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Illustrator CS5 One-on-One: Mastery
Illustration by John Hersey

Combining and saving styles


From:

Illustrator CS5 One-on-One: Mastery

with Deke McClelland

Video: Combining and saving styles

In this exercise, I'll show you how to combine the effects of multiple graphic styles. I'll also show you how to save the result as your own custom graphic style. I've saved my progress as Medium resolution.ai and I'm going to switch over to the layers panel, twirl open the Background layer, and then meatball that base Path right there, which is currently filled with a brick pattern. Now notice if I bring up to Graphic Styles panel, which you may recall you can also get by pressing Shift+F5, and it might take a moment or two for the Graphic Styles panel to populate, because Illustrator has to calculate all these thumbnails. Let's say that I go ahead and click on RGB Wood Grain in order to apply that style. Why then Illustrator is going to switch out all of the effects.
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  1. 37m 22s
    1. Welcome
      45s
    2. Linking AI and EPS files to Illustrator
      6m 34s
    3. Installing the dekeKeys keyboard shortcuts
      7m 43s
    4. Remapping Mac OS shortcuts
      6m 56s
    5. Installing the Best Workflow color settings
      4m 56s
    6. The color settings explained
      7m 4s
    7. Preserve Numbers vs. embedded profiles
      3m 24s
  2. 1h 35m
    1. My favorite features in all of Illustrator
      1m 21s
    2. Introducing the Transform effect
      5m 30s
    3. Repeating the last effect you applied
      4m 52s
    4. Applying multiple passes of a single effect
      5m 21s
    5. The wonders of editing dynamic artwork
      7m 13s
    6. Applying effects inside effects
      5m 11s
    7. Assigning an effect to an entire layer
      5m 42s
    8. Building a complex bevel effect
      5m 44s
    9. Placing artwork as a Photoshop Smart Object
      4m 55s
    10. Editing that Smart Object in Illustrator
      4m 21s
    11. Rotating continuously overlapping objects
      5m 34s
    12. Adjusting a dynamic transformation origin
      6m 22s
    13. Vector vs. raster effects
      5m 46s
    14. Introducing the Scribble effect
      5m 23s
    15. Copying effects between layers
      4m 20s
    16. Introducing Graphic Styles
      6m 50s
    17. Controlling the Filter Gallery preview
      2m 28s
    18. Document Raster Effects Settings
      4m 31s
    19. Combining and saving styles
      4m 32s
  3. 1h 25m
    1. Airbrushing with points and handles
      1m 45s
    2. Introducing the gradient mesh
      6m 10s
    3. Working with the Mesh tool
      6m 12s
    4. Lifting colors from a tracing template
      5m 47s
    5. Finessing the colors of mesh points
      4m 17s
    6. Creating a mesh with the Mesh tool
      7m 19s
    7. Adding a gradient mesh to a circle
      4m 37s
    8. Adding a gradient mesh to a slender shape
      8m 7s
    9. Creating soft and sharp transitions
      6m 56s
    10. Converting a linear gradient to a mesh
      7m 29s
    11. Editing a linear gradient mesh
      5m 6s
    12. Converting a radial gradient to a mesh
      8m 19s
    13. Editing a radial gradient mesh
      8m 15s
    14. Creating credible cast shadows
      5m 32s
  4. 1h 15m
    1. The best of static and dynamic adjustments
      58s
    2. Adding wings to a horse in Photoshop
      6m 52s
    3. Introducing the Warp tool
      6m 29s
    4. Brush size, Detail, and Simplify
      8m 24s
    5. The Twirl, Pucker, and Bloat tools
      6m 13s
    6. The Scallop, Crystallize, and Wrinkle tools
      5m 55s
    7. Creating a mind-blowing custom starburst
      4m 29s
    8. Introducing Envelope Distort
      5m 21s
    9. Editing the contents of an envelope
      5m 20s
    10. Warping an envelope mesh
      5m 20s
    11. Liquifying the contents of an envelope
      7m 7s
    12. Creating and editing an envelope mesh
      7m 59s
    13. Blending an envelope into a background
      4m 35s
  5. 2h 1m
    1. Outlines along a path
      1m 13s
    2. Weaving a pattern throughout an illustration
      6m 24s
    3. Introducing the Brushes panel
      4m 21s
    4. Applying and editing a calligraphic brush
      8m 28s
    5. Applying and scaling art brushes
      6m 6s
    6. Applying and editing a scatter brush
      5m 29s
    7. Formatting and scaling brushed text
      5m 40s
    8. Editing the path outlines of an art brush
      6m 2s
    9. Replacing an existing art brush
      6m 46s
    10. Creating and refining an art brush
      8m 3s
    11. Tiling pattern vs. pattern brushes
      5m 12s
    12. Creating a pattern brush
      8m 20s
    13. Designing the perfect side pattern
      7m 1s
    14. Start, end, and corner tiles
      8m 58s
    15. Expanding and filling brush outlines
      6m 49s
    16. Text brushes vs. type on a path
      6m 55s
    17. Combining a text brush with the Width tool
      8m 43s
    18. Introducing the bristle brushes
      5m 43s
    19. Adjusting the hairs in a bristle brush
      5m 24s
  6. 1h 32m
    1. Charts can be beautiful
      1m 17s
    2. Adding a gradient mesh to a complex path
      8m 9s
    3. Importing and graphing data
      5m 22s
    4. Switching between the kinds of graphs
      6m 8s
    5. Changing the Graph Type settings
      8m 7s
    6. Correcting and editing data
      6m 51s
    7. Selecting and coloring graph elements
      6m 29s
    8. Making nuanced changes to a graph
      8m 6s
    9. The pitfalls of manual adjustments
      8m 45s
    10. Creating and applying graph designs
      6m 28s
    11. Making a basic pictograph
      6m 47s
    12. Assembling sliding graph designs
      8m 33s
    13. Making last-minute tweaks and edits
      5m 37s
    14. Composing and customizing a graph
      5m 44s
  7. 2h 6m
    1. Perspective is all about real life
      1m 44s
    2. Assembling an isometric projection
      8m 5s
    3. Introducing Illustrator's Perspective Grid
      6m 8s
    4. Drawing a basic perspective cube
      8m 1s
    5. One-point, two-point, and three-point perspective
      8m 25s
    6. Creating automatically scaling box labels
      4m 41s
    7. Setting up a Perspective Grid
      6m 45s
    8. Perspective Grid tips and tricks
      6m 39s
    9. Drawing and editing a perspective shape
      5m 20s
    10. Shifting between planes on the fly
      5m 24s
    11. Creating a freeform shape in perspective
      7m 8s
    12. Working with perspective symbols
      8m 57s
    13. Matching perspective with the Shear tool
      2m 50s
    14. Rendering an off-plane path in perspective
      5m 7s
    15. Replicating symbols in perspective
      8m 12s
    16. Mass-modifying perspective instances
      2m 56s
    17. Adding and editing perspective text
      5m 37s
    18. Duplicating perpendicular shapes
      7m 17s
    19. Adjusting multiple shapes on a single plane
      4m 48s
    20. Creating a perspective column
      9m 23s
    21. Duplicating a series of perspective paths
      3m 20s
  8. 1h 25m
    1. Just another dynamic effect
      1m 10s
    2. Introducing the 3D Revolve effect
      5m 1s
    3. The 3D Revolve settings
      7m 24s
    4. Fixing 3D rendering problems
      6m 32s
    5. Establishing symbols for 3D art
      6m 50s
    6. Mapping symbols onto 3D surfaces
      6m 14s
    7. Adjusting shading and light
      6m 25s
    8. Toning down 3D art in Photoshop
      5m 43s
    9. Adding a photographic texture
      7m 36s
    10. Converting from Illustrator paths to Photoshop masks
      4m 50s
    11. Making 3D droplets in Photoshop
      5m 58s
    12. Unifying textures with Smart Filters
      5m 48s
    13. Creating 3D type with Extrude & Bevel
      6m 44s
    14. Coloring and correcting extruded edges
      9m 15s
  9. 1h 3m
    1. Take action today, save effort tomorrow
      33s
    2. Introducing the Actions panel
      4m 16s
    3. Initiating a new action
      5m 33s
    4. Recording a practical action
      4m 56s
    5. Four ways to play an action
      4m 27s
    6. Streamlining by disabling dialog boxes
      5m 48s
    7. Editing an action set in a text editor
      7m 20s
    8. Inserting an unresponsive menu item
      6m 16s
    9. Match-processing a folder of files
      5m 42s
    10. Recording a transformation sequence
      6m 11s
    11. Editing and troubleshooting an action
      5m 6s
    12. Recording actions within actions
      7m 21s
  10. 1m 36s
    1. See Ya
      1m 36s

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Illustrator CS5 One-on-One: Mastery
13h 5m Advanced Jan 28, 2011

Viewers: in countries Watching now:

In Illustrator CS5 One-on-One: Mastery, the third and final part of the comprehensive Illustrator One-on-One series, author and industry expert Deke McClelland shows how to take advantage of the wide array of dynamic effects in Illustrator CS5. Deke explores Illustrator’s powerful Gradient Mesh feature, great for creating photorealistic airbrushing effects. He also covers graphic styles, the liquify tools, envelope-style distortions, the new Bristle Brushes, 3D text, and perspective drawing. Exercise files accompany the course.

Topics include:
  • Working with dynamic effects
  • Placing artwork as a Photoshop Smart Object
  • Creating and editing a Gradient Mesh
  • Distorting artwork with an Envelope Mesh
  • Using the Calligraphic, Art, and Scatter Brushes
  • Creating an intricate Pattern Brush
  • Importing and graphing data
  • Creating a complex pictograph
  • Drawing and editing a perspective shape
  • Working with the new Perspective Grid tool
  • Using the 3D Revolve effect
  • Creating 3D type with Extrude & Bevel
  • Recording and playing automated actions
Subject:
Design
Software:
Illustrator
Author:
Deke McClelland

Combining and saving styles

In this exercise, I'll show you how to combine the effects of multiple graphic styles. I'll also show you how to save the result as your own custom graphic style. I've saved my progress as Medium resolution.ai and I'm going to switch over to the layers panel, twirl open the Background layer, and then meatball that base Path right there, which is currently filled with a brick pattern. Now notice if I bring up to Graphic Styles panel, which you may recall you can also get by pressing Shift+F5, and it might take a moment or two for the Graphic Styles panel to populate, because Illustrator has to calculate all these thumbnails. Let's say that I go ahead and click on RGB Wood Grain in order to apply that style. Why then Illustrator is going to switch out all of the effects.

So it's going to completely modify everything inside the Appearance panel. If I now switchover to the Appearance panel, you'll see that my old Fill, my red fill has been replaced by a kind of low saturation orange fill. Nothing is assigned to it. We don't have the Texturizer effects anymore. We've got these new effects Grain, Accented Edges, and Plastic Wrap. And you can see what kind of contribution they make by turning him on or off. For example, let's say I don't want this paneling to be quite this dark. I love the effect that it looks like it has some sort of cheap vinyl goop on it, which is the contribution of the Plastic Wrap effect by the way.

But I don't want all this darkness. I want to lighten things up a little bit. You can lighten this effect by turning off Accented Edges and that will go ahead and reveal the Wood Grain in the background for what it is, with the Plastic Wrap in the foreground, because as you may recall, the top dynamic effect is the first one applied, the bottom one is the last one applied. All right, let's say we want to make some modifications to the Grain. For example, I want to make it go back and forth as opposed to up and down. I want a horizontal grain. So I'm going to click on Grain in order to bring up the Filter Gallery dialog box.

And then I'm going to change the Grain Type. You can mess with the Intensity and Contrast if you like. But I'm going to change the Grain Type from Vertical to Horizontal. You can experiment with the other ones of course. But the other ones don't produce wood like effects, just so you know. Now I'm going to click OK in order to apply that modification and then I'll wait a moment for Illustrator to do its thing and recalculate the effects and so forth. All right, that's how you replace one graphic style with another. What if you want to heap one graphic style onto another? So you want the results of both graphic styles to appear here inside the Appearance panel.

Then you press the Alt key or the Option key on the Mac and you click on a Style thumbnail. I'm going to Alt or Option+Click on RGB Rust. Now this is heaping on a lot of effects this time around, so it's going to be quite slow. You also have to bear in mind that I increase the Document Raster Effects Settings value to 150 ppi. So I am causing Illustrator to do some intense computational work. But the progress bars eventually should go away, as they have for me, and you'll end up getting this really nice interaction of that Wood Grain effect along with the texture pattern.

So what I've ended up doing is adding a couple of additional fills. Each one of those fills may or may not have-- I'm not actually sure. They both have Spatter effects associated with them. That's interesting. And then I've also added a couple of additional Photoshop effects to the overall object including Diffuse Glow and Craquelure. You can check those out just by clicking on those links. However, what I want to do at this point is save out the results. Save out this wicked cool effect as my own custom graphic style. I'm going to do that by dropping down to the bottom of the Graphic Styles panel and Alt+Clicking or Option+ Clicking on that little Page icon.

By virtue of the fact that I held down the Alt or Option key, I force the display of the Graphic Style Options dialog box. That means I can go ahead and name this guy as I create it, which is a good idea, because otherwise things can get pretty sluggish. Now I'll go ahead and call it Wood & texture and then I'll click OK. And then, strangely Illustrator has to run through all the progress bars again. It basically has to recalculate the entire effect. That's somewhat problematic in my opinion. But it seems to be the price of creating a graphic style. Anyway, once the progress bars go way.

You'll see at the bottom of your list a new style that's called Wood texture. Darn it! It doesn't take the Ampersand. So I'm going to have to double- click on it in order to rename it. There is a tip for you. Don't use an Ampersand. I'll call it Wood and texture. Click OK. I'll cross my fingers that Illustrator doesn't have to this time redisplay the progress bars. Yay! And that is how not only you use dynamic effects inside of Illustrator, but how you combine your vector-based dynamic effects with pixel-based dynamic effects, adjust their resolutions, and of course combine the effects of graphic styles and save off your own here inside Illustrator.

Find answers to the most frequently asked questions about Illustrator CS5 One-on-One: Mastery.


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Q: The instructions for installing the dekeKeys don't work on my computer (which is running Mac OS X Lion). Is there an update to these?
A: The dekeKeys distributed with this course will still work for Lion. You just need to add them to a slightly different folder than in previous versions of OS X.

Open a new Finder window and choose Go > Go to Folder. Type the following file path exactly as written below. Copying and pasting may result in an error.

~/Library/Preferences/Adobe Illustrator CS5 Settings/en_US

Move and/or copy/paste the dekeKeys to this folder and follow the rest of the instructions as outlined in the video, "Installing the dekeKeys keyboard shortcuts."
 
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