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In Illustrator CS5 One-on-One: Advanced, author and industry expert Deke McClelland teaches how to take advantage of the wide array of dynamic features in Illustrator CS5. This course demonstrates how to apply these features to paths, groups, and editable text to create professional-quality artwork. The course covers Live Trace, Live Paint, and Live Color, as well as symbols, gradients, exporting, and integration with Photoshop. Exercise files accompany the course.
I've saved my progress as Red tiki totems.ai. In this exercise, we're going to replace all of the tikis that are rotated around the central tiki with the pair of different symbols. I'm also going to show you how to apply a local color adjustment to one set of the instances. Now, I want you to see here what I was talking about. I was telling you that normally, if a command is not applicable to an instance, if it has to be applied to the underlying symbol definition, that it will be dimmed. Let me demonstrate that. I'll go up to the Edit menu, choose Edit Colors.
You can see that Recolor Artwork is available to me, as is Recolor with Preset, which brings up a submenu of Preset options that will ultimately take you to the Recolor Artwork dialog box. But all these awful, frankly awful color adjustments right here that cannot be applied to an instance. They can only be applied to the underlying symbol definition. They are dimmed, just as it is more or less consistent with Illustrator's conventional interface. Anyway, I'm going to go ahead and Escape out of that. I just want you to see. All right, let's grab these other instances here.
Currently, I've got the central tiki selected. So I'm going to go up to the Select menu, choose the Inverse command again to grab all the other guys. We're going to replace them with yet another symbol, that's available inside of this document. If you click on the Replace thumbnail or the arrowhead next to it, to bring up the Symbols panel, and you scroll all the way down to the bottom here, uou'll see that there is this symbol right there, that's called Regal Vector Pack 16. It's a cool looking lion. I can go ahead and click on it to replace these tikis with these two tail lions.
Now notice that we still see the drop shadows, because that's a local adjustment. I want to get rid of the drop shadow. So I'm going to go over here to the Appearance panel, which just happens to be opened onscreen for me. I'm going to grab that Drop Shadow, and drag it to the Trash Can in order to get rid of it. Now we have no drop shadows associated with these guys. All right! I now want to take these lions and I want to give them wings. I just want to for whatever reason. So, I want those wings to be exactly centered around the current positions of each and everyone of these lions.
So, I'm going to want to create a second copy of the lions, and then replace them with the wing symbol. So I'll do that by going up to the Edit menu, and choosing the Copy command. Then I'll go back up to the Edit menu, and choose Paste in Back. Then of course, I can press Ctrl+C, and then Ctrl+B or Command+C, Command+B on the Mac in order to get the same effect. Now I won't see anything shift onscreen, because I have two lions directly on top of each other. Don't click anywhere, because if you do, it's going to be hard to reselect all of these lions that are exactly in back of the other ones.
Then go up to the Replace icon once again, click on it. Scroll down the list until you see this guy right there, Regal Vector Pack 14. That's these really awesome set of wings. Go ahead and click on it to select him. That works out beautifully. Then press the Enter key or the Return key on a Mac in order to hide that panel. All right, now I want the wings to be bigger. So I'm going to transform each set of wings about its own unique origin point. Of course, we do that by going up to the Object menu, choosing Transform, and then choose Transform Each.
Ctrl+Shift+Alt+D, Command+Shift+Option+D if you like in order bring up this dialog box. Last time around, I applied 50% for each Horizontal and Vertical value there. As a result, we have these very dinky wings. I don't want that. I want big wings. So I'm going to change each of these values to a 150%, like so. We get these ginormous wings. Click OK. Now I what to scoot them out, and make them grow a little bit more. So, that means that I need to scale them with respect to a shared origin point.
I'm going to do that using the Scale tool. So I'll either click on the Scale tool or press the S key. Then I'll Alt+Click or Option+Click at that guide intersection right there at the bottom of the tiki's lip, in order to bring up the Scale dialog box, that's too much scaling. 200% is way too much. So I'm going to change this value to a 120%, and press the Tab key. Assuming that the Preview check box is on, I can see the results in the background. I'll click OK. Now after all this, you may still be asking Deke, I thought this was going to be about a local color adjustment.
How in the world will you pull that off? What are you even talking about? Well, here is what I want to do. I want to take all the wings. Again, for a purely aesthetic reasons, and color them red. I could do that using the Recolor Artwork command, so I can modify the original symbol definition. But let's say I don't want to. Let's just say I want to place red on top of the existing wing color as a local adjustment. Well, then I'd go over to the Appearance panel here. I would add a fill by dropping down to this Add New Fill icon, or you can press Ctrl+Slash, Command+Slash on the Mac in order to add a fill.
It comes up as black by default, so nothing changes onscreen. Let's go ahead and click on this color, and change it to the Red swatch. We end up with the local color adjustments. So the original symbol definition, if I bring up the Symbols panel for Regal Vector Pack 14 is still black. Yet, we've managed to override that color by throwing a code of red fill on top of every single one of these wings. That is one way anyway, a very simple way to create a local color adjustment on an instance by instance basis here inside Illustrator.
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