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Blends vs. blend modes

From: Illustrator CS4 One-on-One: Advanced

Video: Blends vs. blend modes

All right, welcome to the final exercise of this chapter in which I'll introduce you to blending and blend modes, both of which we'll explore in more detail in a later chapter. So consider this nothing but the briefest of all possible introductions. I've gone ahead and saved my progress as Deep artwork.ai. So called by the way because we have all kinds of depth going on as a result of our myriad gradients and drop shadows. But we still have a little work to do. So keep your eye on the ping-pong ball and this lilac logo down here in the lower right region of the artwork.

Blends vs. blend modes

All right, welcome to the final exercise of this chapter in which I'll introduce you to blending and blend modes, both of which we'll explore in more detail in a later chapter. So consider this nothing but the briefest of all possible introductions. I've gone ahead and saved my progress as Deep artwork.ai. So called by the way because we have all kinds of depth going on as a result of our myriad gradients and drop shadows. But we still have a little work to do. So keep your eye on the ping-pong ball and this lilac logo down here in the lower right region of the artwork.

As I switch over to the Final gradient effect.ai file, notice that I have this nice shading going on inside the ping- pong ball. Then I have quite a different effect associated with the logo. And we'll see that's a matter of applying a single option, does all of that work for us. So I'm going to switch back to Deep artwork.ai. Now, what we have, what we're wanting to create is a Custom Gradient along this lower-right rim of the ping-pong ball. Something that we can't really do just using gradients on their own or a drop shadow or anything like that for that matter.

Now, by the way, if I switch back to Final gradient effect.ai, we can create something like this using a Gradient Mesh, which we'll explore in the next chapter. However, there's an easier way to work. So I'm going to switch back again to Deep artwork.ai and I'm going to zoom in on that ping-pong ball right there. I am going to click on these two shapes. There is one shape right there, select it with the Black Arrow tool and then I'll move my cursor over until I see that little square next to the cursor. I'll Shift-click to select this larger path. These two paths define the extreme edges of the gradient that I want to assign here. So we want to create a gradient that extends from this lightish gray to white and in the pattern of these path outlines.

So that's a wonderful thing about blends is that you can define exactly how the gradients are going to transition. They take a little bit more time to create however, and we're going to be spending an entire chapter on Blends and Masks later inside of this series. So anyway, here's what you do. You select these shapes that you have prepared in advance, then you go to the Object menu, and you choose Blend, and you choose Make. You have got that keyboard shortcut Ctrl+Alt+B, Command+Option+B on the Mac and it's that simple and you get that effect right there.

Then you click off of the Paths in order to deselect them and you have this wonderful Custom Gradient. So simple, once you know how to create the shapes in the first place and that's what we're going to be exploring later. Not now, but later on in this series. So that's that, what about the logo? Well, we just saw blending, now we're going to see a Blend mode assigned to this logo effect right here. What a Blend mode allows us to do is to mix the Luminance values. In this case, the Brightness values that are associated with this logo with the underlying artwork. I'm going to achieve this effect by the way by going to the Layers palette and I'm going to collapse this Logo layer, twirl it close, and I'm going to meatball the entire layer in order to identify the layer as the mark for my Blend mode. Then I'll make sure my Transparency palette is up on screen.

That's one way to work. So you can go to the Window menu and choose Transparency if you like, or go ahead and escape out of that. You could just go to the Opacity option up here in the Control palette. So either way. If I go to Opacity and click on it, then I'm going to get sort of a little version of the Transparency palette right there. I'm going to change the Blend mode from Normal to Luminosity and what that does is it keeps the Brightness values that are associated with this current layer right here, and it mixes them with the underlying colors.

So Luminosity and Color are opposites of one another. So if I choose Luminosity, notice what happens. The Lilac goes away and it's replaced with the underlying color of the green. So I'm going to press Ctrl+H or Command+H on the Mac in order to hide those anchor points and so on. So that we can see our artwork. It's still selected. It's too much in the foreground there. I can see it too clearly. In other words, it's too obvious. So I'm going to change the Opacity value to 20% like so, and then I'll press the Enter key or the Return key on the Mac in order to accept that modification, and that my friends is the final version of the ping-pong paddle artwork. You are now familiar with the new realm of gradients inside of Illustrator CS4. In the next chapter, we'll transition to the even more impressive world of Gradient Mesh.

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This video is part of

Image for Illustrator CS4 One-on-One: Advanced
Illustrator CS4 One-on-One: Advanced

149 video lessons · 21468 viewers

Deke McClelland
Author

 
Expand all | Collapse all
  1. 28m 41s
    1. Welcome
      1m 7s
    2. Installing the dekeKeys keyboard shortcuts
      8m 59s
    3. Resetting the Function keys on a Mac
      4m 47s
    4. Installing the CS4 color settings
      4m 20s
    5. Loading the CS4 color settings in Illustrator
      6m 3s
    6. Loading the CS4 color settings in Bridge CS4
      3m 25s
  2. 1h 53m
    1. From the simple emerges the complex
      42s
    2. Introducing Pathfinder operations
      4m 17s
    3. Editing a compound shape
      4m 39s
    4. Adding to a compound shape
      3m 11s
    5. Inserting a subpath into a compound shape
      3m 56s
    6. Expanding a compound shape
      4m 53s
    7. Assembling primitives
      4m 42s
    8. Preparing a template in Photoshop
      7m 0s
    9. Uniting paths permanently
      5m 40s
    10. Minus Front vs. Minus Back
      1m 55s
    11. Working with compound paths
      6m 49s
    12. When in doubt, divide
      3m 54s
    13. Divide and Unite
      3m 2s
    14. Open path pitfalls
      5m 35s
    15. Strokes bad, fills good
      4m 38s
    16. Advanced Divide and Unite
      8m 59s
    17. Using the Crop operation
      8m 30s
    18. Expert Divide and Unite
      8m 45s
    19. "Ghosting" shapes with Fill Opacity
      6m 45s
    20. Anticipating and troubleshooting
      8m 16s
    21. Exclude and Intersect
      7m 24s
  3. 44m 59s
    1. Familiar one moment, different the next
      1m 3s
    2. Snapping to anchor points
      5m 41s
    3. Aligning a group to the artboard
      3m 34s
    4. Distributing objects on the artboard
      4m 16s
    5. Setting the key object
      4m 54s
    6. Distributing objects by space
      3m 6s
    7. Distributing objects by selections
      3m 19s
    8. Aligning point text
      6m 7s
    9. Aligning live text vs. using outlines
      4m 58s
    10. Aligning key letters
      3m 35s
    11. Aligning to key objects
      4m 26s
  4. 1h 4m
    1. CS4’s gradient renaissance
      1m 7s
    2. Applying a gradient
      6m 0s
    3. Dragging and dropping color swatches
      2m 55s
    4. Using the Gradient palette
      6m 27s
    5. Designing a shaded gradient
      5m 9s
    6. Saving a gradient swatch and adding a texture
      4m 2s
    7. Introducing the new Gradient tool
      4m 39s
    8. Editing color stops inside a shape
      3m 26s
    9. Setting multiple gradients to the same angle
      5m 0s
    10. Adding and adjusting radial gradients
      7m 20s
    11. Making a transparent gradient
      7m 6s
    12. Adding drop shadows (a kind of gradient)
      6m 28s
    13. Blends vs. blend modes
      4m 38s
  5. 1h 17m
    1. Creating freeform color flows
      1m 0s
    2. The power of CS4's transparent gradients
      10m 25s
    3. Creating a gradient mesh
      4m 30s
    4. Expanding a gradient to a gradient mesh
      7m 40s
    5. Adding and deleting rows and columns
      6m 13s
    6. Selecting and coloring points
      6m 5s
    7. Assigning colors with the Eyedropper tool
      7m 42s
    8. Cool mesh editing techniques
      3m 56s
    9. Warping and puckering a mesh
      7m 24s
    10. Applying precise finishing touches
      5m 48s
    11. Gradient strokes
      9m 45s
    12. Gradient text
      6m 50s
  6. 55m 35s
    1. The first of the dynamic functions
      1m 4s
    2. Making a blend automatically
      5m 48s
    3. Fixing problem blends
      3m 56s
    4. Making a blend with the Blend tool
      3m 6s
    5. Cloning and coloring a blended path
      4m 37s
    6. Creating a mask
      3m 53s
    7. Blending between translucent shapes
      5m 30s
    8. Blending along a curve
      4m 34s
    9. Adjusting the speed of a blend
      2m 58s
    10. Filling and stroking a mask
      4m 36s
    11. Creating a compound clipping mask
      6m 3s
    12. Nesting one clipping mask inside another
      6m 7s
    13. Ghosting nested masks and blends
      3m 23s
  7. 1h 13m
    1. Patterns that repeat forever and ever
      51s
    2. Introducing tile patterns
      6m 36s
    3. Beginning a core design
      5m 6s
    4. Building an interlocking element
      6m 25s
    5. Achieving precise radial symmetry
      4m 46s
    6. Rotating duplicates around a common center
      3m 10s
    7. Determining how a pattern repeats
      9m 54s
    8. Coloring the core objects
      5m 0s
    9. Identifying the rectangular tile
      7m 14s
    10. Saving tile patterns
      7m 19s
    11. Applying tile patterns to a shape
      3m 25s
    12. Protecting patterns from transformations
      7m 36s
    13. Moving patterns without paths
      5m 51s
  8. 1h 19m
    1. Illustrator gets natural
      1m 15s
    2. Introducing the vector painting tools
      3m 16s
    3. Calligraphic brush options
      4m 3s
    4. Pressure sensitivity
      5m 17s
    5. Editing a calligraphic brush
      5m 53s
    6. Repainting and smoothing paths
      5m 30s
    7. Making the paintbrush behave
      6m 16s
    8. Erasing stroked paths
      3m 17s
    9. Painting with the new Blob brush
      6m 24s
    10. Refining filled paths with the Eraser
      4m 14s
    11. Painting independent paths
      3m 53s
    12. The Selection Limits Merge options
      3m 20s
    13. Applying and scaling an art brush
      6m 23s
    14. Snipping a brushed path
      4m 55s
    15. Colorizing an art brush
      4m 9s
    16. Heaping a stroke on an art brush effect
      4m 32s
    17. Creating a custom art brush
      6m 51s
  9. 1h 44m
    1. The computer art world’s dynamic duo
      1m 7s
    2. Copying and pasting pixels from Photoshop
      7m 21s
    3. Linking is efficient, embedding is not
      2m 47s
    4. Editing an image in Illustrator
      7m 30s
    5. Filtering an image in Photoshop
      6m 34s
    6. Adding a filter mask in Photoshop
      6m 25s
    7. Masking a woman from the background
      3m 49s
    8. Creating a sepia effect
      6m 37s
    9. Adding a second gradient map layer
      2m 13s
    10. Achieving a graphic effect with Levels
      8m 10s
    11. Preparing an image for use in Illustrator
      5m 46s
    12. The importance of image resolution
      9m 40s
    13. Placing and linking images
      4m 43s
    14. Managing linked images
      6m 18s
    15. Integrating an image into a design
      5m 12s
    16. A better way to wrap text
      7m 28s
    17. Previewing the trim size
      4m 25s
    18. Layer comps and editable text
      8m 42s
  10. 2h 11m
    1. Transparency is safe and fun
      1m 27s
    2. Introducing the translucent composition
      4m 39s
    3. Assigning opacity to an Appearance attribute
      3m 41s
    4. Creating a knockout group
      5m 7s
    5. Defining an opacity mask
      7m 15s
    6. Using the Clip checkbox
      2m 41s
    7. Opacity mask tips and tricks
      3m 20s
    8. The Multiply blend mode
      6m 8s
    9. Adding to an existing opacity mask
      7m 53s
    10. Blending between parallel groups
      7m 27s
    11. Creating a gradient opacity mask
      4m 54s
    12. Employing an opposing gradient mask
      7m 57s
    13. Combining Multiply and Screen
      3m 49s
    14. Blend mode roundup
      5m 24s
    15. Mixing blend modes inside a single path
      3m 48s
    16. Blend mode and transparent gradient
      3m 49s
    17. Masking an entire layer
      7m 0s
    18. Combining Screen with 100K Black
      7m 43s
    19. Knocking out a drop shadow
      5m 18s
    20. But will it print?
      3m 8s
    21. Working with the Flattener preview
      8m 44s
    22. Rasterizing an illustration in Photoshop
      9m 16s
    23. Super-rich blacks and raster effects
      3m 35s
    24. Exporting TIFF artwork from Illustrator
      7m 48s
  11. 58s
    1. Until next time
      58s

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