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Applying settings quickly with Graphic Styles

From: Illustrator CS5 for Web and Interactive Design

Video: Applying settings quickly with Graphic Styles

Throughout this chapter, we learned a few techniques, for example, like simulating the CSS box model by creating maybe colored backgrounds behind area text objects, and also creating reflections. Now, obviously if you're going to employ these throughout many different parts of your designs, you may find it tedious to keep adding these particular settings. Well one of the nice things about working with Illustrator is this concept of something called the graphic style. In fact, a graphic style also does mimic, on some level, the concept of how you work with CSS, the ability to make a change in one place and have that change happen in many other places.

Applying settings quickly with Graphic Styles

Throughout this chapter, we learned a few techniques, for example, like simulating the CSS box model by creating maybe colored backgrounds behind area text objects, and also creating reflections. Now, obviously if you're going to employ these throughout many different parts of your designs, you may find it tedious to keep adding these particular settings. Well one of the nice things about working with Illustrator is this concept of something called the graphic style. In fact, a graphic style also does mimic, on some level, the concept of how you work with CSS, the ability to make a change in one place and have that change happen in many other places.

So I am going to show you how to define graphic styles, but also how to make modifications to them so you could easily make a change across entire documents. Let's see how that works. Now, on the top over here at this file called graphic_styles.ai, I have some text that has reflection applied to it, and I have an area text object that also has a separate field that's been applied to simulate the CSS box model. However, down here on the bottom, I have just regular text, and also an area text object that only has the inset applied, but it doesn't have any color in the background, which might be able to help simulate padding, for example.

So let's see how we might be able to create styles to help us easily apply this throughout our documents. The first thing I'm going to do here is open up my Graphic Styles panel. Now, Illustrator does have some default settings here, but I am going to create my own styles. The easiest way to define a style is actually to take the object itself and simply drag it right onto the Graphic Styles panel. Notice here it creates something called Graphic Style. Well, that won't do. We need to actually change it. So I'm going to change this over here to reflection. Now, this over here, maybe I'm using as a sidebar throughout my site.

So if I want to define a style for this, I'm simply going to take the object and drag it into my Graphic Styles panel, and I'll rename that something called sidebar, for example. Great! Now, I want to quickly style other pieces of art, or other objects in my documents with those particular styles. It's as easy as selecting some text here, for example, and just clicking on reflection, or clicking on this area text object, and turning it into a sidebar. Pretty simple, huh? Let's talk about the most powerful aspect though of working with graphic styles.

That's once you've applied them, you can easily make changes. For example, let's say we find out from our client that the sidebar has the wrong background color. We want it to be a different color. So let's see how we make that change. First of all, I'm going to make sure that I have nothing selected in my document. You can see there right now in my Appearance panel, it says No Selection. When nothing is selected, you can click on any graphic style, and the Appearance panel will display all the settings that are available inside of that style, or all the settings that make up that style. So if I click on reflection, for example, you can see that I have an additional fill, and that fill has a transform effect, and that fill actually has a gradient applied to it.

If I click on the sidebar graphic style, I see that's created by having a separate fill being added, and there is a convert to rectangles that is applied to that fill, but the important thing to realize here is that the Appearance panel says No Selection, but it's displaying the settings for the sidebar graphic style. So that means that Illustrator knows that I've now clicked on the sidebar style, and I'm viewing the settings for that style in the Appearance panel. Well, let's go ahead now and change the color to something else. I'm going to click on the fill color right here, change it to maybe this nice, bright green color.

Illustrator does not update or modify the style. It doesn't know that I want to do that yet, but what I can do is come over here to the flyout menu of the Appearance panel, and choose this option called Redefine Graphic Style "sidebar." You see what happened is that I clicked on the sidebar style, those settings were loaded into my Appearance panel, and then as soon as I made a change, because nothing was selected, Illustrator assumes that maybe I want that change to now help redefine the style. But it doesn't do it automatically, because it's not sure, but this setting allows me to now finalize that particular setting.

So I'm going to choose Redefine Graphic Style "sidebar," and watch what happens on the screen. When you do so, it now updates that artwork anywhere else inside of the document. So graphic styles can be extremely helpful in ensuring that your design is consistent across all the web pages in your design. And if you have all your web pages setup as artboards inside of a single Illustrator document, well you can now make a change quickly across all your pages almost the same as you can with CSS.

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This video is part of

Image for Illustrator CS5 for Web and Interactive Design
Illustrator CS5 for Web and Interactive Design

74 video lessons · 24085 viewers

Mordy Golding
Author

 
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  1. 6m 56s
    1. Welcome
      1m 33s
    2. Choosing Illustrator for web and interactive design
      2m 54s
    3. Illustrator and the web design workflow
      2m 7s
    4. Using the exercise files
      22s
  2. 40m 9s
    1. Pixel dimension vs. resolution
      4m 14s
    2. Pixel Preview mode and anti-aliasing
      5m 39s
    3. Taking charge of anti-aliasing
      5m 27s
    4. Choosing the right color management settings
      7m 25s
    5. Setting up important preferences
      6m 22s
    6. Setting up a workspace optimized for web design
      11m 2s
  3. 54m 5s
    1. Using the Web document profile
      3m 39s
    2. Creating custom document profiles
      9m 38s
    3. Using Illustrator's free web templates
      2m 33s
    4. Creating a sitemap or wireframe
      2m 50s
    5. Setting up an entire web site
      9m 33s
    6. Setting up a grid
      10m 37s
    7. Setting up an online ad campaign
      8m 13s
    8. Setting up icons for iOS
      2m 24s
    9. Setting up mobile content with Adobe Device Central
      4m 38s
  4. 32m 22s
    1. Understanding web-safe colors
      11m 50s
    2. Limiting the Color Guide to web-safe colors
      4m 53s
    3. Using Recolor Art to convert art to web-safe colors
      4m 54s
    4. Getting color inspiration from Adobe Kuler
      6m 48s
    5. Using Recolor Artwork to modify colors across a site
      3m 57s
  5. 56m 54s
    1. Using the Save for Web & Devices feature
      6m 44s
    2. Understanding the GIF file format and its settings
      10m 20s
    3. Understanding the JPEG file format and its settings
      7m 39s
    4. Understanding the PNG file format and its settings
      3m 21s
    5. Understanding the WBMP file format and its settings
      1m 18s
    6. Understanding the SWF file format and its settings
      4m 13s
    7. Understanding the SVG file format and its settings
      3m 41s
    8. Adjusting the dimensions of a graphic
      4m 46s
    9. Optimizing files to a specific file size
      4m 5s
    10. Modifying Save for Web & Devices output settings
      6m 51s
    11. Previewing content in Adobe Device Central
      3m 56s
  6. 56m 6s
    1. Setting point type in Illustrator
      4m 11s
    2. Setting area type in Illustrator
      5m 20s
    3. Formatting text quickly with paragraph styles
      14m 39s
    4. Overriding formatting with character styles
      3m 2s
    5. Controlling text anti-aliasing
      4m 50s
    6. Simulating the CSS box model
      11m 14s
    7. Adding cool reflections to text and graphics
      8m 26s
    8. Applying settings quickly with Graphic Styles
      4m 24s
  7. 35m 56s
    1. Understanding the concept of slicing
      3m 22s
    2. Creating slices manually
      4m 26s
    3. Creating slices from guides
      2m 45s
    4. Creating slices from objects
      7m 33s
    5. Understanding the different slice types
      4m 20s
    6. Applying settings to slices
      9m 20s
    7. Creating hotspots with image maps
      4m 10s
  8. 23m 35s
    1. Exporting static SWF files from Illustrator
      3m 35s
    2. Animated SWF: Converting Illustrator layers to SWF frames
      4m 3s
    3. Animated SWF: Using blends to define motion
      8m 35s
    4. Animated SWF: Adding static artwork to an animation
      3m 24s
    5. Animated SWF: Controlling time within an animation
      3m 58s
  9. 17m 13s
    1. Preserving slices and structure with PSD export
      6m 10s
    2. Working with Photoshop Smart Objects
      4m 35s
    3. Sharing color swatches between Illustrator and Photoshop
      2m 52s
    4. Generating an animated GIF file with Photoshop
      3m 36s
  10. 7m 28s
    1. Exporting HTML from Illustrator for use in Dreamweaver
      3m 31s
    2. Exporting CSS and DIVs from an Illustrator layout
      3m 57s
  11. 12m 37s
    1. Moving art between Illustrator and Fireworks
      6m 25s
    2. Using dynamic shapes from Fireworks
      3m 48s
    3. Sharing color swatches between Illustrator and Fireworks
      2m 24s
  12. 16m 7s
    1. Building files for use in Flash Catalyst
      4m 28s
    2. Creating a new Flash Catalyst project from an Illustrator file
      3m 40s
    3. Copying and pasting artwork between Illustrator and Flash Catalyst
      2m 4s
    4. Roundtrip editing between Illustrator and Flash Catalyst
      3m 36s
    5. Creating Flex skins for use in Flash Builder
      2m 19s
  13. 19m 48s
    1. Understanding symbols: The lifeblood of Flash
      4m 58s
    2. Symbols: Understanding 9-slice scaling
      4m 18s
    3. Setting text that will be used in Flash Professional
      3m 5s
    4. Moving artwork between Illustrator and Flash Professional
      7m 27s
  14. 1m 6s
    1. Goodbye
      1m 6s

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