. And it's not a guide yet, but it will be shortly. All right, let's go ahead and take that shape. And because it's underneath, I'm going to have to select it by its outside here with the Black Arrow tool. And I'll go ahead and drag it to this position, press the Alt or Option key to clone it.

Now I'm going to drag the center point of this circle, so that it snaps into alignment with the bottom of his elbow, which is obviously one of the end points of this Red path. Next, I'll go ahead and drag the circle to this location here approximately. Press the Alt key or the Option key in order to clone it. Drag the center point till it snaps in alignment with the other endpoint to the Red path. Now let's go ahead and create a couple more of these guys at the other points of intersection down below here. So I'll go ahead and drag a copy of the circle by Alt+Dragging, Option+Dragging on the Mac.

I'll drag that center point till it snaps into alignment with the knees, then I'll create one more clone by Alt+ Dragging, Option+Dragging on the Mac. And I'll drag that center point until it snaps into alignment with the bottom of the heel. And I've now identified all the significant points that I know about in the creation of this path outline. So here on the Guides' layer, I'm going to click this triangle on the upper right-hand corner to select all of the guides. And then I'll go up to the view menu, I'll choose the guides command, and I'll choose make guides, or press Ctrl+5, Cmd+5 on the Mac.

And you now have a series of circular guides. So I'll click off of them. They're just there to identify what's going on, just so I can keep track of these significant points later. All right, now I'm going to drop down here to the bottom of the foot, and I'll go and click on that path to make it active. I'll press the P key in order to switch to the Pen tool, I'll click on the endpoint to let Illustrator know I want to extend the path. Then I'll click here, click at this location like so on, all of these are straight segments. If I don't nail the points, once again, that's not the end of the world.

All that matters is that for each and every segment that I create on this side, we have equal and symmetrical segments on the other side. Now I'm going to drag along the thigh like so, in order to extend the control handle, I'll drag at this location in order to create a smooth point. And I am more or less matching the angle of the top of the thigh, although, if I don't get it right, once again, not that big a deal. I'm going to Alt+Drag or Option+Drag like so, in order to extend the control handle in an independent direction.

I will drag from this location, in order to create a smooth point. I will Alt+Click or Option+Click to sever away that control handle, because I want to create a straight segment. Now if I click here, I'm going to go ahead and connect this path with the Red path and that's not what I want to do, I want to keep these paths independent of each other right now. So I'm going to click over here, just to set the anchor point down. And then I'm going to press the A key to switch to the White Arrow tool. And I'm going to move that point by dragging it into alignment with the other ones.

So those two points should now be coincident, assuming that I positioned that circular guide in the right location. All right, now, what we want to do is switch to the Black Arrow tool, click on the path to select the entire thing, and let's color this one blue, just so that we can track it independently of the others. And I'll do that by clicking on the blue swatch here in the swatches panel. I'm going to grab these two paths, we don't need them anymore. And I'll click on one, Shift+Click on the other with the Black Arrow tool, press the backspace key or the delete key on the Mac in order to delete those paths. Then I'll click on this path outline to select it, and I'll press the R key to switch to the Rotate tool.

I'll Alt+Click or Option+ Click exactly on that endpoint. And I'll change the value, obviously negative -120 degrees is not what I want, because I want to trace along him, not along one of the other guys. So I will change this value from -120 to +120. Press the tab key, that looks right, then I'll click the Copy button. And I know this is fine, because the path outline is staying along him. It's not extending out into any of the other reputed elements inside this pattern.

All right, next then I'm going to grab my White Arrow tool once again, and I'm going to marquee those two endpoints right there. Now I've managed to select my guideline as well. Apparently my guides are not locked down. So I'll go up to the View menu, I'll choose guides, and I'll choose the lLock Guides command, that may or may not be necessary for you. And then that should just deselect the guide, the endpoints are still selected. Mash your fist down with the J key. So press Ctrl+Shift+Alt+J or Cmd+Shift+Option+J on the Mac, that should produce the Join dialog box, we want to see it, so that we know we've nailed the location of these endpoints, so they are exactly coincident. Corner's what we want, click OK, and we're now done with that portion of the outline.

In next exercise we'll finish off the last remaining subpath in this core path outline.

Show transcript

This video is part of

Image for Illustrator CS5 One-on-One: Advanced
Illustrator CS5 One-on-One: Advanced

153 video lessons · 28577 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 38m 35s
    1. Welcome
      1m 48s
    2. Linking AI and EPS files to Illustrator
      6m 48s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 54s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 22s
  2. 1h 40m
    1. Converting pixels to vectors
      1m 2s
    2. Tracing an imported image
      6m 17s
    3. Other ways to trace
      3m 17s
    4. Raster and vector previews
      7m 2s
    5. Threshold, Min Area, and Max Colors
      5m 27s
    6. Tracing options: The raster functions
      8m 2s
    7. Using the Ignore White option
      5m 3s
    8. Tracing options: The vector functions
      6m 40s
    9. Expanding traced artwork
      5m 6s
    10. Sketching and drawing for Illustrator
      6m 24s
    11. Editing scanned line art
      9m 23s
    12. Adding contrast and color
      10m 32s
    13. Live Trace and resolution
      9m 8s
    14. Expanding and separating paths
      8m 43s
    15. Scaling and editing traced art
      8m 4s
  3. 1h 8m
    1. Gradients are good
      1m 15s
    2. Assigning a gradient fill
      6m 9s
    3. Using the gradient annotator
      7m 31s
    4. Editing multiple gradients
      4m 37s
    5. Establishing symmetrical gradients
      5m 28s
    6. Creating a radial gradient
      5m 46s
    7. Adjusting the midpoint skew
      3m 23s
    8. Mixing gradients with blend modes
      6m 11s
    9. Making a transparent gradient
      6m 42s
    10. Drop shadows and dynamic effects
      5m 58s
    11. Assigning a gradient to editable text
      5m 42s
    12. Editing text that includes dynamic effects
      2m 56s
    13. Assigning a gradient to a stroke
      6m 46s
  4. 1h 37m
    1. The earliest dynamic functions
      1m 10s
    2. The gradient-intensive illustration
      5m 26s
    3. Creating a multi-color blend
      7m 39s
    4. Establishing a clipping mask
      3m 34s
    5. Reinstating the mask colors
      9m 7s
    6. Editing blended paths
      6m 50s
    7. Adjusting the number of blended steps
      6m 49s
    8. Using the Blend tool
      4m 33s
    9. Blending between levels of opacity
      7m 32s
    10. Editing the path of the blend
      6m 22s
    11. Adding a custom path of the blend
      5m 4s
    12. Placing one mask inside another
      8m 33s
    13. Blending groups and adjusting the speed
      6m 1s
    14. Rotating objects in 3D space
      10m 21s
    15. Creating custom perspective guides
      8m 31s
  5. 1h 37m
    1. What was old is new again
      39s
    2. Introducing tile patterns
      6m 11s
    3. Determining the points of intersection
      6m 51s
    4. Extending paths from the intersections
      5m 40s
    5. Crafting symmetrical subpaths
      5m 38s
    6. The final flawed subpaths
      5m 52s
    7. Reconciling misaligned paths
      5m 34s
    8. Completing the core path outline
      6m 14s
    9. Making a symmetrical modification
      6m 47s
    10. Adjusting the interior elements
      8m 26s
    11. Coloring paths and testing the interlock
      9m 29s
    12. Establishing a rectangular tile
      6m 22s
    13. Defining a tile pattern
      3m 43s
    14. Creating a few color variations
      8m 50s
    15. Protecting patterns from transformations
      6m 9s
    16. Transforming patterns without paths
      5m 30s
  6. 1h 12m
    1. Filling and stroking virtual areas
      44s
    2. Introducing Live Paint
      7m 57s
    3. Stroking with the Live Paint Bucket tool
      5m 30s
    4. Using the Live Paint Selection tool
      7m 18s
    5. Adding a path to a Live Paint group
      4m 33s
    6. Building a classic Celtic knot
      8m 28s
    7. Constructing the base objects
      5m 31s
    8. Weaving one object into another
      6m 13s
    9. Creating a path that overlaps itself
      7m 15s
    10. Painting a path that overlaps itself
      5m 34s
    11. Creating knots inside knots
      5m 2s
    12. Adding gradients and depth
      8m 22s
  7. 1h 4m
    1. Dynamic effects and OpenType
      1m 12s
    2. Applying a dynamic effect to type
      5m 43s
    3. Creating a basic bevel effect
      4m 12s
    4. Building up a multi-stroke effect
      4m 49s
    5. Best practices for 3D type
      6m 34s
    6. Applying a "path wiggler" to type
      6m 14s
    7. Drop shadows and Raster Effects settings
      4m 52s
    8. Duplicating attributes and effects
      7m 8s
    9. Editing type with dynamic effects
      7m 27s
    10. Ligatures, swashes, ordinals, and fractions
      5m 45s
    11. Small caps and the Glyphs panel
      4m 25s
    12. Warping text and increasing resolution
      6m 9s
  8. 1h 44m
    1. A world of colors at your beck and call
      1m 32s
    2. Customizing a letterform to make a logo
      8m 37s
    3. Creating a custom drop shadow effect
      6m 26s
    4. Introducing the Color Guide panel
      9m 3s
    5. Harmonies and Color Guide settings
      5m 39s
    6. Lifting harmony rules from color groups
      7m 21s
    7. Harmony layouts and the Lab color wheel
      8m 15s
    8. Working inside the Edit Color dialog box
      6m 36s
    9. Limiting a color group to spot colors
      5m 47s
    10. Recoloring selected artwork
      5m 50s
    11. Recoloring with custom color groups
      6m 1s
    12. Swapping colors with the Color Bars feature
      5m 18s
    13. Using the options in the Assign panel
      8m 41s
    14. Moving color groups between documents
      7m 17s
    15. Distilling your artwork to one spot-color ink
      7m 45s
    16. Recoloring artwork that contains gradients
      4m 17s
  9. 1h 21m
    1. How symbols work
      1m 2s
    2. The power of symbols
      5m 1s
    3. Creating new symbols
      6m 0s
    4. Enabling the new 9-slice scaling
      4m 24s
    5. Adjusting your 9-slice scaling guides
      6m 54s
    6. Previewing and acquiring symbols
      4m 12s
    7. Finding a symbol and creating an instance
      4m 13s
    8. Duplicating and replacing instances
      4m 19s
    9. Breaking a symbol link and envelope fidelity
      5m 26s
    10. Distorting and expanding a symbol
      4m 54s
    11. Updating an existing symbol definition
      3m 40s
    12. Recoloring a symbol definition
      4m 13s
    13. Applying a basic "local" color adjustment
      5m 20s
    14. Applying a more elaborate local color adjustment
      5m 4s
    15. Laying down a random symbol set
      5m 35s
    16. The eight symbolism tools
      6m 55s
    17. Editing selected instances
      4m 11s
  10. 1h 32m
    1. Illustrator needs Photoshop
      1m 1s
    2. Two ways to place a pixel-based image
      6m 6s
    3. Working with linked images
      6m 6s
    4. Linking versus embedding
      9m 38s
    5. Stroking and blending an image
      6m 16s
    6. Adding a clipping mask and page curl
      6m 51s
    7. Creating a blended border effect
      7m 10s
    8. Rasterizing your artwork in Photoshop
      8m 0s
    9. Saving a flat raster file from Photoshop
      4m 58s
    10. Restoring cropped border elements
      5m 39s
    11. Copying and pasting into Photoshop
      6m 27s
    12. Working with Photoshop Smart Objects
      5m 26s
    13. Adding a pixel-based layer effect
      4m 12s
    14. Editing a Vector Smart Object in Illustrator
      7m 20s
    15. Creating and placing a transparent image
      7m 1s
  11. 1h 15m
    1. The many forms of transparency
      1m 29s
    2. Real-world blending modes
      7m 57s
    3. Exporting transparency from Illustrator
      6m 24s
    4. Opacity and blending modes
      6m 18s
    5. The Darken and Lighten modes
      7m 17s
    6. The Contrast, Inversion, and HSL modes
      6m 12s
    7. Blending modes in action
      5m 11s
    8. Creating a knockout group
      6m 14s
    9. Confirming the viability of your artwork
      6m 8s
    10. Introducing the opacity mask
      4m 6s
    11. Making an opacity mask
      5m 25s
    12. Drawing inside an opacity mask
      3m 34s
    13. Creating a gradient opacity mask
      5m 29s
    14. Adding an opacity mask to a single object
      3m 22s
  12. 1m 13s
    1. Until next time
      1m 13s

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