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In Illustrator CS5 One-on-One: Advanced, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic features in Illustrator CS5. This course demonstrates how to apply these features to paths, groups, and editable text to create professional-quality artwork. The course covers Live Trace, Live Paint, and Live Color, as well as symbols, gradients, exporting, and integration with Photoshop. Exercise files accompany the course.
I've saved my progress as One Stroke bevel.ai. In this exercise, we are going to add a few more strokes in order to build up the Bevel Effect, and in fact we are going to do so by duplicating the stroke that we've created so far. So I'll click on Stroke here inside the Appearance panel, and there are a couple of different things you could do. You could dropdown to this Add New Stroke icon, or you could press its keyboard shortcut which is Ctrl+Alt+Slash or Command+Option+Slash on a Mac, however, if you do that, you'll add a basic stroke. It won't have the Transform Effect, and you will have to reassign transform, just takes a little extra work.
Whereas, if you click on this Page icon, down here at the bottom of the panel, then Illustrator duplicates whatever selected. In this case the stroke and its affect. So I will go ahead and do that, by clicking on a Page icon and notice it creates the new stroke on top. We are going to be editing our way down the stack. So I will just go ahead and twirl this top guy close, he's line and I'll twirl at the bottom Stroke open, and I'll change its line weight value to 18 points. I'll change the color of this stroke to White this time around, and you can see that it's appearing in the background, which is great.
And I don't need to round off the corners this time, because that's already done. What I do need to do is click on the word Transform, so as opposed to clicking on Stroke and then going back up to the Effect menu and choosing the Transform command again, either up here at the top of the menu or from Distort & Transform, but I do want you to see, at the top we have got two commands that allow you to duplicate the last affect you applied. One is apply blah, blah, blah whatever the name of the last effect is, in which case you apply the exact same settings, or just use that command right there, in our case Transform, which applies the same effect, however using new settings.
So you get a dialog box onscreen, however, if we choose either of these commands, we are going to end up getting an error message, which tells you hey, this isn't the way you edit an existing effect, this is the way you apply yet another one. Do you really want two transforms applied to this one stroke? Answer is, no. So I'll cancel out. What I want to do instead is click on the word Transform in order to bring up this Transform Effect dialog box. Now there are times, where I will apply multiple helpings of a single effect to a single object or attribute, however, this isn't one of them.
Anyway, what I am going to do is modify these settings and I am going to change them as follow. I am going to change a Horizontal value to -4, and the Vertical value to one point and then turn on the Preview check box, so I can see what I am doing, and that just nudges that white stroke a little more, click OK in order to accept that modification, grab that stroke click on it, click on little Page icon in order to duplicate it, twirl this one close, twirl this one open. I am moving quickly just because this is pretty rote stuff here. I'll go ahead and click on the Line Weight and change it to 24 points, and then I will click on the Color Swatch and I'll change it to this second to darkest brown down here, and then finally, I'll go ahead and click on the word Transform to bring up the Transform dialog box, and I will enter these values, -6 this time around and then 1.5 for Vertical.
Turn on the Preview check box, so I can see what I am doing. Notice we are incrementally nudging each one of these strokes. So the old strokes are still nudged to the same extent they were before. We are just changing the values associated with the new stroke. Click OK in order accept that modification, grab that stroke, click on a little Page icon to duplicate it down there at the bottom of the panel. Let's go ahead and change the Line Weight associated with this newest stroke to 30 points. Actually I forgot to twirl this guy close and twirl this guy open, need to do that. I'll change the color this time around, back to our rich black and then I'll click off, click on Transform, and I'll change the values to 8, -8 that is for Horizontal and then 2 for Vertical.
Turn on the Preview check box to see what I have done. Looks great! Click OK. Now when I say looks great, I mean these strokes basically look pretty darn good, but you know what the letters are now too thick. I don't need these big huge thick gooey letters with all of this beveling going on in the background. So it probably makes sense to change that Offset Path effect that I applied a couple of exercises ago. And I can, because it's a dynamic effect, it's forever editable. Because it hasn't really been applied, I haven't made any real modifications to the path outlines. So click on Offset Path, turn on Preview, just so I can see what I am doing, and I'll nudge this value down by pressing the Down Arrow key, so this is a three point offset and this is a two point offset, that looks good to me, two points.
I'll go ahead and click OK in order to accept that modification. So there is our multi-stroke beveling effect, each and every stroke has its own Transform setting applied to it, as you can see here, its own dynamic effect. Now what we have managed to do of course is add a sense of dimension to these letters, and it seems to me if the letters are deep. They should also be rendered in three dimensions, so that we have a little perspective, and we are going to do just that in the very next exercise.
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