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Bert Monroy creates digital paintings that fool the eye and delight the senses. And he's been at it for over thirty years, producing illustrations for clients such as Adobe and Pixar. Follow along in this course with the development of his latest work, Amsterdam Mist, and learn how to apply his techniques to your own artwork in Photoshop or Illustrator. Bert concentrates on the structures in the painting: the bridges and buildings that make up the incredibly detailed canal scene. He'll show how to model elements like railings, curbs, windows, posts, staircases, lamps, and even flags. He'll also create textures and show how to repurpose them throughout the painting. Join him on this journey to the Netherlands and return with souvenirs that you can add to your artistic toolbox.
- Hi, my name is Bert Monroy, and welcome to The Making of Amsterdam Mist. Amsterdam Mist is a painting that took me 22 months to create, and for me, the main challenge was to create that mood of the atmosphere: foggy day in fall in Amsterdam, to give you the feeling that it's moist and that it's gloomy, and kind of overcast. And that's what was important to me, and there were many techniques that went into it: the creation of the environment itself and the atmosphere, the trees, and all these different elements that make up the scene. Now, what's important here is not what I'm doing exactly, it's how I'm doing it, because the techniques I'm gonna teach you can apply to so many problems you might be faced with.
In this, the first volume of The Making of Amsterdam Mist, I'm gonna talk about the structures, structures like the bridge I'm standing on, and everything that went into it, like these railings that you see right behind me, the bridge beyond, and all the buildings that line up the two sides of the canal. And there's a lotta details that go into those buildings, like the doors, the windows, and how all these things were done. We're gonna go into detail on how everything was researched and how they were created. Now, you might never have to create a building or a bridge like that, but it's all the steps that are important.
I want you to see, not what I've done, but how I did it, because some little solution that I came up with on how to create that particular brick texture for the wall of the canal or whatever, that might be just the answer you're looking for for something you're currently faced with. So, let's see how this was all put together.
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